fix: __INTELLISENSE__ version import (VSC).

change: Format all /db files, db/Main, db/DBManager, db/Monarch.
add: PgConnectionPool, PgAsyncQuery.
This commit is contained in:
WildEgo 2025-06-07 20:38:53 +01:00
parent 4bc4a79a4b
commit 93d8f2a0be
52 changed files with 4633 additions and 4324 deletions

72
.vscode/settings.json vendored
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@ -13,10 +13,78 @@
"xstring": "cpp",
"xtree": "cpp",
"xutility": "cpp",
"sstream": "cpp"
"sstream": "cpp",
"fstream": "cpp",
"atomic": "cpp",
"hash_map": "cpp",
"bit": "cpp",
"bitset": "cpp",
"cctype": "cpp",
"charconv": "cpp",
"chrono": "cpp",
"cinttypes": "cpp",
"clocale": "cpp",
"cmath": "cpp",
"codecvt": "cpp",
"compare": "cpp",
"complex": "cpp",
"concepts": "cpp",
"condition_variable": "cpp",
"cstdarg": "cpp",
"cstddef": "cpp",
"cstdint": "cpp",
"cstdio": "cpp",
"cstdlib": "cpp",
"cstring": "cpp",
"ctime": "cpp",
"cwchar": "cpp",
"cwctype": "cpp",
"map": "cpp",
"set": "cpp",
"string": "cpp",
"unordered_map": "cpp",
"unordered_set": "cpp",
"exception": "cpp",
"expected": "cpp",
"algorithm": "cpp",
"functional": "cpp",
"iterator": "cpp",
"memory": "cpp",
"memory_resource": "cpp",
"numeric": "cpp",
"optional": "cpp",
"random": "cpp",
"ratio": "cpp",
"source_location": "cpp",
"string_view": "cpp",
"system_error": "cpp",
"tuple": "cpp",
"type_traits": "cpp",
"format": "cpp",
"future": "cpp",
"iomanip": "cpp",
"iosfwd": "cpp",
"iostream": "cpp",
"istream": "cpp",
"limits": "cpp",
"mutex": "cpp",
"new": "cpp",
"numbers": "cpp",
"ostream": "cpp",
"ranges": "cpp",
"semaphore": "cpp",
"shared_mutex": "cpp",
"span": "cpp",
"stdexcept": "cpp",
"stop_token": "cpp",
"streambuf": "cpp",
"thread": "cpp",
"typeinfo": "cpp",
"variant": "cpp"
},
"editor.formatOnSave": false,
// "editor.formatOnSave": false,
"vcpkg.target.useManifest": false,
"C_Cpp.default.configurationProvider": "ms-vscode.cmake-tools",
"cmake.configureArgs": [
"-DVCPKG_MANIFEST_MODE=OFF",
"-DVCPKG_APPLOCAL_DEPS=ON",

28
TODO.md
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@ -1,15 +1,17 @@
# The list
- [ ] Database initialization
- [ ] ClientManager
- [ ] ClientManagerBoot
- [ ] ClientManagerEventFlag
- [ ] ClientManagerGuild
- [ ] ClientManagerHorseName
- [ ] ClientManagerLogin
- [ ] ClientManagerPlayer
- [ ] DBManager
- [ ] GuildManager
- [ ] ItemAwardManager
- [ ] ItemIDRangeManager
- [ ] Marriage
- [ ] Monarch
- [x] Main (Most important duh)
- [ ] ClientManager
- [ ] ClientManagerBoot
- [ ] ClientManagerEventFlag
- [ ] ClientManagerGuild
- [ ] ClientManagerHorseName
- [ ] ClientManagerLogin
- [ ] ClientManagerPlayer
- [x] DBManager
- [ ] GuildManager
- [ ] ItemAwardManager
- [ ] ItemIDRangeManager
- [ ] Marriage
- [x] Monarch

View File

@ -38,17 +38,17 @@ void CItemCache::Delete()
if (m_data.vnum == 0)
return;
//char szQuery[QUERY_MAX_LEN];
//szQuery[QUERY_MAX_LEN] = '\0';
SPDLOG_TRACE("ItemCache::Delete : DELETE {}", m_data.id);
// char szQuery[QUERY_MAX_LEN];
// szQuery[QUERY_MAX_LEN] = '\0';
SPDLOG_TRACE("ItemCache::Delete : DELETE {}", m_data.id);
m_data.vnum = 0;
m_bNeedQuery = true;
m_lastUpdateTime = time(0);
OnFlush();
//m_bNeedQuery = false;
//m_lastUpdateTime = time(0) - m_expireTime; // 바로 타임아웃 되도록 하자.
// m_bNeedQuery = false;
// m_lastUpdateTime = time(0) - m_expireTime; // 바로 타임아웃 되도록 하자.
}
void CItemCache::OnFlush()
@ -59,7 +59,7 @@ void CItemCache::OnFlush()
snprintf(szQuery, sizeof(szQuery), "DELETE FROM item%s WHERE id=%u", GetTablePostfix(), m_data.id);
CDBManager::instance().ReturnQuery(szQuery, QID_ITEM_DESTROY, 0, NULL);
SPDLOG_TRACE("ItemCache::Flush : DELETE {} {}", m_data.id, szQuery);
SPDLOG_TRACE("ItemCache::Flush : DELETE {} {}", m_data.id, szQuery);
}
else
{
@ -70,7 +70,7 @@ void CItemCache::OnFlush()
memset(&alSockets, 0, sizeof(int) * ITEM_SOCKET_MAX_NUM);
memset(&aAttr, 0, sizeof(TPlayerItemAttribute) * ITEM_ATTRIBUTE_MAX_NUM);
TPlayerItem * p = &m_data;
TPlayerItem *p = &m_data;
if (memcmp(alSockets, p->alSockets, sizeof(int) * ITEM_SOCKET_MAX_NUM))
isSocket = true;
@ -85,51 +85,51 @@ void CItemCache::OnFlush()
int iLen = snprintf(szColumns, sizeof(szColumns), "id, owner_id, window, pos, count, vnum");
int iValueLen = snprintf(szValues, sizeof(szValues), "%u, %u, %d, %d, %u, %u",
p->id, p->owner, p->window, p->pos, p->count, p->vnum);
p->id, p->owner, p->window, p->pos, p->count, p->vnum);
int iUpdateLen = snprintf(szUpdate, sizeof(szUpdate), "owner_id=%u, window=%d, pos=%d, count=%u, vnum=%u",
p->owner, p->window, p->pos, p->count, p->vnum);
p->owner, p->window, p->pos, p->count, p->vnum);
if (isSocket)
{
iLen += snprintf(szColumns + iLen, sizeof(szColumns) - iLen, ", socket0, socket1, socket2");
iValueLen += snprintf(szValues + iValueLen, sizeof(szValues) - iValueLen,
", %d, %d, %d", p->alSockets[0], p->alSockets[1], p->alSockets[2]);
", %d, %d, %d", p->alSockets[0], p->alSockets[1], p->alSockets[2]);
iUpdateLen += snprintf(szUpdate + iUpdateLen, sizeof(szUpdate) - iUpdateLen,
", socket0=%d, socket1=%d, socket2=%d", p->alSockets[0], p->alSockets[1], p->alSockets[2]);
", socket0=%d, socket1=%d, socket2=%d", p->alSockets[0], p->alSockets[1], p->alSockets[2]);
}
if (isAttr)
{
iLen += snprintf(szColumns + iLen, sizeof(szColumns) - iLen,
", attrtype0, attrvalue0, attrtype1, attrvalue1, attrtype2, attrvalue2, attrtype3, attrvalue3"
", attrtype4, attrvalue4, attrtype5, attrvalue5, attrtype6, attrvalue6");
iLen += snprintf(szColumns + iLen, sizeof(szColumns) - iLen,
", attrtype0, attrvalue0, attrtype1, attrvalue1, attrtype2, attrvalue2, attrtype3, attrvalue3"
", attrtype4, attrvalue4, attrtype5, attrvalue5, attrtype6, attrvalue6");
iValueLen += snprintf(szValues + iValueLen, sizeof(szValues) - iValueLen,
", %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d",
p->aAttr[0].bType, p->aAttr[0].sValue,
p->aAttr[1].bType, p->aAttr[1].sValue,
p->aAttr[2].bType, p->aAttr[2].sValue,
p->aAttr[3].bType, p->aAttr[3].sValue,
p->aAttr[4].bType, p->aAttr[4].sValue,
p->aAttr[5].bType, p->aAttr[5].sValue,
p->aAttr[6].bType, p->aAttr[6].sValue);
", %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %d",
p->aAttr[0].bType, p->aAttr[0].sValue,
p->aAttr[1].bType, p->aAttr[1].sValue,
p->aAttr[2].bType, p->aAttr[2].sValue,
p->aAttr[3].bType, p->aAttr[3].sValue,
p->aAttr[4].bType, p->aAttr[4].sValue,
p->aAttr[5].bType, p->aAttr[5].sValue,
p->aAttr[6].bType, p->aAttr[6].sValue);
iUpdateLen += snprintf(szUpdate + iUpdateLen, sizeof(szUpdate) - iUpdateLen,
", attrtype0=%d, attrvalue0=%d"
", attrtype1=%d, attrvalue1=%d"
", attrtype2=%d, attrvalue2=%d"
", attrtype3=%d, attrvalue3=%d"
", attrtype4=%d, attrvalue4=%d"
", attrtype5=%d, attrvalue5=%d"
", attrtype6=%d, attrvalue6=%d",
p->aAttr[0].bType, p->aAttr[0].sValue,
p->aAttr[1].bType, p->aAttr[1].sValue,
p->aAttr[2].bType, p->aAttr[2].sValue,
p->aAttr[3].bType, p->aAttr[3].sValue,
p->aAttr[4].bType, p->aAttr[4].sValue,
p->aAttr[5].bType, p->aAttr[5].sValue,
p->aAttr[6].bType, p->aAttr[6].sValue);
", attrtype0=%d, attrvalue0=%d"
", attrtype1=%d, attrvalue1=%d"
", attrtype2=%d, attrvalue2=%d"
", attrtype3=%d, attrvalue3=%d"
", attrtype4=%d, attrvalue4=%d"
", attrtype5=%d, attrvalue5=%d"
", attrtype6=%d, attrvalue6=%d",
p->aAttr[0].bType, p->aAttr[0].sValue,
p->aAttr[1].bType, p->aAttr[1].sValue,
p->aAttr[2].bType, p->aAttr[2].sValue,
p->aAttr[3].bType, p->aAttr[3].sValue,
p->aAttr[4].bType, p->aAttr[4].sValue,
p->aAttr[5].bType, p->aAttr[5].sValue,
p->aAttr[6].bType, p->aAttr[6].sValue);
}
char szItemQuery[QUERY_MAX_LEN + QUERY_MAX_LEN + 100];
@ -139,7 +139,7 @@ void CItemCache::OnFlush()
CDBManager::instance().ReturnQuery(szItemQuery, QID_ITEM_SAVE, 0, NULL);
//g_item_info.Add(p->vnum);
// g_item_info.Add(p->vnum);
++g_item_count;
}
@ -179,7 +179,7 @@ CItemPriceListTableCache::CItemPriceListTableCache()
m_expireTime = std::min(s_nMinFlushSec, g_iItemPriceListTableCacheFlushSeconds);
}
void CItemPriceListTableCache::UpdateList(const TItemPriceListTable* pUpdateList)
void CItemPriceListTableCache::UpdateList(const TItemPriceListTable *pUpdateList)
{
//
// 이미 캐싱된 아이템과 중복된 아이템을 찾고 중복되지 않는 이전 정보는 tmpvec 에 넣는다.
@ -189,7 +189,7 @@ void CItemPriceListTableCache::UpdateList(const TItemPriceListTable* pUpdateList
for (uint idx = 0; idx < m_data.byCount; ++idx)
{
const TItemPriceInfo* pos = pUpdateList->aPriceInfo;
const TItemPriceInfo *pos = pUpdateList->aPriceInfo;
for (; pos != pUpdateList->aPriceInfo + pUpdateList->byCount && m_data.aPriceInfo[idx].dwVnum != pos->dwVnum; ++pos)
;
@ -199,7 +199,7 @@ void CItemPriceListTableCache::UpdateList(const TItemPriceListTable* pUpdateList
//
// pUpdateList 를 m_data 에 복사하고 남은 공간을 tmpvec 의 앞에서 부터 남은 만큼 복사한다.
//
//
if (pUpdateList->byCount > SHOP_PRICELIST_MAX_NUM)
{
@ -211,7 +211,7 @@ void CItemPriceListTableCache::UpdateList(const TItemPriceListTable* pUpdateList
memcpy(m_data.aPriceInfo, pUpdateList->aPriceInfo, sizeof(TItemPriceInfo) * pUpdateList->byCount);
int nDeletedNum; // 삭제된 가격정보의 갯수
int nDeletedNum; // 삭제된 가격정보의 갯수
if (pUpdateList->byCount < SHOP_PRICELIST_MAX_NUM)
{
@ -231,8 +231,8 @@ void CItemPriceListTableCache::UpdateList(const TItemPriceListTable* pUpdateList
m_bNeedQuery = true;
SPDLOG_DEBUG(
"ItemPriceListTableCache::UpdateList : OwnerID[{}] Update [{}] Items, Delete [{}] Items, Total [{}] Items",
m_data.dwOwnerID, pUpdateList->byCount, nDeletedNum, m_data.byCount);
"ItemPriceListTableCache::UpdateList : OwnerID[{}] Update [{}] Items, Delete [{}] Items, Total [{}] Items",
m_data.dwOwnerID, pUpdateList->byCount, nDeletedNum, m_data.byCount);
}
void CItemPriceListTableCache::OnFlush()
@ -253,13 +253,13 @@ void CItemPriceListTableCache::OnFlush()
for (int idx = 0; idx < m_data.byCount; ++idx)
{
snprintf(szQuery, sizeof(szQuery),
"INSERT INTO myshop_pricelist%s(owner_id, item_vnum, price) VALUES(%u, %u, %u)",
GetTablePostfix(), m_data.dwOwnerID, m_data.aPriceInfo[idx].dwVnum, m_data.aPriceInfo[idx].dwPrice);
"INSERT INTO myshop_pricelist%s(owner_id, item_vnum, price) VALUES(%u, %u, %u)",
GetTablePostfix(), m_data.dwOwnerID, m_data.aPriceInfo[idx].dwVnum, m_data.aPriceInfo[idx].dwPrice);
CDBManager::instance().ReturnQuery(szQuery, QID_ITEMPRICE_SAVE, 0, NULL);
}
SPDLOG_DEBUG("ItemPriceListTableCache::Flush : OwnerID[{}] Update [{}]Items", m_data.dwOwnerID, m_data.byCount);
m_bNeedQuery = false;
}
// END_OF_MYSHOP_PRICE_LIST

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@ -6,7 +6,7 @@
class CItemCache : public cache<TPlayerItem>
{
public:
public:
CItemCache();
virtual ~CItemCache();
@ -16,7 +16,7 @@ class CItemCache : public cache<TPlayerItem>
class CPlayerTableCache : public cache<TPlayerTable>
{
public:
public:
CPlayerTableCache();
virtual ~CPlayerTableCache();
@ -31,10 +31,9 @@ class CPlayerTableCache : public cache<TPlayerTable>
* @brief class
* @version 05/06/10 Bang2ni - First release.
*/
class CItemPriceListTableCache : public cache< TItemPriceListTable >
class CItemPriceListTableCache : public cache<TItemPriceListTable>
{
public:
public:
/// Constructor
/**
* .
@ -48,14 +47,13 @@ class CItemPriceListTableCache : public cache< TItemPriceListTable >
* .
* .
*/
void UpdateList(const TItemPriceListTable* pUpdateList);
void UpdateList(const TItemPriceListTable *pUpdateList);
/// 가격정보를 DB 에 기록한다.
virtual void OnFlush(void);
virtual void OnFlush(void);
private:
static const int s_nMinFlushSec; ///< Minimum cache expire time
private:
static const int s_nMinFlushSec; ///< Minimum cache expire time
};
// END_OF_MYSHOP_PRICE_LIST
#endif

File diff suppressed because it is too large Load Diff

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@ -20,14 +20,14 @@ class CItemPriceListTableCache;
class CPacketInfo
{
public:
public:
void Add(int header);
void Reset();
std::map<int, int> m_map_info;
};
size_t CreatePlayerSaveQuery(char * pszQuery, size_t querySize, TPlayerTable * pkTab);
size_t CreatePlayerSaveQuery(char *pszQuery, size_t querySize, TPlayerTable *pkTab);
static void AcceptConnection(evconnlistener *listener, evutil_socket_t fd, sockaddr *address, int socklen, void *ctx);
static void AcceptError(evconnlistener *listener, void *ctx);
@ -37,13 +37,13 @@ static void DescEventHandler(bufferevent *bev, short events, void *ctx);
class CClientManager : public singleton<CClientManager>
{
public:
typedef std::list<CPeer *> TPeerList;
public:
typedef std::list<CPeer *> TPeerList;
typedef std::unordered_map<DWORD, CPlayerTableCache *> TPlayerTableCacheMap;
typedef std::unordered_map<DWORD, CItemCache *> TItemCacheMap;
typedef std::unordered_set<CItemCache *, std::hash<CItemCache*> > TItemCacheSet;
typedef std::unordered_set<CItemCache *, std::hash<CItemCache *>> TItemCacheSet;
typedef std::unordered_map<DWORD, TItemCacheSet *> TItemCacheSetPtrMap;
typedef std::unordered_map<DWORD, CItemPriceListTableCache*> TItemPriceListCacheMap;
typedef std::unordered_map<DWORD, CItemPriceListTableCache *> TItemPriceListCacheMap;
typedef std::unordered_map<short, BYTE> TChannelStatusMap;
// MYSHOP_PRICE_LIST
@ -52,43 +52,43 @@ class CClientManager : public singleton<CClientManager>
* first: Peer handle
* second: ID
*/
typedef std::pair< DWORD, DWORD > TItemPricelistReqInfo;
typedef std::pair<DWORD, DWORD> TItemPricelistReqInfo;
// END_OF_MYSHOP_PRICE_LIST
class ClientHandleInfo
{
public:
DWORD dwHandle;
DWORD account_id;
DWORD player_id;
BYTE account_index;
char login[LOGIN_MAX_LEN + 1];
char safebox_password[SAFEBOX_PASSWORD_MAX_LEN + 1];
char ip[MAX_HOST_LENGTH + 1];
public:
DWORD dwHandle;
DWORD account_id;
DWORD player_id;
BYTE account_index;
char login[LOGIN_MAX_LEN + 1];
char safebox_password[SAFEBOX_PASSWORD_MAX_LEN + 1];
char ip[MAX_HOST_LENGTH + 1];
TAccountTable * pAccountTable;
TSafeboxTable * pSafebox;
TAccountTable *pAccountTable;
TSafeboxTable *pSafebox;
ClientHandleInfo(DWORD argHandle, DWORD dwPID = 0)
{
dwHandle = argHandle;
pSafebox = NULL;
pAccountTable = NULL;
player_id = dwPID;
dwHandle = argHandle;
pSafebox = NULL;
pAccountTable = NULL;
player_id = dwPID;
};
//독일선물기능용 생성자
// 독일선물기능용 생성자
ClientHandleInfo(DWORD argHandle, DWORD dwPID, DWORD accountId)
{
dwHandle = argHandle;
pSafebox = NULL;
pAccountTable = NULL;
player_id = dwPID;
dwHandle = argHandle;
pSafebox = NULL;
pAccountTable = NULL;
player_id = dwPID;
account_id = accountId;
};
~ClientHandleInfo()
{
if (pSafebox)
if (pSafebox)
{
delete pSafebox;
pSafebox = NULL;
@ -96,43 +96,43 @@ class CClientManager : public singleton<CClientManager>
}
};
public:
public:
CClientManager();
~CClientManager();
bool Initialize();
time_t GetCurrentTime();
bool Initialize();
time_t GetCurrentTime();
void MainLoop();
void Quit();
void MainLoop();
void Quit();
void SetTablePostfix(const char* c_pszTablePostfix);
void SetPlayerIDStart(int iIDStart);
int GetPlayerIDStart() { return m_iPlayerIDStart; }
void SetTablePostfix(const char *c_pszTablePostfix);
void SetPlayerIDStart(int iIDStart);
int GetPlayerIDStart() { return m_iPlayerIDStart; }
int GetPlayerDeleteLevelLimit() { return m_iPlayerDeleteLevelLimit; }
int GetPlayerDeleteLevelLimit() { return m_iPlayerDeleteLevelLimit; }
void SetChinaEventServer(bool flag) { m_bChinaEventServer = flag; }
bool IsChinaEventServer() { return m_bChinaEventServer; }
void SetChinaEventServer(bool flag) { m_bChinaEventServer = flag; }
bool IsChinaEventServer() { return m_bChinaEventServer; }
DWORD GetUserCount(); // 접속된 사용자 수를 리턴 한다.
DWORD GetUserCount(); // 접속된 사용자 수를 리턴 한다.
void SendAllGuildSkillRechargePacket();
void SendTime();
void SendAllGuildSkillRechargePacket();
void SendTime();
CPlayerTableCache * GetPlayerCache(DWORD id);
void PutPlayerCache(TPlayerTable * pNew);
CPlayerTableCache *GetPlayerCache(DWORD id);
void PutPlayerCache(TPlayerTable *pNew);
void CreateItemCacheSet(DWORD dwID);
TItemCacheSet * GetItemCacheSet(DWORD dwID);
void FlushItemCacheSet(DWORD dwID);
void CreateItemCacheSet(DWORD dwID);
TItemCacheSet *GetItemCacheSet(DWORD dwID);
void FlushItemCacheSet(DWORD dwID);
CItemCache * GetItemCache(DWORD id);
void PutItemCache(TPlayerItem * pNew, bool bSkipQuery = false);
bool DeleteItemCache(DWORD id);
CItemCache *GetItemCache(DWORD id);
void PutItemCache(TPlayerItem *pNew, bool bSkipQuery = false);
bool DeleteItemCache(DWORD id);
void UpdatePlayerCache();
void UpdateItemCache();
void UpdatePlayerCache();
void UpdateItemCache();
// MYSHOP_PRICE_LIST
/// 가격정보 리스트 캐시를 가져온다.
@ -140,7 +140,7 @@ class CClientManager : public singleton<CClientManager>
* @param [in] dwID .( ID)
* @return
*/
CItemPriceListTableCache* GetItemPriceListCache(DWORD dwID);
CItemPriceListTableCache *GetItemPriceListCache(DWORD dwID);
/// 가격정보 리스트 캐시를 넣는다.
/**
@ -148,116 +148,114 @@ class CClientManager : public singleton<CClientManager>
*
* Update replace .
*/
void PutItemPriceListCache(const TItemPriceListTable* pItemPriceList);
void PutItemPriceListCache(const TItemPriceListTable *pItemPriceList);
/// Flush 시간이 만료된 아이템 가격정보 리스트 캐시를 Flush 해주고 캐시에서 삭제한다.
void UpdateItemPriceListCache(void);
void UpdateItemPriceListCache(void);
// END_OF_MYSHOP_PRICE_LIST
void SendGuildSkillUsable(DWORD guild_id, DWORD dwSkillVnum, bool bUsable);
void SendGuildSkillUsable(DWORD guild_id, DWORD dwSkillVnum, bool bUsable);
void SetCacheFlushCountLimit(int iLimit);
void SetCacheFlushCountLimit(int iLimit);
template <class Func>
Func for_each_peer(Func f);
Func for_each_peer(Func f);
CPeer * GetAnyPeer();
CPeer *GetAnyPeer();
void ForwardPacket(BYTE header, const void* data, int size, BYTE bChannel = 0, CPeer * except = NULL);
void ForwardPacket(BYTE header, const void *data, int size, BYTE bChannel = 0, CPeer *except = NULL);
void SendNotice(const char * c_pszFormat, ...);
void SendNotice(const char *c_pszFormat, ...);
std::string GetCommand(char* str); //독일선물기능에서 명령어 얻는 함수
void ItemAward(CPeer * peer, char* login); //독일 선물 기능
std::string GetCommand(char *str); // 독일선물기능에서 명령어 얻는 함수
void ItemAward(CPeer *peer, char *login); // 독일 선물 기능
CPeer * AddPeer(bufferevent* bufev, sockaddr* addr);
void RemovePeer(CPeer * pPeer);
CPeer * GetPeer(IDENT ident);
CPeer * GetAuthPeer();
CPeer *AddPeer(bufferevent *bufev, sockaddr *addr);
void RemovePeer(CPeer *pPeer);
CPeer *GetPeer(IDENT ident);
CPeer *GetAuthPeer();
void ProcessPackets(CPeer * peer);
void ProcessPackets(CPeer *peer);
protected:
void Destroy();
protected:
void Destroy();
private:
bool InitializeTables();
bool InitializeShopTable();
bool InitializeMobTable();
bool InitializeItemTable();
bool InitializeQuestItemTable();
bool InitializeSkillTable();
bool InitializeRefineTable();
bool InitializeBanwordTable();
bool InitializeItemAttrTable();
bool InitializeItemRareTable();
bool InitializeLandTable();
bool InitializeObjectProto();
bool InitializeObjectTable();
bool InitializeMonarch();
private:
bool InitializeTables();
bool InitializeShopTable();
bool InitializeMobTable();
bool InitializeItemTable();
bool InitializeQuestItemTable();
bool InitializeSkillTable();
bool InitializeRefineTable();
bool InitializeBanwordTable();
bool InitializeItemAttrTable();
bool InitializeItemRareTable();
bool InitializeLandTable();
bool InitializeObjectProto();
bool InitializeObjectTable();
bool InitializeMonarch();
// mob_proto.txt, item_proto.txt에서 읽은 mob_proto, item_proto를 real db에 반영.
// item_proto, mob_proto를 db에 반영하지 않아도, 게임 돌아가는데는 문제가 없지만,
// 운영툴 등에서 db의 item_proto, mob_proto를 읽어 쓰기 때문에 문제가 발생한다.
bool MirrorMobTableIntoDB();
bool MirrorItemTableIntoDB();
bool MirrorMobTableIntoDB();
bool MirrorItemTableIntoDB();
int AnalyzeQueryResult(SQLMsg * msg);
int AnalyzeErrorMsg(CPeer * peer, SQLMsg * msg);
int AnalyzeQueryResult(SQLMsg *msg);
int AnalyzeErrorMsg(CPeer *peer, SQLMsg *msg);
int Process();
int Process();
CLoginData * GetLoginData(DWORD dwKey);
CLoginData * GetLoginDataByLogin(const char * c_pszLogin);
CLoginData * GetLoginDataByAID(DWORD dwAID);
CLoginData *GetLoginData(DWORD dwKey);
CLoginData *GetLoginDataByLogin(const char *c_pszLogin);
CLoginData *GetLoginDataByAID(DWORD dwAID);
void InsertLoginData(CLoginData * pkLD);
void DeleteLoginData(CLoginData * pkLD);
void InsertLoginData(CLoginData *pkLD);
void DeleteLoginData(CLoginData *pkLD);
bool InsertLogonAccount(const char * c_pszLogin, DWORD dwHandle, const char * c_pszIP);
bool DeleteLogonAccount(const char * c_pszLogin, DWORD dwHandle);
bool FindLogonAccount(const char * c_pszLogin);
bool InsertLogonAccount(const char *c_pszLogin, DWORD dwHandle, const char *c_pszIP);
bool DeleteLogonAccount(const char *c_pszLogin, DWORD dwHandle);
bool FindLogonAccount(const char *c_pszLogin);
void GuildCreate(CPeer * peer, DWORD dwGuildID);
void GuildSkillUpdate(CPeer * peer, TPacketGuildSkillUpdate* p);
void GuildExpUpdate(CPeer * peer, TPacketGuildExpUpdate* p);
void GuildAddMember(CPeer * peer, TPacketGDGuildAddMember* p);
void GuildChangeGrade(CPeer * peer, TPacketGuild* p);
void GuildRemoveMember(CPeer * peer, TPacketGuild* p);
void GuildChangeMemberData(CPeer * peer, TPacketGuildChangeMemberData* p);
void GuildDisband(CPeer * peer, TPacketGuild * p);
void GuildWar(CPeer * peer, TPacketGuildWar * p);
void GuildWarScore(CPeer * peer, TPacketGuildWarScore * p);
void GuildChangeLadderPoint(TPacketGuildLadderPoint* p);
void GuildUseSkill(TPacketGuildUseSkill* p);
void GuildDepositMoney(TPacketGDGuildMoney* p);
void GuildWithdrawMoney(CPeer* peer, TPacketGDGuildMoney* p);
void GuildWithdrawMoneyGiveReply(TPacketGDGuildMoneyWithdrawGiveReply* p);
void GuildWarBet(TPacketGDGuildWarBet * p);
void GuildChangeMaster(TPacketChangeGuildMaster* p);
void GuildCreate(CPeer *peer, DWORD dwGuildID);
void GuildSkillUpdate(CPeer *peer, TPacketGuildSkillUpdate *p);
void GuildExpUpdate(CPeer *peer, TPacketGuildExpUpdate *p);
void GuildAddMember(CPeer *peer, TPacketGDGuildAddMember *p);
void GuildChangeGrade(CPeer *peer, TPacketGuild *p);
void GuildRemoveMember(CPeer *peer, TPacketGuild *p);
void GuildChangeMemberData(CPeer *peer, TPacketGuildChangeMemberData *p);
void GuildDisband(CPeer *peer, TPacketGuild *p);
void GuildWar(CPeer *peer, TPacketGuildWar *p);
void GuildWarScore(CPeer *peer, TPacketGuildWarScore *p);
void GuildChangeLadderPoint(TPacketGuildLadderPoint *p);
void GuildUseSkill(TPacketGuildUseSkill *p);
void GuildDepositMoney(TPacketGDGuildMoney *p);
void GuildWithdrawMoney(CPeer *peer, TPacketGDGuildMoney *p);
void GuildWithdrawMoneyGiveReply(TPacketGDGuildMoneyWithdrawGiveReply *p);
void GuildWarBet(TPacketGDGuildWarBet *p);
void GuildChangeMaster(TPacketChangeGuildMaster *p);
void SetGuildWarEndTime(DWORD guild_id1, DWORD guild_id2, time_t tEndTime);
void SetGuildWarEndTime(DWORD guild_id1, DWORD guild_id2, time_t tEndTime);
void QUERY_BOOT(CPeer * peer, TPacketGDBoot * p);
void QUERY_BOOT(CPeer *peer, TPacketGDBoot *p);
void QUERY_LOGIN(CPeer * peer, DWORD dwHandle, SLoginPacket* data);
void QUERY_LOGOUT(CPeer * peer, DWORD dwHandle, const char *);
void QUERY_LOGIN(CPeer *peer, DWORD dwHandle, SLoginPacket *data);
void QUERY_LOGOUT(CPeer *peer, DWORD dwHandle, const char *);
void RESULT_LOGIN(CPeer * peer, SQLMsg *msg);
void RESULT_LOGIN(CPeer *peer, SQLMsg *msg);
void QUERY_PLAYER_LOAD(CPeer * peer, DWORD dwHandle, TPlayerLoadPacket*);
void RESULT_COMPOSITE_PLAYER(CPeer * peer, SQLMsg * pMsg, DWORD dwQID);
void RESULT_PLAYER_LOAD(CPeer * peer, MYSQL_RES * pRes, ClientHandleInfo * pkInfo);
void RESULT_ITEM_LOAD(CPeer * peer, MYSQL_RES * pRes, DWORD dwHandle, DWORD dwPID);
void RESULT_QUEST_LOAD(CPeer * pkPeer, MYSQL_RES * pRes, DWORD dwHandle, DWORD dwPID);
void RESULT_AFFECT_LOAD(CPeer * pkPeer, MYSQL_RES * pRes, DWORD dwHandle);
void QUERY_PLAYER_LOAD(CPeer *peer, DWORD dwHandle, TPlayerLoadPacket *);
void RESULT_COMPOSITE_PLAYER(CPeer *peer, SQLMsg *pMsg, DWORD dwQID);
void RESULT_PLAYER_LOAD(CPeer *peer, MYSQL_RES *pRes, ClientHandleInfo *pkInfo);
void RESULT_ITEM_LOAD(CPeer *peer, MYSQL_RES *pRes, DWORD dwHandle, DWORD dwPID);
void RESULT_QUEST_LOAD(CPeer *pkPeer, MYSQL_RES *pRes, DWORD dwHandle, DWORD dwPID);
void RESULT_AFFECT_LOAD(CPeer *pkPeer, MYSQL_RES *pRes, DWORD dwHandle);
// PLAYER_INDEX_CREATE_BUG_FIX
void RESULT_PLAYER_INDEX_CREATE(CPeer *pkPeer, SQLMsg *msg);
void RESULT_PLAYER_INDEX_CREATE(CPeer *pkPeer, SQLMsg *msg);
// END_PLAYER_INDEX_CREATE_BUG_FIX
// MYSHOP_PRICE_LIST
/// 가격정보 로드 쿼리에 대한 Result 처리
/**
@ -266,7 +264,7 @@ class CClientManager : public singleton<CClientManager>
*
* peer .
*/
void RESULT_PRICELIST_LOAD(CPeer* peer, SQLMsg* pMsg);
void RESULT_PRICELIST_LOAD(CPeer *peer, SQLMsg *pMsg);
/// 가격정보 업데이트를 위한 로드 쿼리에 대한 Result 처리
/**
@ -274,82 +272,81 @@ class CClientManager : public singleton<CClientManager>
*
* .
*/
void RESULT_PRICELIST_LOAD_FOR_UPDATE(SQLMsg* pMsg);
void RESULT_PRICELIST_LOAD_FOR_UPDATE(SQLMsg *pMsg);
// END_OF_MYSHOP_PRICE_LIST
void QUERY_PLAYER_SAVE(CPeer * peer, DWORD dwHandle, TPlayerTable*);
void QUERY_PLAYER_SAVE(CPeer *peer, DWORD dwHandle, TPlayerTable *);
void __QUERY_PLAYER_CREATE(CPeer * peer, DWORD dwHandle, TPlayerCreatePacket *);
void __QUERY_PLAYER_DELETE(CPeer * peer, DWORD dwHandle, TPlayerDeletePacket *);
void __RESULT_PLAYER_DELETE(CPeer * peer, SQLMsg* msg);
void __QUERY_PLAYER_CREATE(CPeer *peer, DWORD dwHandle, TPlayerCreatePacket *);
void __QUERY_PLAYER_DELETE(CPeer *peer, DWORD dwHandle, TPlayerDeletePacket *);
void __RESULT_PLAYER_DELETE(CPeer *peer, SQLMsg *msg);
void QUERY_PLAYER_COUNT(CPeer * pkPeer, TPlayerCountPacket *);
void QUERY_PLAYER_COUNT(CPeer *pkPeer, TPlayerCountPacket *);
void QUERY_ITEM_SAVE(CPeer * pkPeer, const char * c_pData);
void QUERY_ITEM_DESTROY(CPeer * pkPeer, const char * c_pData);
void QUERY_ITEM_FLUSH(CPeer * pkPeer, const char * c_pData);
void QUERY_ITEM_SAVE(CPeer *pkPeer, const char *c_pData);
void QUERY_ITEM_DESTROY(CPeer *pkPeer, const char *c_pData);
void QUERY_ITEM_FLUSH(CPeer *pkPeer, const char *c_pData);
void QUERY_QUEST_SAVE(CPeer *pkPeer, TQuestTable *, DWORD dwLen);
void QUERY_ADD_AFFECT(CPeer *pkPeer, TPacketGDAddAffect *p);
void QUERY_REMOVE_AFFECT(CPeer *pkPeer, TPacketGDRemoveAffect *p);
void QUERY_QUEST_SAVE(CPeer * pkPeer, TQuestTable *, DWORD dwLen);
void QUERY_ADD_AFFECT(CPeer * pkPeer, TPacketGDAddAffect * p);
void QUERY_REMOVE_AFFECT(CPeer * pkPeer, TPacketGDRemoveAffect * p);
void QUERY_SAFEBOX_LOAD(CPeer *pkPeer, DWORD dwHandle, TSafeboxLoadPacket *, bool bMall);
void QUERY_SAFEBOX_SAVE(CPeer *pkPeer, TSafeboxTable *pTable);
void QUERY_SAFEBOX_CHANGE_SIZE(CPeer *pkPeer, DWORD dwHandle, TSafeboxChangeSizePacket *p);
void QUERY_SAFEBOX_CHANGE_PASSWORD(CPeer *pkPeer, DWORD dwHandle, TSafeboxChangePasswordPacket *p);
void QUERY_SAFEBOX_LOAD(CPeer * pkPeer, DWORD dwHandle, TSafeboxLoadPacket *, bool bMall);
void QUERY_SAFEBOX_SAVE(CPeer * pkPeer, TSafeboxTable * pTable);
void QUERY_SAFEBOX_CHANGE_SIZE(CPeer * pkPeer, DWORD dwHandle, TSafeboxChangeSizePacket * p);
void QUERY_SAFEBOX_CHANGE_PASSWORD(CPeer * pkPeer, DWORD dwHandle, TSafeboxChangePasswordPacket * p);
void RESULT_SAFEBOX_LOAD(CPeer *pkPeer, SQLMsg *msg);
void RESULT_SAFEBOX_CHANGE_SIZE(CPeer *pkPeer, SQLMsg *msg);
void RESULT_SAFEBOX_CHANGE_PASSWORD(CPeer *pkPeer, SQLMsg *msg);
void RESULT_SAFEBOX_CHANGE_PASSWORD_SECOND(CPeer *pkPeer, SQLMsg *msg);
void RESULT_SAFEBOX_LOAD(CPeer * pkPeer, SQLMsg * msg);
void RESULT_SAFEBOX_CHANGE_SIZE(CPeer * pkPeer, SQLMsg * msg);
void RESULT_SAFEBOX_CHANGE_PASSWORD(CPeer * pkPeer, SQLMsg * msg);
void RESULT_SAFEBOX_CHANGE_PASSWORD_SECOND(CPeer * pkPeer, SQLMsg * msg);
void QUERY_EMPIRE_SELECT(CPeer *pkPeer, DWORD dwHandle, TEmpireSelectPacket *p);
void QUERY_SETUP(CPeer *pkPeer, DWORD dwHandle, const char *c_pData);
void QUERY_EMPIRE_SELECT(CPeer * pkPeer, DWORD dwHandle, TEmpireSelectPacket * p);
void QUERY_SETUP(CPeer * pkPeer, DWORD dwHandle, const char * c_pData);
void SendPartyOnSetup(CPeer *peer);
void SendPartyOnSetup(CPeer * peer);
void QUERY_FLUSH_CACHE(CPeer *pkPeer, const char *c_pData);
void QUERY_FLUSH_CACHE(CPeer * pkPeer, const char * c_pData);
void QUERY_PARTY_CREATE(CPeer *peer, TPacketPartyCreate *p);
void QUERY_PARTY_DELETE(CPeer *peer, TPacketPartyDelete *p);
void QUERY_PARTY_ADD(CPeer *peer, TPacketPartyAdd *p);
void QUERY_PARTY_REMOVE(CPeer *peer, TPacketPartyRemove *p);
void QUERY_PARTY_STATE_CHANGE(CPeer *peer, TPacketPartyStateChange *p);
void QUERY_PARTY_SET_MEMBER_LEVEL(CPeer *peer, TPacketPartySetMemberLevel *p);
void QUERY_PARTY_CREATE(CPeer * peer, TPacketPartyCreate* p);
void QUERY_PARTY_DELETE(CPeer * peer, TPacketPartyDelete* p);
void QUERY_PARTY_ADD(CPeer * peer, TPacketPartyAdd* p);
void QUERY_PARTY_REMOVE(CPeer * peer, TPacketPartyRemove* p);
void QUERY_PARTY_STATE_CHANGE(CPeer * peer, TPacketPartyStateChange* p);
void QUERY_PARTY_SET_MEMBER_LEVEL(CPeer * peer, TPacketPartySetMemberLevel* p);
void QUERY_RELOAD_PROTO();
void QUERY_RELOAD_PROTO();
void QUERY_CHANGE_NAME(CPeer *peer, DWORD dwHandle, TPacketGDChangeName *p);
void GetPlayerFromRes(TPlayerTable *player_table, MYSQL_RES *res);
void QUERY_CHANGE_NAME(CPeer * peer, DWORD dwHandle, TPacketGDChangeName * p);
void GetPlayerFromRes(TPlayerTable * player_table, MYSQL_RES* res);
void QUERY_LOGIN_KEY(CPeer *pkPeer, TPacketGDLoginKey *p);
void QUERY_LOGIN_KEY(CPeer * pkPeer, TPacketGDLoginKey * p);
void AddGuildPriv(TPacketGiveGuildPriv *p);
void AddEmpirePriv(TPacketGiveEmpirePriv *p);
void AddCharacterPriv(TPacketGiveCharacterPriv *p);
void AddGuildPriv(TPacketGiveGuildPriv* p);
void AddEmpirePriv(TPacketGiveEmpirePriv* p);
void AddCharacterPriv(TPacketGiveCharacterPriv* p);
void MoneyLog(TPacketMoneyLog *p);
void MoneyLog(TPacketMoneyLog* p);
void QUERY_AUTH_LOGIN(CPeer *pkPeer, DWORD dwHandle, TPacketGDAuthLogin *p);
void QUERY_AUTH_LOGIN(CPeer * pkPeer, DWORD dwHandle, TPacketGDAuthLogin * p);
void QUERY_LOGIN_BY_KEY(CPeer *pkPeer, DWORD dwHandle, TPacketGDLoginByKey *p);
void RESULT_LOGIN_BY_KEY(CPeer *peer, SQLMsg *msg);
void QUERY_LOGIN_BY_KEY(CPeer * pkPeer, DWORD dwHandle, TPacketGDLoginByKey * p);
void RESULT_LOGIN_BY_KEY(CPeer * peer, SQLMsg * msg);
void ChargeCash(const TRequestChargeCash *p);
void ChargeCash(const TRequestChargeCash * p);
void LoadEventFlag();
void SetEventFlag(TPacketSetEventFlag* p);
void SendEventFlagsOnSetup(CPeer* peer);
void LoadEventFlag();
void SetEventFlag(TPacketSetEventFlag *p);
void SendEventFlagsOnSetup(CPeer *peer);
// 결혼
void MarriageAdd(TPacketMarriageAdd * p);
void MarriageUpdate(TPacketMarriageUpdate * p);
void MarriageRemove(TPacketMarriageRemove * p);
void MarriageAdd(TPacketMarriageAdd *p);
void MarriageUpdate(TPacketMarriageUpdate *p);
void MarriageRemove(TPacketMarriageRemove *p);
void WeddingRequest(TPacketWeddingRequest * p);
void WeddingReady(TPacketWeddingReady * p);
void WeddingEnd(TPacketWeddingEnd * p);
void WeddingRequest(TPacketWeddingRequest *p);
void WeddingReady(TPacketWeddingReady *p);
void WeddingEnd(TPacketWeddingEnd *p);
// MYSHOP_PRICE_LIST
// 개인상점 가격정보
@ -358,7 +355,7 @@ class CClientManager : public singleton<CClientManager>
/**
* @param [in] pPacket
*/
void MyshopPricelistUpdate(const TPacketMyshopPricelistHeader* pPacket);
void MyshopPricelistUpdate(const TPacketMyshopPricelistHeader *pPacket);
/// 아이템 가격정보 리스트 요청 패킷(HEADER_GD_MYSHOP_PRICELIST_REQ) 처리함수
/**
@ -366,146 +363,145 @@ class CClientManager : public singleton<CClientManager>
* @param [in] dwHandle peer
* @param [in] dwPlayerID ID
*/
void MyshopPricelistRequest(CPeer* peer, DWORD dwHandle, DWORD dwPlayerID);
void MyshopPricelistRequest(CPeer *peer, DWORD dwHandle, DWORD dwPlayerID);
// END_OF_MYSHOP_PRICE_LIST
// Building
void CreateObject(TPacketGDCreateObject * p);
void DeleteObject(DWORD dwID);
void UpdateLand(DWORD * pdw);
void CreateObject(TPacketGDCreateObject *p);
void DeleteObject(DWORD dwID);
void UpdateLand(DWORD *pdw);
// BLOCK_CHAT
void BlockChat(TPacketBlockChat * p);
void BlockChat(TPacketBlockChat *p);
// END_OF_BLOCK_CHAT
private:
int m_looping;
event_base * m_base = nullptr;
evconnlistener * m_listener = nullptr;
TPeerList m_peerList;
CPeer * m_pkAuthPeer;
private:
int m_looping;
event_base *m_base = nullptr;
evconnlistener *m_listener = nullptr;
TPeerList m_peerList;
CPeer *m_pkAuthPeer;
// LoginKey, LoginData pair
typedef std::unordered_map<DWORD, CLoginData *> TLoginDataByLoginKey;
TLoginDataByLoginKey m_map_pkLoginData;
TLoginDataByLoginKey m_map_pkLoginData;
// Login LoginData pair
typedef std::unordered_map<std::string, CLoginData *> TLoginDataByLogin;
TLoginDataByLogin m_map_pkLoginDataByLogin;
TLoginDataByLogin m_map_pkLoginDataByLogin;
// AccountID LoginData pair
typedef std::unordered_map<DWORD, CLoginData *> TLoginDataByAID;
TLoginDataByAID m_map_pkLoginDataByAID;
TLoginDataByAID m_map_pkLoginDataByAID;
// Login LoginData pair (실제 로그인 되어있는 계정)
typedef std::unordered_map<std::string, CLoginData *> TLogonAccountMap;
TLogonAccountMap m_map_kLogonAccount;
TLogonAccountMap m_map_kLogonAccount;
int m_iPlayerIDStart;
int m_iPlayerDeleteLevelLimit;
int m_iPlayerDeleteLevelLimitLower;
bool m_bChinaEventServer;
int m_iPlayerIDStart;
int m_iPlayerDeleteLevelLimit;
int m_iPlayerDeleteLevelLimitLower;
bool m_bChinaEventServer;
std::vector<TMobTable> m_vec_mobTable;
std::vector<TItemTable> m_vec_itemTable;
std::map<DWORD, TItemTable *> m_map_itemTableByVnum;
std::vector<TMobTable> m_vec_mobTable;
std::vector<TItemTable> m_vec_itemTable;
std::map<DWORD, TItemTable *> m_map_itemTableByVnum;
int m_iShopTableSize;
TShopTable * m_pShopTable;
int m_iShopTableSize;
TShopTable *m_pShopTable;
int m_iRefineTableSize;
TRefineTable* m_pRefineTable;
int m_iRefineTableSize;
TRefineTable *m_pRefineTable;
std::vector<TSkillTable> m_vec_skillTable;
std::vector<TBanwordTable> m_vec_banwordTable;
std::vector<TItemAttrTable> m_vec_itemAttrTable;
std::vector<TItemAttrTable> m_vec_itemRareTable;
std::vector<TSkillTable> m_vec_skillTable;
std::vector<TBanwordTable> m_vec_banwordTable;
std::vector<TItemAttrTable> m_vec_itemAttrTable;
std::vector<TItemAttrTable> m_vec_itemRareTable;
std::vector<building::TLand> m_vec_kLandTable;
std::vector<building::TObjectProto> m_vec_kObjectProto;
std::map<DWORD, building::TObject *> m_map_pkObjectTable;
std::vector<building::TLand> m_vec_kLandTable;
std::vector<building::TObjectProto> m_vec_kObjectProto;
std::map<DWORD, building::TObject *> m_map_pkObjectTable;
bool m_bShutdowned;
bool m_bShutdowned;
TPlayerTableCacheMap m_map_playerCache; // 플레이어 id가 key
TPlayerTableCacheMap m_map_playerCache; // 플레이어 id가 key
TItemCacheMap m_map_itemCache; // 아이템 id가 key
TItemCacheSetPtrMap m_map_pkItemCacheSetPtr; // 플레이어 id가 key, 이 플레이어가 어떤 아이템 캐쉬를 가지고 있나?
TItemCacheMap m_map_itemCache; // 아이템 id가 key
TItemCacheSetPtrMap m_map_pkItemCacheSetPtr; // 플레이어 id가 key, 이 플레이어가 어떤 아이템 캐쉬를 가지고 있나?
// MYSHOP_PRICE_LIST
/// 플레이어별 아이템 가격정보 리스트 map. key: 플레이어 ID, value: 가격정보 리스트 캐시
TItemPriceListCacheMap m_mapItemPriceListCache; ///< 플레이어별 아이템 가격정보 리스트
TItemPriceListCacheMap m_mapItemPriceListCache; ///< 플레이어별 아이템 가격정보 리스트
// END_OF_MYSHOP_PRICE_LIST
TChannelStatusMap m_mChannelStatus;
struct TPartyInfo
{
BYTE bRole;
BYTE bLevel;
BYTE bRole;
BYTE bLevel;
TPartyInfo() :bRole(0), bLevel(0)
TPartyInfo() : bRole(0), bLevel(0)
{
}
};
typedef std::map<DWORD, TPartyInfo> TPartyMember;
typedef std::map<DWORD, TPartyMember> TPartyMap;
typedef std::map<BYTE, TPartyMap> TPartyChannelMap;
typedef std::map<DWORD, TPartyInfo> TPartyMember;
typedef std::map<DWORD, TPartyMember> TPartyMap;
typedef std::map<BYTE, TPartyMap> TPartyChannelMap;
TPartyChannelMap m_map_pkChannelParty;
typedef std::map<std::string, int> TEventFlagMap;
typedef std::map<std::string, int> TEventFlagMap;
TEventFlagMap m_map_lEventFlag;
BYTE m_bLastHeader;
int m_iCacheFlushCount;
int m_iCacheFlushCountLimit;
BYTE m_bLastHeader;
int m_iCacheFlushCount;
int m_iCacheFlushCountLimit;
private :
private:
TItemIDRangeTable m_itemRange;
public :
public:
bool InitializeNowItemID();
DWORD GetItemID();
DWORD GainItemID();
TItemIDRangeTable GetItemRange() { return m_itemRange; }
//BOOT_LOCALIZATION
public:
/* 로컬 정보 초기화
// BOOT_LOCALIZATION
public:
/* 로컬 정보 초기화
**/
bool InitializeLocalization();
bool InitializeLocalization();
private:
private:
std::vector<tLocale> m_vec_Locale;
//END_BOOT_LOCALIZATION
//ADMIN_MANAGER
// END_BOOT_LOCALIZATION
// ADMIN_MANAGER
bool __GetAdminInfo(const char *szIP, std::vector<tAdminInfo> & rAdminVec);
bool __GetHostInfo(std::vector<std::string> & rIPVec);
//END_ADMIN_MANAGER
bool __GetAdminInfo(const char *szIP, std::vector<tAdminInfo> &rAdminVec);
bool __GetHostInfo(std::vector<std::string> &rIPVec);
// END_ADMIN_MANAGER
//RELOAD_ADMIN
void ReloadAdmin(CPeer * peer, TPacketReloadAdmin * p);
//END_RELOAD_ADMIN
void BreakMarriage(CPeer * peer, const char * data);
// RELOAD_ADMIN
void ReloadAdmin(CPeer *peer, TPacketReloadAdmin *p);
// END_RELOAD_ADMIN
void BreakMarriage(CPeer *peer, const char *data);
struct TLogoutPlayer
{
DWORD pid;
time_t time;
DWORD pid;
time_t time;
bool operator < (const TLogoutPlayer & r)
{
return (pid < r.pid);
}
bool operator<(const TLogoutPlayer &r)
{
return (pid < r.pid);
}
};
typedef std::unordered_map<DWORD, TLogoutPlayer*> TLogoutPlayerMap;
typedef std::unordered_map<DWORD, TLogoutPlayer *> TLogoutPlayerMap;
TLogoutPlayerMap m_map_logout;
void InsertLogoutPlayer(DWORD pid);
void DeleteLogoutPlayer(DWORD pid);
void UpdateLogoutPlayer();
@ -513,42 +509,41 @@ class CClientManager : public singleton<CClientManager>
void FlushPlayerCacheSet(DWORD pid);
//MONARCH
void Election(CPeer * peer, DWORD dwHandle, const char * p);
void Candidacy(CPeer * peer, DWORD dwHandle, const char * p);
void AddMonarchMoney(CPeer * peer, DWORD dwHandle, const char * p);
void TakeMonarchMoney(CPeer * peer, DWORD dwHandle, const char * p);
void ComeToVote(CPeer * peer, DWORD dwHandle, const char * p);
void RMCandidacy(CPeer * peer, DWORD dwHandle, const char * p);
void SetMonarch(CPeer * peer, DWORD dwHandle, const char * p);
void RMMonarch(CPeer * peer, DWORD dwHandle, const char * p);
// MONARCH
void Election(CPeer *peer, DWORD dwHandle, const char *p);
void Candidacy(CPeer *peer, DWORD dwHandle, const char *p);
void AddMonarchMoney(CPeer *peer, DWORD dwHandle, const char *p);
void TakeMonarchMoney(CPeer *peer, DWORD dwHandle, const char *p);
void ComeToVote(CPeer *peer, DWORD dwHandle, const char *p);
void RMCandidacy(CPeer *peer, DWORD dwHandle, const char *p);
void SetMonarch(CPeer *peer, DWORD dwHandle, const char *p);
void RMMonarch(CPeer *peer, DWORD dwHandle, const char *p);
void DecMonarchMoney(CPeer * peer, DWORD dwHandle, const char * p);
//END_MONARCH
void DecMonarchMoney(CPeer *peer, DWORD dwHandle, const char *p);
// END_MONARCH
void ChangeMonarchLord(CPeer* peer, DWORD dwHandle, TPacketChangeMonarchLord* info);
void ChangeMonarchLord(CPeer *peer, DWORD dwHandle, TPacketChangeMonarchLord *info);
void SendSpareItemIDRange(CPeer* peer);
void SendSpareItemIDRange(CPeer *peer);
void UpdateHorseName(TPacketUpdateHorseName* data, CPeer* peer);
void AckHorseName(DWORD dwPID, CPeer* peer);
void UpdateHorseName(TPacketUpdateHorseName *data, CPeer *peer);
void AckHorseName(DWORD dwPID, CPeer *peer);
void DeleteLoginKey(TPacketDC *data);
void ResetLastPlayerID(const TPacketNeedLoginLogInfo* data);
//delete gift notify icon
void DeleteAwardId(TPacketDeleteAwardID* data);
void UpdateChannelStatus(TChannelStatus* pData);
void RequestChannelStatus(CPeer* peer, DWORD dwHandle);
void ResetLastPlayerID(const TPacketNeedLoginLogInfo *data);
// delete gift notify icon
void DeleteAwardId(TPacketDeleteAwardID *data);
void UpdateChannelStatus(TChannelStatus *pData);
void RequestChannelStatus(CPeer *peer, DWORD dwHandle);
};
template<class Func>
template <class Func>
Func CClientManager::for_each_peer(Func f)
{
TPeerList::iterator it;
for (it = m_peerList.begin(); it!=m_peerList.end();++it)
{
f(*it);
}
return f;
TPeerList::iterator it;
for (it = m_peerList.begin(); it != m_peerList.end(); ++it)
{
f(*it);
}
return f;
}
#endif

