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-- 거미굴 3층과 보스룸 관련 전부
-- 2012.2.3 김용욱
----------------------------------
define lair_time 1200
define lair_enter_wait_time 300
define king_kill_wait_time 180
define access_limit_time 3600
quest spider_dungeon_3floor_boss begin
state start begin
--2, 던전 끝 시간.
when spider_end_timer.server_timer with game.get_event_flag("spider_dead"..get_channel_id()) == 0 begin --
warp_all_in_area_to_area(82700, 612700, 93700,625700, 69100, 614800, 69100, 614800)
game.set_event_flag("spider_lair_ongoing_"..get_channel_id(),0)
game.set_event_flag("spider_lair_leader_"..get_channel_id(), 0)
game.set_event_flag("spider_dead"..get_channel_id(),0)
purge_area(82700, 612700, 93700,625700)
end
when spider_dead_timer.server_timer begin
warp_all_in_area_to_area(82700, 612700, 93700,625700, 69100, 614800, 69100, 614800)
game.set_event_flag("spider_lair_ongoing_"..get_channel_id(), 0)
game.set_event_flag("spider_lair_leader_"..get_channel_id(), 0)
game.set_event_flag("spider_dead"..get_channel_id(),0)
purge_area(82700, 612700, 93700,625700)
end
when login or levelup or enter with pc.get_level() >= 50 begin
set_state( step1 )
end
when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin
say(gameforge.spider_dungeon_3floor_boss._20_say)
end
end
state step1 begin
when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --테스트용
set_state(start)
say(gameforge.spider_dungeon_3floor_boss._40_say)
end
when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin
say(gameforge.spider_dungeon_3floor_boss._20_say)
end
when 20355.chat.gameforge.spider_dungeon_3floor_boss._50_npcChat begin --경비대장에게 말을 걸어 퀘스트를 시작한다.
say_title(mob_name(20355))
----"12345678901234567890123456789012345678901234567890"|
say(gameforge.spider_dungeon_3floor_boss._60_say)
set_state( step2 )
pc.give_item2(76019)
end
end
state step2 begin --비석에 탁본을 뜨러 가야한다.
when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --테스트용
set_state(start)
say(gameforge.spider_dungeon_3floor_boss._40_say)
end
-----------퀘스트편지2------------
when letter begin
send_letter(gameforge.spider_dungeon_3floor_boss._70_sendLetter)
local v = find_npc_by_vnum(30130)
if 0 != v then
target.vid("__TARGET__", v, mob_name(30130))
end
end
when button or info begin
say_title(gameforge.spider_dungeon_3floor_boss._70_sendLetter)
say(gameforge.spider_dungeon_3floor_boss._80_say)
say("")
end
when 30130.chat.gameforge.spider_dungeon_3floor_boss._70_sendLetter begin
target.delete("__TARGET__")
say_title(pc.getname())
----"12345678901234567890123456789012345678901234567890"|
say(gameforge.spider_dungeon_3floor_boss._90_say)
set_state(step3)
end
when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin
say(gameforge.spider_dungeon_3floor_boss._20_say)
end
when 20355.chat.gameforge.spider_dungeon_3floor_boss._50_npcChat begin
say_title(mob_name(20355))
----"12345678901234567890123456789012345678901234567890"|
say(gameforge.spider_dungeon_3floor_boss._100_say)
end
end
state step3 begin --탁본을 떴으니 경비에게 돌아간다.
when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --테스트용
set_state(start)
say(gameforge.spider_dungeon_3floor_boss._40_say)
end
when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin
say(gameforge.spider_dungeon_3floor_boss._20_say)
end
when letter begin
send_letter(gameforge.spider_dungeon_3floor_boss._110_sendLetter)
--경비대장을 가리킨다.
local v = find_npc_by_vnum(20355)
if 0 != v then
target.vid("__TARGET__", v, mob_name(20355))
end
end
when button or info begin
say_title(gameforge.spider_dungeon_3floor_boss._110_sendLetter)
say(gameforge.spider_dungeon_3floor_boss._120_say)
say("")
end
--을두지를 선택하면 해당 퀘스트에 관련된 대화를 나눌 수 있다.
