forked from metin2/server
830 lines
30 KiB
Groff
830 lines
30 KiB
Groff
-- Chuseok Events
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quest harvest_festival begin
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state start begin
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function get_random_rice()
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if (pc.get_level() >= 56) then
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random_rice = number(4, 7)
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elseif (pc.get_level() >= 40) then
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random_rice = number(3, 7)
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elseif (pc.get_level() > 30) then
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random_rice = number(3, 5)
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else
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random_rice = number(2, 3)
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end -- end of if
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return random_rice
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end
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when login with pc.get_level() > 0 begin
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set_state(information)
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pc.setqf("harvest_festival_count", 0)
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pc.setqf("harvest_festival_mob_complete", 0)
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pc.setqf("cake_count", 0)
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pc.setqf("rice_count", 0)
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end -- end of when
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end -- end of state
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-- Event Start
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state information begin
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when letter with game.get_event_flag("harvest_festival")>0 begin
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local v= find_npc_by_vnum(20086)
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if 0==v then
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else
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target.vid("__TARGET__", v, "Wondarim")
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end
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end
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-- Glutinous rice in exchange for a gift
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when 20087.chat."Glutinous Rice Gets Lost?" with game.get_event_flag("harvest_festival")>0 begin
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local rice_count = pc.getqf("rice_count")
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say("Handueop: ")
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say("You have "..rice_count.." Glutinous rice!")
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say("")
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say("Not all of them are good, some are sticky!")
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say("")
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local reward_set = select("I’ll try it!","I’ll get used glutinous rice raseo..")
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if reward_set == 2 then
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say("Handueop: ")
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say("You can come back again when you change your mind..")
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say("")
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return
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end -- end of if
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say("Handueop: ")
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say("glutinous rice can give different gifts..")
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say("Would you like to exchange it for something?")
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say("")
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local harvest_item_set = select("15x Glut", "15x Gl","35x Perle","35x Gluttrank","35x Gltes","Maybe later")
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if harvest_item_set == 6 then
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say("Handueop: ")
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say("Come back when you made up your mind.")
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say("")
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return
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end -- end of if
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local harvest_item_name = ""
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local harvest_rice_count = 0
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if harvest_item_set == 1 then
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harvest_item_name = " Thief Gloves (10h)"
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harvest_rice_count = 15
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elseif harvest_item_set == 2 then
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harvest_item_name = " Experience Ring (10h)"
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harvest_rice_count = 15
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elseif harvest_item_set == 3 then
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harvest_item_name = "1x Weiße Perle "
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harvest_rice_count = 35
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elseif harvest_item_set == 4 then
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harvest_item_name = "10x Geschwindigkeitstrank "
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harvest_rice_count = 35
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elseif harvest_item_set == 5 then
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harvest_item_name = "200x Schriftrolle des Ortes "
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harvest_rice_count = 35
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end -- end of if
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-- Check glutinous rice amount
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if rice_count < harvest_rice_count then
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say("Handueop: ")
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say("You dont have enough glutinous rice..")
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say("Please collect more!")
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say("")
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return
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end -- end of if
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say("Handueop: ")
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say("You choose a good gift..")
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say("")
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say("Want to trade "..harvest_rice_count.." for "..harvest_item_name)
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say("Do you want to make the exchange?")
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say("")
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local item_get_set = select("Exchange the rice for the gifts!", "Ill come back later..")
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if item_get_set == 2 then
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return
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end -- end of if
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-- System to hand out the items
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if harvest_item_set == 1 then
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pc.setqf("rice_count", rice_count - harvest_rice_count)
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pc.give_item2("72004", 1)
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elseif harvest_item_set == 2 then
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pc.setqf("rice_count", rice_count - harvest_rice_count)
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pc.give_item2("72001", 1)
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elseif harvest_item_set == 3 then
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pc.setqf("rice_count", rice_count - harvest_rice_count)
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pc.give_item2("27992", 1)
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elseif harvest_item_set == 4 then
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pc.setqf("rice_count", rice_count - harvest_rice_count)
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pc.give_item2("71050", 10)
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elseif harvest_item_set == 5 then
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pc.setqf("rice_count", rice_count - harvest_rice_count)
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pc.give_item2("22010", 200)
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end -- end of if
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say_reward(harvest_item_name.." was the item that you got!")
