forked from metin2/server
205 lines
4.9 KiB
Plaintext
205 lines
4.9 KiB
Plaintext
quest subquest_26 begin
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state start begin
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when login or levelup with pc.level >= 57 and pc.level <= 59 begin
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set_state(information)
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end
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end
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state information begin
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when letter begin
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local v=find_npc_by_vnum(9005)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.subquest_26._10_targetVid)
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end
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end
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when __TARGET__.target.click or 9005.chat.gameforge.subquest_26._20_npcChat begin
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target.delete("__TARGET__")
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say_title(gameforge.subquest_26._30_sayTitle)
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say(gameforge.subquest_26._40_say)
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wait()
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say_title(gameforge.subquest_26._30_sayTitle)
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say(gameforge.subquest_26._50_say)
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local s= select(gameforge.subquest_26._60_select, gameforge.subquest_26._70_select)
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if 2==s then
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say(gameforge.subquest_26._80_say)
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local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==a then
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say_title(gameforge.subquest_26._30_sayTitle)
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say(gameforge.subquest_26._90_say)
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return
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end
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say_title(gameforge.subquest_26._30_sayTitle)
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say(gameforge.subquest_26._100_say)
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set_state(__GIVEUP__)
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return
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end
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say_title(gameforge.subquest_26._30_sayTitle)
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say(gameforge.subquest_26._110_say)
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set_state(ask_okgu)
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end
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end
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state ask_okgu begin
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when letter begin
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send_letter(gameforge.subquest_26._120_sendLetter)
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local v=find_npc_by_vnum(20008)
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if 0==v then
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else
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target.vid("__TARGET1__", v, gameforge.subquest_26._130_targetVid)
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end
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end
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when info or button begin
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say_title(gameforge.subquest_26._140_sayTitle)
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say(gameforge.subquest_26._150_say)
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end
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when __TARGET1__.target.click or 20008.chat.gameforge.subquest_26._160_npcChat begin
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target.delete("__TARGET1__")
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_26._170_say)
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wait("")
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_26._180_say)
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local s= select(gameforge.subquest_26._190_select, gameforge.subquest_26._200_select)
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if 2==s then
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say(gameforge.subquest_26._210_say)
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local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==a then
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_26._220_say)
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return
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end
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_26._230_say)
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set_state(__GIVEUP__)
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return
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end
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_26._240_say)
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set_state(accept)
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end
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end
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state accept begin
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when letter begin
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if pc.count_item(30116)>0 then
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send_letter(gameforge.subquest_26._250_sendLetter)
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local v=find_npc_by_vnum(20008)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.subquest_26._260_targetVid)
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end
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return
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end
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send_letter(gameforge.subquest_26._270_sendLetter)
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end
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when info or button begin
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if pc.count_item(30116)>0 then
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say_title(gameforge.subquest_26._250_sendLetter)
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say(gameforge.subquest_26._280_say)
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return
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end
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say_title(gameforge.subquest_26._290_sayTitle)
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say(gameforge.subquest_26._300_say)
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end
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when 20008.chat.gameforge.subquest_26._310_npcChat with pc.getqf("frog_done")==1 begin
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_26._320_say)
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local s= select(gameforge.subquest_26._330_select, gameforge.find_brother_article._170_select)
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if 2==s then
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say(gameforge.subquest_26._80_say)
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local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==a then
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_26._340_say)
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return
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end
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_26._350_say)
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set_state(__GIVEUP__)
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return
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end
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_26._360_say)
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end
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when 1302.kill begin
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local s = number(1, 100)
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if s <= 5 and pc.count_item("30116")==0 then
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pc.give_item2(30116, 1)
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if pc.count_item("30116")>=1 then
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local v=find_npc_by_vnum(20008)
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if 0 != v then
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target.vid("__TARGET__",v, gameforge.subquest_26._370_targetVid)
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end
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end
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end
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end
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when __TARGET__.target.click or 20008.chat.gameforge.subquest_26._250_sendLetter with pc.count_item(30116)>=1 begin
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target.delete("__TARGET__")
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_26._380_say)
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wait()
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_26._390_say)
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pc.remove_item(30116,1)
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say_reward(gameforge.subquest_26._400_sayReward)
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pc.change_money(50000)
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say_reward(gameforge.subquest_26._410_sayReward)
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pc.give_exp2(5000000)
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clear_letter()
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set_state(COMPLETE)
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end
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end
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state __GIVEUP__ begin
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end
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state COMPLETE begin
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when enter begin
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q.done()
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end
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end
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end
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