forked from metin2/server
117 lines
3.2 KiB
Plaintext
117 lines
3.2 KiB
Plaintext
quest main_quest_lv27 begin
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state start begin
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end
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state run begin
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when login or levelup or enter begin
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if pc.get_level() >= 27 then
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setstate( gotoboss )
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end
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end
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end
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state gotoboss begin
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when letter begin
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local v=find_npc_by_vnum(20355)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.main_quest_lv10._180_targetVid)
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end
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end
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when letter begin
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setskin(NOWINDOW)
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makequestbutton(gameforge.main_quest_lv27._10_makequestbutton)
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q.set_title(gameforge.main_quest_lv27._10_makequestbutton)
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q.start()
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end
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when button begin
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say_title(gameforge.main_quest_lv27._10_makequestbutton)
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say(gameforge.main_quest_lv27._20_say)
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end
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when info begin
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say_title(gameforge.main_quest_lv27._10_makequestbutton)
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say(gameforge.main_quest_lv27._30_say)
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end
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when __TARGET__.target.click begin
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target.delete("__TARGET__")
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.main_quest_lv27._40_say)
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wait()
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.main_quest_lv27._50_say)
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wait()
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say_title(gameforge.main_quest_lv27._60_sayTitle)
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say(gameforge.main_quest_lv27._70_say)
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setstate( killmetinstone )
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q.done()
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end
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end
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state killmetinstone begin
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when letter begin
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setskin(NOWINDOW)
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makequestbutton(gameforge.main_quest_lv27._10_makequestbutton)
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q.set_title(gameforge.main_quest_lv27._10_makequestbutton)
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q.start()
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end
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when button begin
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say_title(gameforge.main_quest_lv27._10_makequestbutton)
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say(gameforge.main_quest_lv27._80_say)
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end
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when info begin
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say_title(gameforge.main_quest_lv27._10_makequestbutton)
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say(gameforge.main_quest_lv27._80_say)
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end
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when 8005.kill begin
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say_title(gameforge.main_quest_lv27._10_makequestbutton)
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say(gameforge.main_quest_lv27._90_say)
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setstate(gotoboss2)
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q.done()
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end
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end
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state gotoboss2 begin
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when letter begin
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local v=find_npc_by_vnum(20355)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.main_quest_lv10._180_targetVid)
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end
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end
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when letter begin
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setskin(NOWINDOW)
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makequestbutton(gameforge.main_quest_lv27._100_makequestbutton)
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q.set_title(gameforge.main_quest_lv14._110_sayReward)
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q.start()
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end
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when button begin
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say_title(gameforge.main_quest_lv27._100_makequestbutton)
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say(gameforge.main_quest_lv14._110_sayReward)
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end
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when info begin
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say_title(gameforge.main_quest_lv27._100_makequestbutton)
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say(gameforge.main_quest_lv14._110_sayReward)
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end
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when __TARGET__.target.click begin
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target.delete("__TARGET__")
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.main_quest_lv27._110_say)
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wait()
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say_title(gameforge.main_quest_lv27._120_sayTitle)
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say_reward(gameforge.main_quest_lv27._130_sayReward)
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say_reward(string.format(gameforge.main_quest_lv27._140_sayReward, item_name(30018)))
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say_reward(string.format(gameforge.main_quest_lv27._140_sayReward, item_name(30031)))
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pc.give_exp2( 300000 )
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pc.change_money( 15000 )
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pc.give_item2( 30018,1 )
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pc.give_item2( 30031,1 )
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q.done()
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clear_letter()
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set_state (__COMPLETE__)
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set_quest_state("main_quest_lv30","run")
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end
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end
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state __COMPLETE__ begin
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end
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end
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