when 20355.chat.gameforge.spider_dungeon_3floor_boss._110_sendLetter begin
say_title(mob_name(20355))
say(gameforge.spider_dungeon_3floor_boss._130_say)
set_state(step4)
end
end
state step4 begin --을두지에게 탁본을 맡기자.
when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --테스트용
set_state(start)
say(gameforge.spider_dungeon_3floor_boss._40_say)
end
when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin
say(gameforge.spider_dungeon_3floor_boss._20_say)
end
-----------퀘스트편지2------------
when letter begin
send_letter(gameforge.spider_dungeon_3floor_boss._110_sendLetter)
-- 을두지를 가리킨다.
local v = find_npc_by_vnum(20011)
if 0 != v then
target.vid("__TARGET__", v, mob_name(20011))
end
end
when button or info begin
say_title(gameforge.spider_dungeon_3floor_boss._110_sendLetter)
say(gameforge.spider_dungeon_3floor_boss._140_say)
say("")
end
when 20011.chat.gameforge.spider_dungeon_3floor_boss._110_sendLetter begin
target.delete("__TARGET__")
say_title(mob_name(20011))
say(gameforge.spider_dungeon_3floor_boss._150_say)
say("")
set_state(step5)
end
when 20355.chat.gameforge.spider_dungeon_3floor_boss._110_sendLetter begin
say_title(mob_name(20355))
say(gameforge.spider_dungeon_3floor_boss._130_say)
end
end
state step5 begin --경비한테 편지 배달
when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --테스트용
set_state(start)
say(gameforge.spider_dungeon_3floor_boss._40_say)
end
when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin
say(gameforge.spider_dungeon_3floor_boss._20_say)
end
when letter begin
send_letter(gameforge.spider_dungeon_3floor_boss._110_sendLetter)
-- 을두지를 가리킨다.
local v = find_npc_by_vnum(20355)
if 0 != v then
target.vid("__TARGET__", v, mob_name(20355))
end
end
when button or info begin
say_title(gameforge.spider_dungeon_3floor_boss._170_sayTitle)
say(gameforge.spider_dungeon_3floor_boss._180_say)
say("")
end
when 20355.chat.gameforge.spider_dungeon_3floor_boss._190_npcChat begin
target.delete("__TARGET__")
say_title(mob_name(20355))
----"12345678901234567890123456789012345678901234567890"|
say(gameforge.spider_dungeon_3floor_boss._200_say)
say("")
set_state(step6) pc.give_item2(76019)
end
when 20011.chat.gameforge.spider_dungeon_3floor_boss._110_sendLetter begin
say_title(mob_name(20011))
say(gameforge.spider_dungeon_3floor_boss._160_say)
say("")
end
end
state step6 begin --경비는 나만 일시킨다. 을두지와 상의하자.
when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --테스트용
set_state(start)
say(gameforge.spider_dungeon_3floor_boss._40_say)
end
when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin
say(gameforge.spider_dungeon_3floor_boss._20_say)
end
when letter begin
send_letter(gameforge.spider_dungeon_3floor_boss._190_npcChat)
-- 을두지를 가리킨다.
local v = find_npc_by_vnum(20011)
if 0 != v then
target.vid("__TARGET__", v, mob_name(20011))
end
end
when button or info begin
say_title(gameforge.spider_dungeon_3floor_boss._190_npcChat)
say(gameforge.spider_dungeon_3floor_boss._200_say)
say("")
end
--을두지를 선택하면 해당 퀘스트에 관련된 대화를 나눌 수 있다.
when 20011.chat.gameforge.spider_dungeon_3floor_boss._190_npcChat begin
target.delete("__TARGET__")
say_title(mob_name(20011))
say(gameforge.spider_dungeon_3floor_boss._230_say)
set_state(boss_ok)
end
end
state boss_ok begin -- 열쇠를 만들수 있게 된 최종상태. 이제부터 거미굴 보스룸에 입장할 수 있다.