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say("")
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say("I like this gift..")
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say("You should come back when you collect more rice !!")
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say("")
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end -- end of when
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when 20086.chat."Harvest Event Commands" with pc.get_gm_level() == 5 begin
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if game.get_event_flag("harvest_festival") == 0 then
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say("Current Status: ThanksGiving Event Results")
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say("")
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local s = select("Start Event", "Cancel")
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if 1==s then
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game.set_event_flag("harvest_festival", 1)
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return
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end
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else
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say("Current Status: The event is currently active")
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say("")
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local s = select("Stop the Event", "Cancel")
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if 1==s then
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game.set_event_flag("harvest_festival", 0)
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return
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end
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end
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end
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when 20086.chat."Find the lost Rice Cake!" with game.get_event_flag("harvest_festival")>0 begin
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target.delete("__TARGET__")
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local quest_count = pc.getqf("harvest_festival_count")
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local quest_complete = pc.getqf("harvest_festival_mob_complete")
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-- When you finished all the quests
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if quest_count >= 10 then
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say("Wondarim: ")
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say("Thank you for bringing me this dish")
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say("")
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say("Have a good Thanksgiving..")
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say("")
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return
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end -- end of if
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-- If you came back for this dish
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if quest_complete == 1 then
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pc.setqf("harvest_festival_count", quest_count + 1)
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pc.setqf("harvest_festival_mob_complete", 0)
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pc.setqf("mob_kill1_count", 0)
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pc.setqf("mob_kill2_count", 0)
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local quest_count = pc.getqf("harvest_festival_count")
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say("Wondarim: ")
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say("Oh, got to stop getting this dish back!!")
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say("")
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wait()
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-- Getting the Glutinous Rice
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local rice_count = pc.getqf("rice_count")
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local cake_count = pc.getqf("cake_count")
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pc.setqf("rice_count", rice_count + cake_count)
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pc.setqf("cake_count", 0)
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say_title("You have "..cake_count.."Glutinous Rice!")
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say("")
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say("Wondarim: ")
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say("In return for this dish, I'm here..")
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say("Glutinous am here..")
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say("Uncle reportedly handueop ")
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say("Glutinous Rice told me seek...")
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say("Please visit again later ")
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say("")
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wait()
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if quest_count >= 10 then
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char_log(0, "EVENT_RECORD", "harvest_festival clear")
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say("Wondarim: ")
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say("Meanwhile, Been so many things...")
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say("I think the occasion gonna stay enough")
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say("")
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return
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else
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say("Wondarim: ")
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say("By the way ... I ")
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say("Still, the lack otto..")
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say("Thank you once again do not think?")
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say("")
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end -- end of if
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local replay_set = select("WHILE you're starting to help him continue to UD..","I’ll help you later")
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if replay_set == 2 then
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return
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end -- end of if
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local current_count = quest_count + 1
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say("Wondarim: ")
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say("I believe I'm going to wait.!")
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say("Please get you back ~")
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say("")
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say("Current Progress"..current_count)
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say("")
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say("Info> This quest can be repeated 10x.")
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say("")
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set_state(mob_kill1)
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return
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end -- end of if
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-- If you stop and do the quest again
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if quest_count > 0 then
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say("Wondarim: ")
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say("By the way ... I ")
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say("Dish, still lacks ")
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say("Would you mind once again keep up the excellent work?")
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say("")
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say("Please gather more..")
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say("")
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local replay_set = select("Continue to help him..","I’ll help you later")
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if replay_set == 2 then
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return
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end -- end of if
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local current_count = quest_count + 1
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say("Wondarim: ")
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say("I believe I'm going to wait.!")
