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server/gamefiles/locale/english/quest/subquest_46.quest

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quest subquest_46 begin
state start begin
when login or levelup with pc.level >= 53 and pc.level <= 56 begin
set_state(information)
end
end
state information begin
when letter begin
local v = find_npc_by_vnum(20005)
if v != 0 then
target.vid("__TARGET__", v, gameforge.subquest_46._10_targetVid)
end
end
when __TARGET__.target.click or 20005.chat.gameforge.subquest_46._10_targetVid begin
target.delete("__TARGET__")
say_title(gameforge.subquest_01._140_sayTitle)
say(gameforge.subquest_46._20_say)
wait()
say_title(gameforge.subquest_01._140_sayTitle)
say(gameforge.subquest_46._30_say)
wait()
say_title(gameforge.subquest_01._140_sayTitle)
say(gameforge.subquest_46._40_say)
local s= select(gameforge.subquest_46._50_select, gameforge.subquest_46._60_select)
if 2==s then
say(gameforge.subquest_46._70_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.subquest_01._140_sayTitle)
say(gameforge.subquest_46._80_say)
return
end
say_title(gameforge.subquest_01._140_sayTitle)
say(gameforge.subquest_46._90_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.subquest_01._140_sayTitle)
say(gameforge.subquest_46._100_say)
set_state(to_get_material)
end
end
state to_get_material begin
when letter begin
setskin(NOWINDOW)
makequestbutton(gameforge.subquest_46._110_makequestbutton)
q.set_title(gameforge.subquest_46._120_qSetTitle)
q.start()
if pc.count_item("50611")>0 and pc.count_item("30138")>0 and pc.count_item("30137")>0 then
local v = find_npc_by_vnum(20005)
if v != 0 then
target.vid("__TARGET__", v, gameforge.subquest_46._10_targetVid)
end
end
end
when button or info begin
if pc.count_item("50611") >= 1 and pc.count_item("30137") >= 1 and pc.count_item("30138") >= 1 then
say_title(gameforge.subquest_46._10_targetVid)
say(gameforge.subquest_46._130_say)
return
end
say_title(gameforge.subquest_46._10_targetVid)
say(gameforge.subquest_46._140_say)
end
when 2108.kill begin --der zugellose Mensch in der Wuste
local s = number(1, 100)
if s <= 5 and pc.count_item("30138")==0 then
pc.give_item2("30138", 1)
if pc.count_item("50611")>0 and pc.count_item("30137")>0 then
local v = find_npc_by_vnum(20005)
if v != 0 then
target.vid("__TARGET__", v, gameforge.subquest_46._150_targetVid)
end
end
end
end
when 5125.kill or 5126.kill begin --Der Gewinn der Affeblut
local s = number(1, 100)
if s <= 5 and pc.count_item("30137")==0 then
pc.give_item2("30137", 1)
if pc.count_item("50611")>0 and pc.count_item("30138")>0 then
local v = find_npc_by_vnum(20005)
if v != 0 then
target.vid("__TARGET__", v, gameforge.subquest_46._10_targetVid)
end
end
end
end
when __TARGET__.target.click or 20005.chat.gameforge.subquest_46._160_npcChat with pc.count_item("50611") >= 1 and pc.count_item("30137") >= 1 and pc.count_item("30138") >= 1 begin
target.delete("__TARGET__")
say_title(gameforge.subquest_01._140_sayTitle)
say(gameforge.subquest_46._170_say)
pc.remove_item("50611",1)
pc.remove_item("30137",1)
pc.remove_item("30138",1)
say_reward(gameforge.subquest_46._180_sayReward)
pc.give_exp2(3000000)
set_quest_state("levelup","run")
say_reward(gameforge.subquest_46._190_sayReward)
pc.change_money(30000)
clear_letter()
set_state(__THEEND__)
end
end
state __GIVEUP__ begin
end
state __THEEND__ begin
when enter begin
end
end
end