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server/gamefiles/locale/english/quest/christmas_santa.quest

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quest christmas_santa begin
state start begin
when santa.click begin
local intro_msg = locale.christmas_santa.intro_msg
local skill_book_buy_cost = locale.christmas_santa.skill_book_buy_cost
local skill_book_msg = locale.christmas_santa.skill_book_msg
local skill_book_sold_out_msg = locale.christmas_santa.skill_book_sold_out_msg
local hairdye_buy_cost = locale.christmas_santa.hairdye_buy_cost
local hairdye_msg = locale.christmas_santa.hairdye_msg
local hairdye_sold_out_msg = locale.christmas_santa.hairdye_sold_out_msg
local not_enough_money = locale.christmas_santa.not_enough_money
local SKILL_BOOK_GROUP = 50300
local HAIRDYE_GROUP = 70201
say(intro_msg)
local s = select(locale.christmas_santa.want_skillbook, gameforge.locale.christmas_santa.want_hairdye)
if s==1 then
local r = npc.get_remain_skill_book_count();
if r>0 then
say(skill_book_msg)
local s = select(locale.christmas_santa.select_buy, gameforge.locale.christmas_santa.select_stop)
if s==1 then
if npc.get_remain_skill_book_count()>0 then
if pc.gold >= skill_book_buy_cost then
npc.dec_remain_skill_book_count()
pc.changegold(-skill_book_buy_cost)
pc.give_item_from_special_item_group(SKILL_BOOK_GROUP)
else
say(gameforge.locale.christmas_santa.not_enough_money)
end
else
say(skill_book_sold_out_msg)
end
end
else
say(skill_book_sold_out_msg)
end
elseif s==2 then
local r = npc.get_remain_hairdye_count();
if r>0 then
say(hairdye_msg)
local s = select(locale.christmas_santa.select_buy, gameforge.locale.christmas_santa.select_stop)
if s==1 then
if npc.get_remain_hairdye_count()>0 then
if pc.gold >= hairdye_buy_cost then
npc.dec_remain_hairdye_count()
pc.changegold(-hairdye_buy_cost)
pc.give_item_from_special_item_group(HAIRDYE_GROUP)
else
say(gameforge.locale.christmas_santa.not_enough_money)
end
else
say(hairdye_sold_out_msg)
end
end
else
say(hairdye_sold_out_msg)
end
elseif s==3 then
say(locale.christmas_santa.bye_msg)
end
end
end
end