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forked from metin2/server

Refactored directory structure, added game files from TMP

This commit is contained in:
2023-12-04 21:54:28 +02:00
parent c35f861d97
commit ff3388e795
7726 changed files with 564910 additions and 17 deletions

View File

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quest new_christmas_sock_quest begin
state start begin
end
state baby_dear_give begin
when 20126.chat.gameforge.new_christmas_sock._010_npcChat begin
say_title(mob_name(20126))
say (gameforge.new_christmas_sock._020_say)
wait()
say_title(mob_name(20126))
say (gameforge.new_christmas_sock._030_say)
wait()
say_title(mob_name(20126))
say (gameforge.new_christmas_sock._040_say)
pc.give_item2_select(53002, 1)
item.set_socket(0, get_global_time() + 7200)
pc.setqf ("last_reindeer_give_time", get_global_time())
set_state(sock_take)
end
end
state sock_take begin
when 20126.chat.gameforge.new_christmas_sock._080_npcChat begin
if get_global_time() - pc.getqf ("last_reindeer_give_time") < 86400 then
say_title (mob_name(20126))
say (gameforge.new_christmas_sock._090_say)
else
say_title (mob_name(20126))
say (gameforge.new_christmas_sock._040_say)
pc.give_item2_select(53002, 1)
item.set_socket(0, get_global_time() + 7200)
pc.setqf ("last_reindeer_give_time", get_global_time())
end
end
when 20126.chat.gameforge.new_christmas_sock._050_npcChat begin
local n = pc.count_item(50010)
if n < 10 then
say_title(mob_name(20126))
say (gameforge.new_christmas_sock._060_say)
wait()
else
say_title(mob_name(20126))
say (gameforge.new_christmas_sock._070_say)
wait()
pc.remove_item (50010, 10)
say_title(locale.reward)
local level = pc.get_level()
local l = 1
if level < 21 then
l = 1
elseif level < 41 then
l = 2
elseif level < 61 then
l = 3
elseif level < 71 then
l = 4
elseif level < 81 then
l = 5
elseif level < 91 then
l = 6
elseif level < 95 then
l = 7
elseif level < 100 then
l = 8
end
local r = number(1, 100)
local i = 1
if r <= 5 then
i = 1
elseif r <= 20 then
i = 2
elseif r <= 45 then
i = 3
elseif r <= 75 then
i = 4
elseif r <= 95 then
i = 5
elseif r <= 98 then
i = 6
elseif r <= 100 then
i = 7
end
local xmas_exp_table =
{
[1] = {5000,10000,30000,50000,70000,100000,150000},
[2] = {10000,30000,50000,70000,100000,120000,150000},
[3] = {30000,50000,70000,100000,120000,150000,200000},
[4] = {30000,50000,70000,100000,150000,200000,250000},
[5] = {50000,70000,90000,120000,150000,200000,250000},
[6] = {70000,90000,120000,150000,200000,250000,300000},
[7] = {50000,100000,150000,200000,250000,300000,350000},
[8] = {100000,150000,200000,250000,300000,350000,400000}
}
local exp = xmas_exp_table[l][i]
pc.give_exp2 (exp)
say_reward (locale.exp.." : "..exp)
set_quest_state ("levelup", "run")
end
end
end
end