File diff suppressed because it is too large Load Diff

View File

@ -12,7 +12,7 @@ void CClientManager::LoadEventFlag()
snprintf(szQuery, sizeof(szQuery), "SELECT szName, lValue FROM quest%s WHERE dwPID = 0", GetTablePostfix());
std::unique_ptr<SQLMsg> pmsg(CDBManager::instance().DirectQuery(szQuery));
SQLResult* pRes = pmsg->Get();
SQLResult *pRes = pmsg->Get();
if (pRes->uiNumRows)
{
MYSQL_ROW row;
@ -28,7 +28,7 @@ void CClientManager::LoadEventFlag()
}
}
void CClientManager::SetEventFlag(TPacketSetEventFlag* p)
void CClientManager::SetEventFlag(TPacketSetEventFlag *p)
{
ForwardPacket(HEADER_DG_SET_EVENT_FLAG, p, sizeof(TPacketSetEventFlag));
@ -50,11 +50,11 @@ void CClientManager::SetEventFlag(TPacketSetEventFlag* p)
{
char szQuery[1024];
snprintf(szQuery, sizeof(szQuery),
"REPLACE INTO quest%s (dwPID, szName, szState, lValue) VALUES(0, '%s', '', %d)",
GetTablePostfix(), p->szFlagName, p->lValue);
"REPLACE INTO quest%s (dwPID, szName, szState, lValue) VALUES(0, '%s', '', %d)",
GetTablePostfix(), p->szFlagName, p->lValue);
szQuery[1023] = '\0';
//CDBManager::instance().ReturnQuery(szQuery, QID_QUEST_SAVE, 0, NULL);
// CDBManager::instance().ReturnQuery(szQuery, QID_QUEST_SAVE, 0, NULL);
CDBManager::instance().AsyncQuery(szQuery);
SPDLOG_DEBUG("HEADER_GD_SET_EVENT_FLAG : Changed CClientmanager::SetEventFlag({} {}) ", p->szFlagName, p->lValue);
return;
@ -62,7 +62,7 @@ void CClientManager::SetEventFlag(TPacketSetEventFlag* p)
SPDLOG_DEBUG("HEADER_GD_SET_EVENT_FLAG : No Changed CClientmanager::SetEventFlag({} {}) ", p->szFlagName, p->lValue);
}
void CClientManager::SendEventFlagsOnSetup(CPeer* peer)
void CClientManager::SendEventFlagsOnSetup(CPeer *peer)
{
typeof(m_map_lEventFlag.begin()) it;
for (it = m_map_lEventFlag.begin(); it != m_map_lEventFlag.end(); ++it)
@ -74,4 +74,3 @@ void CClientManager::SendEventFlagsOnSetup(CPeer* peer)
peer->Encode(&p, sizeof(TPacketSetEventFlag));
}
}

View File

@ -7,8 +7,7 @@
#include "QID.h"
#include "GuildManager.h"
void CClientManager::GuildCreate(CPeer * peer, DWORD dwGuildID)
void CClientManager::GuildCreate(CPeer *peer, DWORD dwGuildID)
{
SPDLOG_DEBUG("GuildCreate {}", dwGuildID);
ForwardPacket(HEADER_DG_GUILD_LOAD, &dwGuildID, sizeof(DWORD));
@ -16,27 +15,27 @@ void CClientManager::GuildCreate(CPeer * peer, DWORD dwGuildID)
CGuildManager::instance().Load(dwGuildID);
}
void CClientManager::GuildChangeGrade(CPeer* peer, TPacketGuild* p)
void CClientManager::GuildChangeGrade(CPeer *peer, TPacketGuild *p)
{
SPDLOG_DEBUG("GuildChangeGrade {} {}", p->dwGuild, p->dwInfo);
ForwardPacket(HEADER_DG_GUILD_CHANGE_GRADE, p, sizeof(TPacketGuild));
}
void CClientManager::GuildAddMember(CPeer* peer, TPacketGDGuildAddMember * p)
void CClientManager::GuildAddMember(CPeer *peer, TPacketGDGuildAddMember *p)
{
CGuildManager::instance().TouchGuild(p->dwGuild);
SPDLOG_DEBUG("GuildAddMember {} {}", p->dwGuild, p->dwPID);
char szQuery[512];
snprintf(szQuery, sizeof(szQuery),
"INSERT INTO guild_member%s VALUES(%u, %u, %d, 0, 0)",
GetTablePostfix(), p->dwPID, p->dwGuild, p->bGrade);
snprintf(szQuery, sizeof(szQuery),
"INSERT INTO guild_member%s VALUES(%u, %u, %d, 0, 0)",
GetTablePostfix(), p->dwPID, p->dwGuild, p->bGrade);
std::unique_ptr<SQLMsg> pmsg_insert(CDBManager::instance().DirectQuery(szQuery));
snprintf(szQuery, sizeof(szQuery),
"SELECT pid, grade, is_general, offer, level, job, name FROM guild_member%s, player%s WHERE guild_id = %u and pid = id and pid = %u", GetTablePostfix(), GetTablePostfix(), p->dwGuild, p->dwPID);
snprintf(szQuery, sizeof(szQuery),
"SELECT pid, grade, is_general, offer, level, job, name FROM guild_member%s, player%s WHERE guild_id = %u and pid = id and pid = %u", GetTablePostfix(), GetTablePostfix(), p->dwGuild, p->dwPID);
std::unique_ptr<SQLMsg> pmsg(CDBManager::instance().DirectQuery(szQuery));
@ -65,7 +64,7 @@ void CClientManager::GuildAddMember(CPeer* peer, TPacketGDGuildAddMember * p)
ForwardPacket(HEADER_DG_GUILD_ADD_MEMBER, &dg, sizeof(TPacketDGGuildMember));
}
void CClientManager::GuildRemoveMember(CPeer* peer, TPacketGuild* p)
void CClientManager::GuildRemoveMember(CPeer *peer, TPacketGuild *p)
{
SPDLOG_DEBUG("GuildRemoveMember {} {}", p->dwGuild, p->dwInfo);
@ -73,31 +72,31 @@ void CClientManager::GuildRemoveMember(CPeer* peer, TPacketGuild* p)
snprintf(szQuery, sizeof(szQuery), "DELETE FROM guild_member%s WHERE pid=%u and guild_id=%u", GetTablePostfix(), p->dwInfo, p->dwGuild);
CDBManager::instance().AsyncQuery(szQuery);
snprintf(szQuery, sizeof(szQuery), "REPLACE INTO quest%s (dwPID, szName, szState, lValue) VALUES(%u, 'guild_manage', 'withdraw_time', %u)", GetTablePostfix(), p->dwInfo, (DWORD) GetCurrentTime());
snprintf(szQuery, sizeof(szQuery), "REPLACE INTO quest%s (dwPID, szName, szState, lValue) VALUES(%u, 'guild_manage', 'withdraw_time', %u)", GetTablePostfix(), p->dwInfo, (DWORD)GetCurrentTime());
CDBManager::instance().AsyncQuery(szQuery);
ForwardPacket(HEADER_DG_GUILD_REMOVE_MEMBER, p, sizeof(TPacketGuild));
}
void CClientManager::GuildSkillUpdate(CPeer* peer, TPacketGuildSkillUpdate* p)
void CClientManager::GuildSkillUpdate(CPeer *peer, TPacketGuildSkillUpdate *p)
{
SPDLOG_DEBUG("GuildSkillUpdate {}", p->amount);
ForwardPacket(HEADER_DG_GUILD_SKILL_UPDATE, p, sizeof(TPacketGuildSkillUpdate));
}
void CClientManager::GuildExpUpdate(CPeer* peer, TPacketGuildExpUpdate* p)
void CClientManager::GuildExpUpdate(CPeer *peer, TPacketGuildExpUpdate *p)
{
SPDLOG_DEBUG("GuildExpUpdate {}", p->amount);
ForwardPacket(HEADER_DG_GUILD_EXP_UPDATE, p, sizeof(TPacketGuildExpUpdate), 0, peer);
}
void CClientManager::GuildChangeMemberData(CPeer* peer, TPacketGuildChangeMemberData* p)
void CClientManager::GuildChangeMemberData(CPeer *peer, TPacketGuildChangeMemberData *p)
{
SPDLOG_DEBUG("GuildChangeMemberData {} {} {} {}", p->pid, p->offer, p->level, p->grade);
ForwardPacket(HEADER_DG_GUILD_CHANGE_MEMBER_DATA, p, sizeof(TPacketGuildChangeMemberData), 0, peer);
}
void CClientManager::GuildDisband(CPeer* peer, TPacketGuild* p)
void CClientManager::GuildDisband(CPeer *peer, TPacketGuild *p)
{
SPDLOG_DEBUG("GuildDisband {}", p->dwGuild);
@ -109,107 +108,107 @@ void CClientManager::GuildDisband(CPeer* peer, TPacketGuild* p)
snprintf(szQuery, sizeof(szQuery), "DELETE FROM guild_grade%s WHERE guild_id=%u", GetTablePostfix(), p->dwGuild);
CDBManager::instance().AsyncQuery(szQuery);
snprintf(szQuery, sizeof(szQuery), "REPLACE INTO quest%s (dwPID, szName, szState, lValue) SELECT pid, 'guild_manage', 'withdraw_time', %u FROM guild_member%s WHERE guild_id = %u", GetTablePostfix(), (DWORD) GetCurrentTime(), GetTablePostfix(), p->dwGuild);
snprintf(szQuery, sizeof(szQuery), "REPLACE INTO quest%s (dwPID, szName, szState, lValue) SELECT pid, 'guild_manage', 'withdraw_time', %u FROM guild_member%s WHERE guild_id = %u", GetTablePostfix(), (DWORD)GetCurrentTime(), GetTablePostfix(), p->dwGuild);
CDBManager::instance().AsyncQuery(szQuery);
snprintf(szQuery, sizeof(szQuery), "DELETE FROM guild_member%s WHERE guild_id=%u", GetTablePostfix(), p->dwGuild);
CDBManager::instance().AsyncQuery(szQuery);
snprintf(szQuery, sizeof(szQuery), "DELETE FROM guild_comment%s WHERE guild_id=%u", GetTablePostfix(), p->dwGuild);
CDBManager::instance().AsyncQuery(szQuery);
ForwardPacket(HEADER_DG_GUILD_DISBAND, p, sizeof(TPacketGuild));
}
const char* __GetWarType(int n)
const char *__GetWarType(int n)
{
switch (n)
{
case 0 :
return "\xEF\xBF\xBD\xD0\xBF\xEF\xBF\xBD"; // 패왕
case 1 :
return "\xEF\xBF\xBD\xEF\xBF\xBD\xEF\xBF\xBD\xEF\xBF\xBD"; // 맹장
case 2 :
return "\xEF\xBF\xBD\xEF\xBF\xBD\xC8\xA3"; // 수호
default :
return "\xEF\xBF\xBD\xEF\xBF\xBD\xEF\xBF\xBD\xEF\xBF\xBD\x20\xEF\xBF\xBD\xEF\xBF\xBD\xC8\xA3"; // 없는 번호
case 0:
return "\xEF\xBF\xBD\xD0\xBF\xEF\xBF\xBD"; // 패왕
case 1:
return "\xEF\xBF\xBD\xEF\xBF\xBD\xEF\xBF\xBD\xEF\xBF\xBD"; // 맹장
case 2:
return "\xEF\xBF\xBD\xEF\xBF\xBD\xC8\xA3"; // 수호
default:
return "\xEF\xBF\xBD\xEF\xBF\xBD\xEF\xBF\xBD\xEF\xBF\xBD\x20\xEF\xBF\xBD\xEF\xBF\xBD\xC8\xA3"; // 없는 번호
}
}
void CClientManager::GuildWar(CPeer* peer, TPacketGuildWar* p)
void CClientManager::GuildWar(CPeer *peer, TPacketGuildWar *p)
{
switch (p->bWar)
{
case GUILD_WAR_SEND_DECLARE:
SPDLOG_DEBUG("GuildWar: GUILD_WAR_SEND_DECLARE type({}) guild({} - {})", __GetWarType(p->bType), p->dwGuildFrom, p->dwGuildTo);
CGuildManager::instance().AddDeclare(p->bType, p->dwGuildFrom, p->dwGuildTo);
break;
case GUILD_WAR_SEND_DECLARE:
SPDLOG_DEBUG("GuildWar: GUILD_WAR_SEND_DECLARE type({}) guild({} - {})", __GetWarType(p->bType), p->dwGuildFrom, p->dwGuildTo);
CGuildManager::instance().AddDeclare(p->bType, p->dwGuildFrom, p->dwGuildTo);
break;
case GUILD_WAR_REFUSE:
SPDLOG_DEBUG("GuildWar: GUILD_WAR_REFUSE type({}) guild({} - {})", __GetWarType(p->bType), p->dwGuildFrom, p->dwGuildTo);
CGuildManager::instance().RemoveDeclare(p->dwGuildFrom, p->dwGuildTo);
break;
/*
case GUILD_WAR_WAIT_START:
CGuildManager::instance().RemoveDeclare(p->dwGuildFrom, p->dwGuildTo);
case GUILD_WAR_REFUSE:
SPDLOG_DEBUG("GuildWar: GUILD_WAR_REFUSE type({}) guild({} - {})", __GetWarType(p->bType), p->dwGuildFrom, p->dwGuildTo);
CGuildManager::instance().RemoveDeclare(p->dwGuildFrom, p->dwGuildTo);
break;
/*
case GUILD_WAR_WAIT_START:
CGuildManager::instance().RemoveDeclare(p->dwGuildFrom, p->dwGuildTo);
if (!CGuildManager::instance().WaitStart(p))
p->bWar = GUILD_WAR_CANCEL;
if (!CGuildManager::instance().WaitStart(p))
p->bWar = GUILD_WAR_CANCEL;
break;
*/
break;
*/
case GUILD_WAR_WAIT_START:
SPDLOG_DEBUG("GuildWar: GUILD_WAR_WAIT_START type({}) guild({} - {})", __GetWarType(p->bType), p->dwGuildFrom, p->dwGuildTo);
case GUILD_WAR_RESERVE: // 길드전 예약
if (p->bWar != GUILD_WAR_WAIT_START)
SPDLOG_DEBUG("GuildWar: GUILD_WAR_RESERVE type({}) guild({} - {})", __GetWarType(p->bType), p->dwGuildFrom, p->dwGuildTo);
CGuildManager::instance().RemoveDeclare(p->dwGuildFrom, p->dwGuildTo);
case GUILD_WAR_WAIT_START:
SPDLOG_DEBUG("GuildWar: GUILD_WAR_WAIT_START type({}) guild({} - {})", __GetWarType(p->bType), p->dwGuildFrom, p->dwGuildTo);
case GUILD_WAR_RESERVE: // 길드전 예약
if (p->bWar != GUILD_WAR_WAIT_START)
SPDLOG_DEBUG("GuildWar: GUILD_WAR_RESERVE type({}) guild({} - {})", __GetWarType(p->bType), p->dwGuildFrom, p->dwGuildTo);
CGuildManager::instance().RemoveDeclare(p->dwGuildFrom, p->dwGuildTo);
if (!CGuildManager::instance().ReserveWar(p))
p->bWar = GUILD_WAR_CANCEL;
else
p->bWar = GUILD_WAR_RESERVE;
if (!CGuildManager::instance().ReserveWar(p))
p->bWar = GUILD_WAR_CANCEL;
else
p->bWar = GUILD_WAR_RESERVE;
break;
break;
case GUILD_WAR_ON_WAR: // 길드전을 시작 시킨다. (필드전은 바로 시작 됨)
SPDLOG_DEBUG("GuildWar: GUILD_WAR_ON_WAR type({}) guild({} - {})", __GetWarType(p->bType), p->dwGuildFrom, p->dwGuildTo);
CGuildManager::instance().RemoveDeclare(p->dwGuildFrom, p->dwGuildTo);
CGuildManager::instance().StartWar(p->bType, p->dwGuildFrom, p->dwGuildTo);
break;
case GUILD_WAR_ON_WAR: // 길드전을 시작 시킨다. (필드전은 바로 시작 됨)
SPDLOG_DEBUG("GuildWar: GUILD_WAR_ON_WAR type({}) guild({} - {})", __GetWarType(p->bType), p->dwGuildFrom, p->dwGuildTo);
CGuildManager::instance().RemoveDeclare(p->dwGuildFrom, p->dwGuildTo);
CGuildManager::instance().StartWar(p->bType, p->dwGuildFrom, p->dwGuildTo);
break;
case GUILD_WAR_OVER: // 길드전 정상 종료
SPDLOG_DEBUG("GuildWar: GUILD_WAR_OVER type({}) guild({} - {})", __GetWarType(p->bType), p->dwGuildFrom, p->dwGuildTo);
CGuildManager::instance().RecvWarOver(p->dwGuildFrom, p->dwGuildTo, p->bType, p->lWarPrice);
break;
case GUILD_WAR_OVER: // 길드전 정상 종료
SPDLOG_DEBUG("GuildWar: GUILD_WAR_OVER type({}) guild({} - {})", __GetWarType(p->bType), p->dwGuildFrom, p->dwGuildTo);
CGuildManager::instance().RecvWarOver(p->dwGuildFrom, p->dwGuildTo, p->bType, p->lWarPrice);
break;
case GUILD_WAR_END: // 길드전 비정상 종료
SPDLOG_DEBUG("GuildWar: GUILD_WAR_END type({}) guild({} - {})", __GetWarType(p->bType), p->dwGuildFrom, p->dwGuildTo);
CGuildManager::instance().RecvWarEnd(p->dwGuildFrom, p->dwGuildTo);
return; // NOTE: RecvWarEnd에서 패킷을 보내므로 따로 브로드캐스팅 하지 않는다.
case GUILD_WAR_END: // 길드전 비정상 종료
SPDLOG_DEBUG("GuildWar: GUILD_WAR_END type({}) guild({} - {})", __GetWarType(p->bType), p->dwGuildFrom, p->dwGuildTo);
CGuildManager::instance().RecvWarEnd(p->dwGuildFrom, p->dwGuildTo);
return; // NOTE: RecvWarEnd에서 패킷을 보내므로 따로 브로드캐스팅 하지 않는다.
case GUILD_WAR_CANCEL :
SPDLOG_DEBUG("GuildWar: GUILD_WAR_CANCEL type({}) guild({} - {})", __GetWarType(p->bType), p->dwGuildFrom, p->dwGuildTo);
CGuildManager::instance().CancelWar(p->dwGuildFrom, p->dwGuildTo);
break;
case GUILD_WAR_CANCEL:
SPDLOG_DEBUG("GuildWar: GUILD_WAR_CANCEL type({}) guild({} - {})", __GetWarType(p->bType), p->dwGuildFrom, p->dwGuildTo);
CGuildManager::instance().CancelWar(p->dwGuildFrom, p->dwGuildTo);
break;
}
ForwardPacket(HEADER_DG_GUILD_WAR, p, sizeof(TPacketGuildWar));
}
void CClientManager::GuildWarScore(CPeer* peer, TPacketGuildWarScore * p)
void CClientManager::GuildWarScore(CPeer *peer, TPacketGuildWarScore *p)
{
CGuildManager::instance().UpdateScore(p->dwGuildGainPoint, p->dwGuildOpponent, p->lScore, p->lBetScore);
}
void CClientManager::GuildChangeLadderPoint(TPacketGuildLadderPoint* p)
void CClientManager::GuildChangeLadderPoint(TPacketGuildLadderPoint *p)
{
SPDLOG_DEBUG("GuildChangeLadderPoint Recv {} {}", p->dwGuild, p->lChange);
CGuildManager::instance().ChangeLadderPoint(p->dwGuild, p->lChange);
}
void CClientManager::GuildUseSkill(TPacketGuildUseSkill* p)
void CClientManager::GuildUseSkill(TPacketGuildUseSkill *p)
{
SPDLOG_DEBUG("GuildUseSkill Recv {} {}", p->dwGuild, p->dwSkillVnum);
CGuildManager::instance().UseSkill(p->dwGuild, p->dwSkillVnum, p->dwCooltime);
@ -218,7 +217,7 @@ void CClientManager::GuildUseSkill(TPacketGuildUseSkill* p)
void CClientManager::SendGuildSkillUsable(DWORD guild_id, DWORD dwSkillVnum, bool bUsable)
{
SPDLOG_DEBUG("SendGuildSkillUsable Send {} {} {}", guild_id, dwSkillVnum, bUsable?"true":"false");
SPDLOG_DEBUG("SendGuildSkillUsable Send {} {} {}", guild_id, dwSkillVnum, bUsable ? "true" : "false");
TPacketGuildSkillUsableChange p;
@ -229,7 +228,7 @@ void CClientManager::SendGuildSkillUsable(DWORD guild_id, DWORD dwSkillVnum, boo
ForwardPacket(HEADER_DG_GUILD_SKILL_USABLE_CHANGE, &p, sizeof(TPacketGuildSkillUsableChange));
}
void CClientManager::GuildChangeMaster(TPacketChangeGuildMaster* p)
void CClientManager::GuildChangeMaster(TPacketChangeGuildMaster *p)
{
if (CGuildManager::instance().ChangeMaster(p->dwGuildID, p->idFrom, p->idTo) == true)
{
@ -241,4 +240,3 @@ void CClientManager::GuildChangeMaster(TPacketChangeGuildMaster* p)
ForwardPacket(HEADER_DG_ACK_CHANGE_GUILD_MASTER, &packet, sizeof(packet));
}
}

