forked from metin2/server
480 lines
16 KiB
Plaintext
480 lines
16 KiB
Plaintext
----------------------------------
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-- 거미굴 3층과 보스룸 관련 전부
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-- 2012.2.3 김용욱
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----------------------------------
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define lair_time 1200
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define lair_enter_wait_time 300
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define king_kill_wait_time 180
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define access_limit_time 3600
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quest spider_dungeon_3floor_boss begin
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state start begin
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--2, 던전 끝 시간.
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when spider_end_timer.server_timer with game.get_event_flag("spider_dead"..get_channel_id()) == 0 begin --
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warp_all_in_area_to_area(82700, 612700, 93700,625700, 69100, 614800, 69100, 614800)
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game.set_event_flag("spider_lair_ongoing_"..get_channel_id(),0)
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game.set_event_flag("spider_lair_leader_"..get_channel_id(), 0)
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game.set_event_flag("spider_dead"..get_channel_id(),0)
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purge_area(82700, 612700, 93700,625700)
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end
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when spider_dead_timer.server_timer begin
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warp_all_in_area_to_area(82700, 612700, 93700,625700, 69100, 614800, 69100, 614800)
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game.set_event_flag("spider_lair_ongoing_"..get_channel_id(), 0)
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game.set_event_flag("spider_lair_leader_"..get_channel_id(), 0)
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game.set_event_flag("spider_dead"..get_channel_id(),0)
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purge_area(82700, 612700, 93700,625700)
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end
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when login or levelup or enter with pc.get_level() >= 50 begin
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set_state( step1 )
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end
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when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin
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say(gameforge.spider_dungeon_3floor_boss._20_say)
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end
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end
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state step1 begin
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when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --테스트용
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set_state(start)
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say(gameforge.spider_dungeon_3floor_boss._40_say)
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end
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when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin
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say(gameforge.spider_dungeon_3floor_boss._20_say)
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end
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when 20355.chat.gameforge.spider_dungeon_3floor_boss._50_npcChat begin --경비대장에게 말을 걸어 퀘스트를 시작한다.
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say_title(mob_name(20355))
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----"12345678901234567890123456789012345678901234567890"|
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say(gameforge.spider_dungeon_3floor_boss._60_say)
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set_state( step2 )
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pc.give_item2(76019)
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end
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end
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state step2 begin --비석에 탁본을 뜨러 가야한다.
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when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --테스트용
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set_state(start)
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say(gameforge.spider_dungeon_3floor_boss._40_say)
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end
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-----------퀘스트편지2------------
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when letter begin
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send_letter(gameforge.spider_dungeon_3floor_boss._70_sendLetter)
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local v = find_npc_by_vnum(30130)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(30130))
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end
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end
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when button or info begin
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say_title(gameforge.spider_dungeon_3floor_boss._70_sendLetter)
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say(gameforge.spider_dungeon_3floor_boss._80_say)
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say("")
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end
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when 30130.chat.gameforge.spider_dungeon_3floor_boss._70_sendLetter begin
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target.delete("__TARGET__")
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say_title(pc.getname())
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----"12345678901234567890123456789012345678901234567890"|
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say(gameforge.spider_dungeon_3floor_boss._90_say)
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set_state(step3)
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end
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when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin
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say(gameforge.spider_dungeon_3floor_boss._20_say)
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end
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when 20355.chat.gameforge.spider_dungeon_3floor_boss._50_npcChat begin
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say_title(mob_name(20355))
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----"12345678901234567890123456789012345678901234567890"|
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say(gameforge.spider_dungeon_3floor_boss._100_say)
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end
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end
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state step3 begin --탁본을 떴으니 경비에게 돌아간다.
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when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --테스트용
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set_state(start)
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say(gameforge.spider_dungeon_3floor_boss._40_say)
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end
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when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin
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say(gameforge.spider_dungeon_3floor_boss._20_say)
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end
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when letter begin
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send_letter(gameforge.spider_dungeon_3floor_boss._110_sendLetter)
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--경비대장을 가리킨다.
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local v = find_npc_by_vnum(20355)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(20355))
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end
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end
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when button or info begin
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say_title(gameforge.spider_dungeon_3floor_boss._110_sendLetter)
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say(gameforge.spider_dungeon_3floor_boss._120_say)
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say("")
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end
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--을두지를 선택하면 해당 퀘스트에 관련된 대화를 나눌 수 있다.
