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forked from metin2/server
server/game/src/questlua_ba.cpp
2022-03-05 12:44:06 +02:00

31 lines
440 B
C++

#include "stdafx.h"
#include "questmanager.h"
#include "BattleArena.h"
namespace quest
{
int ba_start(lua_State* L)
{
if ( lua_isnumber(L, 1) )
{
CBattleArena::instance().Start((int)lua_tonumber(L, 1));
}
return 0;
}
void RegisterBattleArenaFunctionTable()
{
luaL_reg ba_functions[] =
{
{ "start", ba_start },
{ NULL, NULL }
};
CQuestManager::instance(). AddLuaFunctionTable("ba", ba_functions);
}
}