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server/gamefiles/locale/english/quest/subquest_34.quest

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quest subquest_34 begin
state start begin
when login or levelup or enter with pc.get_level() >=40 and pc.get_level() <= 42 begin
set_state( information )
end
end
state information begin
when letter begin
local v = find_npc_by_vnum(20355)
if v != 0 then
target.vid("__TARGET__", v, gameforge.subquest_16._320_makequestbutton)
end
end
when __TARGET__.target.click or 20355.chat.gameforge.subquest_34._10_npcChat with pc.level >= 40 begin
target.delete("__TARGET__")
say_title(gameforge.subquest_34._20_sayTitle)
say(gameforge.subquest_34._30_say)
wait()
say_title(gameforge.subquest_34._20_sayTitle)
say(gameforge.subquest_34._40_say)
local s= select(gameforge.subquest_31._50_select, gameforge.locale.cancel)
if 2==s then
say(gameforge.subquest_34._50_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_34._60_say)
return
end
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_34._70_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_34._80_say)
set_state(bye_blackwind)
end
end
state bye_blackwind begin
when letter begin
send_letter(gameforge.subquest_34._90_sendLetter)
end
when info or button begin
say_title(gameforge.subquest_34._90_sendLetter)
say(gameforge.subquest_34._100_say)
end
when 20355.chat.gameforge.subquest_34._90_sendLetter with pc.level >=32 begin
say_title(gameforge.subquest_34._20_sayTitle)
say(gameforge.subquest_34._110_say)
local s= select(gameforge.subquest_34._120_select, gameforge.subquest_31._180_select)
if 2==s then
say(gameforge.subquest_34._130_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_34._140_say)
return
end
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_34._150_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.subquest_34._160_say)
end
when 404.kill begin
pc.setqf("kill_m1",1)
if pc.getqf("kill_m1")==1 and pc.getqf("kill_m2")==1 and pc.getqf("kill_m3")==1 then
set_state(hunt_reward)
end
return
end
when 405.kill begin
pc.setqf("kill_m2",1)
if pc.getqf("kill_m1")==1 and pc.getqf("kill_m2")==1 and pc.getqf("kill_m3")==1 then
set_state(hunt_reward)
end
return
end
when 406.kill begin
pc.setqf("kill_m3",1)
if pc.getqf("kill_m1")==1 and pc.getqf("kill_m2")==1 and pc.getqf("kill_m3")==1 then
set_state(hunt_reward)
end
return
end
end
state hunt_reward begin
when letter begin
send_letter(gameforge.subquest_34._170_targetVid)
local v = find_npc_by_vnum(20355)
if v != 0 then
target.vid("__TARGET__", v, gameforge.subquest_34._170_targetVid)
end
end
when info or button begin
say_title(gameforge.subquest_34._170_targetVid)
say(gameforge.subquest_34._180_say)
end
when __TARGET__.target.click or 20355.chat.gameforge.subquest_34._185_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.subquest_34._20_sayTitle)
say(gameforge.subquest_34._190_say)
say_reward(gameforge.subquest_34._200_sayReward)
pc.give_item2(71007)
say_reward(gameforge.subquest_34._210_sayReward)
pc.give_exp2(1000000)
set_state(__COMPLETE__)
clear_letter()
pc.setqf("kill_m1",0)
pc.setqf("kill_m2",0)
pc.setqf("kill_m3",0)
end
end
state __GIVEUP__ begin
end
state __COMPLETE__ begin
end
end