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say("Please get you back")
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say("")
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say("Current Progress"..current_count)
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say("")
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say("Info> This quest can be repeated 10x.")
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say("")
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set_state(mob_kill1)
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return
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end -- end of if
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-- When you start for the 1st time
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say("Wondarim: ")
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say("Could you please do me a favor?")
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say("")
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say("The tigers came back to the village on the past days.")
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say("They have stolen all ingredients for our meal")
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say("")
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say("With those ingredients, we would be able to do our famous dish,")
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say("we can give you a little bit as a reward..")
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say("")
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say("Will you help us?")
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say("")
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local main_set = select("Of course!.. I’ll find it!!","I’m very busy. Have a nice Thanks Giving day.")
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if main_set == 2 then
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say("Wondarim:")
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say("Oh, ok.")
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say("Thank you and nice Thanksgiving day")
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return
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end -- end of if
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if pc.get_level() < 20 then
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say("Wondarim: ")
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say("You need to improve your power before..")
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say("")
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say("You will need more than 20 minutes to solve our mistake.")
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say("")
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return
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end -- end of if
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local current_count = quest_count + 1
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say("Wondarim: ")
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say("I think Im going to wait!")
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say("Please, return")
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say(current_count.." Quest Progress")
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set_state(mob_kill1)
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end -- end of when
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end -- end of state
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state mob_kill1 begin
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when letter begin
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send_letter("Please, get the dish back!")
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end -- end of when
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when info or button begin
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say(locale.NOTICE_COLOR.." Get the dish back from the tigers!"..locale.NORMAL_COLOR)
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say("")
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say("Slay tigers to recover")
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say("30 rice cakes and deliver them to Wondarim!")
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say("")
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local gogo_set = select("Accept!","Give up!")
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if gogo_set == 2 then
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clear_letter()
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set_state(information)
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end -- end of if
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end -- end of when
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when 20086.click with game.get_event_flag("harvest_festival")>0 begin
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say("Wondarim:")
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say("Please, get the dish back..")
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say("")
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end -- end of when
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when 20087.click with game.get_event_flag("harvest_festival")>0 begin
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say("Handueop:")
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say("I want to make glutinous rice cakes..")
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say("")
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say("Help out Wondarim to find the rice cakes")
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say("And she will reward you accordingly!")
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say("")
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end -- end of when
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when 114.kill begin
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local kill_count = pc.getqf("mob_kill1_count") + 1
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local random_rice = 0
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pc.setqf("mob_kill1_count", kill_count)
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if kill_count < 0 then
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return
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end -- end of if
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q.set_counter("tigers_remaining", 30 - kill_count);
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if kill_count >= 30 or kill_count < 0 then
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if (pc.get_level() >= 56) then
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random_rice = number(2, 3)
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elseif (pc.get_level() >= 40) then
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random_rice = number(1, 3)
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elseif (pc.get_level() > 30) then
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random_rice = number(1, 2)
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else
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random_rice = 1
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end -- end of if
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local mob2_name = ""
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if pc.get_level() >= 91 then
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pc.setqf("mob2_info", 8)
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mob2_name = "Setaou-Seherin (2403)"
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elseif pc.get_level() >= 81 then
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pc.setqf("mob2_info", 7)
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mob2_name = "Setaou-Kämpfer (2401)"
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elseif pc.get_level() >= 71 then
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pc.setqf("mob2_info", 6)
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mob2_name = "Flame Warrior"
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elseif pc.get_level() >= 61 then
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pc.setqf("mob2_info", 5)
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mob2_name = "Bullfrog General"
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elseif pc.get_level() >= 51 then
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pc.setqf("mob2_info", 4)
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mob2_name = "Dark Summoner"
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elseif pc.get_level() >= 41 then
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pc.setqf("mob2_info", 3)
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mob2_name = "Esoteric Arahan Fighter"
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elseif pc.get_level() >= 31 then
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pc.setqf("mob2_info", 2)
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mob2_name = "Savage Minion"
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elseif pc.get_level() >= 20 then
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pc.setqf("mob2_info", 1)
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mob2_name = "Brown Bear"
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end -- end of if
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say("Tiger: ")
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say("What was the name ...")
