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server/gamefiles/locale/english/quest/collect_quest_lv85.quest

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----------------------------------------------------
--COLLECT QUEST_lv85
--METIN2 ?? ???
----------------------------------------------------
quest collect_quest_lv85 begin
state start begin
end
state run begin
when login or levelup with pc.level >= 85 begin
set_state(information)
end
end
state information begin
when letter begin
local v = find_npc_by_vnum(20084)
if v != 0 then
target.vid("__TARGET__", v, gameforge.collect_quest_lv85._010_target)
end
send_letter(gameforge.collect_quest_lv85._020_send_letter)
end
when button or info begin
say_title(gameforge.collect_quest_lv85._030_say_title)
say(gameforge.collect_quest_lv85._040_say)
end
when __TARGET__.target.click or
20084.chat.gameforge.collect_quest_lv85._050_npcChat begin
target.delete("__TARGET__")
say(gameforge.collect_quest_lv85._055_say)
say(gameforge.collect_quest_lv85._060_say)
wait()
say(gameforge.collect_quest_lv85._064_say)
say(gameforge.collect_quest_lv85._065_say)
wait()
say(gameforge.collect_quest_lv85._069_say)
say(gameforge.collect_quest_lv85._070_say)
set_state(go_to_disciple)
pc.setqf("duration",0) -- ?? ?? ?? ??
pc.setqf("collect_count",0)--??? ?? ??? ?
pc.setqf("drink_drug",0) --??? ??? ??? 1
end
end
state go_to_disciple begin
when letter begin
send_letter(gameforge.collect_quest_lv85._080_send_letter)
end
when button or info begin
say_title(gameforge.collect_quest_lv85._090_say_title)
--- l
say(gameforge.collect_quest_lv85._100_say)
say_item_vnum(30167)
say_reward(gameforge.collect_quest_lv85._105_1_say_reward .." "..pc.getqf("collect_count")..gameforge.collect_quest_lv85._105_2_say_reward)
end
when 71035.use begin --??? ??
if get_time() < pc.getqf("duration") then
say(gameforge.collect_quest_lv85._110_say)
return
end
if pc.getqf("drink_drug")==1 then
say(gameforge.collect_quest_lv85._115_say)
return
end
if pc.count_item(30167)==0 then
say(gameforge.collect_quest_lv85._120_say)
return
end
pc.remove_item(71035, 1)
pc.setqf("drink_drug",1)
end
when 2311.kill or 2312.kill or 2313.kill or 2314.kill or 2315.kill begin
local s = number(1, 200)
if s == 1 then
pc.give_item2(30167)
send_letter(gameforge.collect_quest_lv85._130_send_letter)
end
end
when 20084.chat.gameforge.collect_quest_lv85._140_npcChat with pc.count_item(30167) >0 begin
if get_time() > pc.getqf("duration") then
say(gameforge.collect_quest_lv85._149_say)
say(gameforge.collect_quest_lv85._150_say)
pc.remove_item(30167, 1)
if is_test_server() then
pc.setqf("duration",get_time()+2)
else
pc.setqf("duration",get_time()+60*60*22) -----------------------------------22??
end
wait()
local pass_percent
if pc.getqf("drink_drug")==0 then
pass_percent=60
else
pass_percent=95
end
local s= number(1,100)
if s<= pass_percent then
if pc.getqf("collect_count")< 39 then --40???
local index =pc.getqf("collect_count")+1
pc.setqf("collect_count",index) --?? ???? +1 ???
say(gameforge.collect_quest_lv85._159_say)
say(gameforge.collect_quest_lv85._160_say)
say(gameforge.collect_quest_lv85._165_1_say.." "..40-pc.getqf("collect_count").. gameforge.collect_quest_lv85._165_2_say)
say(gameforge.collect_quest_lv85._170_say)
pc.setqf("drink_drug",0) --?? ???
return
end
say(gameforge.collect_quest_lv85._174_say)
say(gameforge.collect_quest_lv85._175_say)
pc.setqf("collect_count",0)
pc.setqf("drink_drug",0)
pc.setqf("duration",0)
set_state(key_item)
return
else
say(gameforge.collect_quest_lv85._179_say)
say(gameforge.collect_quest_lv85._180_say)
pc.setqf("drink_drug",0) --?? ???
return
end
else
say(gameforge.collect_quest_lv85._185_say)
say(gameforge.collect_quest_lv85._190_say)
return
end
end
end
state key_item begin
when letter begin
send_letter(gameforge.collect_quest_lv85._195_send_letter)
if pc.count_item(30226)>0 then
local v = find_npc_by_vnum(20084)
if v != 0 then
target.vid("__TARGET__", v, gameforge.collect_quest_lv85._010_target)
end
end
end
when button or info begin
if pc.count_item(30226) >0 then
say_title(gameforge.collect_quest_lv85._200_say_title)
say(gameforge.collect_quest_lv85._210_say)
return
end
say_title(gameforge.collect_quest_lv85._220_say_title)
say(gameforge.collect_quest_lv85._230_say)
say_item_vnum(30226)
say(gameforge.collect_quest_lv85._240_say)
end
when 2311.kill or 2312.kill or 2313.kill or 2314.kill or 2315.kill begin
local s = number(1, 200)
if s == 1 and pc.count_item(30226)==0 then
pc.give_item2(30226)
send_letter(gameforge.collect_quest_lv85._250_send_letter)
end
end
when __TARGET__.target.click or 20084.chat.gameforge.collect_quest_lv85._255_npcChat with pc.count_item(30226) > 0 begin
target.delete("__TARGET__")
say(gameforge.collect_quest_lv85._260_say)
say(gameforge.collect_quest_lv85._265_say)
pc.remove_item(30226,1)
set_state(__reward)
end
end
state __reward begin
when letter begin
send_letter(gameforge.collect_quest_lv85._270_send_letter)
local v = find_npc_by_vnum(20018)
if v != 0 then
target.vid("__TARGET__", v, gameforge.collect_quest_lv85._280_target)
end
end
when button or info begin
say_title(gameforge.collect_quest_lv85._290_say_title)
say(gameforge.collect_quest_lv85._300_say)
end
when __TARGET__.target.click or 20018.chat.gameforge.collect_quest_lv85._310_npcChat begin
target.delete("__TARGET__")
say(gameforge.collect_quest_lv85._311_say)
say(gameforge.collect_quest_lv85._315_say)
wait()
say(gameforge.collect_quest_lv85._311_say)
say(gameforge.collect_quest_lv85._316_say)
say_reward(gameforge.collect_quest_lv85._317_say_reward)
say_reward(gameforge.collect_quest_lv85._318_say_reward)
say_reward(gameforge.collect_quest_lv85._319_say_reward)
say("")
pc.give_item2(50115)
clear_letter()
affect.add_collect_point(POINT_RESIST_WARRIOR,10,60*60*24*365*60) --60?
affect.add_collect_point(POINT_RESIST_ASSASSIN,10,60*60*24*365*60) --60?
affect.add_collect_point(POINT_RESIST_SURA,10,60*60*24*365*60) --60?
affect.add_collect_point(POINT_RESIST_SHAMAN,10,60*60*24*365*60) --60?
set_quest_state("collect_quest_lv90", "run")
set_state(__complete)
end
end
state __complete begin
end
end