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server/gamefiles/locale/english/quest/subquest_09.quest

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quest subquest_9 begin
state start begin
when login or levelup with pc.level >= 16 and pc.level <= 21 begin
set_state(information)
end
end
state information begin
when letter begin
local v = find_npc_by_vnum(20016)
if v != 0 then
target.vid("__TARGET__", v, gameforge.subquest_09._10_targetVid)
end
end
when __TARGET__.target.click or 20016.chat.gameforge.subquest_09._20_npcChat with pc.level >= 16 begin
target.delete("__TARGET__")
say_title(gameforge.blacksmith._20_sayTitle)
say(gameforge.subquest_09._30_say)
local s= select(gameforge.find_brother_article._90_select, gameforge.find_brother_article._100_select)
if 2==s then
say_title(gameforge.blacksmith._20_sayTitle)
say(gameforge.subquest_09._40_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.subquest_09._50_sayTitle)
say(gameforge.subquest_09._60_say)
return
end
say_title(gameforge.blacksmith._20_sayTitle)
say(gameforge.subquest_09._70_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.blacksmith._20_sayTitle)
say(gameforge.subquest_09._80_say)
set_state(hunt_for_goldenaxe)
end
end
state hunt_for_goldenaxe begin
when letter begin
setskin(NOWINDOW)
makequestbutton(gameforge.subquest_09._90_makequestbutton)
q.set_title(gameforge.subquest_09._90_makequestbutton)
q.start()
end
when info or button begin
say_title(gameforge.subquest_09._90_makequestbutton)
say(gameforge.subquest_09._100_sayReward)
end
when 301.kill begin
local s = number(1, 100)
if s <= 5 and pc.count_item("30102")==0 then
pc.give_item2("30102", 1)
send_letter(gameforge.subquest_09._110_sendLetter)
local v=find_npc_by_vnum(20016)
if 0==v then
else
target.vid("__TARGET__",v, gameforge.subquest_06._490_targetVid)
end
end
end
when 20016.chat.gameforge.subquest_09._120_npcChat begin
target.delete("__TARGET__")
if pc.count_item("30102") >= 1 then
say_title(gameforge.blacksmith._20_sayTitle)
say(gameforge.subquest_09._130_say)
pc.remove_item("30102", 1)
pc.give_exp2(36000)
set_quest_state("levelup","run")
pc.change_money(10000)
pc.give_item2("30031", 1)
say_title(gameforge.collect_herb_lv4._130_sayTitle)
say_reward(gameforge.subquest_09._140_sayReward)
clear_letter()
set_state(__COMPLETE__)
return
end
end
end --state
state __GIVEUP__ begin
end
state __COMPLETE__ begin
when enter begin
q.done()
end
end
end