View File

@ -2,7 +2,7 @@
#include "stdafx.h"
#include "ClientManager.h"
void CClientManager::UpdateHorseName(TPacketUpdateHorseName* data, CPeer* peer)
void CClientManager::UpdateHorseName(TPacketUpdateHorseName *data, CPeer *peer)
{
char szQuery[512];
@ -13,7 +13,7 @@ void CClientManager::UpdateHorseName(TPacketUpdateHorseName* data, CPeer* peer)
ForwardPacket(HEADER_DG_UPDATE_HORSE_NAME, data, sizeof(TPacketUpdateHorseName), 0, peer);
}
void CClientManager::AckHorseName(DWORD dwPID, CPeer* peer)
void CClientManager::AckHorseName(DWORD dwPID, CPeer *peer)
{
char szQuery[512];
@ -26,7 +26,7 @@ void CClientManager::AckHorseName(DWORD dwPID, CPeer* peer)
if (pmsg->Get()->uiNumRows == 0)
{
memset(packet.szHorseName, 0, sizeof (packet.szHorseName));
memset(packet.szHorseName, 0, sizeof(packet.szHorseName));
}
else
{
@ -37,4 +37,3 @@ void CClientManager::AckHorseName(DWORD dwPID, CPeer* peer)
peer->EncodeHeader(HEADER_DG_ACK_HORSE_NAME, 0, sizeof(TPacketUpdateHorseName));
peer->Encode(&packet, sizeof(TPacketUpdateHorseName));
}

View File

@ -9,10 +9,10 @@
#include "Cache.h"
extern std::string g_stLocale;
extern bool CreatePlayerTableFromRes(MYSQL_RES * res, TPlayerTable * pkTab);
extern bool CreatePlayerTableFromRes(MYSQL_RES *res, TPlayerTable *pkTab);
extern int g_test_server;
bool CClientManager::InsertLogonAccount(const char * c_pszLogin, DWORD dwHandle, const char * c_pszIP)
bool CClientManager::InsertLogonAccount(const char *c_pszLogin, DWORD dwHandle, const char *c_pszIP)
{
char szLogin[LOGIN_MAX_LEN + 1];
trim_and_lower(c_pszLogin, szLogin, sizeof(szLogin));
@ -22,7 +22,7 @@ bool CClientManager::InsertLogonAccount(const char * c_pszLogin, DWORD dwHandle,
if (m_map_kLogonAccount.end() != it)
return false;
CLoginData * pkLD = GetLoginDataByLogin(c_pszLogin);
CLoginData *pkLD = GetLoginDataByLogin(c_pszLogin);
if (!pkLD)
return false;
@ -34,7 +34,7 @@ bool CClientManager::InsertLogonAccount(const char * c_pszLogin, DWORD dwHandle,
return true;
}
bool CClientManager::DeleteLogonAccount(const char * c_pszLogin, DWORD dwHandle)
bool CClientManager::DeleteLogonAccount(const char *c_pszLogin, DWORD dwHandle)
{
char szLogin[LOGIN_MAX_LEN + 1];
trim_and_lower(c_pszLogin, szLogin, sizeof(szLogin));
@ -44,7 +44,7 @@ bool CClientManager::DeleteLogonAccount(const char * c_pszLogin, DWORD dwHandle)
if (it == m_map_kLogonAccount.end())
return false;
CLoginData * pkLD = it->second;
CLoginData *pkLD = it->second;
if (pkLD->GetConnectedPeerHandle() != dwHandle)
{
@ -66,7 +66,7 @@ bool CClientManager::DeleteLogonAccount(const char * c_pszLogin, DWORD dwHandle)
return true;
}
bool CClientManager::FindLogonAccount(const char * c_pszLogin)
bool CClientManager::FindLogonAccount(const char *c_pszLogin)
{
char szLogin[LOGIN_MAX_LEN + 1];
trim_and_lower(c_pszLogin, szLogin, sizeof(szLogin));
@ -77,9 +77,9 @@ bool CClientManager::FindLogonAccount(const char * c_pszLogin)
return true;
}
void CClientManager::QUERY_LOGIN_BY_KEY(CPeer * pkPeer, DWORD dwHandle, TPacketGDLoginByKey * p)
void CClientManager::QUERY_LOGIN_BY_KEY(CPeer *pkPeer, DWORD dwHandle, TPacketGDLoginByKey *p)
{
CLoginData * pkLoginData = GetLoginData(p->dwLoginKey);
CLoginData *pkLoginData = GetLoginData(p->dwLoginKey);
char szLogin[LOGIN_MAX_LEN + 1];
trim_and_lower(p->szLogin, szLogin, sizeof(szLogin));
@ -90,7 +90,7 @@ void CClientManager::QUERY_LOGIN_BY_KEY(CPeer * pkPeer, DWORD dwHandle, TPacketG
return;
}
TAccountTable & r = pkLoginData->GetAccountRef();
TAccountTable &r = pkLoginData->GetAccountRef();
if (FindLogonAccount(r.login))
{
@ -111,18 +111,18 @@ void CClientManager::QUERY_LOGIN_BY_KEY(CPeer * pkPeer, DWORD dwHandle, TPacketG
if (memcmp(pkLoginData->GetClientKey(), p->adwClientKey, sizeof(DWORD) * 4))
{
const DWORD * pdwClientKey = pkLoginData->GetClientKey();
const DWORD *pdwClientKey = pkLoginData->GetClientKey();
SPDLOG_DEBUG("LOGIN_BY_KEY client key differ {} {} {} {} {}, {} {} {} {}",
r.login,
p->adwClientKey[0], p->adwClientKey[1], p->adwClientKey[2], p->adwClientKey[3],
pdwClientKey[0], pdwClientKey[1], pdwClientKey[2], pdwClientKey[3]);
r.login,
p->adwClientKey[0], p->adwClientKey[1], p->adwClientKey[2], p->adwClientKey[3],
pdwClientKey[0], pdwClientKey[1], pdwClientKey[2], pdwClientKey[3]);
pkPeer->EncodeReturn(HEADER_DG_LOGIN_NOT_EXIST, dwHandle);
return;
}
TAccountTable * pkTab = new TAccountTable;
TAccountTable *pkTab = new TAccountTable;
memset(pkTab, 0, sizeof(TAccountTable));
pkTab->id = r.id;
@ -131,7 +131,7 @@ void CClientManager::QUERY_LOGIN_BY_KEY(CPeer * pkPeer, DWORD dwHandle, TPacketG
strlcpy(pkTab->social_id, r.social_id, sizeof(pkTab->social_id));
strlcpy(pkTab->status, "OK", sizeof(pkTab->status));
ClientHandleInfo * info = new ClientHandleInfo(dwHandle);
ClientHandleInfo *info = new ClientHandleInfo(dwHandle);
info->pAccountTable = pkTab;
strlcpy(info->ip, p->szIP, sizeof(info->ip));
@ -141,10 +141,10 @@ void CClientManager::QUERY_LOGIN_BY_KEY(CPeer * pkPeer, DWORD dwHandle, TPacketG
CDBManager::instance().ReturnQuery(szQuery, QID_LOGIN_BY_KEY, pkPeer->GetHandle(), info);
}
void CClientManager::RESULT_LOGIN_BY_KEY(CPeer * peer, SQLMsg * msg)
void CClientManager::RESULT_LOGIN_BY_KEY(CPeer *peer, SQLMsg *msg)
{
CQueryInfo * qi = (CQueryInfo *) msg->pvUserData;
ClientHandleInfo * info = (ClientHandleInfo *) qi->pvData;
CQueryInfo *qi = (CQueryInfo *)msg->pvUserData;
ClientHandleInfo *info = (ClientHandleInfo *)qi->pvData;
if (msg->uiSQLErrno != 0)
{
@ -161,7 +161,7 @@ void CClientManager::RESULT_LOGIN_BY_KEY(CPeer * peer, SQLMsg * msg)
char szQuery[QUERY_MAX_LEN];
snprintf(szQuery, sizeof(szQuery), "SELECT pid1, pid2, pid3, pid4, empire FROM player_index%s WHERE id=%u", GetTablePostfix(), account_id);
std::unique_ptr<SQLMsg> pMsg(CDBManager::instance().DirectQuery(szQuery, SQL_PLAYER));
SPDLOG_DEBUG("RESULT_LOGIN_BY_KEY FAIL player_index's NULL : ID:{}", account_id);
if (pMsg->Get()->uiNumRows == 0)
@ -169,7 +169,7 @@ void CClientManager::RESULT_LOGIN_BY_KEY(CPeer * peer, SQLMsg * msg)
SPDLOG_DEBUG("RESULT_LOGIN_BY_KEY FAIL player_index's NULL : ID:{}", account_id);
// PLAYER_INDEX_CREATE_BUG_FIX
//snprintf(szQuery, sizeof(szQuery), "INSERT IGNORE INTO player_index%s (id) VALUES(%lu)", GetTablePostfix(), info->pAccountTable->id);
// snprintf(szQuery, sizeof(szQuery), "INSERT IGNORE INTO player_index%s (id) VALUES(%lu)", GetTablePostfix(), info->pAccountTable->id);
snprintf(szQuery, sizeof(szQuery), "INSERT INTO player_index%s (id) VALUES(%u)", GetTablePostfix(), info->pAccountTable->id);
CDBManager::instance().ReturnQuery(szQuery, QID_PLAYER_INDEX_CREATE, peer->GetHandle(), info);
// END_PLAYER_INDEX_CREATE_BUF_FIX
@ -191,33 +191,33 @@ void CClientManager::RESULT_LOGIN_BY_KEY(CPeer * peer, SQLMsg * msg)
if (g_stLocale == "gb2312")
{
snprintf(szQuery, sizeof(szQuery),
"SELECT id, name, job, level, alignment, st, ht, dx, iq, part_main, part_hair, x, y, skill_group, change_name FROM player%s WHERE account_id=%u",
GetTablePostfix(), info->pAccountTable->id);
"SELECT id, name, job, level, alignment, st, ht, dx, iq, part_main, part_hair, x, y, skill_group, change_name FROM player%s WHERE account_id=%u",
GetTablePostfix(), info->pAccountTable->id);
}
else
{
snprintf(szQuery, sizeof(szQuery),
"SELECT id, name, job, level, playtime, st, ht, dx, iq, part_main, part_hair, x, y, skill_group, change_name FROM player%s WHERE account_id=%u",
GetTablePostfix(), info->pAccountTable->id);
"SELECT id, name, job, level, playtime, st, ht, dx, iq, part_main, part_hair, x, y, skill_group, change_name FROM player%s WHERE account_id=%u",
GetTablePostfix(), info->pAccountTable->id);
}
CDBManager::instance().ReturnQuery(szQuery, QID_LOGIN, peer->GetHandle(), info);
}
// PLAYER_INDEX_CREATE_BUG_FIX
void CClientManager::RESULT_PLAYER_INDEX_CREATE(CPeer * pkPeer, SQLMsg * msg)
void CClientManager::RESULT_PLAYER_INDEX_CREATE(CPeer *pkPeer, SQLMsg *msg)
{
CQueryInfo * qi = (CQueryInfo *) msg->pvUserData;
ClientHandleInfo * info = (ClientHandleInfo *) qi->pvData;
CQueryInfo *qi = (CQueryInfo *)msg->pvUserData;
ClientHandleInfo *info = (ClientHandleInfo *)qi->pvData;
char szQuery[QUERY_MAX_LEN];
snprintf(szQuery, sizeof(szQuery), "SELECT pid1, pid2, pid3, pid4, empire FROM player_index%s WHERE id=%u", GetTablePostfix(),
info->pAccountTable->id);
snprintf(szQuery, sizeof(szQuery), "SELECT pid1, pid2, pid3, pid4, empire FROM player_index%s WHERE id=%u", GetTablePostfix(),
info->pAccountTable->id);
CDBManager::instance().ReturnQuery(szQuery, QID_LOGIN_BY_KEY, pkPeer->GetHandle(), info);
}
// END_PLAYER_INDEX_CREATE_BUG_FIX
TAccountTable * CreateAccountTableFromRes(MYSQL_RES * res)
TAccountTable *CreateAccountTableFromRes(MYSQL_RES *res)
{
char input_pwd[PASSWD_MAX_LEN + 1];
MYSQL_ROW row = NULL;
@ -226,7 +226,7 @@ TAccountTable * CreateAccountTableFromRes(MYSQL_RES * res)
row = mysql_fetch_row(res);
col = 0;
TAccountTable * pkTab = new TAccountTable;
TAccountTable *pkTab = new TAccountTable;
memset(pkTab, 0, sizeof(TAccountTable));
// 첫번째 컬럼 것만 참고 한다 (JOIN QUERY를 위한 것 임)
@ -251,7 +251,7 @@ TAccountTable * CreateAccountTableFromRes(MYSQL_RES * res)
return pkTab;
}
void CreateAccountPlayerDataFromRes(MYSQL_RES * pRes, TAccountTable * pkTab)
void CreateAccountPlayerDataFromRes(MYSQL_RES *pRes, TAccountTable *pkTab)
{
if (!pRes)
return;
@ -273,26 +273,26 @@ void CreateAccountPlayerDataFromRes(MYSQL_RES * pRes, TAccountTable * pkTab)
{
if (pkTab->players[j].dwID == player_id)
{
CPlayerTableCache * pc = CClientManager::instance().GetPlayerCache(player_id);
TPlayerTable * pt = pc ? pc->Get(false) : NULL;
CPlayerTableCache *pc = CClientManager::instance().GetPlayerCache(player_id);
TPlayerTable *pt = pc ? pc->Get(false) : NULL;
if (pt)
{
strlcpy(pkTab->players[j].szName, pt->name, sizeof(pkTab->players[j].szName));
pkTab->players[j].byJob = pt->job;
pkTab->players[j].byLevel = pt->level;
pkTab->players[j].dwPlayMinutes = pt->playtime;
pkTab->players[j].byST = pt->st;
pkTab->players[j].byHT = pt->ht;
pkTab->players[j].byDX = pt->dx;
pkTab->players[j].byIQ = pt->iq;
pkTab->players[j].wMainPart = pt->parts[PART_MAIN];
pkTab->players[j].wHairPart = pt->parts[PART_HAIR];
pkTab->players[j].x = pt->x;
pkTab->players[j].y = pt->y;
pkTab->players[j].skill_group = pt->skill_group;
pkTab->players[j].bChangeName = 0;
pkTab->players[j].byJob = pt->job;
pkTab->players[j].byLevel = pt->level;
pkTab->players[j].dwPlayMinutes = pt->playtime;
pkTab->players[j].byST = pt->st;
pkTab->players[j].byHT = pt->ht;
pkTab->players[j].byDX = pt->dx;
pkTab->players[j].byIQ = pt->iq;
pkTab->players[j].wMainPart = pt->parts[PART_MAIN];
pkTab->players[j].wHairPart = pt->parts[PART_HAIR];
pkTab->players[j].x = pt->x;
pkTab->players[j].y = pt->y;
pkTab->players[j].skill_group = pt->skill_group;
pkTab->players[j].bChangeName = 0;
}
else
{
@ -301,19 +301,19 @@ void CreateAccountPlayerDataFromRes(MYSQL_RES * pRes, TAccountTable * pkTab)
else
strlcpy(pkTab->players[j].szName, row[col - 1], sizeof(pkTab->players[j].szName));
pkTab->players[j].byJob = 0;
pkTab->players[j].byLevel = 0;
pkTab->players[j].dwPlayMinutes = 0;
pkTab->players[j].byST = 0;
pkTab->players[j].byHT = 0;
pkTab->players[j].byDX = 0;
pkTab->players[j].byIQ = 0;
pkTab->players[j].wMainPart = 0;
pkTab->players[j].wHairPart = 0;
pkTab->players[j].x = 0;
pkTab->players[j].y = 0;
pkTab->players[j].skill_group = 0;
pkTab->players[j].bChangeName = 0;
pkTab->players[j].byJob = 0;
pkTab->players[j].byLevel = 0;
pkTab->players[j].dwPlayMinutes = 0;
pkTab->players[j].byST = 0;
pkTab->players[j].byHT = 0;
pkTab->players[j].byDX = 0;
pkTab->players[j].byIQ = 0;
pkTab->players[j].wMainPart = 0;
pkTab->players[j].wHairPart = 0;
pkTab->players[j].x = 0;
pkTab->players[j].y = 0;
pkTab->players[j].skill_group = 0;
pkTab->players[j].bChangeName = 0;
str_to_number(pkTab->players[j].byJob, row[col++]);
str_to_number(pkTab->players[j].byLevel, row[col++]);
@ -331,7 +331,7 @@ void CreateAccountPlayerDataFromRes(MYSQL_RES * pRes, TAccountTable * pkTab)
}
SPDLOG_DEBUG("{} {} {} hair {}",
pkTab->players[j].szName, pkTab->players[j].x, pkTab->players[j].y, pkTab->players[j].wHairPart);
pkTab->players[j].szName, pkTab->players[j].x, pkTab->players[j].y, pkTab->players[j].wHairPart);
break;
}
}
@ -346,10 +346,10 @@ void CreateAccountPlayerDataFromRes(MYSQL_RES * pRes, TAccountTable * pkTab)
}
}
void CClientManager::RESULT_LOGIN(CPeer * peer, SQLMsg * msg)
void CClientManager::RESULT_LOGIN(CPeer *peer, SQLMsg *msg)
{
CQueryInfo * qi = (CQueryInfo *) msg->pvUserData;
ClientHandleInfo * info = (ClientHandleInfo *) qi->pvData;
CQueryInfo *qi = (CQueryInfo *)msg->pvUserData;
ClientHandleInfo *info = (ClientHandleInfo *)qi->pvData;
if (info->account_index == 0)
{
@ -379,14 +379,14 @@ void CClientManager::RESULT_LOGIN(CPeer * peer, SQLMsg * msg)
if (g_stLocale == "gb2312")
{
snprintf(queryStr, sizeof(queryStr),
"SELECT id, name, job, level, alignment, st, ht, dx, iq, part_main, part_hair, x, y, skill_group, change_name FROM player%s WHERE account_id=%u",
GetTablePostfix(), info->pAccountTable->id);
"SELECT id, name, job, level, alignment, st, ht, dx, iq, part_main, part_hair, x, y, skill_group, change_name FROM player%s WHERE account_id=%u",
GetTablePostfix(), info->pAccountTable->id);
}
else
{
snprintf(queryStr, sizeof(queryStr),
"SELECT id, name, job, level, playtime, st, ht, dx, iq, part_main, part_hair, x, y, skill_group, change_name FROM player%s WHERE account_id=%u",
GetTablePostfix(), info->pAccountTable->id);
"SELECT id, name, job, level, playtime, st, ht, dx, iq, part_main, part_hair, x, y, skill_group, change_name FROM player%s WHERE account_id=%u",
GetTablePostfix(), info->pAccountTable->id);
}
CDBManager::instance().ReturnQuery(queryStr, QID_LOGIN, peer->GetHandle(), info);
@ -420,14 +420,13 @@ void CClientManager::RESULT_LOGIN(CPeer * peer, SQLMsg * msg)
if (msg->Get()->uiNumRows > 0)
CreateAccountPlayerDataFromRes(msg->Get()->pSQLResult, info->pAccountTable);
//PREVENT_COPY_ITEM
CLoginData * p = GetLoginDataByLogin(info->pAccountTable->login);
// PREVENT_COPY_ITEM
CLoginData *p = GetLoginDataByLogin(info->pAccountTable->login);
memcpy(&p->GetAccountRef(), info->pAccountTable, sizeof(TAccountTable));
//END_PREVENT_COPY_ITEM
// END_PREVENT_COPY_ITEM
peer->EncodeHeader(HEADER_DG_LOGIN_SUCCESS, info->dwHandle, sizeof(TAccountTable));
peer->Encode(info->pAccountTable, sizeof(TAccountTable));
}
delete info->pAccountTable;
@ -436,14 +435,14 @@ void CClientManager::RESULT_LOGIN(CPeer * peer, SQLMsg * msg)
}
}
void CClientManager::QUERY_LOGOUT(CPeer * peer, DWORD dwHandle,const char * data)
void CClientManager::QUERY_LOGOUT(CPeer *peer, DWORD dwHandle, const char *data)
{
TLogoutPacket* packet = (TLogoutPacket*)data;
TLogoutPacket *packet = (TLogoutPacket *)data;
if (!*packet->login)
return;
CLoginData * pLoginData = GetLoginDataByLogin(packet->login);
CLoginData *pLoginData = GetLoginDataByLogin(packet->login);
if (pLoginData == NULL)
return;
@ -457,31 +456,31 @@ void CClientManager::QUERY_LOGOUT(CPeer * peer, DWORD dwHandle,const char * data
SPDLOG_TRACE("LOGOUT {} {}", packet->login, pLoginData->GetAccountRef().players[n].dwID);
continue;
}
pid[n] = pLoginData->GetAccountRef().players[n].dwID;
SPDLOG_TRACE("LOGOUT InsertLogoutPlayer {} {}", packet->login, pid[n]);
SPDLOG_TRACE("LOGOUT InsertLogoutPlayer {} {}", packet->login, pid[n]);
InsertLogoutPlayer(pid[n]);
}
if (DeleteLogonAccount(packet->login, peer->GetHandle()))
{
SPDLOG_TRACE("LOGOUT {} ", packet->login);
SPDLOG_TRACE("LOGOUT {} ", packet->login);
}
}
void CClientManager::QUERY_CHANGE_NAME(CPeer * peer, DWORD dwHandle, TPacketGDChangeName * p)
void CClientManager::QUERY_CHANGE_NAME(CPeer *peer, DWORD dwHandle, TPacketGDChangeName *p)
{
char queryStr[QUERY_MAX_LEN];
if (g_stLocale == "sjis")
snprintf(queryStr, sizeof(queryStr),
"SELECT COUNT(*) as count FROM player%s WHERE name='%s' collate sjis_japanese_ci AND id <> %u",
GetTablePostfix(), p->name, p->pid);
"SELECT COUNT(*) as count FROM player%s WHERE name='%s' collate sjis_japanese_ci AND id <> %u",
GetTablePostfix(), p->name, p->pid);
else
snprintf(queryStr, sizeof(queryStr),
"SELECT COUNT(*) as count FROM player%s WHERE name='%s' AND id <> %u", GetTablePostfix(), p->name, p->pid);
"SELECT COUNT(*) as count FROM player%s WHERE name='%s' AND id <> %u", GetTablePostfix(), p->name, p->pid);
std::unique_ptr<SQLMsg> pMsg(CDBManager::instance().DirectQuery(queryStr, SQL_PLAYER));
@ -500,7 +499,7 @@ void CClientManager::QUERY_CHANGE_NAME(CPeer * peer, DWORD dwHandle, TPacketGDCh
peer->EncodeHeader(HEADER_DG_PLAYER_CREATE_ALREADY, dwHandle, 0);
return;
}
}
}
else
{
peer->EncodeHeader(HEADER_DG_PLAYER_CREATE_FAILED, dwHandle, 0);
@ -508,7 +507,7 @@ void CClientManager::QUERY_CHANGE_NAME(CPeer * peer, DWORD dwHandle, TPacketGDCh
}
snprintf(queryStr, sizeof(queryStr),
"UPDATE player%s SET name='%s',change_name=0 WHERE id=%u", GetTablePostfix(), p->name, p->pid);
"UPDATE player%s SET name='%s',change_name=0 WHERE id=%u", GetTablePostfix(), p->name, p->pid);
std::unique_ptr<SQLMsg> pMsg0(CDBManager::instance().DirectQuery(queryStr, SQL_PLAYER));
@ -518,4 +517,3 @@ void CClientManager::QUERY_CHANGE_NAME(CPeer * peer, DWORD dwHandle, TPacketGDCh
strlcpy(pdg.name, p->name, sizeof(pdg.name));
peer->Encode(&pdg, sizeof(TPacketDGChangeName));
}

View File

@ -5,9 +5,9 @@
#include "DBManager.h"
#include "QID.h"
void CClientManager::QUERY_PARTY_CREATE(CPeer* peer, TPacketPartyCreate* p)
void CClientManager::QUERY_PARTY_CREATE(CPeer *peer, TPacketPartyCreate *p)
{
TPartyMap & pm = m_map_pkChannelParty[peer->GetChannel()];
TPartyMap &pm = m_map_pkChannelParty[peer->GetChannel()];
if (pm.find(p->dwLeaderPID) == pm.end())
{
@ -21,9 +21,9 @@ void CClientManager::QUERY_PARTY_CREATE(CPeer* peer, TPacketPartyCreate* p)
}
}
void CClientManager::QUERY_PARTY_DELETE(CPeer* peer, TPacketPartyDelete* p)
void CClientManager::QUERY_PARTY_DELETE(CPeer *peer, TPacketPartyDelete *p)
{
TPartyMap& pm = m_map_pkChannelParty[peer->GetChannel()];
TPartyMap &pm = m_map_pkChannelParty[peer->GetChannel()];
itertype(pm) it = pm.find(p->dwLeaderPID);
if (it == pm.end())
@ -37,9 +37,9 @@ void CClientManager::QUERY_PARTY_DELETE(CPeer* peer, TPacketPartyDelete* p)
SPDLOG_DEBUG("PARTY Delete [{}]", p->dwLeaderPID);
}
void CClientManager::QUERY_PARTY_ADD(CPeer* peer, TPacketPartyAdd* p)
void CClientManager::QUERY_PARTY_ADD(CPeer *peer, TPacketPartyAdd *p)
{
TPartyMap & pm = m_map_pkChannelParty[peer->GetChannel()];
TPartyMap &pm = m_map_pkChannelParty[peer->GetChannel()];
itertype(pm) it = pm.find(p->dwLeaderPID);
if (it == pm.end())
@ -58,14 +58,14 @@ void CClientManager::QUERY_PARTY_ADD(CPeer* peer, TPacketPartyAdd* p)
SPDLOG_ERROR("PARTY Add - Already [{}] in party [{}]", p->dwPID, p->dwLeaderPID);
}
void CClientManager::QUERY_PARTY_REMOVE(CPeer* peer, TPacketPartyRemove* p)
void CClientManager::QUERY_PARTY_REMOVE(CPeer *peer, TPacketPartyRemove *p)
{
TPartyMap & pm = m_map_pkChannelParty[peer->GetChannel()];
TPartyMap &pm = m_map_pkChannelParty[peer->GetChannel()];
itertype(pm) it = pm.find(p->dwLeaderPID);
if (it == pm.end())
{
SPDLOG_ERROR("PARTY Remove - Non exists [{}] cannot remove [{}]",p->dwLeaderPID, p->dwPID);
SPDLOG_ERROR("PARTY Remove - Non exists [{}] cannot remove [{}]", p->dwLeaderPID, p->dwPID);
return;
}
@ -81,14 +81,14 @@ void CClientManager::QUERY_PARTY_REMOVE(CPeer* peer, TPacketPartyRemove* p)
SPDLOG_ERROR("PARTY Remove - Cannot find [{}] in party [{}]", p->dwPID, p->dwLeaderPID);
}
void CClientManager::QUERY_PARTY_STATE_CHANGE(CPeer* peer, TPacketPartyStateChange* p)
void CClientManager::QUERY_PARTY_STATE_CHANGE(CPeer *peer, TPacketPartyStateChange *p)
{
TPartyMap & pm = m_map_pkChannelParty[peer->GetChannel()];
TPartyMap &pm = m_map_pkChannelParty[peer->GetChannel()];
itertype(pm) it = pm.find(p->dwLeaderPID);
if (it == pm.end())
{
SPDLOG_ERROR("PARTY StateChange - Non exists [{}] cannot state change [{}]",p->dwLeaderPID, p->dwPID);
SPDLOG_ERROR("PARTY StateChange - Non exists [{}] cannot state change [{}]", p->dwLeaderPID, p->dwPID);
return;
}
@ -102,21 +102,21 @@ void CClientManager::QUERY_PARTY_STATE_CHANGE(CPeer* peer, TPacketPartyStateChan
if (p->bFlag)
pit->second.bRole = p->bRole;
else
else
pit->second.bRole = 0;
ForwardPacket(HEADER_DG_PARTY_STATE_CHANGE, p, sizeof(TPacketPartyStateChange), peer->GetChannel(), peer);
SPDLOG_DEBUG("PARTY StateChange [{}] at [{}] from {} {}",p->dwPID, p->dwLeaderPID, p->bRole, p->bFlag);
SPDLOG_DEBUG("PARTY StateChange [{}] at [{}] from {} {}", p->dwPID, p->dwLeaderPID, p->bRole, p->bFlag);
}
void CClientManager::QUERY_PARTY_SET_MEMBER_LEVEL(CPeer* peer, TPacketPartySetMemberLevel* p)
void CClientManager::QUERY_PARTY_SET_MEMBER_LEVEL(CPeer *peer, TPacketPartySetMemberLevel *p)
{
TPartyMap & pm = m_map_pkChannelParty[peer->GetChannel()];
TPartyMap &pm = m_map_pkChannelParty[peer->GetChannel()];
itertype(pm) it = pm.find(p->dwLeaderPID);
if (it == pm.end())
{
SPDLOG_ERROR("PARTY SetMemberLevel - Non exists [{}] cannot level change [{}]",p->dwLeaderPID, p->dwPID);
SPDLOG_ERROR("PARTY SetMemberLevel - Non exists [{}] cannot level change [{}]", p->dwLeaderPID, p->dwPID);
return;
}
@ -131,5 +131,5 @@ void CClientManager::QUERY_PARTY_SET_MEMBER_LEVEL(CPeer* peer, TPacketPartySetMe
pit->second.bLevel = p->bLevel;
ForwardPacket(HEADER_DG_PARTY_SET_MEMBER_LEVEL, p, sizeof(TPacketPartySetMemberLevel), peer->GetChannel());
SPDLOG_DEBUG("PARTY SetMemberLevel pid [{}] level {}",p->dwPID, p->bLevel);
SPDLOG_DEBUG("PARTY SetMemberLevel pid [{}] level {}", p->dwPID, p->bLevel);
}