when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --테스트용
set_state(start)
say(gameforge.spider_dungeon_3floor_boss._40_say)
end
when 20011.chat.gameforge.spider_dungeon_3floor_boss._210_npcChat begin
if pc.count_item(30025) > 0 and pc.count_item(30056) > 0 and pc.count_item(30057) > 0 and pc.count_item(30058) > 0 and pc.count_item(30059) > 0 and pc.count_item(30326) > 0 then
say_title(mob_name(20011))
say(gameforge.spider_dungeon_3floor_boss._250_say)
pc.remove_item(30025, 1)
pc.remove_item(30056, 1)
pc.remove_item(30057, 1)
pc.remove_item(30058, 1)
pc.remove_item(30059, 1)
pc.remove_item(30326, 1)
if math.random(1,2000) <= 1000 then
say(gameforge.spider_dungeon_3floor_boss._260_say)
pc.give_item2(30324, 1)
else
say(gameforge.spider_dungeon_3floor_boss._270_say)
end
else
say_title(mob_name(20011))
say(gameforge.spider_dungeon_3floor_boss._280_say)
end
end
when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin
if game.get_event_flag("spider_lair_ongoing_"..get_channel_id()) == 1 then
local starttime = game.get_event_flag("spider_lair_start_time_"..get_channel_id())
local current_time = get_global_time()
if party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then
if starttime + lair_enter_wait_time >= current_time and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) and game.get_event_flag("spider_lair_ongoing_"..get_channel_id()) == 1 then
say(gameforge.spider_dungeon_3floor_boss._300_say) -- 테스트용
local warp = select(locale.confirm,locale.cancel)
if warp == 1 then
pc.setqf("firstIn",1)
pc.setqf("retry_limit_time", starttime + lair_time + access_limit_time )
set_state(inLair)
pc.warp(88100,614800)
return
end
else
say(gameforge.spider_dungeon_3floor_boss._310_say) -- 테스트용
return
end
else
local remain_time = (game.get_event_flag("spider_lair_end_time_"..get_channel_id() ) - get_global_time()) / 60
if remain_time < 0 then
say(gameforge.spider_dungeon_3floor_boss._410_say)
game.set_event_flag("spider_lair_ongoing_"..get_channel_id(),0)
game.set_event_flag("spider_lair_leader_"..get_channel_id(), 0)
game.set_event_flag("spider_dead"..get_channel_id(),0)
return
end
say(gameforge.spider_dungeon_3floor_boss._320_say)
--- here we should change to string.format %s key
say(string.format(gameforge.spider_dungeon_3floor_boss._330_say, math.ceil(remain_time)))
return
end
elseif pc.getqf("retry_limit_time") > get_global_time() then
local access_limit = (pc.getqf("retry_limit_time") - get_global_time()) / 60
say(gameforge.spider_dungeon_3floor_boss._340_say)
-- here we should also change to string.format %s key
say(string.format(gameforge.spider_dungeon_3floor_boss._350_say, math.ceil(access_limit)))
return
elseif party.is_leader() then
if false == pc.can_warp() then
say(gameforge.spider_dungeon_3floor_boss._360_say)
return
end
if pc.count_item(30324) > 0 then
say(gameforge.spider_dungeon_3floor_boss._370_say)
local warp = select(locale.confirm,locale.cancel)
if warp == 1 then
set_state(inLair)
pc.remove_item(30324, 1)
mob.spawn(2094,369,551,0,0)
--값 설정.
game.set_event_flag("spider_lair_ongoing_"..get_channel_id() , 1)
game.set_event_flag("spider_lair_start_time_"..get_channel_id() , get_global_time())
game.set_event_flag("spider_lair_end_time_"..get_channel_id() , get_global_time() + lair_time)
game.set_event_flag("spider_lair_leader_"..get_channel_id() , party.get_leader_pid())
pc.setqf("retry_limit_time", get_global_time() + lair_time + access_limit_time )
pc.setqf("firstIn",1)
server_timer("spider_end_timer", lair_time )
pc.warp(88100,614800)
end
return
else
say(gameforge.spider_dungeon_3floor_boss._380_say)
return
end
else --리더 아니다.
say(gameforge.spider_dungeon_3floor_boss._390_say)
return
end
end
end
state inLair begin
when 20011.chat.gameforge.spider_dungeon_3floor_boss._30_npcChat with is_test_server() begin --테스트용
set_state(start)
say(gameforge.spider_dungeon_3floor_boss._40_say)
end
when login begin
-- 정상적으로 보스룸에 입장.
