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server/gamefiles/data/pc2/warrior/skill/gyeoksan.msa

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ScriptType MotionData
MotionFileName "d:/ymir work/pc/warrior/skill/gyeoksan.gr2"
MotionDuration 2.000000
Group MotionEventData
{
MotionEventDataCount 4
Group Event00
{
MotionEventType 1
StartingTime 0.943590
IndependentFlag 0
AttachingEnable 1
AttachingBoneName "Bip01 Footsteps"
FollowingEnable 1
EffectFileName "d:/ymir work/pc/warrior/effect/gyeoksantau.mse"
EffectPosition 0.000000 -100.000000 0.000000
}
Group Event01
{
MotionEventType 4
StartingTime 1.025641
DuringTime 0.200000
AttackingType 3
HittingType 1
StiffenTime 0.000000
InvisibleTime 0.300000
ExternalForce 0.000000
AttackingStartTime 0.000000
AttackingEndTime 10.000000
AttackingBone ""
WeaponLength 0.000000
List HitPosition
{
}
CollisionType 0
SphereDataCount 1
Group SphereData00
{
Radius 200.000000
Position 0.000000 -180.000000 50.000000
}
}
Group Event02
{
MotionEventType 4
StartingTime 1.123077
DuringTime 0.200000
AttackingType 3
HittingType 1
StiffenTime 0.000000
InvisibleTime 0.300000
ExternalForce 0.000000
AttackingStartTime 0.000000
AttackingEndTime 10.000000
AttackingBone ""
WeaponLength 0.000000
List HitPosition
{
}
CollisionType 0
SphereDataCount 1
Group SphereData00
{
Radius 200.000000
Position 0.000000 -360.000000 50.000000
}
}
Group Event03
{
MotionEventType 4
StartingTime 1.235897
DuringTime 0.200000
AttackingType 3
HittingType 1
StiffenTime 0.000000
InvisibleTime 0.300000
ExternalForce 0.000000
AttackingStartTime 0.000000
AttackingEndTime 10.000000
AttackingBone ""
WeaponLength 0.000000
List HitPosition
{
}
CollisionType 0
SphereDataCount 1
Group SphereData00
{
Radius 200.000000
Position 0.000000 -560.000000 50.000000
}
}
}