File diff suppressed because it is too large Load Diff

View File

@ -35,7 +35,7 @@ bool CConfig::GetWord(FILE *fp, char *tar)
while ((c = fgetc(fp)) != EOF)
{
if (c == 13)
if (c == 13)
continue;
if (semicolon_mode)
@ -80,7 +80,7 @@ bool CConfig::GetWord(FILE *fp, char *tar)
return (i != 0);
}
bool CConfig::GetLine(FILE* fp, char*dest)
bool CConfig::GetLine(FILE *fp, char *dest)
{
int c;
int i = 0;
@ -91,15 +91,15 @@ bool CConfig::GetLine(FILE* fp, char*dest)
dest[i] = c;
++i;
}
return true;
return true;
}
bool CConfig::LoadFile(const char* filename)
bool CConfig::LoadFile(const char *filename)
{
char szTmp[256];
char comment[256];
char szTmp[256];
char comment[256];
FILE * fp = fopen(filename, "rb");
FILE *fp = fopen(filename, "rb");
if (fp == NULL)
return false;
@ -116,20 +116,20 @@ bool CConfig::LoadFile(const char* filename)
switch (mode)
{
case 0:
strlcpy(comment, szTmp, sizeof(comment));
case 0:
strlcpy(comment, szTmp, sizeof(comment));
++mode;
break;
case 1:
if (*szTmp == '=')
++mode;
break;
break;
case 1:
if (*szTmp == '=')
++mode;
break;
case 2:
mode = 0;
m_valueMap.insert(TValueMap::value_type(comment, szTmp));
break;
case 2:
mode = 0;
m_valueMap.insert(TValueMap::value_type(comment, szTmp));
break;
}
// ITEM_ID_RANGE
@ -137,21 +137,19 @@ bool CConfig::LoadFile(const char* filename)
{
GetLine(fp, szTmp);
m_valueMap.insert(TValueMap::value_type(comment, szTmp));
mode = 0;
mode = 0;
}
// ITEM_ID_RANGE_END
}
// 파일 닫는 부분.
fclose(fp);
return true;
}
std::string * CConfig::Search(const char* key)
std::string *CConfig::Search(const char *key)
{
itertype(m_valueMap) i = m_valueMap.find(key);
itertype(m_valueMap) i = m_valueMap.find(key);
if (i == m_valueMap.end())
return NULL;
@ -159,24 +157,24 @@ std::string * CConfig::Search(const char* key)
return (&i->second);
}
bool CConfig::GetParam(const char*key, int index, DWORD *Param)
bool CConfig::GetParam(const char *key, int index, DWORD *Param)
{
std::string * pstStr = Search(key);
std::string *pstStr = Search(key);
if (!pstStr)
return false;
char szParam[5][32];
sscanf(pstStr->c_str(), "%s %s %s %s %s", szParam[0],szParam[1],szParam[2],szParam[3],szParam[4]);
sscanf(pstStr->c_str(), "%s %s %s %s %s", szParam[0], szParam[1], szParam[2], szParam[3], szParam[4]);
str_to_number(*Param, szParam[index]);
SPDLOG_DEBUG("GetParam {}", *Param);
return true;
}
const char * CConfig::Get(const char* key)
const char *CConfig::Get(const char *key)
{
std::string * pstStr = Search(key);
std::string *pstStr = Search(key);
if (!pstStr)
{
@ -187,8 +185,7 @@ const char * CConfig::Get(const char* key)
return pstStr->c_str();
}
bool CConfig::GetValue(const char * key, int* dest)
bool CConfig::GetValue(const char *key, int *dest)
{
if (!Search(key))
return false;
@ -197,8 +194,8 @@ bool CConfig::GetValue(const char * key, int* dest)
return true;
}
bool CConfig::GetValue(const char * key, float *dest)
{
bool CConfig::GetValue(const char *key, float *dest)
{
if (!Search(key))
return false;
@ -206,8 +203,8 @@ bool CConfig::GetValue(const char * key, float *dest)
return true;
}
bool CConfig::GetValue(const char * key, DWORD *dest)
{
bool CConfig::GetValue(const char *key, DWORD *dest)
{
if (!Search(key))
return false;
@ -215,17 +212,17 @@ bool CConfig::GetValue(const char * key, DWORD *dest)
return true;
}
bool CConfig::GetValue(const char * key, BYTE *dest)
{
bool CConfig::GetValue(const char *key, BYTE *dest)
{
if (!Search(key))
return false;
*dest = *(BYTE *) Get(key);
*dest = *(BYTE *)Get(key);
return true;
}
bool CConfig::GetValue(const char * key, char *dest, size_t destSize)
{
bool CConfig::GetValue(const char *key, char *dest, size_t destSize)
{
if (!Search(key))
return false;
@ -237,7 +234,7 @@ bool CConfig::GetValue(const char * key, char *dest, size_t destSize)
return true;
}
bool CConfig::GetTwoValue(const char* key, DWORD * dest1, DWORD *dest2)
bool CConfig::GetTwoValue(const char *key, DWORD *dest1, DWORD *dest2)
{
if (!GetParam(key, 0, dest1))
return false;
@ -247,4 +244,3 @@ bool CConfig::GetTwoValue(const char* key, DWORD * dest1, DWORD *dest2)
return true;
}

View File

@ -5,30 +5,30 @@ typedef std::map<std::string, std::string> TValueMap;
class CConfig : public singleton<CConfig>
{
public:
CConfig();
~CConfig();
public:
CConfig();
~CConfig();
bool LoadFile(const char* filename);
bool GetValue(const char* key, int* dest);
bool GetValue(const char* key, float* dest);
bool GetValue(const char* key, DWORD* dest);
bool GetValue(const char* key, BYTE* dest);
bool GetValue(const char* key, char* dest, size_t destSize);
bool GetWord(FILE* fp, char* dest);
bool GetLine(FILE* fp, char* dest);
bool GetTwoValue(const char* key, DWORD * dest1, DWORD *dest2);
void NextLine(FILE* fp);
bool LoadFile(const char *filename);
bool GetValue(const char *key, int *dest);
bool GetValue(const char *key, float *dest);
bool GetValue(const char *key, DWORD *dest);
bool GetValue(const char *key, BYTE *dest);
bool GetValue(const char *key, char *dest, size_t destSize);
bool GetWord(FILE *fp, char *dest);
bool GetLine(FILE *fp, char *dest);
bool GetTwoValue(const char *key, DWORD *dest1, DWORD *dest2);
void NextLine(FILE *fp);
private:
void Destroy();
bool GetParam(const char*key,int index, DWORD *Param);
private:
void Destroy();
bool GetParam(const char *key, int index, DWORD *Param);
const char * Get(const char* key);
std::string * Search(const char* key);
const char *Get(const char *key);
std::string *Search(const char *key);
private:
TValueMap m_valueMap;
private:
TValueMap m_valueMap;
};
#endif

View File

@ -4,9 +4,9 @@
#include <algorithm>
#ifndef Assert
#include <assert.h>
#define Assert assert
#define LogToFile (void)(0);
#include <assert.h>
#define Assert assert
#define LogToFile (void)(0);
#endif
namespace
@ -39,7 +39,7 @@ namespace
/// \param name 셀 이름
/// \param index 셀 인덱스
////////////////////////////////////////////////////////////////////////////////
void cCsvAlias::AddAlias(const char* name, size_t index)
void cCsvAlias::AddAlias(const char *name, size_t index)
{
std::string converted(Lower(name));
@ -64,7 +64,7 @@ void cCsvAlias::Destroy()
/// \param index 숫자 인덱스
/// \return const char* 이름
////////////////////////////////////////////////////////////////////////////////
const char* cCsvAlias::operator [] (size_t index) const
const char *cCsvAlias::operator[](size_t index) const
{
INDEX2NAME_MAP::const_iterator itr(m_Index2Name.find(index));
if (itr == m_Index2Name.end())
@ -82,7 +82,7 @@ const char* cCsvAlias::operator [] (size_t index) const
/// \param name 이름
/// \return size_t 숫자 인덱스
////////////////////////////////////////////////////////////////////////////////
size_t cCsvAlias::operator [] (const char* name) const
size_t cCsvAlias::operator[](const char *name) const
{
NAME2INDEX_MAP::const_iterator itr(m_Name2Index.find(Lower(name)));
if (itr == m_Name2Index.end())
@ -102,29 +102,33 @@ size_t cCsvAlias::operator [] (const char* name) const
/// \param quote 따옴표로 사용할 글자. 기본값은 '"'이다.
/// \return bool 무사히 로드했다면 true, 아니라면 false
////////////////////////////////////////////////////////////////////////////////
bool cCsvFile::Load(const char* fileName, const char seperator, const char quote)
bool cCsvFile::Load(const char *fileName, const char seperator, const char quote)
{
Assert(seperator != quote);
std::ifstream file(fileName, std::ios::in);
if (!file) return false;
if (!file)
return false;
Destroy(); // 기존의 데이터를 삭제
cCsvRow* row = NULL;
cCsvRow *row = NULL;
ParseState state = STATE_NORMAL;
std::string token = "";
char buf[2048+1] = {0,};
char buf[2048 + 1] = {
0,
};
while (file.good())
{
file.getline(buf, 2048);
buf[sizeof(buf)-1] = 0;
buf[sizeof(buf) - 1] = 0;
std::string line(Trim(buf));
if (line.empty() || (state == STATE_NORMAL && line[0] == '#')) continue;
std::string text = std::string(line) + " "; // 파싱 lookahead 때문에 붙여준다.
if (line.empty() || (state == STATE_NORMAL && line[0] == '#'))
continue;
std::string text = std::string(line) + " "; // 파싱 lookahead 때문에 붙여준다.
size_t cur = 0;
while (cur < text.size())
@ -135,21 +139,21 @@ bool cCsvFile::Load(const char* fileName, const char seperator, const char quote
// '"' 문자의 종류는 두 가지이다.
// 1. 셀 내부에 특수 문자가 있을 경우 이를 알리는 셀 좌우의 것
// 2. 셀 내부의 '"' 문자가 '"' 2개로 치환된 것
// 이 중 첫번째 경우의 좌측에 있는 것은 CSV 파일이 정상적이라면,
// 이 중 첫번째 경우의 좌측에 있는 것은 CSV 파일이 정상적이라면,
// 무조건 STATE_NORMAL에 걸리게 되어있다.
// 그러므로 여기서 걸리는 것은 1번의 우측 경우나, 2번 경우 뿐이다.
// 2번의 경우에는 무조건 '"' 문자가 2개씩 나타난다. 하지만 1번의
// 우측 경우에는 아니다. 이를 바탕으로 해서 코드를 짜면...
if (text[cur] == quote)
{
// 다음 문자가 '"' 문자라면, 즉 연속된 '"' 문자라면
// 다음 문자가 '"' 문자라면, 즉 연속된 '"' 문자라면
// 이는 셀 내부의 '"' 문자가 치환된 것이다.
if (text[cur+1] == quote)
if (text[cur + 1] == quote)
{
token += quote;
++cur;
}
// 다음 문자가 '"' 문자가 아니라면
// 다음 문자가 '"' 문자가 아니라면
// 현재의 '"'문자는 셀의 끝을 알리는 문자라고 할 수 있다.
else
{
@ -194,14 +198,14 @@ bool cCsvFile::Load(const char* fileName, const char seperator, const char quote
if (state == STATE_NORMAL)
{
Assert(row != NULL);
row->push_back(token.substr(0, token.size()-2));
row->push_back(token.substr(0, token.size() - 2));
m_Rows.push_back(row);
token.clear();
row = NULL;
}
else
{
token = token.substr(0, token.size()-2) + "\r\n";
token = token.substr(0, token.size() - 2) + "\r\n";
}
}
@ -211,40 +215,47 @@ bool cCsvFile::Load(const char* fileName, const char seperator, const char quote
////////////////////////////////////////////////////////////////////////////////
/// \brief 가지고 있는 내용을 CSV 파일에다 저장한다.
/// \param fileName CSV 파일 이름
/// \param append true일 경우, 기존의 파일에다 덧붙인다. false인 경우에는
/// \param append true일 경우, 기존의 파일에다 덧붙인다. false인 경우에는
/// 기존의 파일 내용을 삭제하고, 새로 쓴다.
/// \param seperator 필드 분리자로 사용할 글자. 기본값은 ','이다.
/// \param quote 따옴표로 사용할 글자. 기본값은 '"'이다.
/// \return bool 무사히 저장했다면 true, 에러가 생긴 경우에는 false
////////////////////////////////////////////////////////////////////////////////
bool cCsvFile::Save(const char* fileName, bool append, char seperator, char quote) const
bool cCsvFile::Save(const char *fileName, bool append, char seperator, char quote) const
{
Assert(seperator != quote);
// 출력 모드에 따라 파일을 적당한 플래그로 생성한다.
std::ofstream file;
if (append) { file.open(fileName, std::ios::out | std::ios::app); }
else { file.open(fileName, std::ios::out | std::ios::trunc); }
if (append)
{
file.open(fileName, std::ios::out | std::ios::app);
}
else
{
file.open(fileName, std::ios::out | std::ios::trunc);
}
// 파일을 열지 못했다면, false를 리턴한다.
if (!file) return false;
if (!file)
return false;
char special_chars[5] = { seperator, quote, '\r', '\n', 0 };
char quote_escape_string[3] = { quote, quote, 0 };
char special_chars[5] = {seperator, quote, '\r', '\n', 0};
char quote_escape_string[3] = {quote, quote, 0};
// 모든 행을 횡단하면서...
for (size_t i=0; i<m_Rows.size(); i++)
for (size_t i = 0; i < m_Rows.size(); i++)
{
const cCsvRow& row = *((*this)[i]);
const cCsvRow &row = *((*this)[i]);
std::string line;
// 행 안의 모든 토큰을 횡단하면서...
for (size_t j=0; j<row.size(); j++)
for (size_t j = 0; j < row.size(); j++)
{
const std::string& token = row[j];
const std::string &token = row[j];
// 일반적인('"' 또는 ','를 포함하지 않은)
// 일반적인('"' 또는 ','를 포함하지 않은)
// 토큰이라면 그냥 저장하면 된다.
if (token.find_first_of(special_chars) == std::string::npos)
{
@ -256,17 +267,22 @@ bool cCsvFile::Save(const char* fileName, bool append, char seperator, char quot
{
line += quote;
for (size_t k=0; k<token.size(); k++)
for (size_t k = 0; k < token.size(); k++)
{
if (token[k] == quote) line += quote_escape_string;
else line += token[k];
if (token[k] == quote)
line += quote_escape_string;
else
line += token[k];
}
line += quote;
}
// 마지막 셀이 아니라면 ','를 토큰의 뒤에다 붙여줘야한다.
if (j != row.size() - 1) { line += seperator; }
if (j != row.size() - 1)
{
line += seperator;
}
}
// 라인을 출력한다.
@ -292,7 +308,7 @@ void cCsvFile::Destroy()
/// \param index 인덱스
/// \return cCsvRow* 해당 행
////////////////////////////////////////////////////////////////////////////////
cCsvRow* cCsvFile::operator [] (size_t index)
cCsvRow *cCsvFile::operator[](size_t index)
{
Assert(index < m_Rows.size());
return m_Rows[index];
@ -303,7 +319,7 @@ cCsvRow* cCsvFile::operator [] (size_t index)
/// \param index 인덱스
/// \return const cCsvRow* 해당 행
////////////////////////////////////////////////////////////////////////////////
const cCsvRow* cCsvFile::operator [] (size_t index) const
const cCsvRow *cCsvFile::operator[](size_t index) const
{
Assert(index < m_Rows.size());
return m_Rows[index];
@ -313,7 +329,7 @@ const cCsvRow* cCsvFile::operator [] (size_t index) const
/// \brief 생성자
////////////////////////////////////////////////////////////////////////////////
cCsvTable::cCsvTable()
: m_CurRow(-1)
: m_CurRow(-1)
{
}
@ -331,7 +347,7 @@ cCsvTable::~cCsvTable()
/// \param quote 따옴표로 사용할 글자. 기본값은 '"'이다.
/// \return bool 무사히 로드했다면 true, 아니라면 false
////////////////////////////////////////////////////////////////////////////////
bool cCsvTable::Load(const char* fileName, const char seperator, const char quote)
bool cCsvTable::Load(const char *fileName, const char seperator, const char quote)
{
Destroy();
return m_File.Load(fileName, seperator, quote);
@ -364,7 +380,7 @@ size_t cCsvTable::ColCount() const
////////////////////////////////////////////////////////////////////////////////
int cCsvTable::AsInt(size_t index) const
{
const cCsvRow* const row = CurRow();
const cCsvRow *const row = CurRow();
Assert(row);
Assert(index < row->size());
return row->AsInt(index);
@ -377,7 +393,7 @@ int cCsvTable::AsInt(size_t index) const
////////////////////////////////////////////////////////////////////////////////
double cCsvTable::AsDouble(size_t index) const
{
const cCsvRow* const row = CurRow();
const cCsvRow *const row = CurRow();
Assert(row);
Assert(index < row->size());
return row->AsDouble(index);
@ -388,9 +404,9 @@ double cCsvTable::AsDouble(size_t index) const
/// \param index 셀 인덱스
/// \return const char* 셀 값
////////////////////////////////////////////////////////////////////////////////
const char* cCsvTable::AsStringByIndex(size_t index) const
const char *cCsvTable::AsStringByIndex(size_t index) const
{
const cCsvRow* const row = CurRow();
const cCsvRow *const row = CurRow();
Assert(row);
Assert(index < row->size());
return row->AsString(index);
@ -409,10 +425,10 @@ void cCsvTable::Destroy()
////////////////////////////////////////////////////////////////////////////////
/// \brief 현재 행을 반환한다.
/// \return const cCsvRow* 액세스가 가능한 현재 행이 존재하는 경우에는 그 행의
/// 포인터를 반환하고, 더 이상 액세스 가능한 행이 없는 경우에는 NULL을
/// 포인터를 반환하고, 더 이상 액세스 가능한 행이 없는 경우에는 NULL을
/// 반환한다.
////////////////////////////////////////////////////////////////////////////////
const cCsvRow* const cCsvTable::CurRow() const
const cCsvRow *const cCsvTable::CurRow() const
{
if (m_CurRow < 0)
{
@ -427,4 +443,3 @@ const cCsvRow* const cCsvTable::CurRow() const
return m_File[m_CurRow];
}

View File

@ -5,17 +5,17 @@
#include <vector>
#if _MSC_VER
#include <hash_map>
#include <hash_map>
#else
#include <map>
#include <map>
#endif
////////////////////////////////////////////////////////////////////////////////
/// \class cCsvAlias
/// \brief CSV 파일을 수정했을 때 발생하는 인덱스 문제를 줄이기 위한
/// \brief CSV 파일을 수정했을 때 발생하는 인덱스 문제를 줄이기 위한
/// 별명 객체.
///
/// 예를 들어 0번 컬럼이 A에 관한 내용을 포함하고, 1번 컬럼이 B에 관한 내용을
/// 예를 들어 0번 컬럼이 A에 관한 내용을 포함하고, 1번 컬럼이 B에 관한 내용을
/// 포함하고 있었는데...
///
/// <pre>
@ -23,16 +23,16 @@
/// int b = row.AsInt(1);
/// </pre>
///
/// 그 사이에 C에 관한 내용을 포함하는 컬럼이 끼어든 경우, 하드코딩되어 있는
/// 1번을 찾아서 고쳐야 하는데, 상당히 에러가 발생하기 쉬운 작업이다.
/// 그 사이에 C에 관한 내용을 포함하는 컬럼이 끼어든 경우, 하드코딩되어 있는
/// 1번을 찾아서 고쳐야 하는데, 상당히 에러가 발생하기 쉬운 작업이다.
///
/// <pre>
/// int a = row.AsInt(0);
/// int c = row.AsInt(1);
/// int b = row.AsInt(2); <-- 이 부분을 일일이 신경써야 한다.
/// </pre>
///
/// 이 부분을 문자열로 처리하면 유지보수에 들어가는 수고를 약간이나마 줄일 수
///
/// 이 부분을 문자열로 처리하면 유지보수에 들어가는 수고를 약간이나마 줄일 수
/// 있다.
////////////////////////////////////////////////////////////////////////////////
@ -47,49 +47,45 @@ private:
typedef std::map<size_t, std::string> INDEX2NAME_MAP;
#endif
NAME2INDEX_MAP m_Name2Index; ///< 셀 인덱스 대신으로 사용하기 위한 이름들
INDEX2NAME_MAP m_Index2Name; ///< 잘못된 alias를 검사하기 위한 추가적인 맵
NAME2INDEX_MAP m_Name2Index; ///< 셀 인덱스 대신으로 사용하기 위한 이름들
INDEX2NAME_MAP m_Index2Name; ///< 잘못된 alias를 검사하기 위한 추가적인 맵
public:
/// \brief 생성자
cCsvAlias() {}
cCsvAlias() {}
/// \brief 소멸자
virtual ~cCsvAlias() {}
public:
/// \brief 셀을 액세스할 때, 숫자 대신 사용할 이름을 등록한다.
void AddAlias(const char* name, size_t index);
void AddAlias(const char *name, size_t index);
/// \brief 모든 데이터를 삭제한다.
void Destroy();
/// \brief 숫자 인덱스를 이름으로 변환한다.
const char* operator [] (size_t index) const;
const char *operator[](size_t index) const;
/// \brief 이름을 숫자 인덱스로 변환한다.
size_t operator [] (const char* name) const;
size_t operator[](const char *name) const;
private:
/// \brief 복사 생성자 금지
cCsvAlias(const cCsvAlias&) {}
cCsvAlias(const cCsvAlias &) {}
/// \brief 대입 연산자 금지
const cCsvAlias& operator = (const cCsvAlias&) { return *this; }
const cCsvAlias &operator=(const cCsvAlias &) { return *this; }
};
////////////////////////////////////////////////////////////////////////////////
/// \class cCsvRow
/// \class cCsvRow
/// \brief CSV 파일의 한 행을 캡슐화한 클래스
///
/// CSV의 기본 포맷은 엑셀에서 보이는 하나의 셀을 ',' 문자로 구분한 것이다.
/// 하지만, 셀 안에 특수 문자로 쓰이는 ',' 문자나 '"' 문자가 들어갈 경우,
/// 하지만, 셀 안에 특수 문자로 쓰이는 ',' 문자나 '"' 문자가 들어갈 경우,
/// 모양이 약간 이상하게 변한다. 다음은 그 변화의 예이다.
///
///
/// <pre>
/// 엑셀에서 보이는 모양 | 실제 CSV 파일에 들어가있는 모양
/// ---------------------+----------------------------------------------------
@ -100,7 +96,7 @@ private:
/// "Item,Price" | """Item,Price"""
/// Item",Price | "Item"",Price"
/// </pre>
///
///
/// 이 예로서 다음과 같은 사항을 알 수 있다.
/// - 셀 내부에 ',' 또는 '"' 문자가 들어갈 경우, 셀 좌우에 '"' 문자가 생긴다.
/// - 셀 내부의 '"' 문자는 2개로 치환된다.
@ -117,7 +113,6 @@ public:
/// \brief 소멸자
~cCsvRow() {}
public:
/// \brief 해당 셀의 데이터를 int 형으로 반환한다.
int AsInt(size_t index) const { return atoi(at(index).c_str()); }
@ -126,33 +121,34 @@ public:
double AsDouble(size_t index) const { return atof(at(index).c_str()); }
/// \brief 해당 셀의 데이터를 문자열로 반환한다.
const char* AsString(size_t index) const { return at(index).c_str(); }
const char *AsString(size_t index) const { return at(index).c_str(); }
/// \brief 해당하는 이름의 셀 데이터를 int 형으로 반환한다.
int AsInt(const char* name, const cCsvAlias& alias) const {
return atoi( at(alias[name]).c_str() );
int AsInt(const char *name, const cCsvAlias &alias) const
{
return atoi(at(alias[name]).c_str());
}
/// \brief 해당하는 이름의 셀 데이터를 int 형으로 반환한다.
double AsDouble(const char* name, const cCsvAlias& alias) const {
return atof( at(alias[name]).c_str() );
double AsDouble(const char *name, const cCsvAlias &alias) const
{
return atof(at(alias[name]).c_str());
}
/// \brief 해당하는 이름의 셀 데이터를 문자열로 반환한다.
const char* AsString(const char* name, const cCsvAlias& alias) const {
return at(alias[name]).c_str();
const char *AsString(const char *name, const cCsvAlias &alias) const
{
return at(alias[name]).c_str();
}
private:
/// \brief 복사 생성자 금지
cCsvRow(const cCsvRow&) {}
cCsvRow(const cCsvRow &) {}
/// \brief 대입 연산자 금지
const cCsvRow& operator = (const cCsvRow&) { return *this; }
const cCsvRow &operator=(const cCsvRow &) { return *this; }
};
////////////////////////////////////////////////////////////////////////////////
/// \class cCsvFile
/// \brief CSV(Comma Seperated Values) 파일을 read/write하기 위한 클래스
@ -179,18 +175,17 @@ private:
/// file.save("test.csv", false);
/// </pre>
///
/// \todo 파일에서만 읽어들일 것이 아니라, 메모리 소스로부터 읽는 함수도
/// \todo 파일에서만 읽어들일 것이 아니라, 메모리 소스로부터 읽는 함수도
/// 있어야 할 듯 하다.
////////////////////////////////////////////////////////////////////////////////
class cCsvFile
{
private:
typedef std::vector<cCsvRow*> ROWS;
typedef std::vector<cCsvRow *> ROWS;
ROWS m_Rows; ///< 행 컬렉션
public:
/// \brief 생성자
cCsvFile() {}
@ -198,44 +193,41 @@ public:
/// \brief 소멸자
virtual ~cCsvFile() { Destroy(); }
public:
/// \brief 지정된 이름의 CSV 파일을 로드한다.
bool Load(const char* fileName, const char seperator=',', const char quote='"');
bool Load(const char *fileName, const char seperator = ',', const char quote = '"');
/// \brief 가지고 있는 내용을 CSV 파일에다 저장한다.
bool Save(const char* fileName, bool append=false, char seperator=',', char quote='"') const;
bool Save(const char *fileName, bool append = false, char seperator = ',', char quote = '"') const;
/// \brief 모든 데이터를 메모리에서 삭제한다.
void Destroy();
/// \brief 해당하는 인덱스의 행을 반환한다.
cCsvRow* operator [] (size_t index);
cCsvRow *operator[](size_t index);
/// \brief 해당하는 인덱스의 행을 반환한다.
const cCsvRow* operator [] (size_t index) const;
const cCsvRow *operator[](size_t index) const;
/// \brief 행의 갯수를 반환한다.
size_t GetRowCount() const { return m_Rows.size(); }
private:
/// \brief 복사 생성자 금지
cCsvFile(const cCsvFile&) {}
cCsvFile(const cCsvFile &) {}
/// \brief 대입 연산자 금지
const cCsvFile& operator = (const cCsvFile&) { return *this; }
const cCsvFile &operator=(const cCsvFile &) { return *this; }
};
////////////////////////////////////////////////////////////////////////////////
/// \class cCsvTable
/// \brief CSV 파일을 이용해 테이블 데이터를 로드하는 경우가 많은데, 이 클래스는
/// \brief CSV 파일을 이용해 테이블 데이터를 로드하는 경우가 많은데, 이 클래스는
/// 그 작업을 좀 더 쉽게 하기 위해 만든 유틸리티 클래스다.
///
/// CSV 파일을 로드하는 경우, 숫자를 이용해 셀을 액세스해야 하는데, CSV
/// 파일의 포맷이 바뀌는 경우, 이 숫자들을 변경해줘야한다. 이 작업이 꽤
/// 신경 집중을 요구하는 데다가, 에러가 발생하기 쉽다. 그러므로 숫자로
/// CSV 파일을 로드하는 경우, 숫자를 이용해 셀을 액세스해야 하는데, CSV
/// 파일의 포맷이 바뀌는 경우, 이 숫자들을 변경해줘야한다. 이 작업이 꽤
/// 신경 집중을 요구하는 데다가, 에러가 발생하기 쉽다. 그러므로 숫자로
/// 액세스하기보다는 문자열로 액세스하는 것이 약간 느리지만 낫다고 할 수 있다.
///
/// <b>sample</b>
@ -250,7 +242,7 @@ private:
/// while (table.next())
/// {
/// std::string item_class = table.AsString("ItemClass");
/// int item_type = table.AsInt("ItemType");
/// int item_type = table.AsInt("ItemType");
/// }
/// }
/// </pre>
@ -258,12 +250,11 @@ private:
class cCsvTable
{
public :
cCsvFile m_File; ///< CSV 파일 객체
public:
cCsvFile m_File; ///< CSV 파일 객체
private:
cCsvAlias m_Alias; ///< 문자열을 셀 인덱스로 변환하기 위한 객체
int m_CurRow; ///< 현재 횡단 중인 행 번호
cCsvAlias m_Alias; ///< 문자열을 셀 인덱스로 변환하기 위한 객체
int m_CurRow; ///< 현재 횡단 중인 행 번호
public:
/// \brief 생성자
@ -272,13 +263,12 @@ public:
/// \brief 소멸자
virtual ~cCsvTable();
public:
/// \brief 지정된 이름의 CSV 파일을 로드한다.
bool Load(const char* fileName, const char seperator=',', const char quote='"');
bool Load(const char *fileName, const char seperator = ',', const char quote = '"');
/// \brief 셀을 액세스할 때, 숫자 대신 사용할 이름을 등록한다.
void AddAlias(const char* name, size_t index) { m_Alias.AddAlias(name, index); }
void AddAlias(const char *name, size_t index) { m_Alias.AddAlias(name, index); }
/// \brief 다음 행으로 넘어간다.
bool Next();
@ -293,30 +283,29 @@ public:
double AsDouble(size_t index) const;
/// \brief 인덱스를 이용해 std::string 형으로 셀값을 반환한다.
const char* AsStringByIndex(size_t index) const;
const char *AsStringByIndex(size_t index) const;
/// \brief 셀 이름을 이용해 int 형으로 셀값을 반환한다.
int AsInt(const char* name) const { return AsInt(m_Alias[name]); }
int AsInt(const char *name) const { return AsInt(m_Alias[name]); }
/// \brief 셀 이름을 이용해 double 형으로 셀값을 반환한다.
double AsDouble(const char* name) const { return AsDouble(m_Alias[name]); }
double AsDouble(const char *name) const { return AsDouble(m_Alias[name]); }
/// \brief 셀 이름을 이용해 std::string 형으로 셀값을 반환한다.
const char* AsString(const char* name) const { return AsStringByIndex(m_Alias[name]); }
const char *AsString(const char *name) const { return AsStringByIndex(m_Alias[name]); }
/// \brief alias를 포함해 모든 데이터를 삭제한다.
void Destroy();
private:
/// \brief 현재 행을 반환한다.
const cCsvRow* const CurRow() const;
const cCsvRow *const CurRow() const;
/// \brief 복사 생성자 금지
cCsvTable(const cCsvTable&) {}
cCsvTable(const cCsvTable &) {}
/// \brief 대입 연산자 금지
const cCsvTable& operator = (const cCsvTable&) { return *this; }
const cCsvTable &operator=(const cCsvTable &) { return *this; }
};
#endif //__CSVFILE_H__

View File

@ -6,183 +6,179 @@ extern std::string g_stLocale;
CDBManager::CDBManager()
{
Initialize();
StartWorkerThread();
}
CDBManager::~CDBManager()
{
Destroy();
Quit();
}
void CDBManager::Initialize()
int CDBManager::Connect(const char *db_address, int db_port, const char *db_name, const char *user, const char *pwd)
{
for (int i = 0; i < SQL_MAX_NUM; ++i)
if (!db_address || !db_name || !user || !pwd)
return false;
try
{
m_mainSQL[i] = NULL;
m_directSQL[i] = NULL;
m_asyncSQL[i] = NULL;
}
}
m_connPool = std::make_shared<PgConnectionPool>(
db_address, db_port, db_name, user, pwd,
10, // poolSize
60 // idleTimeoutSeconds
);
void CDBManager::Destroy()
{
Clear();
// Optionally, do a test connection:
{
auto conn = m_connPool->acquire();
if (!conn || !conn->is_open())
{
SPDLOG_ERROR("Failed to open test connection to DB");
m_connPool.reset();
return false;
}
}
SPDLOG_INFO("Connected to PostgreSQL at {}:{}, DB: {}", db_address, db_port, db_name);
return true;
}
catch (const std::exception &ex)
{
SPDLOG_ERROR("Exception while connecting to DB: {}", ex.what());
return false;
}
}
void CDBManager::Clear()
{
for (int i = 0; i < SQL_MAX_NUM; ++i)
{
if (m_mainSQL[i])
{
delete m_mainSQL[i];
m_mainSQL[i] = NULL;
}
if (m_directSQL[i])
{
delete m_directSQL[i];
m_directSQL[i] = NULL;
}
if (m_asyncSQL[i])
{
delete m_asyncSQL[i];
m_asyncSQL[i] = NULL;
}
}
Initialize();
std::lock_guard<std::mutex> lock(m_queueMutex);
std::queue<std::shared_ptr<PgAsyncQuery>> empty;
m_queryQueue.swap(empty);
}
void CDBManager::Quit()
{
for (int i = 0; i < SQL_MAX_NUM; ++i)
if (m_quit.exchange(1) == 0)
{
if (m_mainSQL[i])
m_mainSQL[i]->Quit();
if (m_asyncSQL[i])
m_asyncSQL[i]->Quit();
if (m_directSQL[i])
m_directSQL[i]->Quit();
StopWorkerThread();
if (m_connPool)
{
m_connPool.reset();
}
}
}
SQLMsg * CDBManager::PopResult()
std::shared_ptr<PgConnectionPool> CDBManager::GetConnectionPool()
{
SQLMsg * p;
for (int i = 0; i < SQL_MAX_NUM; ++i)
if (m_mainSQL[i] && m_mainSQL[i]->PopResult(&p))
return p;
return NULL;
return m_connPool;
}
SQLMsg * CDBManager::PopResult(eSQL_SLOT slot)
void CDBManager::AsyncQuery(const std::string &query, const pqxx::params &params)
{
SQLMsg * p;
auto msg = std::make_shared<PgAsyncQuery>(++m_msgCounter, query, params);
if (m_mainSQL[slot] && m_mainSQL[slot]->PopResult(&p))
return p;
return NULL;
}
int CDBManager::Connect(int iSlot, const char * db_address, const int db_port, const char * db_name, const char * user, const char * pwd)
{
if (db_address == NULL || db_name == NULL)
return false;
if (iSlot < 0 || iSlot >= SQL_MAX_NUM)
return false;
SPDLOG_INFO("CREATING DIRECT_SQL");
m_directSQL[iSlot] = new CAsyncSQL2;
if (!m_directSQL[iSlot]->Setup(db_address, user, pwd, db_name, g_stLocale.c_str(), true, db_port))
{
Clear();
return false;
std::lock_guard<std::mutex> lock(m_queueMutex);
m_queryQueue.push(msg);
}
m_queueCondition.notify_one();
}
SPDLOG_INFO("CREATING MAIN_SQL");
m_mainSQL[iSlot] = new CAsyncSQL2;
if (!m_mainSQL[iSlot]->Setup(db_address, user, pwd, db_name, g_stLocale.c_str(), false, db_port))
size_t CDBManager::GetPendingQueryCount() const
{
std::lock_guard<std::mutex> lock(m_queueMutex);
return m_queryQueue.size();
}
size_t CDBManager::GetCompletedQueryCount() const
{
return m_completedQueries.load();
}
void CDBManager::ResetQueryStats()
{
m_completedQueries = 0;
}
void CDBManager::StartWorkerThread()
{
if (!m_workerRunning.exchange(true))
{
Clear();
return false;
}
SPDLOG_INFO("CREATING ASYNC_SQL");
m_asyncSQL[iSlot] = new CAsyncSQL2;
if (!m_asyncSQL[iSlot]->Setup(db_address, user, pwd, db_name, g_stLocale.c_str(), false, db_port))
{
Clear();
return false;
}
return true;
}
SQLMsg * CDBManager::DirectQuery(const char * c_pszQuery, int iSlot)
{
return m_directSQL[iSlot]->DirectQuery(c_pszQuery);
}
extern CPacketInfo g_query_info;
extern int g_query_count[2];
void CDBManager::ReturnQuery(const char * c_pszQuery, int iType, IDENT dwIdent, void * udata, int iSlot)
{
assert(iSlot < SQL_MAX_NUM);
//SPDLOG_DEBUG("ReturnQuery {}", c_pszQuery);
CQueryInfo * p = new CQueryInfo;
p->iType = iType;
p->dwIdent = dwIdent;
p->pvData = udata;
m_mainSQL[iSlot]->ReturnQuery(c_pszQuery, p);
//g_query_info.Add(iType);
++g_query_count[0];
}
void CDBManager::AsyncQuery(const char * c_pszQuery, int iSlot)
{
assert(iSlot < SQL_MAX_NUM);
m_asyncSQL[iSlot]->AsyncQuery(c_pszQuery);
++g_query_count[1];
}
unsigned int CDBManager::EscapeString(void *to, const void *from, unsigned int length, int iSlot)
{
assert(iSlot < SQL_MAX_NUM);
return mysql_real_escape_string(m_directSQL[iSlot]->GetSQLHandle(), (char *) to, (const char *) from, length);
}
void CDBManager::SetLocale(const char * szLocale)
{
const std::string stLocale(szLocale);
SPDLOG_DEBUG("SetLocale start");
for (int n = 0; n < SQL_MAX_NUM; ++n)
{
m_mainSQL[n]->SetLocale(stLocale);
m_directSQL[n]->SetLocale(stLocale);
m_asyncSQL[n]->SetLocale(stLocale);
}
SPDLOG_DEBUG("End setlocale {}", szLocale);
}
void CDBManager::QueryLocaleSet()
{
for (int n = 0; n < SQL_MAX_NUM; ++n)
{
m_mainSQL[n]->QueryLocaleSet();
m_directSQL[n]->QueryLocaleSet();
m_asyncSQL[n]->QueryLocaleSet();
m_workerThread = std::thread(&CDBManager::WorkerLoop, this);
}
}
void CDBManager::StopWorkerThread()
{
if (m_workerRunning.exchange(false))
{
m_queueCondition.notify_all();
if (m_workerThread.joinable())
{
m_workerThread.join();
}
}
}
void CDBManager::WorkerLoop()
{
SPDLOG_INFO("AsyncQuery worker thread started");
while (m_workerRunning)
{
std::shared_ptr<PgAsyncQuery> msg;
{
std::unique_lock<std::mutex> lock(m_queueMutex);
m_queueCondition.wait(lock, [this]
{ return !m_queryQueue.empty() || !m_workerRunning; });
if (!m_workerRunning && m_queryQueue.empty())
{
break;
}
if (!m_queryQueue.empty())
{
msg = m_queryQueue.front();
m_queryQueue.pop();
}
}
if (msg)
{
ProcessQuery(msg);
}
}
SPDLOG_INFO("AsyncQuery worker thread stopped");
}
void CDBManager::ProcessQuery(std::shared_ptr<PgAsyncQuery> msg)
{
try
{
if (!m_connPool)
{
throw std::runtime_error("No database connection available");
}
auto conn = m_connPool->acquire();
if (!conn)
{
throw std::runtime_error("Failed to get connection from pool");
}
pqxx::work txn(*conn);
txn.exec_params(msg->query, msg->parameters);
txn.commit();
SPDLOG_TRACE("AsyncQuery completed: {} (ID: {})", msg->query, msg->id);
}
catch (const std::exception &e)
{
SPDLOG_ERROR("AsyncQuery failed: {} (query: {}, ID: {})", e.what(), msg->query, msg->id);
}
++m_completedQueries;
}