--if pc.getqf("firstIn") == 1 and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then
if get_global_time() < pc.getqf("retry_limit_time") - access_limit_time and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then
pc.setqf("firstIn",0)
elseif pc.getx() >= 827 and pc.getx() <= 937 and pc.gety() >= 6127 and pc.gety() <= 6257 then
pc.warp(95900,571000)
pc.remove_item(30327, 1)
else -- 위에서 팅겨낸 유저가 밖에서 로그인 하게 되면, 접근 제한 시간을 셋팅해줌.
pc.remove_item(30327, 1)
set_state( boss_ok )
local limit = pc.getqf("retry_limit_time")
if limit > ( get_global_time() + access_limit_time ) then
limit = ( get_global_time() + access_limit_time )
end
pc.setqf("retry_limit_time", limit )
local duration = limit - get_global_time()
end
end
when 30130.chat.gameforge.spider_dungeon_3floor_boss._10_npcChat begin
if game.get_event_flag("spider_lair_ongoing_"..get_channel_id()) == 1 then
local starttime = game.get_event_flag("spider_lair_start_time_"..get_channel_id())
local current_time = get_global_time()
if party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) then
if starttime + lair_enter_wait_time >= current_time and party.get_leader_pid() == game.get_event_flag("spider_lair_leader_"..get_channel_id()) and game.get_event_flag("spider_lair_ongoing_"..get_channel_id()) == 1 then
say(gameforge.spider_dungeon_3floor_boss._300_say) -- 테스트용
local warp = select(locale.confirm,locale.cancel)
if warp == 1 then
pc.warp(88100,614800)
return
end
end
end
end
end
when 2092.kill begin --대왕거미 죽임
server_timer("spider_dead_timer", king_kill_wait_time)
game.set_event_flag("spider_dead"..get_channel_id(), 1)
notice_multiline(gameforge.spider_dungeon_3floor_boss._400_say,notice_in_map)
end
when 2095.kill begin --거미알 죽임
local kingVid = game.get_event_flag("king_vid")
local remain_egg = game.get_event_flag("remain_egg"..get_channel_id())
notice_multiline(gameforge.spider_dungeon_3floor_boss._420_notice,notice_in_map)
if remain_egg > 0 then
remain_egg = remain_egg - 1
game.set_event_flag("remain_egg"..get_channel_id(), remain_egg)
end
--거미의 공격력 보정
npc.set_vid_attack_mul(kingVid, 10/(remain_egg + 1))
--거미가 받는 피해량 보정
npc.set_vid_damage_mul(kingVid, 10/(remain_egg + 1))
end
-- 2012.4.5 이상현 리젠위치 수정
when 30327.use with pc.getx() >= 827 and pc.get_map_index() == 217 and pc.getx() <= 937 and pc.gety() >= 6127 and pc.gety() <= 6257 begin
--say("맵번호 : "..pc.get_map_index())
pc.remove_item(30327, 1)
i = mob.spawn(2095,400,566,0,0)
mob.spawn(2095,400,594,0,0)
mob.spawn(2095,362,600,0,0)
mob.spawn(2095,337,599,0,0)
mob.spawn(2095,335,581,0,0)
mob.spawn(2095,344,562,0,0)
mob.spawn(2095,364,588,0,0)
mob.spawn(2095,379,562,0,0)
mob.spawn(2095,368,525,0,0)
local kingVid = mob.spawn(2092,367,588,0,0)
game.set_event_flag("king_vid",kingVid)
--game.set_event_flag("remain_egg",9)
game.set_event_flag("remain_egg"..get_channel_id(), 9)
end
end
end