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say("of the monster that attacked us...")
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say("not so long ago?"..mob2_name.."!!")
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say("It looked very menacing...")
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say("And they took most of the rice cakes!")
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say("")
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say("And I couldn’t do much since I’m alone..")
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say("")
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wait()
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-- How many dishes are needed
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pc.setqf("cake_count", random_rice)
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-- Check the second monster hunt
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say_title("The tigers looted everything, including "..random_rice.."!")
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say("")
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say("Hum.. I think someone is tricking us..")
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say("")
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say("Catch some"..mob2_name)
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say("To get one more dish..")
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say("")
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local sub_set = select("Return to find more Rice Cakes..","Give it to Wondarim..")
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pc.setqf("harvest_festival_mob_complete", 1)
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if sub_set == 2 then
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say_pc_name()
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say("Return to Wondarim with the dish")
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say("I’ll replace it with glutinous rice")
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say("That will bring us good luck for Thanksgiving..")
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say("")
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set_state(information)
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return
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end
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say("Tiger: ")
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say("Go now for "..mob2_name.."!")
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say("Find a party..")
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say("")
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say("Dont understand this")
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say("")
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set_state(mob_kill2)
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end
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end -- end of when
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end -- end of state
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state mob_kill2 begin
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when letter begin
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local mob2_info = pc.getqf("mob2_info")
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if mob2_info == 8 then
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mob2_name = "Fvdfdf"
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elseif mob2_info == 7 then
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mob2_name = "ibla"
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elseif mob2_info == 6 then
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mob2_name = "Flame Warrior"
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elseif mob2_info == 5 then
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mob2_name = "Bullfrog General"
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elseif mob2_info == 4 then
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mob2_name = "Dark Summoner"
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elseif mob2_info == 3 then
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mob2_name = "Esoteric Arahan Fighter"
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elseif mob2_info == 2 then
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mob2_name = "Savage Minion"
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elseif mob2_info == 1 then
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mob2_name = "Brown Bear"
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end -- end of if
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send_letter("??? ???!")
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end -- end of when
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when info or button begin
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local mob2_info = pc.getqf("mob2_info")
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if mob2_info == 8 then
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mob2_name = "BlaBloub"
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elseif mob2_info == 7 then
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mob2_name = "faaa"
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elseif mob2_info == 6 then
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mob2_name = "Flame Warrior"
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elseif mob2_info == 5 then
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mob2_name = "Bullfrog General"
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elseif mob2_info == 4 then
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mob2_name = "Dark Summoner"
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elseif mob2_info == 3 then
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mob2_name = "Esoteric Arahan Fighter"
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elseif mob2_info == 2 then
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mob2_name = "Savage Minion"
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elseif mob2_info == 1 then
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mob2_name = "Brown Bear"
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end -- end of if
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say_title("Recover the dish!")
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say("")
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say("Slay 60 "..mob2_name)
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say("Recover the rice cake for Wondarim!")
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say("")
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if party.is_party() then
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say("It was a good idea to form a party..")
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say("")
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else
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say("It is a condition to form up a party")
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say("As we talked previously, you’ll have to find party members..")
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say("")
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end -- end of if
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local gogo_set = select("I will continue!","I will give up!")