View File

@ -1,97 +1,48 @@
// vim:ts=8 sw=4
#ifndef __INC_METIN2_DB_DBMANAGER_H__
#define __INC_METIN2_DB_DBMANAGER_H__
// 디비 커넥션 클래스의 목적은... 디비에 접속해서 쿼리보내고 결과 받아오는
// 모든 일들을 처리한다.
// 코드 by 꼬붕 후로그래머 아노아~ = _=)b
#include <libsql/include/CAsyncSQL.h>
#define SQL_SAFE_LENGTH(size) (size * 2 + 1)
#define QUERY_SAFE_LENGTH(size) (1024 + SQL_SAFE_LENGTH(size))
class CQueryInfo
{
public:
int iType;
DWORD dwIdent;
void * pvData;
};
enum eSQL_SLOT
{
SQL_PLAYER,
SQL_ACCOUNT,
SQL_COMMON,
SQL_MAX_NUM,
};
#include <libsql/include/PgConnectionPool.h>
#include <libsql/include/PgAsyncQuery.h>
#include <memory>
class CDBManager : public singleton<CDBManager>
{
protected:
void Initialize();
void Destroy();
public:
public:
CDBManager();
virtual ~CDBManager();
void Clear();
void Quit();
int Connect(const char *host, int port, const char *dbname, const char *user, const char *pass);
void Clear();
void Quit();
int Connect(int iSlot, const char * host, int port, const char* dbname, const char* user, const char* pass);
std::shared_ptr<PgConnectionPool> GetConnectionPool();
void ReturnQuery(const char * c_pszQuery, int iType, DWORD dwIdent, void * pvData, int iSlot = SQL_PLAYER);
void AsyncQuery(const char * c_pszQuery, int iSlot = SQL_PLAYER);
SQLMsg * DirectQuery(const char * c_pszQuery, int iSlot = SQL_PLAYER);
// Async Query
SQLMsg * PopResult();
SQLMsg * PopResult(eSQL_SLOT slot );
void AsyncQuery(const std::string &query, const pqxx::params &params = pqxx::params{});
unsigned int EscapeString(void * to, const void * from, unsigned int length, int iSlot = SQL_PLAYER);
size_t GetPendingQueryCount() const;
size_t GetCompletedQueryCount() const;
void ResetQueryStats();
DWORD CountReturnQuery(int i) { return m_mainSQL[i] ? m_mainSQL[i]->CountQuery() : 0; }
DWORD CountReturnResult(int i) { return m_mainSQL[i] ? m_mainSQL[i]->CountResult() : 0; }
DWORD CountReturnQueryFinished(int i) { return m_mainSQL[i] ? m_mainSQL[i]->CountQueryFinished() : 0; }
DWORD CountReturnCopiedQuery(int i) { return m_mainSQL[i] ? m_mainSQL[i]->GetCopiedQueryCount() : 0; }
private:
std::shared_ptr<PgConnectionPool> m_connPool;
std::atomic<int> m_quit{0};
DWORD CountAsyncQuery(int i) { return m_asyncSQL[i] ? m_asyncSQL[i]->CountQuery() : 0; }
DWORD CountAsyncResult(int i) { return m_asyncSQL[i] ? m_asyncSQL[i]->CountResult() : 0; }
DWORD CountAsyncQueryFinished(int i) { return m_asyncSQL[i] ? m_asyncSQL[i]->CountQueryFinished() : 0; }
DWORD CountAsyncCopiedQuery(int i) { return m_asyncSQL[i] ? m_asyncSQL[i]->GetCopiedQueryCount() : 0; }
// Async Query
void ResetCounter()
{
for (int i = 0; i < SQL_MAX_NUM; ++i)
{
if (m_mainSQL[i])
{
m_mainSQL[i]->ResetQueryFinished();
m_mainSQL[i]->ResetCopiedQueryCount();
}
void StartWorkerThread();
void StopWorkerThread();
void WorkerLoop();
void ProcessQuery(std::shared_ptr<PgAsyncQuery> msg);
if (m_asyncSQL[i])
{
m_asyncSQL[i]->ResetQueryFinished();
m_asyncSQL[i]->ResetCopiedQueryCount();
}
}
}
private:
CAsyncSQL2 * m_mainSQL[SQL_MAX_NUM];
CAsyncSQL2 * m_directSQL[SQL_MAX_NUM];
CAsyncSQL2 * m_asyncSQL[SQL_MAX_NUM];
int m_quit; // looping flag
//CHARSET
public:
void SetLocale(const char * szLocale );
void QueryLocaleSet();
private:
//END_CHARSET
std::queue<std::shared_ptr<PgAsyncQuery>> m_queryQueue;
mutable std::mutex m_queueMutex;
std::condition_variable m_queueCondition;
std::thread m_workerThread;
std::atomic<int> m_msgCounter{0};
std::atomic<size_t> m_completedQueries{0};
std::atomic<bool> m_workerRunning{false};
};
#endif

View File

@ -14,15 +14,24 @@ bool isEurope()
{
do
{
if (g_stLocale.compare("germany") == 0) break;
if (g_stLocale.compare("france") == 0) break;
if (g_stLocale.compare("italy") == 0) break;
if (g_stLocale.compare("spain") == 0) break;
if (g_stLocale.compare("uk") == 0) break;
if (g_stLocale.compare("turkey") == 0) break;
if (g_stLocale.compare("poland") == 0) break;
if (g_stLocale.compare("portugal") == 0) break;
if (g_stLocale.compare("greek") == 0) break;
if (g_stLocale.compare("germany") == 0)
break;
if (g_stLocale.compare("france") == 0)
break;
if (g_stLocale.compare("italy") == 0)
break;
if (g_stLocale.compare("spain") == 0)
break;
if (g_stLocale.compare("uk") == 0)
break;
if (g_stLocale.compare("turkey") == 0)
break;
if (g_stLocale.compare("poland") == 0)
break;
if (g_stLocale.compare("portugal") == 0)
break;
if (g_stLocale.compare("greek") == 0)
break;
return false;
} while (false);
@ -33,10 +42,12 @@ bool isEurope()
DWORD GetGuildWarWaitStartDuration()
{
// const int GUILD_WAR_WAIT_START_DURATION = 60;
// const int GUILD_WAR_WAIT_START_DURATION = 5;
// const int GUILD_WAR_WAIT_START_DURATION = 5;
if (isEurope() == true) return 60;
else return 5;
if (isEurope() == true)
return 60;
else
return 5;
}
DWORD GetGuildWarReserveSeconds()
@ -44,11 +55,13 @@ DWORD GetGuildWarReserveSeconds()
// const int GUILD_WAR_RESERVE_SECONDS = 180;
// const int GUILD_WAR_RESERVE_SECONDS = 10;
if (isEurope() == true) return 180;
else return 10;
if (isEurope() == true)
return 180;
else
return 10;
}
namespace
namespace
{
struct FSendPeerWar
{
@ -65,7 +78,7 @@ namespace
p.dwGuildTo = GID2;
}
void operator() (CPeer* peer)
void operator()(CPeer *peer)
{
if (peer->GetChannel() == 0)
return;
@ -87,7 +100,7 @@ namespace
pck.lBetScore = iBetScore;
}
void operator() (CPeer* peer)
void operator()(CPeer *peer)
{
if (peer->GetChannel() == 0)
return;
@ -115,7 +128,7 @@ CGuildManager::~CGuildManager()
}
}
TGuild & CGuildManager::TouchGuild(DWORD GID)
TGuild &CGuildManager::TouchGuild(DWORD GID)
{
itertype(m_map_kGuild) it = m_map_kGuild.find(GID);
@ -127,7 +140,7 @@ TGuild & CGuildManager::TouchGuild(DWORD GID)
return m_map_kGuild[GID];
}
void CGuildManager::ParseResult(SQLResult * pRes)
void CGuildManager::ParseResult(SQLResult *pRes)
{
MYSQL_ROW row;
@ -135,7 +148,7 @@ void CGuildManager::ParseResult(SQLResult * pRes)
{
DWORD GID = strtoul(row[0], NULL, 10);
TGuild & r_info = TouchGuild(GID);
TGuild &r_info = TouchGuild(GID);
strlcpy(r_info.szName, row[1], sizeof(r_info.szName));
str_to_number(r_info.ladder_point, row[2]);
@ -146,12 +159,12 @@ void CGuildManager::ParseResult(SQLResult * pRes)
str_to_number(r_info.level, row[7]);
SPDLOG_DEBUG(
"GuildWar: {:24} ladder {:<5} win {:<3} draw {:<3} loss {:<3}",
r_info.szName,
r_info.ladder_point,
r_info.win,
r_info.draw,
r_info.loss);
"GuildWar: {:24} ladder {:<5} win {:<3} draw {:<3} loss {:<3}",
r_info.szName,
r_info.ladder_point,
r_info.win,
r_info.draw,
r_info.loss);
}
}
@ -214,7 +227,7 @@ int CGuildManager::GetRanking(DWORD dwGID)
return std::clamp(it->second, 0, GUILD_RANK_MAX_NUM);
}
void CGuildManager::ResultRanking(MYSQL_RES * pRes)
void CGuildManager::ResultRanking(MYSQL_RES *pRes)
{
if (!pRes)
return;
@ -228,8 +241,10 @@ void CGuildManager::ResultRanking(MYSQL_RES * pRes)
while ((row = mysql_fetch_row(pRes)))
{
DWORD dwGID = 0; str_to_number(dwGID, row[0]);
int iLadderPoint = 0; str_to_number(iLadderPoint, row[2]);
DWORD dwGID = 0;
str_to_number(dwGID, row[0]);
int iLadderPoint = 0;
str_to_number(iLadderPoint, row[2]);
if (iLadderPoint != iLastLadderPoint)
++iRank;
@ -263,14 +278,14 @@ void CGuildManager::Update()
while (!m_pqOnWar.empty() && (m_pqOnWar.top().first <= now || (m_pqOnWar.top().second && m_pqOnWar.top().second->bEnd)))
{
TGuildWarPQElement * e = m_pqOnWar.top().second;
TGuildWarPQElement *e = m_pqOnWar.top().second;
m_pqOnWar.pop();
if (e)
{
if (!e->bEnd)
WarEnd(e->GID[0], e->GID[1], false);
WarEnd(e->GID[0], e->GID[1], false);
delete e;
}
@ -280,7 +295,7 @@ void CGuildManager::Update()
// GUILD_SKILL_COOLTIME_BUG_FIX
while (!m_pqSkill.empty() && m_pqSkill.top().first <= now)
{
const TGuildSkillUsed& s = m_pqSkill.top().second;
const TGuildSkillUsed &s = m_pqSkill.top().second;
CClientManager::instance().SendGuildSkillUsable(s.GID, s.dwSkillVnum, true);
m_pqSkill.pop();
}
@ -288,7 +303,7 @@ void CGuildManager::Update()
while (!m_pqWaitStart.empty() && m_pqWaitStart.top().first <= now)
{
const TGuildWaitStartInfo & ws = m_pqWaitStart.top().second;
const TGuildWaitStartInfo &ws = m_pqWaitStart.top().second;
m_pqWaitStart.pop();
StartWar(ws.bType, ws.GID[0], ws.GID[1], ws.pkReserve); // insert new element to m_WarMap and m_pqOnWar
@ -301,10 +316,10 @@ void CGuildManager::Update()
TPacketGuildWar p;
p.bType = ws.bType;
p.bWar = GUILD_WAR_ON_WAR;
p.dwGuildFrom = ws.GID[0];
p.dwGuildTo = ws.GID[1];
p.bType = ws.bType;
p.bWar = GUILD_WAR_ON_WAR;
p.dwGuildFrom = ws.GID[0];
p.dwGuildTo = ws.GID[1];
CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_WAR, &p, sizeof(p));
SPDLOG_DEBUG("GuildWar: GUILD sending start of wait start war {} {}", ws.GID[0], ws.GID[1]);
@ -313,26 +328,26 @@ void CGuildManager::Update()
#define for_all(cont, it) for (typeof((cont).begin()) it = (cont).begin(); it != (cont).end(); ++it)
void CGuildManager::OnSetup(CPeer* peer)
void CGuildManager::OnSetup(CPeer *peer)
{
for_all(m_WarMap, it_cont)
for_all(it_cont->second, it)
{
DWORD g1 = it_cont->first;
DWORD g2 = it->first;
TGuildWarPQElement* p = it->second.pElement;
{
DWORD g1 = it_cont->first;
DWORD g2 = it->first;
TGuildWarPQElement *p = it->second.pElement;
if (!p || p->bEnd)
continue;
if (!p || p->bEnd)
continue;
FSendPeerWar(p->bType, GUILD_WAR_ON_WAR, g1, g2) (peer);
FSendGuildWarScore(p->GID[0], p->GID[1], p->iScore[0], p->iBetScore[0]);
FSendGuildWarScore(p->GID[1], p->GID[0], p->iScore[1], p->iBetScore[1]);
}
FSendPeerWar(p->bType, GUILD_WAR_ON_WAR, g1, g2)(peer);
FSendGuildWarScore(p->GID[0], p->GID[1], p->iScore[0], p->iBetScore[0]);
FSendGuildWarScore(p->GID[1], p->GID[0], p->iScore[1], p->iBetScore[1]);
}
for_all(m_DeclareMap, it)
{
FSendPeerWar(it->bType, GUILD_WAR_SEND_DECLARE, it->dwGuildID[0], it->dwGuildID[1]) (peer);
FSendPeerWar(it->bType, GUILD_WAR_SEND_DECLARE, it->dwGuildID[0], it->dwGuildID[1])(peer);
}
for_all(m_map_kWarReserve, it)
@ -393,8 +408,8 @@ bool CGuildManager::IsHalfWinLadderPoint(DWORD dwGuildWinner, DWORD dwGuildLoser
itertype(m_mapGuildWarEndTime[GID1]) it = m_mapGuildWarEndTime[GID1].find(GID2);
if (it != m_mapGuildWarEndTime[GID1].end() &&
it->second + GUILD_WAR_LADDER_HALF_PENALTY_TIME > CClientManager::instance().GetCurrentTime())
if (it != m_mapGuildWarEndTime[GID1].end() &&
it->second + GUILD_WAR_LADDER_HALF_PENALTY_TIME > CClientManager::instance().GetCurrentTime())
return true;
return false;
@ -480,7 +495,7 @@ void CGuildManager::WarEnd(DWORD GID1, DWORD GID2, bool bForceDraw)
}
TGuildWarInfo gwi = itWarMap->second;
TGuildWarPQElement * pData = gwi.pElement;
TGuildWarPQElement *pData = gwi.pElement;
if (!pData || pData->bEnd)
{
@ -524,7 +539,7 @@ void CGuildManager::WarEnd(DWORD GID1, DWORD GID2, bool bForceDraw)
//
// 길드전 정상 종료
//
//
void CGuildManager::RecvWarOver(DWORD dwGuildWinner, DWORD dwGuildLoser, bool bDraw, int lWarPrice)
{
SPDLOG_DEBUG("GuildWar: RecvWarOver : winner {} vs {} draw? {} war_price {}", dwGuildWinner, dwGuildLoser, bDraw ? 1 : 0, lWarPrice);
@ -540,7 +555,7 @@ void CGuildManager::RecvWarOver(DWORD dwGuildWinner, DWORD dwGuildLoser, bool bD
if (it == m_WarMap[GID1].end())
return;
TGuildWarInfo & gw = it->second;
TGuildWarInfo &gw = it->second;
// Award
if (bDraw)
@ -574,14 +589,14 @@ void CGuildManager::RecvWarEnd(DWORD GID1, DWORD GID2)
WarEnd(GID1, GID2, true); // 무조건 비정상 종료 시켜야 한다.
}
void CGuildManager::StartWar(BYTE bType, DWORD GID1, DWORD GID2, CGuildWarReserve * pkReserve)
void CGuildManager::StartWar(BYTE bType, DWORD GID1, DWORD GID2, CGuildWarReserve *pkReserve)
{
SPDLOG_DEBUG("GuildWar: StartWar({},{},{})", bType, GID1, GID2);
if (GID1 > GID2)
std::swap(GID1, GID2);
TGuildWarInfo & gw = m_WarMap[GID1][GID2]; // map insert
TGuildWarInfo &gw = m_WarMap[GID1][GID2]; // map insert
if (bType == GUILD_WAR_TYPE_FIELD)
gw.tEndTime = CClientManager::instance().GetCurrentTime() + GUILD_WAR_DURATION;
@ -606,7 +621,7 @@ void CGuildManager::UpdateScore(DWORD dwGainGID, DWORD dwOppGID, int iScoreDelta
if (it != m_WarMap[GID1].end())
{
TGuildWarPQElement * p = it->second.pElement;
TGuildWarPQElement *p = it->second.pElement;
if (!p || p->bEnd)
{
@ -635,7 +650,7 @@ void CGuildManager::UpdateScore(DWORD dwGainGID, DWORD dwOppGID, int iScoreDelta
}
SPDLOG_DEBUG("GuildWar: SendGuildWarScore guild {} wartype {} score_delta {} betscore_delta {} result {}, {}",
dwGainGID, p->bType, iScoreDelta, iBetScoreDelta, iNewScore, iNewBetScore);
dwGainGID, p->bType, iScoreDelta, iBetScoreDelta, iNewScore, iNewBetScore);
CClientManager::instance().for_each_peer(FSendGuildWarScore(dwGainGID, dwOppGID, iNewScore, iNewBetScore));
}
@ -658,7 +673,7 @@ void CGuildManager::RemoveDeclare(DWORD guild_from, DWORD guild_to)
if (it != m_DeclareMap.end())
m_DeclareMap.erase(it);
it = m_DeclareMap.find(TGuildDeclareInfo(0,guild_to, guild_from));
it = m_DeclareMap.find(TGuildDeclareInfo(0, guild_to, guild_from));
if (it != m_DeclareMap.end())
m_DeclareMap.erase(it);
@ -674,14 +689,14 @@ bool CGuildManager::TakeBetPrice(DWORD dwGuildTo, DWORD dwGuildFrom, int lWarPri
if (it_from == m_map_kGuild.end() || it_to == m_map_kGuild.end())
{
SPDLOG_DEBUG("TakeBetPrice: guild not exist {} {}",
dwGuildFrom, dwGuildTo);
dwGuildFrom, dwGuildTo);
return false;
}
if (it_from->second.gold < lWarPrice || it_to->second.gold < lWarPrice)
{
SPDLOG_DEBUG("TakeBetPrice: not enough gold {} {} to {} {}",
dwGuildFrom, it_from->second.gold, dwGuildTo, it_to->second.gold);
dwGuildFrom, it_from->second.gold, dwGuildTo, it_to->second.gold);
return false;
}
@ -693,7 +708,7 @@ bool CGuildManager::TakeBetPrice(DWORD dwGuildTo, DWORD dwGuildFrom, int lWarPri
return true;
}
bool CGuildManager::WaitStart(TPacketGuildWar * p)
bool CGuildManager::WaitStart(TPacketGuildWar *p)
{
if (p->lWarPrice > 0)
if (!TakeBetPrice(p->dwGuildFrom, p->dwGuildTo, p->lWarPrice))
@ -705,11 +720,11 @@ bool CGuildManager::WaitStart(TPacketGuildWar * p)
m_pqWaitStart.push(std::make_pair(dwCurTime + GetGuildWarWaitStartDuration(), info));
SPDLOG_DEBUG(
"GuildWar: WaitStart g1 {} g2 {} price {} start at {}",
p->dwGuildFrom,
p->dwGuildTo,
p->lWarPrice,
dwCurTime + GetGuildWarWaitStartDuration());
"GuildWar: WaitStart g1 {} g2 {} price {} start at {}",
p->dwGuildFrom,
p->dwGuildTo,
p->lWarPrice,
dwCurTime + GetGuildWarWaitStartDuration());
return true;
}
@ -731,7 +746,7 @@ void CGuildManager::ChangeLadderPoint(DWORD GID, int change)
if (it == m_map_kGuild.end())
return;
TGuild & r = it->second;
TGuild &r = it->second;
r.ladder_point += change;
@ -798,7 +813,7 @@ void CGuildManager::DepositMoney(DWORD dwGuild, INT iGold)
MoneyChange(dwGuild, it->second.gold);
}
void CGuildManager::WithdrawMoney(CPeer* peer, DWORD dwGuild, INT iGold)
void CGuildManager::WithdrawMoney(CPeer *peer, DWORD dwGuild, INT iGold)
{
itertype(m_map_kGuild) it = m_map_kGuild.find(dwGuild);
@ -841,63 +856,62 @@ void CGuildManager::WithdrawMoneyReply(DWORD dwGuild, BYTE bGiveSuccess, INT iGo
//
// 예약 길드전(관전자가 배팅할 수 있다)
//
const int c_aiScoreByLevel[GUILD_MAX_LEVEL+1] =
{
500, // level 0 = 500 probably error
500, // 1
1000,
2000,
3000,
4000,
6000,
8000,
10000,
12000,
15000, // 10
18000,
21000,
24000,
28000,
32000,
36000,
40000,
45000,
50000,
55000,
const int c_aiScoreByLevel[GUILD_MAX_LEVEL + 1] =
{
500, // level 0 = 500 probably error
500, // 1
1000,
2000,
3000,
4000,
6000,
8000,
10000,
12000,
15000, // 10
18000,
21000,
24000,
28000,
32000,
36000,
40000,
45000,
50000,
55000,
};
const int c_aiScoreByRanking[GUILD_RANK_MAX_NUM+1] =
{
0,
55000, // 1위
50000,
45000,
40000,
36000,
32000,
28000,
24000,
21000,
18000, // 10위
15000,
12000,
10000,
8000,
6000,
4000,
3000,
2000,
1000,
500 // 20위
const int c_aiScoreByRanking[GUILD_RANK_MAX_NUM + 1] =
{
0,
55000, // 1위
50000,
45000,
40000,
36000,
32000,
28000,
24000,
21000,
18000, // 10위
15000,
12000,
10000,
8000,
6000,
4000,
3000,
2000,
1000,
500 // 20위
};
void CGuildManager::BootReserveWar()
{
const char * c_apszQuery[2] =
{
"SELECT id, guild1, guild2, UNIX_TIMESTAMP(time), type, warprice, initscore, bet_from, bet_to, power1, power2, handicap FROM guild_war_reservation WHERE started=1 AND winner=-1",
"SELECT id, guild1, guild2, UNIX_TIMESTAMP(time), type, warprice, initscore, bet_from, bet_to, power1, power2, handicap FROM guild_war_reservation WHERE started=0"
};
const char *c_apszQuery[2] =
{
"SELECT id, guild1, guild2, UNIX_TIMESTAMP(time), type, warprice, initscore, bet_from, bet_to, power1, power2, handicap FROM guild_war_reservation WHERE started=1 AND winner=-1",
"SELECT id, guild1, guild2, UNIX_TIMESTAMP(time), type, warprice, initscore, bet_from, bet_to, power1, power2, handicap FROM guild_war_reservation WHERE started=0"};
for (int i = 0; i < 2; ++i)
{
@ -928,14 +942,14 @@ void CGuildManager::BootReserveWar()
str_to_number(t.lHandicap, row[col++]);
t.bStarted = 0;
CGuildWarReserve * pkReserve = new CGuildWarReserve(t);
CGuildWarReserve *pkReserve = new CGuildWarReserve(t);
char buf[512];
snprintf(buf, sizeof(buf), "GuildWar: BootReserveWar : step %d id %u GID1 %u GID2 %u", i, t.dwID, t.dwGuildFrom, t.dwGuildTo);
// i == 0 이면 길드전 도중 DB가 튕긴 것이므로 무승부 처리한다.
// 또는, 5분 이하 남은 예약 길드전도 무승부 처리한다. (각자의 배팅액을 돌려준다)
//if (i == 0 || (int) t.dwTime - CClientManager::instance().GetCurrentTime() < 60 * 5)
if (i == 0 || (int) t.dwTime - CClientManager::instance().GetCurrentTime() < 0)
// if (i == 0 || (int) t.dwTime - CClientManager::instance().GetCurrentTime() < 60 * 5)
if (i == 0 || (int)t.dwTime - CClientManager::instance().GetCurrentTime() < 0)
{
if (i == 0)
SPDLOG_DEBUG("{} : DB was shutdowned while war is being.", buf);
@ -958,16 +972,17 @@ int GetAverageGuildMemberLevel(DWORD dwGID)
{
char szQuery[QUERY_MAX_LEN];
snprintf(szQuery, sizeof(szQuery),
"SELECT AVG(level) FROM guild_member%s, player%s AS p WHERE guild_id=%u AND guild_member%s.pid=p.id",
GetTablePostfix(), GetTablePostfix(), dwGID, GetTablePostfix());
snprintf(szQuery, sizeof(szQuery),
"SELECT AVG(level) FROM guild_member%s, player%s AS p WHERE guild_id=%u AND guild_member%s.pid=p.id",
GetTablePostfix(), GetTablePostfix(), dwGID, GetTablePostfix());
std::unique_ptr<SQLMsg> msg(CDBManager::instance().DirectQuery(szQuery));
MYSQL_ROW row;
row = mysql_fetch_row(msg->Get()->pSQLResult);
int nAverageLevel = 0; str_to_number(nAverageLevel, row[0]);
int nAverageLevel = 0;
str_to_number(nAverageLevel, row[0]);
return nAverageLevel;
}
@ -982,11 +997,12 @@ int GetGuildMemberCount(DWORD dwGID)
MYSQL_ROW row;
row = mysql_fetch_row(msg->Get()->pSQLResult);
DWORD dwCount = 0; str_to_number(dwCount, row[0]);
DWORD dwCount = 0;
str_to_number(dwCount, row[0]);
return dwCount;
}
bool CGuildManager::ReserveWar(TPacketGuildWar * p)
bool CGuildManager::ReserveWar(TPacketGuildWar *p)
{
DWORD GID1 = p->dwGuildFrom;
DWORD GID2 = p->dwGuildTo;
@ -1011,7 +1027,7 @@ bool CGuildManager::ReserveWar(TPacketGuildWar * p)
int lvp, rkp, alv, mc;
// 파워 계산
TGuild & k1 = TouchGuild(GID1);
TGuild &k1 = TouchGuild(GID1);
lvp = c_aiScoreByLevel[std::min<size_t>(GUILD_MAX_LEVEL, k1.level)];
rkp = c_aiScoreByRanking[GetRanking(GID1)];
@ -1023,11 +1039,11 @@ bool CGuildManager::ReserveWar(TPacketGuildWar * p)
polyPower.SetVar("alv", alv);
polyPower.SetVar("mc", mc);
t.lPowerFrom = (int) polyPower.Eval();
t.lPowerFrom = (int)polyPower.Eval();
SPDLOG_DEBUG("GuildWar: {} lvp {} rkp {} alv {} mc {} power {}", GID1, lvp, rkp, alv, mc, t.lPowerFrom);
// 파워 계산
TGuild & k2 = TouchGuild(GID2);
TGuild &k2 = TouchGuild(GID2);
lvp = c_aiScoreByLevel[std::min<size_t>(GUILD_MAX_LEVEL, k2.level)];
rkp = c_aiScoreByRanking[GetRanking(GID2)];
@ -1039,7 +1055,7 @@ bool CGuildManager::ReserveWar(TPacketGuildWar * p)
polyPower.SetVar("alv", alv);
polyPower.SetVar("mc", mc);
t.lPowerTo = (int) polyPower.Eval();
t.lPowerTo = (int)polyPower.Eval();
SPDLOG_DEBUG("GuildWar: {} lvp {} rkp {} alv {} mc {} power {}", GID2, lvp, rkp, alv, mc, t.lPowerTo);
// 핸디캡 계산
@ -1054,16 +1070,16 @@ bool CGuildManager::ReserveWar(TPacketGuildWar * p)
polyHandicap.SetVar("pB", t.lPowerTo);
}
t.lHandicap = (int) polyHandicap.Eval();
t.lHandicap = (int)polyHandicap.Eval();
SPDLOG_DEBUG("GuildWar: handicap {}", t.lHandicap);
// 쿼리
char szQuery[512];
snprintf(szQuery, sizeof(szQuery),
"INSERT INTO guild_war_reservation (guild1, guild2, time, type, warprice, initscore, power1, power2, handicap) "
"VALUES(%u, %u, DATE_ADD(NOW(), INTERVAL 180 SECOND), %u, %d, %d, %d, %d, %d)",
GID1, GID2, p->bType, p->lWarPrice, p->lInitialScore, t.lPowerFrom, t.lPowerTo, t.lHandicap);
"INSERT INTO guild_war_reservation (guild1, guild2, time, type, warprice, initscore, power1, power2, handicap) "
"VALUES(%u, %u, DATE_ADD(NOW(), INTERVAL 180 SECOND), %u, %d, %d, %d, %d, %d)",
GID1, GID2, p->bType, p->lWarPrice, p->lInitialScore, t.lPowerFrom, t.lPowerTo, t.lHandicap);
std::unique_ptr<SQLMsg> pmsg(CDBManager::instance().DirectQuery(szQuery));
@ -1091,15 +1107,15 @@ void CGuildManager::ProcessReserveWar()
{
itertype(m_map_kWarReserve) it2 = it++;
CGuildWarReserve * pk = it2->second;
TGuildWarReserve & r = pk->GetDataRef();
CGuildWarReserve *pk = it2->second;
TGuildWarReserve &r = pk->GetDataRef();
if (!r.bStarted && r.dwTime - 1800 <= dwCurTime) // 30분 전부터 알린다.
{
int iMin = (int) ceil((int)(r.dwTime - dwCurTime) / 60.0);
int iMin = (int)ceil((int)(r.dwTime - dwCurTime) / 60.0);
TGuild & r_1 = m_map_kGuild[r.dwGuildFrom];
TGuild & r_2 = m_map_kGuild[r.dwGuildTo];
TGuild &r_1 = m_map_kGuild[r.dwGuildFrom];
TGuild &r_2 = m_map_kGuild[r.dwGuildTo];
SPDLOG_DEBUG("GuildWar: started GID1 {} GID2 {} {} time {} min {}", r.dwGuildFrom, r.dwGuildTo, r.bStarted, dwCurTime - r.dwTime, iMin);
@ -1126,7 +1142,7 @@ void CGuildManager::ProcessReserveWar()
pck.lInitialScore = r.lInitialScore;
CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_WAR, &pck, sizeof(TPacketGuildWar));
//m_map_kWarReserve.erase(it2);
// m_map_kWarReserve.erase(it2);
}
else
{
@ -1144,7 +1160,7 @@ void CGuildManager::ProcessReserveWar()
}
}
bool CGuildManager::Bet(DWORD dwID, const char * c_pszLogin, DWORD dwGold, DWORD dwGuild)
bool CGuildManager::Bet(DWORD dwID, const char *c_pszLogin, DWORD dwGold, DWORD dwGuild)
{
itertype(m_map_kWarReserve) it = m_map_kWarReserve.find(dwID);
@ -1154,7 +1170,7 @@ bool CGuildManager::Bet(DWORD dwID, const char * c_pszLogin, DWORD dwGold, DWORD
{
SPDLOG_DEBUG("WAR_RESERVE: Bet: cannot find reserve war by id {}", dwID);
snprintf(szQuery, sizeof(szQuery), "INSERT INTO item_award (login, vnum, socket0, given_time) VALUES('%s', %d, %u, NOW())",
c_pszLogin, ITEM_ELK_VNUM, dwGold);
c_pszLogin, ITEM_ELK_VNUM, dwGold);
CDBManager::instance().AsyncQuery(szQuery);
return false;
}
@ -1162,8 +1178,8 @@ bool CGuildManager::Bet(DWORD dwID, const char * c_pszLogin, DWORD dwGold, DWORD
if (!it->second->Bet(c_pszLogin, dwGold, dwGuild))
{
SPDLOG_DEBUG("WAR_RESERVE: Bet: cannot bet id {}, login {}, gold {}, guild {}", dwID, c_pszLogin, dwGold, dwGuild);
snprintf(szQuery, sizeof(szQuery), "INSERT INTO item_award (login, vnum, socket0, given_time) VALUES('%s', %d, %u, NOW())",
c_pszLogin, ITEM_ELK_VNUM, dwGold);
snprintf(szQuery, sizeof(szQuery), "INSERT INTO item_award (login, vnum, socket0, given_time) VALUES('%s', %d, %u, NOW())",
c_pszLogin, ITEM_ELK_VNUM, dwGold);
CDBManager::instance().AsyncQuery(szQuery);
return false;
}
@ -1201,7 +1217,7 @@ bool CGuildManager::ChangeMaster(DWORD dwGID, DWORD dwFrom, DWORD dwTo)
//////////////////////////////////////////////////////////////////////////////////////////
// Guild War Reserve Class
//////////////////////////////////////////////////////////////////////////////////////////
CGuildWarReserve::CGuildWarReserve(const TGuildWarReserve & rTable)
CGuildWarReserve::CGuildWarReserve(const TGuildWarReserve &rTable)
{
memcpy(&m_data, &rTable, sizeof(TGuildWarReserve));
m_iLastNoticeMin = -1;
@ -1218,10 +1234,10 @@ void CGuildWarReserve::Initialize()
if (msgbet->Get()->uiNumRows)
{
MYSQL_RES * res = msgbet->Get()->pSQLResult;
MYSQL_RES *res = msgbet->Get()->pSQLResult;
MYSQL_ROW row;
char szLogin[LOGIN_MAX_LEN+1];
char szLogin[LOGIN_MAX_LEN + 1];
DWORD dwGuild;
DWORD dwGold;
@ -1237,12 +1253,12 @@ void CGuildWarReserve::Initialize()
}
}
void CGuildWarReserve::OnSetup(CPeer * peer)
void CGuildWarReserve::OnSetup(CPeer *peer)
{
if (m_data.bStarted) // 이미 시작된 것은 보내지 않는다.
return;
FSendPeerWar(m_data.bType, GUILD_WAR_RESERVE, m_data.dwGuildFrom, m_data.dwGuildTo) (peer);
FSendPeerWar(m_data.bType, GUILD_WAR_RESERVE, m_data.dwGuildFrom, m_data.dwGuildTo)(peer);
peer->EncodeHeader(HEADER_DG_GUILD_WAR_RESERVE_ADD, 0, sizeof(TGuildWarReserve));
peer->Encode(&m_data, sizeof(TGuildWarReserve));
@ -1265,7 +1281,7 @@ void CGuildWarReserve::OnSetup(CPeer * peer)
}
}
bool CGuildWarReserve::Bet(const char * pszLogin, DWORD dwGold, DWORD dwGuild)
bool CGuildWarReserve::Bet(const char *pszLogin, DWORD dwGold, DWORD dwGuild)
{
char szQuery[1024];
@ -1287,9 +1303,9 @@ bool CGuildWarReserve::Bet(const char * pszLogin, DWORD dwGold, DWORD dwGuild)
return false;
}
snprintf(szQuery, sizeof(szQuery),
"INSERT INTO guild_war_bet (war_id, login, gold, guild) VALUES(%u, '%s', %u, %u)",
m_data.dwID, pszLogin, dwGold, dwGuild);
snprintf(szQuery, sizeof(szQuery),
"INSERT INTO guild_war_bet (war_id, login, gold, guild) VALUES(%u, '%s', %u, %u)",
m_data.dwID, pszLogin, dwGold, dwGuild);
std::unique_ptr<SQLMsg> pmsg(CDBManager::instance().DirectQuery(szQuery));
@ -1306,8 +1322,8 @@ bool CGuildWarReserve::Bet(const char * pszLogin, DWORD dwGold, DWORD dwGuild)
CClientManager::instance().ForwardPacket(HEADER_DG_GUILD_WAR_RESERVE_ADD, &m_data, sizeof(TGuildWarReserve));
snprintf(szQuery, sizeof(szQuery), "UPDATE guild_war_reservation SET bet_from=%u,bet_to=%u WHERE id=%u",
m_data.dwBetFrom, m_data.dwBetTo, m_data.dwID);
snprintf(szQuery, sizeof(szQuery), "UPDATE guild_war_reservation SET bet_from=%u,bet_to=%u WHERE id=%u",
m_data.dwBetFrom, m_data.dwBetTo, m_data.dwID);
CDBManager::instance().AsyncQuery(szQuery);
@ -1328,7 +1344,7 @@ bool CGuildWarReserve::Bet(const char * pszLogin, DWORD dwGold, DWORD dwGuild)
// 무승부 처리: 대부분 승부가 나야 정상이지만, 서버 문제 등 특정 상황일 경우에는
// 무승부 처리가 있어야 한다.
//
void CGuildWarReserve::Draw()
void CGuildWarReserve::Draw()
{
char szQuery[1024];
@ -1352,11 +1368,11 @@ void CGuildWarReserve::Draw()
while (it != mapBet.end())
{
if (iRow == 0)
iLen += snprintf(szQuery + iLen, sizeof(szQuery) - iLen, "('%s', %d, %u, NOW())",
it->first.c_str(), ITEM_ELK_VNUM, it->second.second);
iLen += snprintf(szQuery + iLen, sizeof(szQuery) - iLen, "('%s', %d, %u, NOW())",
it->first.c_str(), ITEM_ELK_VNUM, it->second.second);
else
iLen += snprintf(szQuery + iLen, sizeof(szQuery) - iLen, ",('%s', %d, %u, NOW())",
it->first.c_str(), ITEM_ELK_VNUM, it->second.second);
iLen += snprintf(szQuery + iLen, sizeof(szQuery) - iLen, ",('%s', %d, %u, NOW())",
it->first.c_str(), ITEM_ELK_VNUM, it->second.second);
it++;
@ -1398,7 +1414,7 @@ void CGuildWarReserve::End(int iScoreFrom, int iScoreTo)
}
else
{
if (m_data.lHandicap > iScoreTo - iScoreFrom)
if (m_data.lHandicap > iScoreTo - iScoreFrom)
{
SPDLOG_DEBUG("WAR_REWARD: End: failed to overcome handicap, To is strong but From won");
dwWinner = m_data.dwGuildFrom;
@ -1411,8 +1427,8 @@ void CGuildWarReserve::End(int iScoreFrom, int iScoreTo)
}
char szQuery[1024];
snprintf(szQuery, sizeof(szQuery), "UPDATE guild_war_reservation SET started=1,winner=%u,result1=%d,result2=%d WHERE id=%u",
dwWinner, iScoreFrom, iScoreTo, m_data.dwID);
snprintf(szQuery, sizeof(szQuery), "UPDATE guild_war_reservation SET started=1,winner=%u,result1=%d,result2=%d WHERE id=%u",
dwWinner, iScoreFrom, iScoreTo, m_data.dwID);
CDBManager::instance().AsyncQuery(szQuery);
if (mapBet.empty())
@ -1456,19 +1472,19 @@ void CGuildWarReserve::End(int iScoreFrom, int iScoreTo)
continue;
}
double ratio = (double) it->second.second / dwWinnerBet;
double ratio = (double)it->second.second / dwWinnerBet;
// 10% 세금 공제 후 분배
SPDLOG_DEBUG("WAR_REWARD: {} {} ratio {}", it->first.c_str(), it->second.second, ratio);
DWORD dwGold = (DWORD) (dwTotalBet * ratio * 0.9);
DWORD dwGold = (DWORD)(dwTotalBet * ratio * 0.9);
if (iRow == 0)
iLen += snprintf(szQuery + iLen, sizeof(szQuery) - iLen, "('%s', %d, %u, NOW())",
it->first.c_str(), ITEM_ELK_VNUM, dwGold);
it->first.c_str(), ITEM_ELK_VNUM, dwGold);
else
iLen += snprintf(szQuery + iLen, sizeof(szQuery) - iLen, ",('%s', %d, %u, NOW())",
it->first.c_str(), ITEM_ELK_VNUM, dwGold);
it->first.c_str(), ITEM_ELK_VNUM, dwGold);
++it;
@ -1488,4 +1504,3 @@ void CGuildWarReserve::End(int iScoreFrom, int iScoreTo)
break;
}
}