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when 20355.chat.gameforge.spider_dungeon_3floor_boss._110_sendLetter begin
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say_title(mob_name(20355))
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say(gameforge.spider_dungeon_3floor_boss._130_say)
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set_state(step4)
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end
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end
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state step4 begin --을두지에게 탁본을 맡기자.
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when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --테스트용
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set_state(start)
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say(gameforge.spider_dungeon_3floor_boss._40_say)
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end
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when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin
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say(gameforge.spider_dungeon_3floor_boss._20_say)
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end
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-----------퀘스트편지2------------
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when letter begin
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send_letter(gameforge.spider_dungeon_3floor_boss._110_sendLetter)
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-- 을두지를 가리킨다.
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local v = find_npc_by_vnum(20011)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(20011))
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end
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end
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when button or info begin
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say_title(gameforge.spider_dungeon_3floor_boss._110_sendLetter)
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say(gameforge.spider_dungeon_3floor_boss._140_say)
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say("")
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end
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when 20011.chat.gameforge.spider_dungeon_3floor_boss._110_sendLetter begin
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target.delete("__TARGET__")
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say_title(mob_name(20011))
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say(gameforge.spider_dungeon_3floor_boss._150_say)
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say("")
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set_state(step5)
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end
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when 20355.chat.gameforge.spider_dungeon_3floor_boss._110_sendLetter begin
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say_title(mob_name(20355))
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say(gameforge.spider_dungeon_3floor_boss._130_say)
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end
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end
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state step5 begin --경비한테 편지 배달
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when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --테스트용
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set_state(start)
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say(gameforge.spider_dungeon_3floor_boss._40_say)
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end
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when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin
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say(gameforge.spider_dungeon_3floor_boss._20_say)
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end
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when letter begin
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send_letter(gameforge.spider_dungeon_3floor_boss._110_sendLetter)
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-- 을두지를 가리킨다.
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local v = find_npc_by_vnum(20355)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(20355))
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end
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end
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when button or info begin
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say_title(gameforge.spider_dungeon_3floor_boss._170_sayTitle)
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say(gameforge.spider_dungeon_3floor_boss._180_say)
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say("")
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end
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when 20355.chat.gameforge.spider_dungeon_3floor_boss._190_npcChat begin
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target.delete("__TARGET__")
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say_title(mob_name(20355))
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----"12345678901234567890123456789012345678901234567890"|
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say(gameforge.spider_dungeon_3floor_boss._200_say)
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say("")
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set_state(step6) pc.give_item2(76019)
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end
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when 20011.chat.gameforge.spider_dungeon_3floor_boss._110_sendLetter begin
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say_title(mob_name(20011))
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say(gameforge.spider_dungeon_3floor_boss._160_say)
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say("")
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end
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end
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state step6 begin --경비는 나만 일시킨다. 을두지와 상의하자.
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when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --테스트용
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set_state(start)
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say(gameforge.spider_dungeon_3floor_boss._40_say)
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end
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when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin
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say(gameforge.spider_dungeon_3floor_boss._20_say)
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end
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when letter begin
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send_letter(gameforge.spider_dungeon_3floor_boss._190_npcChat)
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-- 을두지를 가리킨다.
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local v = find_npc_by_vnum(20011)
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if 0 != v then
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target.vid("__TARGET__", v, mob_name(20011))
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end
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end
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when button or info begin
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say_title(gameforge.spider_dungeon_3floor_boss._190_npcChat)
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say(gameforge.spider_dungeon_3floor_boss._200_say)
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say("")
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end
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--을두지를 선택하면 해당 퀘스트에 관련된 대화를 나눌 수 있다.
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when 20011.chat.gameforge.spider_dungeon_3floor_boss._190_npcChat begin
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target.delete("__TARGET__")
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say_title(mob_name(20011))
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say(gameforge.spider_dungeon_3floor_boss._230_say)
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set_state(boss_ok)
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end
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end
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state boss_ok begin -- 열쇠를 만들수 있게 된 최종상태. 이제부터 거미굴 보스룸에 입장할 수 있다.