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if gogo_set == 2 then
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clear_letter()
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set_state(information)
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end -- end of if
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end -- end of when
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when 20086.chat."Find it" with game.get_event_flag("harvest_festival")>0 begin
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|
||
local quest_count = pc.getqf("harvest_festival_count")
|
||
local quest_complete = pc.getqf("harvest_festival_mob_complete")
|
||
|
||
-- When you have finished all the quests
|
||
if quest_count >= 10 then
|
||
say("Wondarim: ")
|
||
say("Thank you for comming back with the dishes")
|
||
say("Enjoy your Thanksgiving..")
|
||
|
||
set_state(information)
|
||
return
|
||
end -- end of if
|
||
|
||
-- If you come back for the dish
|
||
if quest_complete == 1 then
|
||
pc.setqf("harvest_festival_count", quest_count + 1)
|
||
pc.setqf("harvest_festival_mob_complete", 0)
|
||
pc.setqf("mob_kill1_count", 0)
|
||
pc.setqf("mob_kill2_count", 0)
|
||
|
||
local quest_count = pc.getqf("harvest_festival_count")
|
||
|
||
say("Wondarim: ")
|
||
say("Oh, you have to stop returning this dish!")
|
||
wait()
|
||
|
||
-- Getting Glutinous Rice
|
||
local rice_count = pc.getqf("rice_count")
|
||
local cake_count = pc.getqf("cake_count")
|
||
pc.setqf("rice_count", rice_count + cake_count)
|
||
pc.setqf("cake_count", 0)
|
||
|
||
say_title("I’ve got "..cake_count.." glutinous rice!")
|
||
say("Wondarim: ")
|
||
say("I’m here so that you can return this dish.")
|
||
wait()
|
||
|
||
if quest_count >= 10 then
|
||
char_log(0, "EVENT_RECORD", "harvest_festival clear")
|
||
|
||
say("Wondarim: ")
|
||
say("You’ve already so many things...")
|
||
say("I think that for now it is enough?")
|
||
|
||
set_state(information)
|
||
return
|
||
else
|
||
say("Wondarim: ")
|
||
say("We still need for you to do some things..")
|
||
say("Would you mind the trouble once again?")
|
||
end -- end of if
|
||
|
||
local replay_set = select("Continue helping","Il help you later")
|
||
|
||
if replay_set == 2 then
|
||
set_state(information)
|
||
return
|
||
end -- end of if
|
||
|
||
local current_count = quest_count + 1
|
||
|
||
say("Wondarim: ")
|
||
say("I believe I’m going to wait!")
|
||
say("Please come back later")
|
||
say("Quest Progress: "..current_count..". ")
|
||
say("tip This quest can be finished up to 10 times.")
|
||
|
||
set_state(mob_kill1)
|
||
return
|
||
end -- end of if
|
||
end -- end of when
|
||
|
||
when 20087.click with game.get_event_flag("harvest_festival")>0 begin
|
||
say("Handueop:")
|
||
say("I’m looking to create Glutinous rice cakes..")
|
||
say("As a favor to Wondarim")
|
||
say("I will get your glutinous rice... since it is the good stuff!!")
|
||
end -- end of when
|
||
|
||
when 113.kill with pc.getf("harvest_festival","mob2_info") == 1 and party.is_party() begin
|
||
local kill_count = pc.getqf("mob_kill2_count") + 1
|
||
local random_rice = harvest_festival.get_random_rice()
|
||
pc.setqf("mob_kill2_count", kill_count)
|
||
|
||
if kill_count < 0 then
|
||
return
|
||
end -- end of if
|
||
|
||
q.set_counter("remaining_113", 60 - kill_count);
|
||
|
||
if kill_count >= 60 or kill_count < 0 then
|
||