View File

@ -10,7 +10,7 @@
enum
{
GUILD_WARP_WAR_CHANNEL = 99
GUILD_WARP_WAR_CHANNEL = 99
};
class CGuildWarReserve;
@ -27,12 +27,12 @@ struct TGuildDeclareInfo
dwGuildID[1] = _dwGuildID2;
}
bool operator < (const TGuildDeclareInfo& r) const
bool operator<(const TGuildDeclareInfo &r) const
{
return dwGuildID[0] < r.dwGuildID[0] || dwGuildID[0] == r.dwGuildID[0] && dwGuildID[1] < r.dwGuildID[1];
}
TGuildDeclareInfo& operator = (const TGuildDeclareInfo& r)
TGuildDeclareInfo &operator=(const TGuildDeclareInfo &r)
{
bType = r.bType;
dwGuildID[0] = r.dwGuildID[0];
@ -43,25 +43,25 @@ struct TGuildDeclareInfo
struct TGuildWaitStartInfo
{
BYTE bType;
DWORD GID[2];
int lWarPrice;
int lInitialScore;
CGuildWarReserve * pkReserve;
BYTE bType;
DWORD GID[2];
int lWarPrice;
int lInitialScore;
CGuildWarReserve *pkReserve;
TGuildWaitStartInfo(BYTE _bType,
DWORD _g1,
DWORD _g2,
int _lWarPrice,
int _lInitialScore,
CGuildWarReserve * _pkReserve)
DWORD _g1,
DWORD _g2,
int _lWarPrice,
int _lInitialScore,
CGuildWarReserve *_pkReserve)
: bType(_bType), lWarPrice(_lWarPrice), lInitialScore(_lInitialScore), pkReserve(_pkReserve)
{
GID[0] = _g1;
GID[1] = _g2;
}
bool operator < (const TGuildWaitStartInfo& r) const
bool operator<(const TGuildWaitStartInfo &r) const
{
return GID[0] < r.GID[0] || GID[0] == r.GID[0] && GID[1] < r.GID[1];
}
@ -69,11 +69,11 @@ struct TGuildWaitStartInfo
struct TGuildWarPQElement
{
bool bEnd;
BYTE bType;
DWORD GID[2];
DWORD iScore[2];
DWORD iBetScore[2];
bool bEnd;
BYTE bType;
DWORD GID[2];
DWORD iScore[2];
DWORD iBetScore[2];
TGuildWarPQElement(BYTE _bType, DWORD GID1, DWORD GID2) : bEnd(false), bType(_bType)
{
@ -87,19 +87,19 @@ struct TGuildWarPQElement
struct TGuildSkillUsed
{
DWORD GID;
DWORD dwSkillVnum;
DWORD GID;
DWORD dwSkillVnum;
// GUILD_SKILL_COOLTIME_BUG_FIX
TGuildSkillUsed(DWORD _GID, DWORD _dwSkillVnum) : GID(_GID), dwSkillVnum(_dwSkillVnum)
{
}
// END_OF_GUILD_SKILL_COOLTIME_BUG_FIX
// GUILD_SKILL_COOLTIME_BUG_FIX
TGuildSkillUsed(DWORD _GID, DWORD _dwSkillVnum) : GID(_GID), dwSkillVnum(_dwSkillVnum)
{
}
// END_OF_GUILD_SKILL_COOLTIME_BUG_FIX
};
inline bool operator < (const TGuildSkillUsed& a, const TGuildSkillUsed& b)
inline bool operator<(const TGuildSkillUsed &a, const TGuildSkillUsed &b)
{
return a.GID < b.GID || a.GID == b.GID && a.dwSkillVnum < b.dwSkillVnum;
return a.GID < b.GID || a.GID == b.GID && a.dwSkillVnum < b.dwSkillVnum;
}
typedef struct SGuild
@ -109,115 +109,115 @@ typedef struct SGuild
memset(szName, 0, sizeof(szName));
}
char szName[GUILD_NAME_MAX_LEN+1];
int ladder_point;
int win;
int draw;
int loss;
int gold;
int level;
char szName[GUILD_NAME_MAX_LEN + 1];
int ladder_point;
int win;
int draw;
int loss;
int gold;
int level;
} TGuild;
typedef struct SGuildWarInfo
{
time_t tEndTime;
TGuildWarPQElement * pElement;
CGuildWarReserve * pkReserve;
time_t tEndTime;
TGuildWarPQElement *pElement;
CGuildWarReserve *pkReserve;
SGuildWarInfo() : pElement(NULL)
{
}
SGuildWarInfo() : pElement(NULL)
{
}
} TGuildWarInfo;
class CGuildWarReserve
{
public:
CGuildWarReserve(const TGuildWarReserve& rTable);
public:
CGuildWarReserve(const TGuildWarReserve &rTable);
void Initialize();
TGuildWarReserve & GetDataRef()
TGuildWarReserve &GetDataRef()
{
return m_data;
return m_data;
}
void OnSetup(CPeer * peer);
bool Bet(const char * pszLogin, DWORD dwGold, DWORD dwGuild);
void Draw();
void End(int iScoreFrom, int iScoreTo);
void OnSetup(CPeer *peer);
bool Bet(const char *pszLogin, DWORD dwGold, DWORD dwGuild);
void Draw();
void End(int iScoreFrom, int iScoreTo);
int GetLastNoticeMin() { return m_iLastNoticeMin; }
void SetLastNoticeMin(int iMin) { m_iLastNoticeMin = iMin; }
int GetLastNoticeMin() { return m_iLastNoticeMin; }
void SetLastNoticeMin(int iMin) { m_iLastNoticeMin = iMin; }
private:
CGuildWarReserve(); // 기본 생성자를 사용하지 못하도록 의도적으로 구현하지 않음
private:
CGuildWarReserve(); // 기본 생성자를 사용하지 못하도록 의도적으로 구현하지 않음
TGuildWarReserve m_data;
TGuildWarReserve m_data;
// <login, <guild, gold>>
std::map<std::string, std::pair<DWORD, DWORD> > mapBet;
int m_iLastNoticeMin;
std::map<std::string, std::pair<DWORD, DWORD>> mapBet;
int m_iLastNoticeMin;
};
class CGuildManager : public singleton<CGuildManager>
{
public:
public:
CGuildManager();
virtual ~CGuildManager();
void Initialize();
void Initialize();
void Load(DWORD dwGuildID);
void Load(DWORD dwGuildID);
TGuild & TouchGuild(DWORD GID);
TGuild &TouchGuild(DWORD GID);
void Update();
void Update();
void OnSetup(CPeer * peer);
void StartWar(BYTE bType, DWORD GID1, DWORD GID2, CGuildWarReserve * pkReserve = NULL);
void OnSetup(CPeer *peer);
void StartWar(BYTE bType, DWORD GID1, DWORD GID2, CGuildWarReserve *pkReserve = NULL);
void UpdateScore(DWORD guild_gain_point, DWORD guild_opponent, int iScore, int iBetScore);
void UpdateScore(DWORD guild_gain_point, DWORD guild_opponent, int iScore, int iBetScore);
void AddDeclare(BYTE bType, DWORD guild_from, DWORD guild_to);
void RemoveDeclare(DWORD guild_from, DWORD guild_to);
void AddDeclare(BYTE bType, DWORD guild_from, DWORD guild_to);
void RemoveDeclare(DWORD guild_from, DWORD guild_to);
bool TakeBetPrice(DWORD dwGuildTo, DWORD dwGuildFrom, int lWarPrice);
bool TakeBetPrice(DWORD dwGuildTo, DWORD dwGuildFrom, int lWarPrice);
bool WaitStart(TPacketGuildWar * p);
bool WaitStart(TPacketGuildWar *p);
void RecvWarEnd(DWORD GID1, DWORD GID2);
void RecvWarOver(DWORD dwGuildWinner, DWORD dwGuildLoser, bool bDraw, int lWarPrice);
void RecvWarEnd(DWORD GID1, DWORD GID2);
void RecvWarOver(DWORD dwGuildWinner, DWORD dwGuildLoser, bool bDraw, int lWarPrice);
void ChangeLadderPoint(DWORD GID, int change);
void ChangeLadderPoint(DWORD GID, int change);
void UseSkill(DWORD dwGuild, DWORD dwSkillVnum, DWORD dwCooltime);
void UseSkill(DWORD dwGuild, DWORD dwSkillVnum, DWORD dwCooltime);
INT GetGuildGold(DWORD dwGuild);
void DepositMoney(DWORD dwGuild, INT lGold);
void WithdrawMoney(CPeer* peer, DWORD dwGuild, INT lGold);
void WithdrawMoneyReply(DWORD dwGuild, BYTE bGiveSuccess, INT lGold);
INT GetGuildGold(DWORD dwGuild);
void DepositMoney(DWORD dwGuild, INT lGold);
void WithdrawMoney(CPeer *peer, DWORD dwGuild, INT lGold);
void WithdrawMoneyReply(DWORD dwGuild, BYTE bGiveSuccess, INT lGold);
void MoneyChange(DWORD dwGuild, DWORD dwGold);
void MoneyChange(DWORD dwGuild, DWORD dwGold);
void QueryRanking();
void ResultRanking(MYSQL_RES * pRes);
int GetRanking(DWORD dwGID);
void QueryRanking();
void ResultRanking(MYSQL_RES *pRes);
int GetRanking(DWORD dwGID);
//
// Reserve War
//
void BootReserveWar();
bool ReserveWar(TPacketGuildWar * p);
void ProcessReserveWar();
bool Bet(DWORD dwID, const char * c_pszLogin, DWORD dwGold, DWORD dwGuild);
void BootReserveWar();
bool ReserveWar(TPacketGuildWar *p);
void ProcessReserveWar();
bool Bet(DWORD dwID, const char *c_pszLogin, DWORD dwGold, DWORD dwGuild);
void CancelWar(DWORD GID1, DWORD GID2);
void CancelWar(DWORD GID1, DWORD GID2);
bool ChangeMaster(DWORD dwGID, DWORD dwFrom, DWORD dwTo);
bool ChangeMaster(DWORD dwGID, DWORD dwFrom, DWORD dwTo);
private:
void ParseResult(SQLResult * pRes);
private:
void ParseResult(SQLResult *pRes);
void RemoveWar(DWORD GID1, DWORD GID2); // erase war from m_WarMap and set end on priority queue
void RemoveWar(DWORD GID1, DWORD GID2); // erase war from m_WarMap and set end on priority queue
void WarEnd(DWORD GID1, DWORD GID2, bool bDraw = false);
@ -232,29 +232,29 @@ class CGuildManager : public singleton<CGuildManager>
bool IsHalfWinLadderPoint(DWORD dwGuildWinner, DWORD dwGuildLoser);
std::map<DWORD, TGuild> m_map_kGuild;
std::map<DWORD, std::map<DWORD, time_t> > m_mapGuildWarEndTime;
std::map<DWORD, TGuild> m_map_kGuild;
std::map<DWORD, std::map<DWORD, time_t>> m_mapGuildWarEndTime;
std::set<TGuildDeclareInfo> m_DeclareMap; // 선전 포고 상태를 저장
std::map<DWORD, std::map<DWORD, TGuildWarInfo> > m_WarMap;
std::set<TGuildDeclareInfo> m_DeclareMap; // 선전 포고 상태를 저장
std::map<DWORD, std::map<DWORD, TGuildWarInfo>> m_WarMap;
typedef std::pair<time_t, TGuildWarPQElement *> stPairGuildWar;
typedef std::pair<time_t, TGuildSkillUsed> stPairSkillUsed;
typedef std::pair<time_t, TGuildWaitStartInfo> stPairWaitStart;
typedef std::pair<time_t, TGuildWarPQElement *> stPairGuildWar;
typedef std::pair<time_t, TGuildSkillUsed> stPairSkillUsed;
typedef std::pair<time_t, TGuildWaitStartInfo> stPairWaitStart;
std::priority_queue<stPairGuildWar, std::vector<stPairGuildWar>, std::greater<stPairGuildWar> >
m_pqOnWar;
std::priority_queue<stPairWaitStart, std::vector<stPairWaitStart>, std::greater<stPairWaitStart> >
m_pqWaitStart;
std::priority_queue<stPairSkillUsed, std::vector<stPairSkillUsed>, std::greater<stPairSkillUsed> >
m_pqSkill;
std::priority_queue<stPairGuildWar, std::vector<stPairGuildWar>, std::greater<stPairGuildWar>>
m_pqOnWar;
std::priority_queue<stPairWaitStart, std::vector<stPairWaitStart>, std::greater<stPairWaitStart>>
m_pqWaitStart;
std::priority_queue<stPairSkillUsed, std::vector<stPairSkillUsed>, std::greater<stPairSkillUsed>>
m_pqSkill;
std::map<DWORD, CGuildWarReserve *> m_map_kWarReserve;
CPoly polyPower;
CPoly polyHandicap;
std::map<DWORD, CGuildWarReserve *> m_map_kWarReserve;
CPoly polyPower;
CPoly polyHandicap;
// GID Ranking
std::map<DWORD, int> map_kLadderPointRankingByGID;
std::map<DWORD, int> map_kLadderPointRankingByGID;
};
#endif

View File

@ -6,8 +6,6 @@
#include "ClientManager.h"
DWORD g_dwLastCachedItemAwardID = 0;
ItemAwardManager::ItemAwardManager()
{
@ -24,9 +22,9 @@ void ItemAwardManager::RequestLoad()
CDBManager::instance().ReturnQuery(szQuery, QID_ITEM_AWARD_LOAD, 0, NULL);
}
void ItemAwardManager::Load(SQLMsg * pMsg)
void ItemAwardManager::Load(SQLMsg *pMsg)
{
MYSQL_RES * pRes = pMsg->Get()->pSQLResult;
MYSQL_RES *pRes = pMsg->Get()->pSQLResult;
for (uint i = 0; i < pMsg->Get()->uiNumRows; ++i)
{
@ -39,10 +37,10 @@ void ItemAwardManager::Load(SQLMsg * pMsg)
if (m_map_award.find(dwID) != m_map_award.end())
continue;
TItemAward * kData = new TItemAward;
TItemAward *kData = new TItemAward;
memset(kData, 0, sizeof(TItemAward));
kData->dwID = dwID;
kData->dwID = dwID;
trim_and_lower(row[col++], kData->szLogin, sizeof(kData->szLogin));
str_to_number(kData->dwVnum, row[col++]);
str_to_number(kData->dwCount, row[col++]);
@ -54,20 +52,20 @@ void ItemAwardManager::Load(SQLMsg * pMsg)
if (row[col])
{
strlcpy(kData->szWhy, row[col], sizeof(kData->szWhy));
//게임 중에 why콜룸에 변동이 생기면
char* whyStr = kData->szWhy; //why 콜룸 읽기
char cmdStr[100] = ""; //why콜룸에서 읽은 값을 임시 문자열에 복사해둠
strcpy(cmdStr,whyStr); //명령어 얻는 과정에서 토큰쓰면 원본도 토큰화 되기 때문
// 게임 중에 why콜룸에 변동이 생기면
char *whyStr = kData->szWhy; // why 콜룸 읽기
char cmdStr[100] = ""; // why콜룸에서 읽은 값을 임시 문자열에 복사해둠
strcpy(cmdStr, whyStr); // 명령어 얻는 과정에서 토큰쓰면 원본도 토큰화 되기 때문
char command[20] = "";
strcpy(command,CClientManager::instance().GetCommand(cmdStr).c_str()); // command 얻기
//SPDLOG_ERROR("{}, {}",pItemAward->dwID,command);
if( !(strcmp(command,"GIFT") )) // command 가 GIFT이면
strcpy(command, CClientManager::instance().GetCommand(cmdStr).c_str()); // command 얻기
// SPDLOG_ERROR("{}, {}",pItemAward->dwID,command);
if (!(strcmp(command, "GIFT"))) // command 가 GIFT이면
{
TPacketItemAwardInfromer giftData;
strcpy(giftData.login, kData->szLogin); //로그인 아이디 복사
strcpy(giftData.command, command); //명령어 복사
giftData.vnum = kData->dwVnum; //아이템 vnum도 복사
CClientManager::instance().ForwardPacket(HEADER_DG_ITEMAWARD_INFORMER,&giftData,sizeof(TPacketItemAwardInfromer));
strcpy(giftData.login, kData->szLogin); // 로그인 아이디 복사
strcpy(giftData.command, command); // 명령어 복사
giftData.vnum = kData->dwVnum; // 아이템 vnum도 복사
CClientManager::instance().ForwardPacket(HEADER_DG_ITEMAWARD_INFORMER, &giftData, sizeof(TPacketItemAwardInfromer));
}
}
@ -75,7 +73,7 @@ void ItemAwardManager::Load(SQLMsg * pMsg)
printf("ITEM_AWARD load id %u bMall %d \n", kData->dwID, kData->bMall);
SPDLOG_DEBUG("ITEM_AWARD: load id {} login {} vnum {} count {} socket {}", kData->dwID, kData->szLogin, kData->dwVnum, kData->dwCount, kData->dwSocket0);
std::set<TItemAward *> & kSet = m_map_kSetAwardByLogin[kData->szLogin];
std::set<TItemAward *> &kSet = m_map_kSetAwardByLogin[kData->szLogin];
kSet.insert(kData);
if (dwID > g_dwLastCachedItemAwardID)
@ -83,7 +81,7 @@ void ItemAwardManager::Load(SQLMsg * pMsg)
}
}
std::set<TItemAward *> * ItemAwardManager::GetByLogin(const char * c_pszLogin)
std::set<TItemAward *> *ItemAwardManager::GetByLogin(const char *c_pszLogin)
{
itertype(m_map_kSetAwardByLogin) it = m_map_kSetAwardByLogin.find(c_pszLogin);
@ -103,27 +101,27 @@ void ItemAwardManager::Taken(DWORD dwAwardID, DWORD dwItemID)
return;
}
TItemAward * k = it->second;
TItemAward *k = it->second;
k->bTaken = true;
//
// Update taken_time in database to prevent not to give him again.
//
//
char szQuery[QUERY_MAX_LEN];
snprintf(szQuery, sizeof(szQuery),
"UPDATE item_award SET taken_time=NOW(),item_id=%u WHERE id=%u AND taken_time IS NULL",
dwItemID, dwAwardID);
snprintf(szQuery, sizeof(szQuery),
"UPDATE item_award SET taken_time=NOW(),item_id=%u WHERE id=%u AND taken_time IS NULL",
dwItemID, dwAwardID);
CDBManager::instance().ReturnQuery(szQuery, QID_ITEM_AWARD_TAKEN, 0, NULL);
}
std::map<DWORD, TItemAward *>& ItemAwardManager::GetMapAward()
std::map<DWORD, TItemAward *> &ItemAwardManager::GetMapAward()
{
return m_map_award;
}
std::map<std::string, std::set<TItemAward *> >& ItemAwardManager::GetMapkSetAwardByLogin()
std::map<std::string, std::set<TItemAward *>> &ItemAwardManager::GetMapkSetAwardByLogin()
{
return m_map_kSetAwardByLogin;
}

View File

@ -7,37 +7,38 @@
typedef struct SItemAward
{
DWORD dwID;
char szLogin[LOGIN_MAX_LEN+1];
DWORD dwVnum;
DWORD dwCount;
DWORD dwSocket0;
DWORD dwSocket1;
DWORD dwSocket2;
char szWhy[ITEM_AWARD_WHY_MAX_LEN+1];
bool bTaken;
bool bMall;
DWORD dwID;
char szLogin[LOGIN_MAX_LEN + 1];
DWORD dwVnum;
DWORD dwCount;
DWORD dwSocket0;
DWORD dwSocket1;
DWORD dwSocket2;
char szWhy[ITEM_AWARD_WHY_MAX_LEN + 1];
bool bTaken;
bool bMall;
} TItemAward;
class ItemAwardManager : public singleton<ItemAwardManager>
{
public:
public:
ItemAwardManager();
virtual ~ItemAwardManager();
void RequestLoad();
void Load(SQLMsg * pMsg);
std::set<TItemAward *> * GetByLogin(const char * c_pszLogin);
void RequestLoad();
void Load(SQLMsg *pMsg);
std::set<TItemAward *> *GetByLogin(const char *c_pszLogin);
void Taken(DWORD dwAwardID, DWORD dwItemID);
void Taken(DWORD dwAwardID, DWORD dwItemID);
// gift notify
std::map<DWORD, TItemAward *>& GetMapAward();
std::map<std::string, std::set<TItemAward *> >& GetMapkSetAwardByLogin();
private:
std::map<DWORD, TItemAward *> &GetMapAward();
std::map<std::string, std::set<TItemAward *>> &GetMapkSetAwardByLogin();
private:
// ID, ItemAward pair
std::map<DWORD, TItemAward *> m_map_award;
std::map<DWORD, TItemAward *> m_map_award;
// PID, ItemAward pair
std::map<std::string, std::set<TItemAward *> > m_map_kSetAwardByLogin;
std::map<std::string, std::set<TItemAward *>> m_map_kSetAwardByLogin;
};
#endif

View File

@ -16,7 +16,7 @@ void CItemIDRangeManager::Build()
DWORD dwMax = 0;
TItemIDRangeTable range;
for (int i = 0; ; ++i)
for (int i = 0;; ++i)
{
dwMin = cs_dwMinimumRange * (i + 1) + 1;
dwMax = cs_dwMinimumRange * (i + 2);
@ -48,7 +48,7 @@ struct FCheckCollision
range = data;
}
void operator() (CPeer* peer)
void operator()(CPeer *peer)
{
if (hasCollision == false)
{
@ -74,7 +74,8 @@ TItemIDRangeTable CItemIDRangeManager::GetRange()
FCheckCollision f(ret);
CClientManager::instance().for_each_peer(f);
if (f.hasCollision == false) return ret;
if (f.hasCollision == false)
return ret;
}
}
@ -84,11 +85,11 @@ TItemIDRangeTable CItemIDRangeManager::GetRange()
return ret;
}
bool CItemIDRangeManager::BuildRange(DWORD dwMin, DWORD dwMax, TItemIDRangeTable& range)
bool CItemIDRangeManager::BuildRange(DWORD dwMin, DWORD dwMax, TItemIDRangeTable &range)
{
char szQuery[1024];
DWORD dwItemMaxID = 0;
SQLMsg* pMsg = NULL;
SQLMsg *pMsg = NULL;
MYSQL_ROW row;
snprintf(szQuery, sizeof(szQuery), "SELECT MAX(id) FROM item%s WHERE id >= %u and id <= %u", GetTablePostfix(), dwMin, dwMax);
@ -109,11 +110,11 @@ bool CItemIDRangeManager::BuildRange(DWORD dwMin, DWORD dwMax, TItemIDRangeTable
dwItemMaxID = dwMin;
else
dwItemMaxID++;
if ((dwMax < dwItemMaxID) || (dwMax - dwItemMaxID < cs_dwMinimumRemainCount))
{
SPDLOG_DEBUG("ItemIDRange: Build {} ~ {} start: {}\tNOT USE remain count is below {}",
dwMin, dwMax, dwItemMaxID, cs_dwMinimumRemainCount);
dwMin, dwMax, dwItemMaxID, cs_dwMinimumRemainCount);
}
else
{
@ -121,8 +122,8 @@ bool CItemIDRangeManager::BuildRange(DWORD dwMin, DWORD dwMax, TItemIDRangeTable
range.dwMax = dwMax;
range.dwUsableItemIDMin = dwItemMaxID;
snprintf(szQuery, sizeof(szQuery), "SELECT COUNT(*) FROM item%s WHERE id >= %u AND id <= %u",
GetTablePostfix(), range.dwUsableItemIDMin, range.dwMax);
snprintf(szQuery, sizeof(szQuery), "SELECT COUNT(*) FROM item%s WHERE id >= %u AND id <= %u",
GetTablePostfix(), range.dwUsableItemIDMin, range.dwMax);
pMsg = CDBManager::instance().DirectQuery(szQuery);
@ -162,4 +163,3 @@ void CItemIDRangeManager::UpdateRange(DWORD dwMin, DWORD dwMax)
m_listData.push_back(range);
}
}

View File

@ -2,25 +2,26 @@
#ifndef __INC_METIN_II_ITEM_ID_RANGE_MANAGER_H__
#define __INC_METIN_II_ITEM_ID_RANGE_MANAGER_H__
namespace {
static const uint32_t cs_dwMaxItemID = 4290000000UL;
static const uint32_t cs_dwMinimumRange = 10000000UL;
static const uint32_t cs_dwMinimumRemainCount = 10000UL;
namespace
{
static const uint32_t cs_dwMaxItemID = 4290000000UL;
static const uint32_t cs_dwMinimumRange = 10000000UL;
static const uint32_t cs_dwMinimumRemainCount = 10000UL;
}
class CItemIDRangeManager : public singleton<CItemIDRangeManager>
{
private:
std::list<TItemIDRangeTable> m_listData;
private:
std::list<TItemIDRangeTable> m_listData;
public:
CItemIDRangeManager();
public:
CItemIDRangeManager();
void Build();
bool BuildRange(DWORD dwMin, DWORD dwMax, TItemIDRangeTable& range);
void UpdateRange(DWORD dwMin, DWORD dwMax);
void Build();
bool BuildRange(DWORD dwMin, DWORD dwMax, TItemIDRangeTable &range);
void UpdateRange(DWORD dwMin, DWORD dwMax);
TItemIDRangeTable GetRange();
TItemIDRangeTable GetRange();
};
#endif

View File

@ -2,22 +2,22 @@
#ifndef __INC_LOCK_H__
#define __INC_LOCK_H__
typedef pthread_mutex_t lock_t;
typedef pthread_mutex_t lock_t;
class CLock
{
public:
public:
CLock();
~CLock();
void Initialize();
void Destroy();
int Trylock();
void Lock();
void Unlock();
void Initialize();
void Destroy();
int Trylock();
void Lock();
void Unlock();
private:
lock_t m_lock;
bool m_bLocked;
private:
lock_t m_lock;
bool m_bLocked;
};
#endif

View File

@ -17,17 +17,17 @@ CLoginData::CLoginData()
memset(&m_data, 0, sizeof(TAccountTable));
}
TAccountTable & CLoginData::GetAccountRef()
TAccountTable &CLoginData::GetAccountRef()
{
return m_data;
}
void CLoginData::SetClientKey(const DWORD * c_pdwClientKey)
void CLoginData::SetClientKey(const DWORD *c_pdwClientKey)
{
memcpy(&m_adwClientKey, c_pdwClientKey, sizeof(DWORD) * 4);
}
const DWORD * CLoginData::GetClientKey()
const DWORD *CLoginData::GetClientKey()
{
return &m_adwClientKey[0];
}
@ -62,12 +62,12 @@ DWORD CLoginData::GetLogonTime()
return m_dwLogonTime;
}
void CLoginData::SetIP(const char * c_pszIP)
void CLoginData::SetIP(const char *c_pszIP)
{
strlcpy(m_szIP, c_pszIP, sizeof(m_szIP));
}
const char * CLoginData::GetIP()
const char *CLoginData::GetIP()
{
return m_szIP;
}
@ -101,7 +101,7 @@ bool CLoginData::IsDeleted()
return m_bDeleted;
}
void CLoginData::SetPremium(DWORD * paiPremiumTimes)
void CLoginData::SetPremium(DWORD *paiPremiumTimes)
{
memcpy(m_aiPremiumTimes, paiPremiumTimes, sizeof(m_aiPremiumTimes));
}
@ -114,8 +114,7 @@ DWORD CLoginData::GetPremium(BYTE type)
return m_aiPremiumTimes[type];
}
DWORD * CLoginData::GetPremiumPtr()
DWORD *CLoginData::GetPremiumPtr()
{
return &m_aiPremiumTimes[0];
}

View File

@ -4,55 +4,55 @@
class CLoginData
{
public:
public:
CLoginData();
TAccountTable & GetAccountRef();
void SetClientKey(const DWORD * c_pdwClientKey);
TAccountTable &GetAccountRef();
void SetClientKey(const DWORD *c_pdwClientKey);
const DWORD * GetClientKey();
void SetKey(DWORD dwKey);
DWORD GetKey();
const DWORD *GetClientKey();
void SetKey(DWORD dwKey);
DWORD GetKey();
void SetConnectedPeerHandle(DWORD dwHandle);
DWORD GetConnectedPeerHandle();
void SetConnectedPeerHandle(DWORD dwHandle);
DWORD GetConnectedPeerHandle();
void SetLogonTime();
DWORD GetLogonTime();
void SetLogonTime();
DWORD GetLogonTime();
void SetIP(const char * c_pszIP);
const char * GetIP();
void SetIP(const char *c_pszIP);
const char *GetIP();
void SetPlay(bool bOn);
bool IsPlay();
void SetPlay(bool bOn);
bool IsPlay();
void SetDeleted(bool bSet);
bool IsDeleted();
void SetDeleted(bool bSet);
bool IsDeleted();
time_t GetLastPlayTime() { return m_lastPlayTime; }
time_t GetLastPlayTime() { return m_lastPlayTime; }
void SetPremium(DWORD * paiPremiumTimes);
DWORD GetPremium(BYTE type);
DWORD * GetPremiumPtr();
void SetPremium(DWORD *paiPremiumTimes);
DWORD GetPremium(BYTE type);
DWORD *GetPremiumPtr();
DWORD GetLastPlayerID() const { return m_dwLastPlayerID; }
void SetLastPlayerID(DWORD id) { m_dwLastPlayerID = id; }
DWORD GetLastPlayerID() const { return m_dwLastPlayerID; }
void SetLastPlayerID(DWORD id) { m_dwLastPlayerID = id; }
private:
DWORD m_dwKey;
DWORD m_adwClientKey[4];
DWORD m_dwConnectedPeerHandle;
DWORD m_dwLogonTime;
char m_szIP[MAX_HOST_LENGTH+1];
bool m_bPlay;
bool m_bDeleted;
private:
DWORD m_dwKey;
DWORD m_adwClientKey[4];
DWORD m_dwConnectedPeerHandle;
DWORD m_dwLogonTime;
char m_szIP[MAX_HOST_LENGTH + 1];
bool m_bPlay;
bool m_bDeleted;
time_t m_lastPlayTime;
DWORD m_aiPremiumTimes[PREMIUM_MAX_NUM];
time_t m_lastPlayTime;
DWORD m_aiPremiumTimes[PREMIUM_MAX_NUM];
DWORD m_dwLastPlayerID;
DWORD m_dwLastPlayerID;
TAccountTable m_data;
TAccountTable m_data;
};
#endif

