forked from metin2/server
149 lines
3.7 KiB
Plaintext
149 lines
3.7 KiB
Plaintext
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quest subquest_34 begin
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state start begin
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when login or levelup or enter with pc.get_level() >=40 and pc.get_level() <= 42 begin
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set_state( information )
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end
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end
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state information begin
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when letter begin
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local v = find_npc_by_vnum(20355)
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if v != 0 then
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target.vid("__TARGET__", v, gameforge.subquest_16._320_makequestbutton)
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end
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end
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when __TARGET__.target.click or 20355.chat.gameforge.subquest_34._10_npcChat with pc.level >= 40 begin
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target.delete("__TARGET__")
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say_title(gameforge.subquest_34._20_sayTitle)
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say(gameforge.subquest_34._30_say)
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wait()
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say_title(gameforge.subquest_34._20_sayTitle)
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say(gameforge.subquest_34._40_say)
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local s= select(gameforge.subquest_31._50_select, gameforge.locale.cancel)
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if 2==s then
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say(gameforge.subquest_34._50_say)
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local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==a then
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_34._60_say)
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return
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end
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_34._70_say)
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set_state(__GIVEUP__)
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return
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end
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_34._80_say)
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set_state(bye_blackwind)
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end
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end
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state bye_blackwind begin
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when letter begin
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send_letter(gameforge.subquest_34._90_sendLetter)
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end
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when info or button begin
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say_title(gameforge.subquest_34._90_sendLetter)
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say(gameforge.subquest_34._100_say)
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end
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when 20355.chat.gameforge.subquest_34._90_sendLetter with pc.level >=32 begin
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say_title(gameforge.subquest_34._20_sayTitle)
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say(gameforge.subquest_34._110_say)
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local s= select(gameforge.subquest_34._120_select, gameforge.subquest_31._180_select)
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if 2==s then
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say(gameforge.subquest_34._130_say)
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local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==a then
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_34._140_say)
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return
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end
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_34._150_say)
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set_state(__GIVEUP__)
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return
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end
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.subquest_34._160_say)
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end
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when 404.kill begin
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pc.setqf("kill_m1",1)
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if pc.getqf("kill_m1")==1 and pc.getqf("kill_m2")==1 and pc.getqf("kill_m3")==1 then
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set_state(hunt_reward)
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end
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return
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end
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when 405.kill begin
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pc.setqf("kill_m2",1)
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if pc.getqf("kill_m1")==1 and pc.getqf("kill_m2")==1 and pc.getqf("kill_m3")==1 then
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set_state(hunt_reward)
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end
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return
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end
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when 406.kill begin
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pc.setqf("kill_m3",1)
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if pc.getqf("kill_m1")==1 and pc.getqf("kill_m2")==1 and pc.getqf("kill_m3")==1 then
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set_state(hunt_reward)
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end
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return
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end
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end
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state hunt_reward begin
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when letter begin
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send_letter(gameforge.subquest_34._170_targetVid)
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local v = find_npc_by_vnum(20355)
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if v != 0 then
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target.vid("__TARGET__", v, gameforge.subquest_34._170_targetVid)
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end
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end
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when info or button begin
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say_title(gameforge.subquest_34._170_targetVid)
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say(gameforge.subquest_34._180_say)
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end
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when __TARGET__.target.click or 20355.chat.gameforge.subquest_34._185_npcChat begin
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target.delete("__TARGET__")
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say_title(gameforge.subquest_34._20_sayTitle)
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say(gameforge.subquest_34._190_say)
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say_reward(gameforge.subquest_34._200_sayReward)
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pc.give_item2(71007)
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say_reward(gameforge.subquest_34._210_sayReward)
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pc.give_exp2(1000000)
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set_state(__COMPLETE__)
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clear_letter()
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pc.setqf("kill_m1",0)
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pc.setqf("kill_m2",0)
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pc.setqf("kill_m3",0)
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end
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end
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state __GIVEUP__ begin
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end
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state __COMPLETE__ begin
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end
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end
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