|
||
notice_multiline(string.format("You have defeated the target Mob, you receive %s rice.[ENTER]Go back with this dish and tell Wondarim", random_rice), notice)
|
||
-- Getting the rice cake
|
||
local cake_count = pc.getqf("cake_count") + random_rice
|
||
pc.setqf("cake_count", cake_count)
|
||
|
||
pc.setqf("harvest_festival_mob_complete", 1)
|
||
clear_letter()
|
||
set_state(information)
|
||
|
||
end -- end of if
|
||
end -- end of when
|
||
|
||
when 502.kill with pc.getf("harvest_festival","mob2_info") == 2 and party.is_party() begin
|
||
local kill_count = pc.getqf("mob_kill2_count") + 1
|
||
local random_rice = harvest_festival.get_random_rice()
|
||
pc.setqf("mob_kill2_count", kill_count)
|
||
|
||
if kill_count < 0 then
|
||
return
|
||
end -- end of if
|
||
|
||
q.set_counter("remaining_502", 60 - kill_count);
|
||
|
||
if kill_count >= 60 or kill_count < 0 then
|
||
|
||
|
||
notice_multiline(string.format("You have defeated the target Mob, you receive %s rice.[ENTER]Go back with this dish and tell Wondarim", random_rice), notice)
|
||
-- Getting the rice cake
|
||
local cake_count = pc.getqf("cake_count") + random_rice
|
||
pc.setqf("cake_count", cake_count)
|
||
|
||
pc.setqf("harvest_festival_mob_complete", 1)
|
||
clear_letter()
|
||
set_state(information)
|
||
|
||
end -- end of if
|
||
end -- end of when
|
||
|
||
when 703.kill with pc.getf("harvest_festival","mob2_info") == 3 and party.is_party() begin
|
||
local kill_count = pc.getqf("mob_kill2_count") + 1
|
||
local random_rice = harvest_festival.get_random_rice()
|
||
pc.setqf("mob_kill2_count", kill_count)
|
||
|
||
if kill_count < 0 then
|
||
return
|
||
end -- end of if
|
||
|
||
q.set_counter("remaining_703", 60 - kill_count);
|
||
|
||
if kill_count >= 60 or kill_count < 0 then
|
||
|
||
notice_multiline(string.format("You have defeated the target Mob, you receive %s rice.[ENTER]Go back with this dish and tell Wondarim", random_rice), notice)
|
||
-- Getting the rice cake
|
||
local cake_count = pc.getqf("cake_count") + random_rice
|
||
pc.setqf("cake_count", cake_count)
|
||
|
||
pc.setqf("harvest_festival_mob_complete", 1)
|
||
clear_letter()
|
||
set_state(information)
|
||
|
||
end -- end of if
|
||
end -- end of when
|
||
|
||
when 707.kill with pc.getf("harvest_festival","mob2_info") == 4 and party.is_party() begin
|
||
local kill_count = pc.getqf("mob_kill2_count") + 1
|
||
local random_rice = harvest_festival.get_random_rice()
|
||
pc.setqf("mob_kill2_count", kill_count)
|
||
|
||
if kill_count < 0 then
|
||
return
|
||
end -- end of if
|
||
|
||
q.set_counter("remaining_707", 60 - kill_count);
|
||
|
||
if kill_count >= 60 or kill_count < 0 then
|
||
|
||
|
||
notice_multiline(string.format("You have defeated the target Mob, you receive %s rice.[ENTER]Go back with this dish and tell Wondarim", random_rice), notice)
|
||
|
||
-- Getting the rice cake
|
||
local cake_count = pc.getqf("cake_count") + random_rice
|
||
pc.setqf("cake_count", cake_count)
|
||
|
||
pc.setqf("harvest_festival_mob_complete", 1)
|
||
clear_letter()
|
||
set_state(information)
|
||
|
||
end -- end of if
|
||
end -- end of when
|
||
|
||
when 1305.kill with pc.getf("harvest_festival","mob2_info") == 5 and party.is_party() begin
|
||
local kill_count = pc.getqf("mob_kill2_count") + 1
|
||
local random_rice = harvest_festival.get_random_rice()
|
||
pc.setqf("mob_kill2_count", kill_count)
