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server/gamefiles/locale/english/quest/subquest_24.quest

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quest subquest_24 begin
state start begin
when login or levelup with pc.level >=39 and pc.level <=41 begin
set_state(information)
end
end
state information begin
when letter begin
local v=find_npc_by_vnum(20012)
if 0==v then
else
target.vid("__TARGET__",v, gameforge.subquest_24._10_targetVid)
end
end
when __TARGET__.target.click or 20012.chat.gameforge.subquest_24._20_npcChat begin
target.delete("__TARGET__")
say_pc_name()
say(gameforge.subquest_24._30_say)
wait()
say_title(gameforge.subquest_08._240_sayTitle)
say(gameforge.subquest_24._40_say)
wait()
say_pc_name()
say(gameforge.subquest_24._50_say)
wait()
say_title(gameforge.subquest_08._240_sayTitle)
say(gameforge.subquest_24._60_say)
say_item_vnum(30158)
local s= select(gameforge.subquest_24._70_select, gameforge.subquest_24._80_select)
if 2==s then
say_title(gameforge.subquest_24._90_sayTitle)
say(gameforge.subquest_24._100_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.subquest_08._240_sayTitle)
say(gameforge.subquest_24._110_say)
return
end
say_title(gameforge.subquest_08._240_sayTitle)
say(gameforge.subquest_24._120_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.subquest_08._240_sayTitle)
say(gameforge.subquest_24._130_say)
set_state(accept)
end
end
state accept begin
when letter begin
send_letter(gameforge.subquest_24._140_sendLetter)
end
when button or info begin
say_title(gameforge.subquest_24._140_sendLetter)
say(gameforge.subquest_24._150_say)
say_reward(gameforge.subquest_24._160_sayReward)
end
when 20012.chat.gameforge.subquest_24._170_npcChat begin
if get_time() < pc.getqf("limit_time") then
say_title(gameforge.subquest_08._240_sayTitle)
say(gameforge.subquest_24._180_say)
local s= select(gameforge.subquest_24._190_select, gameforge.subquest_24._200_select)
if 2==s then
say_title(gameforge.subquest_08._240_sayTitle)
say(gameforge.subquest_24._210_say)
local s= select(gameforge.subquest_24._220_select, gameforge.subquest_24._230_select)
if 2==s then
say_title(gameforge.subquest_08._240_sayTitle)
say(gameforge.subquest_24._240_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.subquest_08._240_sayTitle)
say(gameforge.subquest_24._250_say)
return
end
say_title(gameforge.subquest_08._240_sayTitle)
say(gameforge.subquest_24._260_say)
return
end
say_title(gameforge.subquest_08._240_sayTitle)
say(gameforge.subquest_24._270_say)
set_state(__FAIL__)
end
when enter begin
pc.setqf("limit_time", get_time()+30*60)
pc.setqf("kill_count", 0)
end
when leave begin
pc.setqf("limit_time", 0)
pc.setqf("kill_count", 0)
q.done()
end
when letter begin
local rest_time=pc.getqf("limit_time")-get_time()
timer("time_over", rest_time)
q.set_clock("Time left", rest_time)
end
when time_over.timer begin
say_title(gameforge.buy_fishrod._210_sayTitle)
say(gameforge.subquest_24._280_say)
say_reward(gameforge.subquest_24._290_sayReward)
set_state(__FAIL__)
q.done()
end
when 2001.kill begin
local cur_kill_count=pc.getqf("kill_count")+1
pc.setqf("kill_count", cur_kill_count)
if cur_kill_count>=number(30, 40) then
pc.give_item2(30158)
set_state(report)
end
end
end
state report begin
when letter begin
send_letter(gameforge.subquest_24._300_sendLetter)
local v=find_npc_by_vnum(20012)
if v!=0 then
target.vid("__TARGET__", v, gameforge.subquest_24._310_targetVid)
end
end
when button or info begin
say_title(gameforge.subquest_24._300_sendLetter)
say(gameforge.subquest_24._320_say)
end
when __TARGET__.target.click or 20012.chat.gameforge.subquest_24._330_npcChat with pc.count_item(30158) >0 begin
target.delete("__TARGET__")
say_title(gameforge.subquest_08._240_sayTitle)
say(gameforge.subquest_24._340_say)
say_title(gameforge.collect_herb_lv4._130_sayTitle)
say_reward(gameforge.subquest_24._350_sayReward)
pc.remove_item(30158)
pc.change_money(25000)
say_reward(gameforge.subquest_24._360_sayReward)
pc.give_exp2(900000)
clear_letter()
set_state(__COMPLETE__)
end
end
state __FAIL__ begin
end
state __GIVEUP__ begin
end
state __COMPLETE__ begin
when enter begin
q.done()
end
end
end