View File

@ -10,35 +10,33 @@
#include "Marriage.h"
#include "Monarch.h"
#include "ItemIDRangeManager.h"
#ifndef __INTELLISENSE__
#include <version.h>
#else
#include <../../../common/version.h>
#endif
#include <signal.h>
void SetTablePostfix(const char* c_pszTablePostfix);
void SetTablePostfix(const char *c_pszTablePostfix);
int Start();
std::string g_stTablePostfix;
std::string g_stLocaleNameColumn = "name";
std::string g_stLocale = "euckr";
BOOL g_test_server = false;
//단위 초
int g_iPlayerCacheFlushSeconds = 60*7;
int g_iItemCacheFlushSeconds = 60*5;
//g_iLogoutSeconds 수치는 g_iPlayerCacheFlushSeconds 와 g_iItemCacheFlushSeconds 보다 길어야 한다.
int g_iLogoutSeconds = 60*10;
// 단위 초
int g_iPlayerCacheFlushSeconds = 60 * 7;
int g_iItemCacheFlushSeconds = 60 * 5;
// g_iLogoutSeconds 수치는 g_iPlayerCacheFlushSeconds 와 g_iItemCacheFlushSeconds 보다 길어야 한다.
int g_iLogoutSeconds = 60 * 10;
// MYSHOP_PRICE_LIST
int g_iItemPriceListTableCacheFlushSeconds = 540;
// END_OF_MYSHOP_PRICE_LIST
#ifdef __FreeBSD__
extern const char * _malloc_options;
#endif
void emergency_sig(int sig)
{
if (sig == SIGSEGV)
@ -53,14 +51,10 @@ void emergency_sig(int sig)
int main()
{
WriteVersion();
log_init();
#ifdef __FreeBSD__
_malloc_options = "A";
#endif
log_init();
CConfig Config;
CDBManager DBManager;
CDBManager DBManager;
CClientManager ClientManager;
CGuildManager GuildManager;
CPrivManager PrivManager;
@ -82,30 +76,32 @@ int main()
signal_timer_disable();
DBManager.Quit();
int iCount;
while (true)
{
iCount = 0;
// TODO Check if this is really needed, this should just be cleaning up queued queries
// int iCount;
iCount += CDBManager::instance().CountReturnQuery(SQL_PLAYER);
iCount += CDBManager::instance().CountAsyncQuery(SQL_PLAYER);
// while (true)
// {
// iCount = 0;
if (iCount == 0)
break;
// iCount += CDBManager::instance().CountReturnQuery(SQL_PLAYER);
// iCount += CDBManager::instance().CountAsyncQuery(SQL_PLAYER);
usleep(1000);
SPDLOG_DEBUG("WAITING_QUERY_COUNT {}", iCount);
}
// if (iCount == 0)
// break;
log_destroy();
// usleep(1000);
// SPDLOG_DEBUG("WAITING_QUERY_COUNT {}", iCount);
// }
log_destroy();
return 1;
}
void emptybeat(LPHEART heart, int pulse)
{
if (!(pulse % heart->passes_per_sec)) // 1초에 한번
if (!(pulse % heart->passes_per_sec)) // 1초에 한번
{
}
}
@ -126,7 +122,7 @@ int Start()
SPDLOG_INFO("Real Server");
}
else
SPDLOG_INFO("Test Server");
SPDLOG_INFO("Test Server");
int tmpValue;
@ -139,7 +135,7 @@ int Start()
if (CConfig::instance().GetValue("LOG_LEVEL", &tmpValue))
{
SPDLOG_INFO("Setting log level to {}", tmpValue);
SPDLOG_INFO("Setting log level to {}", tmpValue);
tmpValue = std::clamp(tmpValue, SPDLOG_LEVEL_TRACE, SPDLOG_LEVEL_OFF);
log_set_level(tmpValue);
}
@ -147,7 +143,7 @@ int Start()
thecore_init(heart_beat, emptybeat);
signal_timer_enable(60);
char szBuf[256+1];
char szBuf[256 + 1];
if (CConfig::instance().GetValue("LOCALE", szBuf, 256))
{
@ -172,20 +168,21 @@ int Start()
if (CConfig::instance().GetValue("ITEM_CACHE_FLUSH_SECONDS", szBuf, 256))
{
str_to_number(g_iItemCacheFlushSeconds, szBuf);
SPDLOG_INFO("ITEM_CACHE_FLUSH_SECONDS: {}", g_iItemCacheFlushSeconds);
SPDLOG_INFO("ITEM_CACHE_FLUSH_SECONDS: {}", g_iItemCacheFlushSeconds);
}
// MYSHOP_PRICE_LIST
if (CConfig::instance().GetValue("ITEM_PRICELIST_CACHE_FLUSH_SECONDS", szBuf, 256))
if (CConfig::instance().GetValue("ITEM_PRICELIST_CACHE_FLUSH_SECONDS", szBuf, 256))
{
str_to_number(g_iItemPriceListTableCacheFlushSeconds, szBuf);
SPDLOG_INFO("ITEM_PRICELIST_CACHE_FLUSH_SECONDS: {}", g_iItemPriceListTableCacheFlushSeconds);
SPDLOG_INFO("ITEM_PRICELIST_CACHE_FLUSH_SECONDS: {}", g_iItemPriceListTableCacheFlushSeconds);
}
// END_OF_MYSHOP_PRICE_LIST
//
if (CConfig::instance().GetValue("CACHE_FLUSH_LIMIT_PER_SECOND", szBuf, 256))
{
DWORD dwVal = 0; str_to_number(dwVal, szBuf);
DWORD dwVal = 0;
str_to_number(dwVal, szBuf);
CClientManager::instance().SetCacheFlushCountLimit(dwVal);
}
@ -206,75 +203,33 @@ int Start()
char szAddr[64], szDB[64], szUser[64], szPassword[64];
int iPort;
char line[256+1];
char line[256 + 1];
if (CConfig::instance().GetValue("SQL_PLAYER", line, 256)) {
sscanf(line, " %s %s %s %s %d ", szAddr, szDB, szUser, szPassword, &iPort);
SPDLOG_DEBUG("Connecting to MySQL server (player)");
sscanf(line, " %s %s %s %s %d ", szAddr, szDB, szUser, szPassword, &iPort);
SPDLOG_DEBUG("Connecting to PostgreSQL server");
if (!CDBManager::instance().Connect(SQL_PLAYER, szAddr, iPort, szDB, szUser, szPassword)) {
SPDLOG_CRITICAL("Connection to MySQL server (player) failed!");
return false;
}
SPDLOG_INFO("Connected to MySQL server (player)");
}
else {
SPDLOG_CRITICAL("SQL_PLAYER not configured");
if (!CDBManager::instance().Connect(szAddr, iPort, szDB, szUser, szPassword))
{
SPDLOG_CRITICAL("Connection to PostgreSQL server failed!");
return false;
}
if (CConfig::instance().GetValue("SQL_ACCOUNT", line, 256)) {
sscanf(line, " %s %s %s %s %d ", szAddr, szDB, szUser, szPassword, &iPort);
SPDLOG_DEBUG("Connecting to MySQL server (account)");
if (!CDBManager::instance().Connect(SQL_ACCOUNT, szAddr, iPort, szDB, szUser, szPassword)) {
SPDLOG_CRITICAL("Connection to MySQL server (account) failed!");
return false;
}
SPDLOG_INFO("Connected to MySQL server (account)");
}
else
{
SPDLOG_CRITICAL("SQL_ACCOUNT not configured");
return false;
}
if (CConfig::instance().GetValue("SQL_COMMON", line, 256))
{
sscanf(line, " %s %s %s %s %d ", szAddr, szDB, szUser, szPassword, &iPort);
SPDLOG_DEBUG("Connecting to MySQL server (common)");
if (!CDBManager::instance().Connect(SQL_COMMON, szAddr, iPort, szDB, szUser, szPassword))
{
SPDLOG_CRITICAL("Connection to MySQL server (common) failed!");
return false;
}
SPDLOG_INFO("Connected to MySQL server (common)");
}
else
{
SPDLOG_CRITICAL("SQL_COMMON not configured");
return false;
}
SPDLOG_INFO("Connected to PostgreSQL server");
if (!CClientManager::instance().Initialize())
{
SPDLOG_ERROR("ClientManager initialization failed");
SPDLOG_ERROR("ClientManager initialization failed");
return false;
}
SPDLOG_INFO("ClientManager initialization OK");
SPDLOG_INFO("ClientManager initialization OK");
signal(SIGUSR1, emergency_sig);
signal(SIGSEGV, emergency_sig);
return true;
}
void SetTablePostfix(const char* c_pszTablePostfix)
void SetTablePostfix(const char *c_pszTablePostfix)
{
if (!c_pszTablePostfix || !*c_pszTablePostfix)
g_stTablePostfix = "";
@ -282,7 +237,7 @@ void SetTablePostfix(const char* c_pszTablePostfix)
g_stTablePostfix = c_pszTablePostfix;
}
const char * GetTablePostfix()
const char *GetTablePostfix()
{
return g_stTablePostfix.c_str();
}

View File

@ -1,9 +1,7 @@
#ifndef __INC_MAIN_H__
#define __INC_MAIN_H__
int Start();
void End();
const char * GetTablePostfix();
const char * GetPlayerDBName();
int Start();
const char *GetTablePostfix();
#endif

View File

@ -7,17 +7,17 @@
namespace marriage
{
const DWORD WEDDING_LENGTH = 60 * 60; // sec
bool operator < (const TWedding& lhs, const TWedding& rhs)
bool operator<(const TWedding &lhs, const TWedding &rhs)
{
return lhs.dwTime < rhs.dwTime;
}
bool operator > (const TWedding& lhs, const TWedding& rhs)
bool operator>(const TWedding &lhs, const TWedding &rhs)
{
return lhs.dwTime > rhs.dwTime;
}
bool operator > (const TWeddingInfo &lhs, const TWeddingInfo& rhs)
bool operator>(const TWeddingInfo &lhs, const TWeddingInfo &rhs)
{
return lhs.dwTime > rhs.dwTime;
}
@ -37,13 +37,13 @@ namespace marriage
char szQuery[1024];
snprintf(szQuery, sizeof(szQuery),
"SELECT pid1, pid2, love_point, time, is_married, p1.name, p2.name FROM marriage, player%s as p1, player%s as p2 WHERE p1.id = pid1 AND p2.id = pid2",
GetTablePostfix(), GetTablePostfix());
"SELECT pid1, pid2, love_point, time, is_married, p1.name, p2.name FROM marriage, player%s as p1, player%s as p2 WHERE p1.id = pid1 AND p2.id = pid2",
GetTablePostfix(), GetTablePostfix());
unique_ptr<SQLMsg> pmsg_delete(CDBManager::instance().DirectQuery("DELETE FROM marriage WHERE is_married = 0"));
unique_ptr<SQLMsg> pmsg(CDBManager::instance().DirectQuery(szQuery));
SQLResult * pRes = pmsg->Get();
SQLResult *pRes = pmsg->Get();
SPDLOG_DEBUG("MarriageList(size={})", pRes->uiNumRows);
if (pRes->uiNumRows > 0)
@ -52,15 +52,20 @@ namespace marriage
{
MYSQL_ROW row = mysql_fetch_row(pRes->pSQLResult);
DWORD pid1 = 0; str_to_number(pid1, row[0]);
DWORD pid2 = 0; str_to_number(pid2, row[1]);
int love_point = 0; str_to_number(love_point, row[2]);
DWORD time = 0; str_to_number(time, row[3]);
BYTE is_married = 0; str_to_number(is_married, row[4]);
const char* name1 = row[5];
const char* name2 = row[6];
DWORD pid1 = 0;
str_to_number(pid1, row[0]);
DWORD pid2 = 0;
str_to_number(pid2, row[1]);
int love_point = 0;
str_to_number(love_point, row[2]);
DWORD time = 0;
str_to_number(time, row[3]);
BYTE is_married = 0;
str_to_number(is_married, row[4]);
const char *name1 = row[5];
const char *name2 = row[6];
TMarriage* pMarriage = new TMarriage(pid1, pid2, love_point, time, is_married, name1, name2);
TMarriage *pMarriage = new TMarriage(pid1, pid2, love_point, time, is_married, name1, name2);
m_Marriages.insert(pMarriage);
m_MarriageByPID.insert(make_pair(pid1, pMarriage));
m_MarriageByPID.insert(make_pair(pid2, pMarriage));
@ -71,7 +76,7 @@ namespace marriage
return true;
}
TMarriage* CManager::Get(DWORD dwPlayerID)
TMarriage *CManager::Get(DWORD dwPlayerID)
{
itertype(m_MarriageByPID) it = m_MarriageByPID.find(dwPlayerID);
@ -81,13 +86,13 @@ namespace marriage
return NULL;
}
void Align(DWORD& rPID1, DWORD& rPID2)
void Align(DWORD &rPID1, DWORD &rPID2)
{
if (rPID1 > rPID2)
std::swap(rPID1, rPID2);
}
void CManager::Add(DWORD dwPID1, DWORD dwPID2, const char* szName1, const char* szName2)
void CManager::Add(DWORD dwPID1, DWORD dwPID2, const char *szName1, const char *szName2)
{
DWORD now = CClientManager::instance().GetCurrentTime();
if (IsMarried(dwPID1) || IsMarried(dwPID2))
@ -103,7 +108,7 @@ namespace marriage
unique_ptr<SQLMsg> pmsg(CDBManager::instance().DirectQuery(szQuery));
SQLResult* res = pmsg->Get();
SQLResult *res = pmsg->Get();
if (res->uiAffectedRows == 0 || res->uiAffectedRows == (uint32_t)-1)
{
SPDLOG_ERROR("cannot insert marriage");
@ -112,7 +117,7 @@ namespace marriage
SPDLOG_DEBUG("MARRIAGE ADD {} {}", dwPID1, dwPID2);
TMarriage* pMarriage = new TMarriage(dwPID1, dwPID2, 0, now, 0, szName1, szName2);
TMarriage *pMarriage = new TMarriage(dwPID1, dwPID2, 0, now, 0, szName1, szName2);
m_Marriages.insert(pMarriage);
m_MarriageByPID.insert(make_pair(dwPID1, pMarriage));
m_MarriageByPID.insert(make_pair(dwPID2, pMarriage));
@ -128,7 +133,7 @@ namespace marriage
void CManager::Update(DWORD dwPID1, DWORD dwPID2, INT iLovePoint, BYTE byMarried)
{
TMarriage* pMarriage = Get(dwPID1);
TMarriage *pMarriage = Get(dwPID1);
if (!pMarriage || pMarriage->GetOther(dwPID1) != dwPID2)
{
SPDLOG_ERROR("not under marriage : {} {}", dwPID1, dwPID2);
@ -138,12 +143,12 @@ namespace marriage
Align(dwPID1, dwPID2);
char szQuery[512];
snprintf(szQuery, sizeof(szQuery), "UPDATE marriage SET love_point = %d, is_married = %d WHERE pid1 = %u AND pid2 = %u",
iLovePoint, byMarried, pMarriage->pid1, pMarriage->pid2);
snprintf(szQuery, sizeof(szQuery), "UPDATE marriage SET love_point = %d, is_married = %d WHERE pid1 = %u AND pid2 = %u",
iLovePoint, byMarried, pMarriage->pid1, pMarriage->pid2);
unique_ptr<SQLMsg> pmsg(CDBManager::instance().DirectQuery(szQuery));
SQLResult* res = pmsg->Get();
SQLResult *res = pmsg->Get();
if (res->uiAffectedRows == 0 || res->uiAffectedRows == (uint32_t)-1)
{
SPDLOG_ERROR("cannot update marriage : PID:{} {}", dwPID1, dwPID2);
@ -164,7 +169,7 @@ namespace marriage
void CManager::Remove(DWORD dwPID1, DWORD dwPID2)
{
TMarriage* pMarriage = Get(dwPID1);
TMarriage *pMarriage = Get(dwPID1);
if (pMarriage)
{
@ -189,7 +194,7 @@ namespace marriage
unique_ptr<SQLMsg> pmsg(CDBManager::instance().DirectQuery(szQuery));
SQLResult* res = pmsg->Get();
SQLResult *res = pmsg->Get();
if (res->uiAffectedRows == 0 || res->uiAffectedRows == (uint32_t)-1)
{
SPDLOG_ERROR("cannot delete marriage : PID:{} {}", dwPID1, dwPID2);
@ -212,7 +217,7 @@ namespace marriage
void CManager::EngageToMarriage(DWORD dwPID1, DWORD dwPID2)
{
TMarriage* pMarriage = Get(dwPID1);
TMarriage *pMarriage = Get(dwPID1);
if (!pMarriage || pMarriage->GetOther(dwPID1) != dwPID2)
{
SPDLOG_ERROR("not under marriage : PID:{} {}", dwPID1, dwPID2);
@ -228,12 +233,12 @@ namespace marriage
Align(dwPID1, dwPID2);
char szQuery[512];
snprintf(szQuery, sizeof(szQuery), "UPDATE marriage SET is_married = 1 WHERE pid1 = %u AND pid2 = %u",
pMarriage->pid1, pMarriage->pid2);
snprintf(szQuery, sizeof(szQuery), "UPDATE marriage SET is_married = 1 WHERE pid1 = %u AND pid2 = %u",
pMarriage->pid1, pMarriage->pid2);
unique_ptr<SQLMsg> pmsg(CDBManager::instance().DirectQuery(szQuery));
SQLResult* res = pmsg->Get();
SQLResult *res = pmsg->Get();
if (res->uiAffectedRows == 0 || res->uiAffectedRows == (uint32_t)-1)
{
SPDLOG_ERROR("cannot change engage to marriage : PID:{} {}", dwPID1, dwPID2);
@ -251,12 +256,12 @@ namespace marriage
CClientManager::instance().ForwardPacket(HEADER_DG_MARRIAGE_UPDATE, &p, sizeof(p));
}
void CManager::OnSetup(CPeer* peer)
void CManager::OnSetup(CPeer *peer)
{
// 결혼한 사람들 보내기
for (itertype(m_Marriages) it = m_Marriages.begin(); it != m_Marriages.end(); ++it)
{
TMarriage* pMarriage = *it;
TMarriage *pMarriage = *it;
{
TPacketMarriageAdd p;
@ -274,7 +279,7 @@ namespace marriage
p.dwPID1 = pMarriage->pid1;
p.dwPID2 = pMarriage->pid2;
p.iLovePoint = pMarriage->love_point;
p.byMarried = pMarriage->is_married;
p.byMarried = pMarriage->is_married;
peer->EncodeHeader(HEADER_DG_MARRIAGE_UPDATE, 0, sizeof(p));
peer->Encode(&p, sizeof(p));
}
@ -283,7 +288,7 @@ namespace marriage
// 결혼식 보내기
for (itertype(m_mapRunningWedding) it = m_mapRunningWedding.begin(); it != m_mapRunningWedding.end(); ++it)
{
const TWedding& t = it->second;
const TWedding &t = it->second;
TPacketWeddingReady p;
p.dwPID1 = t.dwPID1;
@ -317,7 +322,7 @@ namespace marriage
return;
}
TWedding& w = it->second;
TWedding &w = it->second;
TPacketWeddingEnd p;
p.dwPID1 = w.dwPID1;
@ -341,7 +346,7 @@ namespace marriage
if (it == m_mapRunningWedding.end())
continue;
TWedding& w = it->second;
TWedding &w = it->second;
TPacketWeddingEnd p;
p.dwPID1 = w.dwPID1;
@ -353,7 +358,7 @@ namespace marriage
if (it_marriage != m_MarriageByPID.end())
{
TMarriage* pMarriage = it_marriage->second;
TMarriage *pMarriage = it_marriage->second;
if (!pMarriage->is_married)
{
Remove(pMarriage->pid1, pMarriage->pid2);

View File

@ -17,8 +17,8 @@ namespace marriage
DWORD dwPID2;
TWeddingInfo(DWORD time, DWORD pid1, DWORD pid2)
: dwTime(time),
dwPID1(pid1),
dwPID2(pid2)
dwPID1(pid1),
dwPID2(pid2)
{
}
};
@ -32,28 +32,28 @@ namespace marriage
TWedding(DWORD time, DWORD dwMapIndex, DWORD pid1, DWORD pid2)
: dwTime(time),
dwMapIndex(dwMapIndex),
dwPID1(pid1),
dwPID2(pid2)
dwMapIndex(dwMapIndex),
dwPID1(pid1),
dwPID2(pid2)
{
}
};
extern bool operator < (const TWedding& lhs, const TWedding& rhs);
extern bool operator > (const TWedding& lhs, const TWedding& rhs);
extern bool operator > (const TWeddingInfo& lhs, const TWeddingInfo& rhs);
extern bool operator<(const TWedding &lhs, const TWedding &rhs);
extern bool operator>(const TWedding &lhs, const TWedding &rhs);
extern bool operator>(const TWeddingInfo &lhs, const TWeddingInfo &rhs);
struct TMarriage
{
DWORD pid1;
DWORD pid2;
int love_point;
int love_point;
DWORD time;
BYTE is_married; // false : 약혼 상태, true : 결혼 상태
std::string name1;
std::string name2;
TMarriage(DWORD _pid1, DWORD _pid2, int _love_point, DWORD _time, BYTE _is_married, const char* name1, const char* name2)
TMarriage(DWORD _pid1, DWORD _pid2, int _love_point, DWORD _time, BYTE _is_married, const char *name1, const char *name2)
: pid1(_pid1), pid2(_pid2), love_point(_love_point), time(_time), is_married(_is_married), name1(name1), name2(name2)
{
}
@ -72,41 +72,41 @@ namespace marriage
class CManager : public singleton<CManager>
{
public:
CManager();
virtual ~CManager();
public:
CManager();
virtual ~CManager();
bool Initialize();
bool Initialize();
TMarriage* Get(DWORD dwPlayerID);
bool IsMarried(DWORD dwPlayerID)
{
return Get(dwPlayerID) != NULL;
}
TMarriage *Get(DWORD dwPlayerID);
bool IsMarried(DWORD dwPlayerID)
{
return Get(dwPlayerID) != NULL;
}
//void Reserve(DWORD dwPID1, DWORD dwPID2);
void Add(DWORD dwPID1, DWORD dwPID2, const char* szName1, const char* szName2);
void Remove(DWORD dwPID1, DWORD dwPID2);
void Update(DWORD dwPID1, DWORD dwPID2, INT iLovePoint, BYTE byMarried);
// void Reserve(DWORD dwPID1, DWORD dwPID2);
void Add(DWORD dwPID1, DWORD dwPID2, const char *szName1, const char *szName2);
void Remove(DWORD dwPID1, DWORD dwPID2);
void Update(DWORD dwPID1, DWORD dwPID2, INT iLovePoint, BYTE byMarried);
void EngageToMarriage(DWORD dwPID1, DWORD dwPID2);
void EngageToMarriage(DWORD dwPID1, DWORD dwPID2);
void ReadyWedding(DWORD dwMapIndex, DWORD dwPID1, DWORD dwPID2);
void EndWedding(DWORD dwPID1, DWORD dwPID2);
void ReadyWedding(DWORD dwMapIndex, DWORD dwPID1, DWORD dwPID2);
void EndWedding(DWORD dwPID1, DWORD dwPID2);
void OnSetup(CPeer* peer);
void OnSetup(CPeer *peer);
void Update();
void Update();
private:
std::set<TMarriage *> m_Marriages;
std::map<DWORD, TMarriage *> m_MarriageByPID;
private:
std::set<TMarriage *> m_Marriages;
std::map<DWORD, TMarriage *> m_MarriageByPID;
std::priority_queue<TWedding, std::vector<TWedding>, std::greater<TWedding> > m_pqWeddingStart;
std::priority_queue<TWedding, std::vector<TWedding>, std::greater<TWedding>> m_pqWeddingStart;
std::priority_queue<TWeddingInfo, std::vector<TWeddingInfo>, std::greater<TWeddingInfo> > m_pqWeddingEnd;
std::priority_queue<TWeddingInfo, std::vector<TWeddingInfo>, std::greater<TWeddingInfo>> m_pqWeddingEnd;
std::map<std::pair<DWORD, DWORD>, TWedding> m_mapRunningWedding;
std::map<std::pair<DWORD, DWORD>, TWedding> m_mapRunningWedding;
};
}

View File

@ -22,17 +22,15 @@ bool CMonarch::VoteMonarch(DWORD pid, DWORD selectdpid)
if (it == m_map_MonarchElection.end())
{
MonarchElectionInfo * p = new MonarchElectionInfo;
MonarchElectionInfo *p = new MonarchElectionInfo;
p->pid = pid;
p->selectedpid= selectdpid;
p->selectedpid = selectdpid;
m_map_MonarchElection.insert(MAP_MONARCHELECTION::value_type(pid, p));
char szQuery[256];
snprintf(szQuery, sizeof(szQuery),
"INSERT INTO monarch_election(pid, selectedpid, electiondata) VALUES(%d, %d, now())", pid, selectdpid);
CDBManager::instance().AsyncQuery(szQuery);
return 1;
CDBManager::instance().AsyncQuery(
"INSERT INTO player.monarch_election(player_id, selected_player_id, election_at) VALUES($1, $2, now())",
pqxx::params(pid, selectdpid));
return 1;
}
return 0;
@ -42,15 +40,15 @@ void CMonarch::ElectMonarch()
{
int size = GetVecMonarchCandidacy().size();
int * s = new int[size];
int *s = new int[size];
itertype(m_map_MonarchElection) it = m_map_MonarchElection.begin();
int idx = 0;
for (; it != m_map_MonarchElection.end(); ++it)
for (; it != m_map_MonarchElection.end(); ++it)
{
if ((idx = GetCandidacyIndex(it->second->pid)) < 0)
if ((idx = GetCandidacyIndex(it->second->pid)) < 0)
continue;
++s[idx];
@ -58,23 +56,23 @@ void CMonarch::ElectMonarch()
SPDLOG_TRACE("[MONARCH_VOTE] pid({}) come to vote candidacy pid({})", it->second->pid, m_vec_MonarchCandidacy[idx].pid);
}
delete [] s;
delete[] s;
}
bool CMonarch::IsCandidacy(DWORD pid)
{
VEC_MONARCHCANDIDACY::iterator it = m_vec_MonarchCandidacy.begin();
for (; it != m_vec_MonarchCandidacy.end(); ++it)
{
if (it->pid == pid)
return false;
}
return true;
}
bool CMonarch::AddCandidacy(DWORD pid, const char * name)
bool CMonarch::AddCandidacy(DWORD pid, const char *name)
{
if (IsCandidacy(pid) == false)
return false;
@ -83,34 +81,33 @@ bool CMonarch::AddCandidacy(DWORD pid, const char * name)
info.pid = pid;
strlcpy(info.name, name, sizeof(info.name));
m_vec_MonarchCandidacy.push_back(info);
m_vec_MonarchCandidacy.push_back(info);
char szQuery[256];
snprintf(szQuery, sizeof(szQuery),
"INSERT INTO monarch_candidacy(pid, date) VALUES(%d, now())", pid);
CDBManager::instance().AsyncQuery(
"INSERT INTO player.monarch_candidacy(player_id, date) VALUES($1, now())",
pqxx::params(pid));
CDBManager::instance().AsyncQuery(szQuery);
return true;
}
bool CMonarch::DelCandidacy(const char * name)
bool CMonarch::DelCandidacy(const char *name)
{
itertype(m_vec_MonarchCandidacy) it = m_vec_MonarchCandidacy.begin();
for (; it != m_vec_MonarchCandidacy.end(); ++it)
{
if (0 == strncmp(it->name, name, sizeof(it->name)))
{
char szQuery[256];
snprintf(szQuery, sizeof(szQuery),
"DELETE FROM monarch_candidacy WHERE pid=%d ", it->pid);
CDBManager::instance().AsyncQuery(szQuery);
m_vec_MonarchCandidacy.erase (it);
CDBManager::instance().AsyncQuery(
"DELETE FROM player.monarch_candidacy WHERE player_id=$1",
pqxx::params(it->pid));
m_vec_MonarchCandidacy.erase(it);
return true;
}
}
return false;
return false;
}
bool CMonarch::IsMonarch(int Empire, DWORD pid)
@ -129,26 +126,25 @@ bool CMonarch::AddMoney(int Empire, int64_t Money)
int64_t Money64 = m_MonarchInfo.money[Empire];
char szQuery[1024];
snprintf(szQuery, sizeof(szQuery), "UPDATE monarch set money=%ld where empire=%d", Money64, Empire);
CDBManager::instance().AsyncQuery(szQuery);
CDBManager::instance().AsyncQuery(
"UPDATE player.monarch SET money=$1 WHERE empire=$2",
pqxx::params(Money64, Empire));
return true;
}
bool CMonarch::DecMoney(int Empire, int64_t Money)
{
if (m_MonarchInfo.money[Empire] - Money < 0)
if (m_MonarchInfo.money[Empire] - Money < 0)
return false;
m_MonarchInfo.money[Empire] -= Money;
int64_t Money64 = m_MonarchInfo.money[Empire];
char szQuery[1024];
snprintf(szQuery, sizeof(szQuery), "UPDATE monarch set money=%ld where empire=%d", Money64, Empire);
CDBManager::instance().AsyncQuery(
"UPDATE player.monarch SET money=$1 WHERE empire=$2",
pqxx::params(Money64, Empire));
CDBManager::instance().AsyncQuery(szQuery);
return true;
}
@ -159,14 +155,12 @@ bool CMonarch::TakeMoney(int Empire, DWORD pid, int64_t Money)
if (m_MonarchInfo.money[Empire] < Money)
return false;
m_MonarchInfo.money[Empire] -= Money;
char szQuery[1024];
snprintf(szQuery, sizeof(szQuery),
"UPDATE monarch set money=%ld; where empire=%d", m_MonarchInfo.money[Empire], Empire);
CDBManager::instance().AsyncQuery(szQuery);
CDBManager::instance().AsyncQuery(
"UPDATE player.monarch SET money=$1 WHERE empire=$2",
pqxx::params(m_MonarchInfo.money[Empire], Empire));
SPDLOG_TRACE("[MONARCH] Take money empire({}) money({})", Empire, m_MonarchInfo.money[Empire]);
return true;
@ -174,122 +168,153 @@ bool CMonarch::TakeMoney(int Empire, DWORD pid, int64_t Money)
bool CMonarch::LoadMonarch()
{
MonarchInfo * p = &m_MonarchInfo;
char szQuery[256];
snprintf(szQuery, sizeof(szQuery), "SELECT empire, pid, name, money, windate FROM monarch a, player%s b where a.pid=b.id", GetTablePostfix());
SQLMsg * pMsg = CDBManager::instance().DirectQuery(szQuery, SQL_PLAYER);
MonarchInfo *p = &m_MonarchInfo;
if (pMsg->Get()->uiNumRows == 0)
{
delete pMsg;
return false;
}
auto pool = CDBManager::instance().GetConnectionPool();
auto conn = pool->acquire();
MYSQL_ROW row;
for (int n = 0; (row = mysql_fetch_row(pMsg->Get()->pSQLResult)) != NULL; ++n)
{
int idx = 0;
int Empire = 0; str_to_number(Empire, row[idx++]);
try
{
pqxx::work txn{*conn};
pqxx::result result = txn.exec("SELECT empire, player_id, name, money, win_at FROM player.monarch m, player.player p WHERE m.player_id=p.id");
std::size_t const numRows = std::size(result);
str_to_number(p->pid[Empire], row[idx++]);
strlcpy(p->name[Empire], row[idx++], sizeof(p->name[Empire]));
if (numRows == 0)
{
return false;
}
str_to_number(p->money[Empire], row[idx++]);
strlcpy(p->date[Empire], row[idx++], sizeof(p->date[Empire]));
for (auto row : result)
{
int Empire = row[0].as<int>();
str_to_number(p->pid[Empire], row[1].c_str());
strlcpy(p->name[Empire], row[2].c_str(), sizeof(p->name[Empire]));
SPDLOG_TRACE("[LOAD_MONARCH] Empire {} pid {} money {} windate {}", Empire, p->pid[Empire], p->money[Empire], p->date[Empire]);
}
str_to_number(p->money[Empire], row[3].c_str());
strlcpy(p->date[Empire], row[4].c_str(), sizeof(p->date[Empire]));
delete pMsg;
return true;
SPDLOG_TRACE("[LOAD_MONARCH] Empire {} pid {} money {} windate {}", Empire, p->pid[Empire], p->money[Empire], p->date[Empire]);
}
txn.commit();
}
catch (const std::exception &e)
{
SPDLOG_ERROR("[CMonarch::LoadMonarch] Query error: {}", e.what());
return false;
}
return true;
}
bool CMonarch::SetMonarch(const char * name)
bool CMonarch::SetMonarch(const char *name)
{
MonarchInfo * p = &m_MonarchInfo;
char szQuery[256];
MonarchInfo *p = &m_MonarchInfo;
snprintf(szQuery, sizeof(szQuery), "SELECT empire, pid, name FROM player a where a.name = '%s'", name);
SQLMsg * pMsg = CDBManager::instance().DirectQuery(szQuery, SQL_PLAYER);
auto pool = CDBManager::instance().GetConnectionPool();
auto conn = pool->acquire();
if (pMsg->Get()->uiNumRows == 0)
{
delete pMsg;
return false;
}
try
{
pqxx::work txn{*conn};
// TODO Look at this, this should probably not iterate and just get one value instead
pqxx::result result = txn.exec_params("SELECT empire, player_id, name, money FROM player.player WHERE name=$1", name);
std::size_t const numRows = std::size(result);
MYSQL_ROW row;
int Empire = 0;
for (int n = 0; (row = mysql_fetch_row(pMsg->Get()->pSQLResult)) != NULL; ++n)
{
int idx = 0;
str_to_number(Empire, row[idx++]);
if (numRows == 0)
{
return false;
}
str_to_number(p->pid[Empire], row[idx++]);
strlcpy(p->name[Empire], row[idx++], sizeof(p->name[Empire]));
p->money[Empire] = atoll(row[idx++]);
SPDLOG_TRACE("[Set_MONARCH] Empire {} pid {} money {} windate {}", Empire, p->pid[Empire], p->money[Empire], p->date[Empire]);
}
delete pMsg;
int Empire = 0;
for (auto row : result)
{
Empire = row[0].as<int>();
//db에 입력
snprintf(szQuery, sizeof(szQuery),
"REPLACE INTO monarch (empire, name, windate, money) VALUES(%d, %d, now(), %ld)", Empire, p->pid[Empire], p->money[Empire]);
str_to_number(p->pid[Empire], row[1].c_str());
strlcpy(p->name[Empire], row[2].c_str(), sizeof(p->name[Empire]));
p->money[Empire] = atoll(row[3].c_str());
CDBManager::instance().AsyncQuery(szQuery, SQL_PLAYER);
return true;
SPDLOG_TRACE("[Set_MONARCH] Empire {} pid {} money {} windate {}", Empire, p->pid[Empire], p->money[Empire], p->date[Empire]);
}
txn.commit();
CDBManager::instance().AsyncQuery(
"REPLACE INTO player.monarch (empire, name, win_at, money) VALUES($1, $2, now(), $3)",
pqxx::params{Empire, p->pid[Empire], p->money[Empire]});
}
catch (const std::exception &e)
{
SPDLOG_ERROR("[CMonarch::SetMonarch] Query error: {}", e.what());
return false;
}
return true;
}
bool CMonarch::DelMonarch(int Empire)
{
char szQuery[256];
auto pool = CDBManager::instance().GetConnectionPool();
auto conn = pool->acquire();
snprintf(szQuery, sizeof(szQuery), "DELETE from monarch where empire=%d", Empire);
SQLMsg * pMsg = CDBManager::instance().DirectQuery(szQuery, SQL_PLAYER);
if (pMsg->Get()->uiNumRows == 0)
try
{
delete pMsg;
pqxx::work txn{*conn};
pqxx::result result = txn.exec_params("DELETE FROM player.monarch WHERE empire=$1 RETURNING id", Empire);
std::size_t const numRows = std::size(result);
if (numRows == 0)
{
return false;
}
}
catch (const std::exception &e)
{
SPDLOG_ERROR("[CMonarch::DelMonarch] Query error: {}", e.what());
return false;
}
delete pMsg;
memset(m_MonarchInfo.name[Empire], 0, sizeof(m_MonarchInfo.name[Empire]));
m_MonarchInfo.money[Empire] = 0;
m_MonarchInfo.pid[Empire] = 0;
return true;
}
bool CMonarch::DelMonarch(const char * name)
bool CMonarch::DelMonarch(const char *name)
{
for (int n = 1; n < 4; ++n)
auto pool = CDBManager::instance().GetConnectionPool();
auto conn = pool->acquire();
try
{
if (0 == strncmp(m_MonarchInfo.name[n], name, sizeof(m_MonarchInfo.name[n])))
pqxx::work txn{*conn};
pqxx::result result = txn.exec_params("DELETE FROM player.monarch WHERE name=$1 RETURNING empire", name);
std::size_t const numRows = std::size(result);
if (numRows == 0)
{
char szQuery[256];
return false;
}
int Empire = n;
snprintf(szQuery, sizeof(szQuery), "DELETE from monarch where name=%d", Empire);
SQLMsg * pMsg = CDBManager::instance().DirectQuery(szQuery, SQL_PLAYER);
for (auto row : result)
{
int Empire = row[0].as<int>();
if (pMsg->Get()->uiNumRows == 0)
{
SPDLOG_ERROR(" DirectQuery failed({})", szQuery);
delete pMsg;
return false;
}
delete pMsg;
memset(m_MonarchInfo.name[Empire], 0, 32);
memset(m_MonarchInfo.name[Empire], 0, sizeof(m_MonarchInfo.name[Empire]));
m_MonarchInfo.money[Empire] = 0;
m_MonarchInfo.pid[Empire] = 0;
return true;
}
}
catch (const std::exception &e)
{
SPDLOG_ERROR("[CMonarch::DelMonarch(name)] Query error: {}", e.what());
return false;
}
return false;
}
@ -300,7 +325,7 @@ int CMonarch::GetCandidacyIndex(DWORD pid)
for (int n = 0; it != m_vec_MonarchCandidacy.end(); ++it, ++n)
{
if (it->pid == pid)
return n;
return n;
}
return -1;

