client/src/EterLib/GrpVertexShader.cpp
2024-03-28 22:27:09 +02:00

49 lines
870 B
C++

#include "StdAfx.h"
#include "GrpVertexShader.h"
#include "GrpD3DXBuffer.h"
#include "StateManager.h"
CVertexShader::CVertexShader()
{
Initialize();
}
CVertexShader::~CVertexShader()
{
Destroy();
}
void CVertexShader::Initialize()
{
m_handle=0;
}
void CVertexShader::Destroy()
{
if (m_handle)
{
m_handle->Release();
m_handle = 0;
}
}
bool CVertexShader::CreateFromDiskFile(const char* c_szFileName, const DWORD* c_pdwVertexDecl)
{
Destroy();
LPD3DXBUFFER lpd3dxShaderBuffer;
LPD3DXBUFFER lpd3dxErrorBuffer;
if (FAILED(D3DXAssembleShaderFromFile(c_szFileName, 0, NULL, 0, &lpd3dxShaderBuffer, &lpd3dxErrorBuffer)))
return false;
if (FAILED(ms_lpd3dDevice->CreateVertexShader((const DWORD*)lpd3dxShaderBuffer->GetBufferPointer(), &m_handle)))
return false;
return true;
}
void CVertexShader::Set()
{
STATEMANAGER.SetVertexShader(m_handle);
}