|
||
|
||
if kill_count < 0 then
|
||
return
|
||
end -- end of if
|
||
|
||
q.set_counter("remaining_1305", 60 - kill_count);
|
||
|
||
if kill_count >= 60 or kill_count < 0 then
|
||
|
||
|
||
notice_multiline(string.format("You have defeated the target Mob, you receive %s rice.[ENTER]Go back with this dish and tell Wondarim", random_rice), notice)
|
||
-- Getting the rice cake
|
||
local cake_count = pc.getqf("cake_count") + random_rice
|
||
pc.setqf("cake_count", cake_count)
|
||
|
||
pc.setqf("harvest_festival_mob_complete", 1)
|
||
clear_letter()
|
||
set_state(information)
|
||
|
||
end -- end of if
|
||
end -- end of when
|
||
|
||
when 2205.kill with pc.getf("harvest_festival","mob2_info") == 6 and party.is_party() begin
|
||
local kill_count = pc.getqf("mob_kill2_count") + 1
|
||
local random_rice = harvest_festival.get_random_rice()
|
||
pc.setqf("mob_kill2_count", kill_count)
|
||
|
||
if kill_count < 0 then
|
||
return
|
||
end -- end of if
|
||
|
||
q.set_counter("remaining_2205", 60 - kill_count);
|
||
|
||
if kill_count >= 60 or kill_count < 0 then
|
||
|
||
|
||
notice_multiline(string.format("You have defeated the target Mob, you receive %s rice.[ENTER]Go back with this dish and tell Wondarim", random_rice), notice)
|
||
-- Getting the rice cake
|
||
local cake_count = pc.getqf("cake_count") + random_rice
|
||
pc.setqf("cake_count", cake_count)
|
||
|
||
pc.setqf("harvest_festival_mob_complete", 1)
|
||
clear_letter()
|
||
set_state(information)
|
||
|
||
end -- end of if
|
||
end -- end of when
|
||
|
||
when 2401.kill with pc.getf("harvest_festival","mob2_info") == 7 and party.is_party() begin
|
||
local kill_count = pc.getqf("mob_kill2_count") + 1
|
||
local random_rice = harvest_festival.get_random_rice()
|
||
pc.setqf("mob_kill2_count", kill_count)
|
||
|
||
if kill_count < 0 then
|
||
return
|
||
end -- end of if
|
||
|
||
q.set_counter("remaining_2401", 60 - kill_count);
|
||
|
||
if kill_count >= 60 or kill_count < 0 then
|
||
|
||
|
||
notice_multiline(string.format("You have defeated the target Mob, you receive %s rice.[ENTER]Go back with this dish and tell Wondarim", random_rice), notice)
|
||
-- Getting the rice cake
|
||
local cake_count = pc.getqf("cake_count") + random_rice
|
||
pc.setqf("cake_count", cake_count)
|
||
|
||
pc.setqf("harvest_festival_mob_complete", 1)
|
||
clear_letter()
|
||
set_state(information)
|
||
|
||
end -- end of if
|
||
end -- end of when
|
||
|
||
when 2403.kill with pc.getf("harvest_festival","mob2_info") == 8 and party.is_party() begin
|
||
local kill_count = pc.getqf("mob_kill2_count") + 1
|
||
local random_rice = harvest_festival.get_random_rice()
|
||
pc.setqf("mob_kill2_count", kill_count)
|
||
|
||
if kill_count < 0 then
|
||
return
|
||
end -- end of if
|
||
|
||
q.set_counter("remaining_2403", 60 - kill_count);
|
||
|
||
if kill_count >= 60 or kill_count < 0 then
|
||
|
||
|
||
notice_multiline(string.format("You have defeated the target Mob, you receive %s rice.[ENTER]Go back with this dish and tell Wondarim", random_rice), notice)
|
||
|
||
-- Getting the rice cake
|
||
local cake_count = pc.getqf("cake_count") + random_rice
|
||
pc.setqf("cake_count", cake_count)
|
||
|
||
pc.setqf("harvest_festival_mob_complete", 1)
|
||
clear_letter()
|
||
set_state(information)
|
||
|
||
end -- end of if
|
||
end -- end of when
|
||
end -- end of state
|
||
end -- end of quest
|
||
|