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when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --테스트용
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set_state(start)
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say(gameforge.spider_dungeon_3floor_boss._40_say)
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end
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when 20011.chat.gameforge.spider_dungeon_3floor_boss._210_npcChat begin
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if pc.count_item(30025) > 0 and pc.count_item(30056) > 0 and pc.count_item(30057) > 0 and pc.count_item(30058) > 0 and pc.count_item(30059) > 0 and pc.count_item(30326) > 0 then
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say_title(mob_name(20011))
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say(gameforge.spider_dungeon_3floor_boss._250_say)
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pc.remove_item(30025, 1)
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pc.remove_item(30056, 1)
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pc.remove_item(30057, 1)
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pc.remove_item(30058, 1)
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pc.remove_item(30059, 1)
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pc.remove_item(30326, 1)
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if math.random(1,2000) <= 1000 then
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say(gameforge.spider_dungeon_3floor_boss._260_say)
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pc.give_item2(30324, 1)
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else
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say(gameforge.spider_dungeon_3floor_boss._270_say)
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end
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else
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say_title(mob_name(20011))
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say(gameforge.spider_dungeon_3floor_boss._280_say)
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end
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end
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when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin
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if game.get_event_flag("spider_lair_ongoing_"..get_channel_id()) == 1 then
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local starttime = game.get_event_flag("spider_lair_start_time_"..get_channel_id())
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local current_time = get_global_time()
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if party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then
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if starttime + lair_enter_wait_time >= current_time and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) and game.get_event_flag("spider_lair_ongoing_"..get_channel_id()) == 1 then
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say(gameforge.spider_dungeon_3floor_boss._300_say) -- 테스트용
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local warp = select(locale.confirm,locale.cancel)
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if warp == 1 then
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pc.setqf("firstIn",1)
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pc.setqf("retry_limit_time", starttime + lair_time + access_limit_time )
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set_state(inLair)
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pc.warp(88100,614800)
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return
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end
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else
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say(gameforge.spider_dungeon_3floor_boss._310_say) -- 테스트용
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return
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end
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else
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local remain_time = (game.get_event_flag("spider_lair_end_time_"..get_channel_id() ) - get_global_time()) / 60
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if remain_time < 0 then
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say(gameforge.spider_dungeon_3floor_boss._410_say)
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game.set_event_flag("spider_lair_ongoing_"..get_channel_id(),0)
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game.set_event_flag("spider_lair_leader_"..get_channel_id(), 0)
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game.set_event_flag("spider_dead"..get_channel_id(),0)
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return
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end
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say(gameforge.spider_dungeon_3floor_boss._320_say)
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--- here we should change to string.format %s key
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say(string.format(gameforge.spider_dungeon_3floor_boss._330_say, math.ceil(remain_time)))
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return
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end
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elseif pc.getqf("retry_limit_time") > get_global_time() then
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local access_limit = (pc.getqf("retry_limit_time") - get_global_time()) / 60
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say(gameforge.spider_dungeon_3floor_boss._340_say)
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-- here we should also change to string.format %s key
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say(string.format(gameforge.spider_dungeon_3floor_boss._350_say, math.ceil(access_limit)))
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return
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elseif party.is_leader() then
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if false == pc.can_warp() then
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say(gameforge.spider_dungeon_3floor_boss._360_say)
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return
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end
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if pc.count_item(30324) > 0 then
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say(gameforge.spider_dungeon_3floor_boss._370_say)
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local warp = select(locale.confirm,locale.cancel)
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if warp == 1 then
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set_state(inLair)
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pc.remove_item(30324, 1)
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mob.spawn(2094,369,551,0,0)
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--값 설정.
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game.set_event_flag("spider_lair_ongoing_"..get_channel_id() , 1)
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game.set_event_flag("spider_lair_start_time_"..get_channel_id() , get_global_time())
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game.set_event_flag("spider_lair_end_time_"..get_channel_id() , get_global_time() + lair_time)
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game.set_event_flag("spider_lair_leader_"..get_channel_id() , party.get_leader_pid())
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pc.setqf("retry_limit_time", get_global_time() + lair_time + access_limit_time )
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pc.setqf("firstIn",1)
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server_timer("spider_end_timer", lair_time )
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pc.warp(88100,614800)
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end
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return
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else
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say(gameforge.spider_dungeon_3floor_boss._380_say)
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return
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end
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else --리더 아니다.
