server/db/src
2022-11-27 11:56:23 +02:00
..
AuctionManager.cpp Added support for CLion, removed a lot of unused code in preparation of the rewriting of the network stack 2022-03-06 17:36:43 +02:00
AuctionManager.h Remove hackshield and unused function, game now compiles and runs 2022-03-06 00:01:03 +02:00
BlockCountry.cpp Rewrote network stack, started working on porting to 64-bit 2022-03-12 11:39:41 +02:00
BlockCountry.h Add project files. 2022-03-05 12:44:06 +02:00
Cache.cpp Rewrote network stack, started working on porting to 64-bit 2022-03-12 11:39:41 +02:00
Cache.h Database now runs on linux 2022-03-05 19:59:39 +02:00
ClientManager.cpp Rewrote network stack, started working on porting to 64-bit 2022-03-12 11:39:41 +02:00
ClientManager.h Rewrote network stack, started working on porting to 64-bit 2022-03-12 11:39:41 +02:00
ClientManagerBoot.cpp Added support for CLion, removed a lot of unused code in preparation of the rewriting of the network stack 2022-03-06 17:36:43 +02:00
ClientManagerEventFlag.cpp Remove hackshield and unused function, game now compiles and runs 2022-03-06 00:01:03 +02:00
ClientManagerGuild.cpp Remove hackshield and unused function, game now compiles and runs 2022-03-06 00:01:03 +02:00
ClientManagerHorseName.cpp Remove hackshield and unused function, game now compiles and runs 2022-03-06 00:01:03 +02:00
ClientManagerLogin.cpp Remove hackshield and unused function, game now compiles and runs 2022-03-06 00:01:03 +02:00
ClientManagerParty.cpp Add project files. 2022-03-05 12:44:06 +02:00
ClientManagerPlayer.cpp Rewrote network stack, started working on porting to 64-bit 2022-03-12 11:39:41 +02:00
Config.cpp Database now runs on linux 2022-03-05 19:59:39 +02:00
Config.h Add project files. 2022-03-05 12:44:06 +02:00
CsvReader.cpp Add project files. 2022-03-05 12:44:06 +02:00
CsvReader.h Add project files. 2022-03-05 12:44:06 +02:00
DBManager.cpp Rewrote network stack, started working on porting to 64-bit 2022-03-12 11:39:41 +02:00
DBManager.h Rewrote network stack, started working on porting to 64-bit 2022-03-12 11:39:41 +02:00
grid.cpp Added support for CLion, removed a lot of unused code in preparation of the rewriting of the network stack 2022-03-06 17:36:43 +02:00
grid.h Add project files. 2022-03-05 12:44:06 +02:00
GuildManager.cpp Rewrote network stack, started working on porting to 64-bit 2022-03-12 11:39:41 +02:00
GuildManager.h Rewrote network stack, started working on porting to 64-bit 2022-03-12 11:39:41 +02:00
HB.cpp Remove hackshield and unused function, game now compiles and runs 2022-03-06 00:01:03 +02:00
HB.h Add project files. 2022-03-05 12:44:06 +02:00
ItemAwardManager.cpp Database now runs on linux 2022-03-05 19:59:39 +02:00
ItemAwardManager.h Add project files. 2022-03-05 12:44:06 +02:00
ItemIDRangeManager.cpp Add project files. 2022-03-05 12:44:06 +02:00
ItemIDRangeManager.h Add project files. 2022-03-05 12:44:06 +02:00
Lock.cpp Add project files. 2022-03-05 12:44:06 +02:00
Lock.h Add project files. 2022-03-05 12:44:06 +02:00
LoginData.cpp Rewrote network stack, started working on porting to 64-bit 2022-03-12 11:39:41 +02:00
LoginData.h Rewrote network stack, started working on porting to 64-bit 2022-03-12 11:39:41 +02:00
Main.cpp Added build details, the executables no longer write VERSION.TXT 2022-03-21 10:27:28 +02:00
Main.h Add project files. 2022-03-05 12:44:06 +02:00
Marriage.cpp Remove hackshield and unused function, game now compiles and runs 2022-03-06 00:01:03 +02:00
Marriage.h Add project files. 2022-03-05 12:44:06 +02:00
Monarch.cpp Database now runs on linux 2022-03-05 19:59:39 +02:00
Monarch.h Database now runs on linux 2022-03-05 19:59:39 +02:00
MoneyLog.cpp Add project files. 2022-03-05 12:44:06 +02:00
MoneyLog.h Add project files. 2022-03-05 12:44:06 +02:00
Peer.cpp Fixed serious issue where oversized packets would be split apart by libevent without proper handling by the db core. Removed Google Sanitizers 2022-11-27 10:46:56 +02:00
Peer.h Rewrote network stack, started working on porting to 64-bit 2022-03-12 11:39:41 +02:00
PeerBase.cpp Fixed usage of uninitialized variables. 2022-11-27 11:56:23 +02:00
PeerBase.h WIP: rewrite the network stack to use libevent 2022-03-09 21:30:51 +02:00
PrivManager.cpp Add project files. 2022-03-05 12:44:06 +02:00
PrivManager.h Add project files. 2022-03-05 12:44:06 +02:00
ProtoReader.cpp Database now runs on linux 2022-03-05 19:59:39 +02:00
ProtoReader.h Add project files. 2022-03-05 12:44:06 +02:00
QID.h Add project files. 2022-03-05 12:44:06 +02:00
stdafx.h Added build details, the executables no longer write VERSION.TXT 2022-03-21 10:27:28 +02:00
version.cpp Added build details, the executables no longer write VERSION.TXT 2022-03-21 10:27:28 +02:00