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server/gamefiles/locale/english/quest/horse_summon.quest

179 lines
5.7 KiB
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quest horse_summon begin
state start begin
function get_horse_summon_prob_pct()
local skill_level=pc.get_skill_level(131)
if skill_level==1 then
return 15
elseif skill_level==2 then
return 20
elseif skill_level==3 then
return 30
elseif skill_level==4 then
return 40
elseif skill_level==5 then
return 50
elseif skill_level==6 then
return 60
elseif skill_level==7 then
return 70
elseif skill_level==8 then
return 80
elseif skill_level==9 then
return 90
elseif skill_level>=10 then
return 100
end
return 10
end
when 20349.chat.gameforge.horse_summon._10_npcChat with horse.get_grade()==1 and pc.countitem("50051")<1 begin
say_title(gameforge.horse_exchange_ticket._20_sayTitle)
say(gameforge.horse_summon._20_say)
local b= select(gameforge.find_squareguard._50_select, gameforge.find_brother_article._100_select)
if 1==b then
if pc.money>=400000 then
pc.changemoney(-400000)
say_title(gameforge.horse_exchange_ticket._20_sayTitle)
say(gameforge.horse_summon._30_say)
pc.give_item2("50051", 1)
else
say_title(gameforge.horse_exchange_ticket._20_sayTitle)
say(gameforge.horse_summon._40_say)
end
elseif 2==b then
else
say(string.format(gameforge.find_squareguard._70_say, b))
end
end
when 20349.chat.gameforge.horse_summon._50_npcChat with horse.get_grade()==2 and pc.countitem("50052")<1 begin
say_title(gameforge.horse_exchange_ticket._20_sayTitle)
say(gameforge.horse_summon._60_say)
local b= select(gameforge.find_squareguard._50_select, gameforge.find_brother_article._100_select)
if 1==b then
if pc.money>=50000 then
pc.changemoney(-50000)
say_title(gameforge.horse_exchange_ticket._20_sayTitle)
say(gameforge.horse_summon._70_say)
pc.give_item2("50052", 1)
else
say(gameforge.horse_summon._80_say)
end
elseif 2==b then
else
say(string.format(gameforge.find_squareguard._70_say, b))
end
end
when 20349.chat.gameforge.horse_summon._90_npcChat with horse.get_grade()==3 and pc.countitem("50053")<1 begin
say_title(gameforge.horse_exchange_ticket._20_sayTitle)
say(gameforge.horse_summon._100_say)
local b= select(gameforge.find_squareguard._50_select, gameforge.find_brother_article._100_select)
if 1==b then
if pc.money>=100000 then
pc.changemoney(-100000)
say_title(gameforge.buy_fishrod._210_sayTitle)
say(gameforge.horse_summon._110_say)
pc.give_item2("50053", 1)
else
say_title(gameforge.horse_exchange_ticket._20_sayTitle)
say(gameforge.horse_summon._80_say)
end
elseif 2==b then
else
say(string.format(gameforge.find_squareguard._70_say, b))
end
end
when 50051.use with horse.get_grade()==0 begin
say_title(gameforge.buy_fishrod._210_sayTitle)
say(gameforge.horse_summon._120_say)
end
when 50051.use with horse.get_grade()==1 begin
if pc.getsp()>=100 then
if number(1, 100)<=horse_summon.get_horse_summon_prob_pct() then
say_title(gameforge.buy_fishrod._210_sayTitle)
say(gameforge.horse_summon._130_say)
horse.summon()
else
say_title(gameforge.buy_fishrod._210_sayTitle)
say_reward(gameforge.horse_summon._140_sayReward)
end
pc.change_sp(-100)
else
say_title(gameforge.buy_fishrod._210_sayTitle)
say_reward(gameforge.horse_summon._150_sayReward)
end
end
when 50051.use with horse.get_grade()==2 begin
say_title(gameforge.buy_fishrod._210_sayTitle)
say_reward(gameforge.horse_summon._160_sayReward)
end
when 50051.use with horse.get_grade()==3 begin
say_title(gameforge.buy_fishrod._210_sayTitle)
say_reward(gameforge.horse_summon._170_sayReward)
end
when 50052.use with horse.get_grade()==0 begin
say_title(gameforge.buy_fishrod._210_sayTitle)
say_reward(gameforge.horse_summon._180_sayReward)
end
when 50052.use with horse.get_grade()==1 begin
say_title(gameforge.buy_fishrod._210_sayTitle)
say_reward(gameforge.horse_summon._190_sayReward)
end
when 50052.use with horse.get_grade()==2 begin
if pc.getsp()>=200 then
if number(1, 100)<=horse_summon.get_horse_summon_prob_pct() then
say_title(gameforge.buy_fishrod._210_sayTitle)
say_reward(gameforge.horse_summon._200_sayReward)
horse.summon()
else
say_title(gameforge.buy_fishrod._210_sayTitle)
say_reward(gameforge.horse_summon._210_sayReward)
end
pc.change_sp(-200)
else
say_title(gameforge.buy_fishrod._210_sayTitle)
say_reward(gameforge.horse_summon._220_sayReward)
end
end
when 50052.use with horse.get_grade()==3 begin
say_title(gameforge.buy_fishrod._210_sayTitle)
say_reward(gameforge.horse_summon._230_sayReward)
end
when 50053.use with horse.get_grade()==0 begin
say_title(gameforge.buy_fishrod._210_sayTitle)
say_reward(gameforge.horse_summon._240_sayReward)
end
when 50053.use with horse.get_grade()==1 begin
say_title(gameforge.buy_fishrod._210_sayTitle)
say_reward(gameforge.horse_summon._190_sayReward)
end
when 50053.use with horse.get_grade()==2 begin
say_title(gameforge.buy_fishrod._210_sayTitle)
say_reward(gameforge.horse_summon._250_sayReward)
end
when 50053.use with horse.get_grade()==3 begin
if pc.getsp()>=300 then
if number(1, 100)<=horse_summon.get_horse_summon_prob_pct() then
say_title(gameforge.buy_fishrod._210_sayTitle)
say_reward(gameforge.horse_summon._260_sayReward)
horse.summon()
else
say_title(gameforge.buy_fishrod._210_sayTitle)
say_reward(gameforge.horse_summon._270_sayReward)
end
pc.change_sp(-300)
else
say_title(gameforge.buy_fishrod._210_sayTitle)
say_reward(gameforge.horse_summon._280_sayReward)
end
end
end
state __COMPLETE__ begin
when enter begin
q.done()
end
end
end