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say(gameforge.spider_dungeon_3floor_boss._390_say)
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return
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end
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end
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end
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state inLair begin
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when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --테스트용
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set_state(start)
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say(gameforge.spider_dungeon_3floor_boss._40_say)
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end
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when login begin
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-- 정상적으로 보스룸에 입장.
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--if pc.getqf("firstIn") == 1 and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then
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if get_global_time() < pc.getqf("retry_limit_time") - access_limit_time and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then
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pc.setqf("firstIn",0)
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elseif pc.getx() >= 827 and pc.getx() <= 937 and pc.gety() >= 6127 and pc.gety() <= 6257 then
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pc.warp(95900,571000)
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pc.remove_item(30327, 1)
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else -- 위에서 팅겨낸 유저가 밖에서 로그인 하게 되면, 접근 제한 시간을 셋팅해줌.
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pc.remove_item(30327, 1)
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set_state( boss_ok )
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local limit = pc.getqf("retry_limit_time")
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if limit > ( get_global_time() + access_limit_time ) then
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limit = ( get_global_time() + access_limit_time )
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end
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pc.setqf("retry_limit_time", limit )
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local duration = limit - get_global_time()
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end
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end
|
|
|
|
when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin
|
|
if game.get_event_flag("spider_lair_ongoing_"..get_channel_id()) == 1 then
|
|
local starttime = game.get_event_flag("spider_lair_start_time_"..get_channel_id())
|
|
local current_time = get_global_time()
|
|
|
|
if party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then
|
|
if starttime + lair_enter_wait_time >= current_time and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) and game.get_event_flag("spider_lair_ongoing_"..get_channel_id()) == 1 then
|
|
say(gameforge.spider_dungeon_3floor_boss._300_say) -- 테스트용
|
|
local warp = select(locale.confirm,locale.cancel)
|
|
if warp == 1 then
|
|
pc.warp(88100,614800)
|
|
return
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
when 2092.kill begin --대왕거미 죽임
|
|
server_timer("spider_dead_timer", king_kill_wait_time)
|
|
game.set_event_flag("spider_dead"..get_channel_id(), 1)
|
|
notice_multiline(gameforge.spider_dungeon_3floor_boss._400_say,notice_in_map)
|
|
end
|
|
|
|
|
|
when 2095.kill begin --거미알 죽임
|
|
local kingVid = game.get_event_flag("king_vid")
|
|
local remain_egg = game.get_event_flag("remain_egg"..get_channel_id())
|
|
notice_multiline(gameforge.spider_dungeon_3floor_boss._420_notice,notice_in_map)
|
|
|
|
if remain_egg > 0 then
|
|
remain_egg = remain_egg - 1
|
|
game.set_event_flag("remain_egg"..get_channel_id(), remain_egg)
|
|
end
|
|
|
|
--거미의 공격력 보정
|
|
npc.set_vid_attack_mul(kingVid, 10/(remain_egg + 1))
|
|
|
|
--거미가 받는 피해량 보정
|
|
npc.set_vid_damage_mul(kingVid, 10/(remain_egg + 1))
|
|
end
|
|
|
|
|
|
-- 2012.4.5 이상현 리젠위치 수정
|
|
when 30327.use with pc.getx() >= 827 and pc.get_map_index() == 217 and pc.getx() <= 937 and pc.gety() >= 6127 and pc.gety() <= 6257 begin
|
|
--say("맵번호 : "..pc.get_map_index())
|
|
pc.remove_item(30327, 1)
|
|
i = mob.spawn(2095,400,566,0,0)
|
|
mob.spawn(2095,400,594,0,0)
|
|
mob.spawn(2095,362,600,0,0)
|
|
mob.spawn(2095,337,599,0,0)
|
|
mob.spawn(2095,335,581,0,0)
|
|
mob.spawn(2095,344,562,0,0)
|
|
mob.spawn(2095,364,588,0,0)
|
|
mob.spawn(2095,379,562,0,0)
|
|
mob.spawn(2095,368,525,0,0)
|
|
|
|
|
|
local kingVid = mob.spawn(2092,367,588,0,0)
|
|
game.set_event_flag("king_vid",kingVid)
|
|
--game.set_event_flag("remain_egg",9)
|
|
game.set_event_flag("remain_egg"..get_channel_id(), 9)
|
|
end
|
|
|
|
end
|
|
end
|