View File

@ -10,61 +10,61 @@
class CMonarch : public singleton<CMonarch>
{
public:
typedef std::map<DWORD, MonarchElectionInfo*> MAP_MONARCHELECTION;
typedef std::vector<MonarchCandidacy> VEC_MONARCHCANDIDACY;
public:
typedef std::map<DWORD, MonarchElectionInfo *> MAP_MONARCHELECTION;
typedef std::vector<MonarchCandidacy> VEC_MONARCHCANDIDACY;
CMonarch();
virtual ~CMonarch();
CMonarch();
virtual ~CMonarch();
bool VoteMonarch(DWORD pid, DWORD selectedpid);
void ElectMonarch();
bool VoteMonarch(DWORD pid, DWORD selectedpid);
void ElectMonarch();
bool IsCandidacy(DWORD pid);
bool AddCandidacy(DWORD pid, const char * name);
bool DelCandidacy(const char * name);
bool IsCandidacy(DWORD pid);
bool AddCandidacy(DWORD pid, const char *name);
bool DelCandidacy(const char *name);
bool LoadMonarch();
bool SetMonarch(const char * name);
bool DelMonarch(int Empire);
bool DelMonarch(const char * name);
bool LoadMonarch();
bool SetMonarch(const char *name);
bool DelMonarch(int Empire);
bool DelMonarch(const char *name);
bool IsMonarch(int Empire, DWORD pid);
bool AddMoney(int Empire, int64_t Money);
bool DecMoney(int Empire, int64_t Money);
bool TakeMoney(int Empire, DWORD pid, int64_t Money);
bool IsMonarch(int Empire, DWORD pid);
bool AddMoney(int Empire, int64_t Money);
bool DecMoney(int Empire, int64_t Money);
bool TakeMoney(int Empire, DWORD pid, int64_t Money);
TMonarchInfo* GetMonarch()
{
return &m_MonarchInfo;
}
TMonarchInfo *GetMonarch()
{
return &m_MonarchInfo;
}
VEC_MONARCHCANDIDACY& GetVecMonarchCandidacy()
{
return m_vec_MonarchCandidacy;
}
VEC_MONARCHCANDIDACY &GetVecMonarchCandidacy()
{
return m_vec_MonarchCandidacy;
}
size_t MonarchCandidacySize()
{
return m_vec_MonarchCandidacy.size();
}
size_t MonarchCandidacySize()
{
return m_vec_MonarchCandidacy.size();
}
private:
int GetCandidacyIndex(DWORD pid);
private:
int GetCandidacyIndex(DWORD pid);
MAP_MONARCHELECTION m_map_MonarchElection;
VEC_MONARCHCANDIDACY m_vec_MonarchCandidacy;
TMonarchInfo m_MonarchInfo;
MAP_MONARCHELECTION m_map_MonarchElection;
VEC_MONARCHCANDIDACY m_vec_MonarchCandidacy;
TMonarchInfo m_MonarchInfo;
MonarchElectionInfo* GetMonarchElection(DWORD pid)
{
MAP_MONARCHELECTION::iterator it = m_map_MonarchElection.find(pid);
MonarchElectionInfo *GetMonarchElection(DWORD pid)
{
MAP_MONARCHELECTION::iterator it = m_map_MonarchElection.find(pid);
if (it != m_map_MonarchElection.end())
return it->second;
if (it != m_map_MonarchElection.end())
return it->second;
return NULL;
}
return NULL;
}
};
#endif

View File

@ -13,15 +13,15 @@ CMoneyLog::~CMoneyLog()
void CMoneyLog::Save()
{
CPeer* peer = CClientManager::instance().GetAnyPeer();
CPeer *peer = CClientManager::instance().GetAnyPeer();
if (!peer)
return;
for (BYTE bType = 0; bType < MONEY_LOG_TYPE_MAX_NUM; bType ++)
for (BYTE bType = 0; bType < MONEY_LOG_TYPE_MAX_NUM; bType++)
{
typeof(m_MoneyLogContainer[bType].begin()) it;
for (it = m_MoneyLogContainer[bType].begin(); it != m_MoneyLogContainer[bType].end(); ++it)
{
//bType;
// bType;
TPacketMoneyLog p;
p.type = bType;
p.vnum = it->first;
@ -31,24 +31,6 @@ void CMoneyLog::Save()
}
m_MoneyLogContainer[bType].clear();
}
/*
CPeer* peer = GetPeer();
peer->
for (BYTE bType = 0; bType < MONEY_LOG_TYPE_MAX_NUM; bType++)
{
//"INSERT INTO money_log%s VALUES('%s', %d, %d, %d)", CClientManager::instance().GetTablePostfix(),
typeof(m_MoneyLogContainer[bType].begin()) it;
for (it = m_MoneyLogContainer[bType].begin(); it != m_MoneyLogContainer[bType].end(); ++it)
{
typeof(it->second.begin())
}
}
for (BYTE bType = 0; bType < MONEY_LOG_TYPE_MAX_NUM; bType++)
m_MoneyLogContainer[bType].clear()
*/
}
void CMoneyLog::AddLog(BYTE bType, DWORD dwVnum, int iGold)

View File

@ -6,14 +6,14 @@
class CMoneyLog : public singleton<CMoneyLog>
{
public:
public:
CMoneyLog();
virtual ~CMoneyLog();
void Save();
void AddLog(BYTE bType, DWORD dwVnum, int iGold);
private:
private:
std::map<DWORD, int> m_MoneyLogContainer[MONEY_LOG_TYPE_MAX_NUM];
};

View File

@ -61,48 +61,50 @@ void CPeer::SetUserCount(DWORD dwCount)
m_dwUserCount = dwCount;
}
bool CPeer::PeekPacket(int & iBytesProceed, BYTE & header, DWORD & dwHandle, DWORD & dwLength, const char ** data)
bool CPeer::PeekPacket(int &iBytesProceed, BYTE &header, DWORD &dwHandle, DWORD &dwLength, const char **data)
{
// Return if not enough data was received to read the header
// Return if not enough data was received to read the header
if (GetRecvLength() < iBytesProceed + 9)
return false;
const char * buf = (const char *) GetRecvBuffer(iBytesProceed + 9);
if (!buf) {
SPDLOG_ERROR("PeekPacket: Failed to get network buffer!");
return false;
}
buf += iBytesProceed;
// Read the header data
header = *(buf++);
dwHandle = *((DWORD *) buf);
buf += sizeof(DWORD);
dwLength = *((DWORD *) buf);
buf += sizeof(DWORD);
// Ensure that all the data was fully received
if (iBytesProceed + dwLength + 9 > (DWORD) GetRecvLength())
const char *buf = (const char *)GetRecvBuffer(iBytesProceed + 9);
if (!buf)
{
SPDLOG_DEBUG("PeekPacket: not enough buffer size: len {}, recv {}",
9+dwLength, GetRecvLength()-iBytesProceed);
SPDLOG_ERROR("PeekPacket: Failed to get network buffer!");
return false;
}
// Ensure that all the required data is available in a contiguous area
buf = (const char *) GetRecvBuffer(iBytesProceed + dwLength + 9);
if (!buf) {
SPDLOG_ERROR("PeekPacket: Failed to get network buffer!");
return false;
}
buf += iBytesProceed;
// Skip the header
buf += iBytesProceed + 9;
// Read the header data
header = *(buf++);
// Set the data pointer
dwHandle = *((DWORD *)buf);
buf += sizeof(DWORD);
dwLength = *((DWORD *)buf);
buf += sizeof(DWORD);
// Ensure that all the data was fully received
if (iBytesProceed + dwLength + 9 > (DWORD)GetRecvLength())
{
SPDLOG_DEBUG("PeekPacket: not enough buffer size: len {}, recv {}",
9 + dwLength, GetRecvLength() - iBytesProceed);
return false;
}
// Ensure that all the required data is available in a contiguous area
buf = (const char *)GetRecvBuffer(iBytesProceed + dwLength + 9);
if (!buf)
{
SPDLOG_ERROR("PeekPacket: Failed to get network buffer!");
return false;
}
// Skip the header
buf += iBytesProceed + 9;
// Set the data pointer
*data = buf;
iBytesProceed += dwLength + 9;
return true;
@ -131,7 +133,7 @@ void CPeer::SetP2PPort(WORD wPort)
m_wP2PPort = wPort;
}
void CPeer::SetMaps(LONG * pl)
void CPeer::SetMaps(LONG *pl)
{
memcpy(m_alMaps, pl, sizeof(m_alMaps));
}
@ -160,7 +162,8 @@ void CPeer::SendSpareItemIDRange()
bool CPeer::SetItemIDRange(TItemIDRangeTable itemRange)
{
if (itemRange.dwMin == 0 || itemRange.dwMax == 0 || itemRange.dwUsableItemIDMin == 0) return false;
if (itemRange.dwMin == 0 || itemRange.dwMax == 0 || itemRange.dwUsableItemIDMin == 0)
return false;
m_itemRange = itemRange;
SPDLOG_DEBUG("ItemIDRange: SET {} {} ~ {} start: {}", GetPublicIP(), m_itemRange.dwMin, m_itemRange.dwMax, m_itemRange.dwUsableItemIDMin);
@ -170,11 +173,12 @@ bool CPeer::SetItemIDRange(TItemIDRangeTable itemRange)
bool CPeer::SetSpareItemIDRange(TItemIDRangeTable itemRange)
{
if (itemRange.dwMin == 0 || itemRange.dwMax == 0 || itemRange.dwUsableItemIDMin == 0) return false;
if (itemRange.dwMin == 0 || itemRange.dwMax == 0 || itemRange.dwUsableItemIDMin == 0)
return false;
m_itemSpareRange = itemRange;
SPDLOG_DEBUG("ItemIDRange: SPARE SET {} {} ~ {} start: {}", GetPublicIP(), m_itemSpareRange.dwMin, m_itemSpareRange.dwMax,
m_itemSpareRange.dwUsableItemIDMin);
m_itemSpareRange.dwUsableItemIDMin);
return true;
}
@ -184,18 +188,16 @@ bool CPeer::CheckItemIDRangeCollision(TItemIDRangeTable itemRange)
if (m_itemRange.dwMin < itemRange.dwMax && m_itemRange.dwMax > itemRange.dwMin)
{
SPDLOG_ERROR("ItemIDRange: Collision!! this {} ~ {} check {} ~ {}",
m_itemRange.dwMin, m_itemRange.dwMax, itemRange.dwMin, itemRange.dwMax);
m_itemRange.dwMin, m_itemRange.dwMax, itemRange.dwMin, itemRange.dwMax);
return false;
}
if (m_itemSpareRange.dwMin < itemRange.dwMax && m_itemSpareRange.dwMax > itemRange.dwMin)
{
SPDLOG_ERROR("ItemIDRange: Collision with spare range this {} ~ {} check {} ~ {}",
m_itemSpareRange.dwMin, m_itemSpareRange.dwMax, itemRange.dwMin, itemRange.dwMax);
m_itemSpareRange.dwMin, m_itemSpareRange.dwMax, itemRange.dwMin, itemRange.dwMax);
return false;
}
return true;
}

View File

@ -6,70 +6,70 @@
class CPeer : public CPeerBase
{
protected:
protected:
virtual void OnAccept();
virtual void OnClose();
public:
public:
#pragma pack(1)
typedef struct _header
{
BYTE bHeader;
DWORD dwHandle;
DWORD dwSize;
{
BYTE bHeader;
DWORD dwHandle;
DWORD dwSize;
} HEADER;
#pragma pack()
enum EState
{
STATE_CLOSE = 0,
STATE_PLAYING = 1
STATE_CLOSE = 0,
STATE_PLAYING = 1
};
CPeer();
virtual ~CPeer();
void EncodeHeader(BYTE header, DWORD dwHandle, DWORD dwSize);
bool PeekPacket(int & iBytesProceed, BYTE & header, DWORD & dwHandle, DWORD & dwLength, const char ** data);
void EncodeReturn(BYTE header, DWORD dwHandle);
void EncodeHeader(BYTE header, DWORD dwHandle, DWORD dwSize);
bool PeekPacket(int &iBytesProceed, BYTE &header, DWORD &dwHandle, DWORD &dwLength, const char **data);
void EncodeReturn(BYTE header, DWORD dwHandle);
void ProcessInput();
void ProcessInput();
DWORD GetHandle();
DWORD GetUserCount();
void SetUserCount(DWORD dwCount);
DWORD GetHandle();
DWORD GetUserCount();
void SetUserCount(DWORD dwCount);
void SetChannel(BYTE bChannel) { m_bChannel = bChannel; }
BYTE GetChannel() { return m_bChannel; }
void SetChannel(BYTE bChannel) { m_bChannel = bChannel; }
BYTE GetChannel() { return m_bChannel; }
void SetPublicIP(const char * ip) { m_stPublicIP = ip; }
const char * GetPublicIP() { return m_stPublicIP.c_str(); }
void SetPublicIP(const char *ip) { m_stPublicIP = ip; }
const char *GetPublicIP() { return m_stPublicIP.c_str(); }
void SetListenPort(WORD wPort) { m_wListenPort = wPort; }
WORD GetListenPort() { return m_wListenPort; }
void SetListenPort(WORD wPort) { m_wListenPort = wPort; }
WORD GetListenPort() { return m_wListenPort; }
void SetInternalIP(const char * ip) { m_stInternalIP = ip; }
const char * GetInternalIP() { return m_stInternalIP.c_str(); }
void SetInternalIP(const char *ip) { m_stInternalIP = ip; }
const char *GetInternalIP() { return m_stInternalIP.c_str(); }
void SetP2PPort(WORD wPort);
WORD GetP2PPort() { return m_wP2PPort; }
void SetP2PPort(WORD wPort);
WORD GetP2PPort() { return m_wP2PPort; }
void SetMaps(LONG* pl);
LONG * GetMaps() { return &m_alMaps[0]; }
void SetMaps(LONG *pl);
LONG *GetMaps() { return &m_alMaps[0]; }
bool SetItemIDRange(TItemIDRangeTable itemRange);
bool SetSpareItemIDRange(TItemIDRangeTable itemRange);
bool CheckItemIDRangeCollision(TItemIDRangeTable itemRange);
void SendSpareItemIDRange();
bool SetItemIDRange(TItemIDRangeTable itemRange);
bool SetSpareItemIDRange(TItemIDRangeTable itemRange);
bool CheckItemIDRangeCollision(TItemIDRangeTable itemRange);
void SendSpareItemIDRange();
private:
int m_state;
private:
int m_state;
BYTE m_bChannel;
DWORD m_dwHandle;
DWORD m_dwUserCount;
WORD m_wListenPort; // 게임서버가 클라이언트를 위해 listen 하는 포트
WORD m_wP2PPort; // 게임서버가 게임서버 P2P 접속을 위해 listen 하는 포트
LONG m_alMaps[MAP_ALLOW_MAX_LEN]; // 어떤 맵을 관장하고 있는가?
BYTE m_bChannel;
DWORD m_dwHandle;
DWORD m_dwUserCount;
WORD m_wListenPort; // 게임서버가 클라이언트를 위해 listen 하는 포트
WORD m_wP2PPort; // 게임서버가 게임서버 P2P 접속을 위해 listen 하는 포트
LONG m_alMaps[MAP_ALLOW_MAX_LEN]; // 어떤 맵을 관장하고 있는가?
TItemIDRangeTable m_itemRange;
TItemIDRangeTable m_itemSpareRange;

View File

@ -9,25 +9,28 @@ CPeerBase::CPeerBase() : m_bufferevent(nullptr)
CPeerBase::~CPeerBase()
{
Destroy();
Destroy();
}
void CPeerBase::Destroy()
{
if (m_bufferevent) {
if (m_bufferevent)
{
bufferevent_free(m_bufferevent);
m_bufferevent = nullptr;
}
}
bool CPeerBase::Accept(bufferevent* bufev, sockaddr* addr)
bool CPeerBase::Accept(bufferevent *bufev, sockaddr *addr)
{
if (!bufev) {
if (!bufev)
{
SPDLOG_ERROR("Cannot accept empty bufferevent!");
return false;
}
if (m_bufferevent != nullptr) {
if (m_bufferevent != nullptr)
{
SPDLOG_ERROR("Peer is already initialized");
return false;
}
@ -36,40 +39,41 @@ bool CPeerBase::Accept(bufferevent* bufev, sockaddr* addr)
m_bufferevent = bufev;
// Get the address of the conected peer
sockaddr_in* peer;
sockaddr_in6* peer6;
sockaddr_in *peer;
sockaddr_in6 *peer6;
switch (addr->sa_family) {
case AF_INET:
peer = (sockaddr_in*) addr;
inet_ntop(AF_INET, &(peer->sin_addr), m_host, INET_ADDRSTRLEN);
break;
switch (addr->sa_family)
{
case AF_INET:
peer = (sockaddr_in *)addr;
inet_ntop(AF_INET, &(peer->sin_addr), m_host, INET_ADDRSTRLEN);
break;
case AF_INET6:
peer6 = (sockaddr_in6*) addr;
inet_ntop(AF_INET, &(peer6->sin6_addr), m_host, INET6_ADDRSTRLEN);
break;
case AF_INET6:
peer6 = (sockaddr_in6 *)addr;
inet_ntop(AF_INET, &(peer6->sin6_addr), m_host, INET6_ADDRSTRLEN);
break;
default:
break;
default:
break;
}
// Trigger the OnAccept event
OnAccept();
OnAccept();
SPDLOG_DEBUG("ACCEPT FROM {}", m_host);
SPDLOG_DEBUG("ACCEPT FROM {}", m_host);
return true;
return true;
}
void CPeerBase::Close()
{
OnClose();
OnClose();
}
void CPeerBase::EncodeBYTE(BYTE b)
{
Encode(&b, sizeof(b));
Encode(&b, sizeof(b));
}
void CPeerBase::EncodeWORD(WORD w)
@ -82,15 +86,16 @@ void CPeerBase::EncodeDWORD(DWORD dw)
Encode(&dw, sizeof(dw));
}
void CPeerBase::Encode(const void* data, size_t size)
void CPeerBase::Encode(const void *data, size_t size)
{
if (!m_bufferevent)
{
SPDLOG_ERROR("Bufferevent not ready!");
return;
}
if (!m_bufferevent)
{
SPDLOG_ERROR("Bufferevent not ready!");
return;
}
if (bufferevent_write(m_bufferevent, data, size) != 0) {
if (bufferevent_write(m_bufferevent, data, size) != 0)
{
SPDLOG_ERROR("Buffer write error!");
return;
}
@ -117,10 +122,10 @@ size_t CPeerBase::GetRecvLength()
}
evbuffer *input = bufferevent_get_input(m_bufferevent);
return evbuffer_get_length(input);
return evbuffer_get_length(input);
}
const void * CPeerBase::GetRecvBuffer(ssize_t ensure_bytes)
const void *CPeerBase::GetRecvBuffer(ssize_t ensure_bytes)
{
if (!m_bufferevent)
{
@ -129,7 +134,7 @@ const void * CPeerBase::GetRecvBuffer(ssize_t ensure_bytes)
}
evbuffer *input = bufferevent_get_input(m_bufferevent);
return evbuffer_pullup(input, ensure_bytes);
return evbuffer_pullup(input, ensure_bytes);
}
size_t CPeerBase::GetSendLength()

View File

@ -3,38 +3,39 @@
#include <event2/bufferevent.h>
class CPeerBase {
class CPeerBase
{
protected:
virtual void OnAccept() = 0;
virtual void OnClose() = 0;
virtual void OnAccept() = 0;
virtual void OnClose() = 0;
public:
bool Accept(bufferevent* bufev, sockaddr* addr);
void Close();
bool Accept(bufferevent *bufev, sockaddr *addr);
void Close();
public:
CPeerBase();
virtual ~CPeerBase();
void Destroy();
void Destroy();
bufferevent * GetBufferevent() { return m_bufferevent; }
bufferevent *GetBufferevent() { return m_bufferevent; }
void EncodeBYTE(BYTE b);
void EncodeWORD(WORD w);
void EncodeDWORD(DWORD dw);
void Encode(const void* data, size_t size);
void RecvEnd(size_t proceed_bytes);
size_t GetRecvLength();
const void * GetRecvBuffer(ssize_t ensure_bytes);
void EncodeBYTE(BYTE b);
void EncodeWORD(WORD w);
void EncodeDWORD(DWORD dw);
void Encode(const void *data, size_t size);
void RecvEnd(size_t proceed_bytes);
size_t GetRecvLength();
const void *GetRecvBuffer(ssize_t ensure_bytes);
size_t GetSendLength();
size_t GetSendLength();
const char * GetHost() { return m_host; }
const char *GetHost() { return m_host; }
protected:
char m_host[IP_ADDRESS_LENGTH + 1];
bufferevent * m_bufferevent;
char m_host[IP_ADDRESS_LENGTH + 1];
bufferevent *m_bufferevent;
};
#endif

View File

@ -2,9 +2,9 @@
#include "PrivManager.h"
#include "ClientManager.h"
const int PRIV_DURATION = 60*60*12;
const int CHARACTER_GOOD_PRIV_DURATION = 2*60*60;
const int CHARACTER_BAD_PRIV_DURATION = 60*60;
const int PRIV_DURATION = 60 * 60 * 12;
const int CHARACTER_GOOD_PRIV_DURATION = 2 * 60 * 60;
const int CHARACTER_BAD_PRIV_DURATION = 60 * 60;
CPrivManager::CPrivManager()
{
@ -28,7 +28,7 @@ void CPrivManager::Update()
while (!m_pqPrivGuild.empty() && m_pqPrivGuild.top().first <= now)
{
TPrivGuildData* p = m_pqPrivGuild.top().second;
TPrivGuildData *p = m_pqPrivGuild.top().second;
m_pqPrivGuild.pop();
if (p->value != 0 && !p->bRemoved)
@ -39,7 +39,8 @@ void CPrivManager::Update()
// ADD_GUILD_PRIV_TIME
// 길드에 중복적으로 보너스가 설정되었을 경우 map 의 value 가 갱신(수정) 되었으므로
// TPrivGuildData 의 포인터가 같을때 실제로 삭제해 주고 게임서버들에게 cast 해 준다.
if (it != m_aPrivGuild[p->type].end() && it->second == p) {
if (it != m_aPrivGuild[p->type].end() && it->second == p)
{
m_aPrivGuild[p->type].erase(it);
SendChangeGuildPriv(p->guild_id, p->type, 0, 0);
// END_OF_ADD_GUILD_PRIV_TIME
@ -51,7 +52,7 @@ void CPrivManager::Update()
while (!m_pqPrivEmpire.empty() && m_pqPrivEmpire.top().first <= now)
{
TPrivEmpireData* p = (m_pqPrivEmpire.top().second);
TPrivEmpireData *p = (m_pqPrivEmpire.top().second);
m_pqPrivEmpire.pop();
if (p->value != 0 && !p->bRemoved)
@ -65,7 +66,7 @@ void CPrivManager::Update()
while (!m_pqPrivChar.empty() && m_pqPrivChar.top().first <= now)
{
TPrivCharData* p = (m_pqPrivChar.top().second);
TPrivCharData *p = (m_pqPrivChar.top().second);
m_pqPrivChar.pop();
if (!p->bRemoved)
@ -97,14 +98,14 @@ void CPrivManager::AddCharPriv(DWORD pid, BYTE type, int value)
return;
time_t now = CClientManager::instance().GetCurrentTime();
TPrivCharData* p = new TPrivCharData(type, value, pid);
TPrivCharData *p = new TPrivCharData(type, value, pid);
int iDuration = CHARACTER_BAD_PRIV_DURATION;
if (value > 0)
iDuration = CHARACTER_GOOD_PRIV_DURATION;
m_pqPrivChar.push(std::make_pair(now+iDuration, p));
m_pqPrivChar.push(std::make_pair(now + iDuration, p));
m_aPrivChar[type].insert(std::make_pair(pid, p));
// TODO send packet
@ -127,7 +128,7 @@ void CPrivManager::AddGuildPriv(DWORD guild_id, BYTE type, int value, time_t dur
time_t now = CClientManager::instance().GetCurrentTime();
time_t end = now + duration_sec;
TPrivGuildData * p = new TPrivGuildData(type, value, guild_id, end);
TPrivGuildData *p = new TPrivGuildData(type, value, guild_id, end);
m_pqPrivGuild.push(std::make_pair(end, p));
// ADD_GUILD_PRIV_TIME
@ -156,7 +157,7 @@ void CPrivManager::AddEmpirePriv(BYTE empire, BYTE type, int value, time_t durat
duration_sec = 0;
time_t now = CClientManager::instance().GetCurrentTime();
time_t end = now+duration_sec;
time_t end = now + duration_sec;
// 이전 설정값 무효화
// priority_queue에 들어있는 pointer == m_aaPrivEmpire[type][empire]
@ -165,7 +166,7 @@ void CPrivManager::AddEmpirePriv(BYTE empire, BYTE type, int value, time_t durat
m_aaPrivEmpire[type][empire]->bRemoved = true;
}
TPrivEmpireData * p = new TPrivEmpireData(type, value, empire, end);
TPrivEmpireData *p = new TPrivEmpireData(type, value, empire, end);
m_pqPrivEmpire.push(std::make_pair(end, p));
m_aaPrivEmpire[type][empire] = p;
@ -192,7 +193,7 @@ struct FSendChangeGuildPriv
// END_OF_ADD_GUILD_PRIV_TIME
}
void operator() (CPeer* peer)
void operator()(CPeer *peer)
{
peer->EncodeHeader(HEADER_DG_CHANGE_GUILD_PRIV, 0, sizeof(TPacketDGChangeGuildPriv));
peer->Encode(&p, sizeof(TPacketDGChangeGuildPriv));
@ -215,7 +216,7 @@ struct FSendChangeEmpirePriv
// END_OF_ADD_EMPIRE_PRIV_TIME
}
void operator ()(CPeer* peer)
void operator()(CPeer *peer)
{
peer->EncodeHeader(HEADER_DG_CHANGE_EMPIRE_PRIV, 0, sizeof(TPacketDGChangeEmpirePriv));
peer->Encode(&p, sizeof(TPacketDGChangeEmpirePriv));
@ -234,7 +235,7 @@ struct FSendChangeCharPriv
p.value = value;
p.bLog = 1;
}
void operator()(CPeer* peer)
void operator()(CPeer *peer)
{
peer->EncodeHeader(HEADER_DG_CHANGE_CHARACTER_PRIV, 0, sizeof(TPacketDGChangeCharacterPriv));
peer->Encode(&p, sizeof(TPacketDGChangeCharacterPriv));
@ -262,14 +263,14 @@ void CPrivManager::SendChangeCharPriv(DWORD pid, BYTE type, int value)
CClientManager::instance().for_each_peer(FSendChangeCharPriv(pid, type, value));
}
void CPrivManager::SendPrivOnSetup(CPeer* peer)
void CPrivManager::SendPrivOnSetup(CPeer *peer)
{
for (int i = 1; i < MAX_PRIV_NUM; ++i)
{
for (int e = 0; e < EMPIRE_MAX_NUM; ++e)
{
// ADD_EMPIRE_PRIV_TIME
TPrivEmpireData* pPrivEmpireData = m_aaPrivEmpire[i][e];
TPrivEmpireData *pPrivEmpireData = m_aaPrivEmpire[i][e];
if (pPrivEmpireData)
{
FSendChangeEmpirePriv(e, i, pPrivEmpireData->value, pPrivEmpireData->end_time_sec)(peer);
@ -277,7 +278,7 @@ void CPrivManager::SendPrivOnSetup(CPeer* peer)
// END_OF_ADD_EMPIRE_PRIV_TIME
}
for (typeof(m_aPrivGuild[i].begin()) it = m_aPrivGuild[i].begin(); it != m_aPrivGuild[i].end();++it)
for (typeof(m_aPrivGuild[i].begin()) it = m_aPrivGuild[i].begin(); it != m_aPrivGuild[i].end(); ++it)
{
// ADD_GUILD_PRIV_TIME
FSendChangeGuildPriv(it->first, i, it->second->value, it->second->end_time_sec)(peer);

View File

@ -8,17 +8,18 @@
struct TPrivEmpireData
{
BYTE type;
int value;
bool bRemoved;
BYTE empire;
BYTE type;
int value;
bool bRemoved;
BYTE empire;
// ADD_EMPIRE_PRIV_TIME
time_t end_time_sec;
time_t end_time_sec;
TPrivEmpireData(BYTE type, int value, BYTE empire, time_t end_time_sec)
: type(type), value(value), bRemoved(false), empire(empire), end_time_sec(end_time_sec)
{}
TPrivEmpireData(BYTE type, int value, BYTE empire, time_t end_time_sec)
: type(type), value(value), bRemoved(false), empire(empire), end_time_sec(end_time_sec)
{
}
// END_OF_ADD_EMPIRE_PRIV_TIME
};
@ -27,29 +28,31 @@ struct TPrivEmpireData
*/
struct TPrivGuildData
{
BYTE type;
int value;
bool bRemoved;
DWORD guild_id;
BYTE type;
int value;
bool bRemoved;
DWORD guild_id;
// ADD_GUILD_PRIV_TIME
time_t end_time_sec; ///< 지속시간
time_t end_time_sec; ///< 지속시간
TPrivGuildData(BYTE type, int value, DWORD guild_id, time_t _end_time_sec)
: type(type), value(value), bRemoved(false), guild_id(guild_id), end_time_sec(_end_time_sec )
{}
TPrivGuildData(BYTE type, int value, DWORD guild_id, time_t _end_time_sec)
: type(type), value(value), bRemoved(false), guild_id(guild_id), end_time_sec(_end_time_sec)
{
}
// END_OF_ADD_GUILD_PRIV_TIME
};
struct TPrivCharData
{
BYTE type;
int value;
bool bRemoved;
DWORD pid;
TPrivCharData(BYTE type, int value, DWORD pid)
: type(type), value(value), bRemoved(false), pid(pid)
{}
BYTE type;
int value;
bool bRemoved;
DWORD pid;
TPrivCharData(BYTE type, int value, DWORD pid)
: type(type), value(value), bRemoved(false), pid(pid)
{
}
};
/**
@ -57,7 +60,7 @@ struct TPrivCharData
*/
class CPrivManager : public singleton<CPrivManager>
{
public:
public:
CPrivManager();
virtual ~CPrivManager();
@ -65,42 +68,41 @@ class CPrivManager : public singleton<CPrivManager>
void AddGuildPriv(DWORD guild_id, BYTE type, int value, time_t time_sec);
// END_OF_ADD_GUILD_PRIV_TIME
// ADD_EMPIRE_PRIV_TIME
// ADD_EMPIRE_PRIV_TIME
void AddEmpirePriv(BYTE empire, BYTE type, int value, time_t time_sec);
// END_OF_ADD_EMPIRE_PRIV_TIME
void AddCharPriv(DWORD pid, BYTE type, int value);
void Update();
void SendPrivOnSetup(CPeer* peer);
private:
void SendPrivOnSetup(CPeer *peer);
private:
// ADD_GUILD_PRIV_TIME
void SendChangeGuildPriv(DWORD guild_id, BYTE type, int value, time_t end_time_sec);
// END_OF_ADD_GUILD_PRIV_TIME
// ADD_EMPIRE_PRIV_TIME
// ADD_EMPIRE_PRIV_TIME
void SendChangeEmpirePriv(BYTE empire, BYTE type, int value, time_t end_time_sec);
// END_OF_ADD_EMPIRE_PRIV_TIME
void SendChangeCharPriv(DWORD pid, BYTE type, int value);
typedef std::pair<time_t, TPrivCharData *> stPairChar;
typedef std::pair<time_t, TPrivGuildData*> stPairGuild;
typedef std::pair<time_t, TPrivEmpireData*> stPairEmpire;
typedef std::pair<time_t, TPrivGuildData *> stPairGuild;
typedef std::pair<time_t, TPrivEmpireData *> stPairEmpire;
std::priority_queue<stPairChar, std::vector<stPairChar>, std::greater<stPairChar> >
m_pqPrivChar;
std::priority_queue<stPairGuild, std::vector<stPairGuild>, std::greater<stPairGuild> >
m_pqPrivGuild;
std::priority_queue<stPairEmpire, std::vector<stPairEmpire>, std::greater<stPairEmpire> >
m_pqPrivEmpire;
std::priority_queue<stPairChar, std::vector<stPairChar>, std::greater<stPairChar>>
m_pqPrivChar;
std::priority_queue<stPairGuild, std::vector<stPairGuild>, std::greater<stPairGuild>>
m_pqPrivGuild;
std::priority_queue<stPairEmpire, std::vector<stPairEmpire>, std::greater<stPairEmpire>>
m_pqPrivEmpire;
TPrivEmpireData* m_aaPrivEmpire[MAX_PRIV_NUM][EMPIRE_MAX_NUM];
std::map<DWORD, TPrivGuildData*> m_aPrivGuild[MAX_PRIV_NUM];
std::map<DWORD, TPrivCharData*> m_aPrivChar[MAX_PRIV_NUM];
TPrivEmpireData *m_aaPrivEmpire[MAX_PRIV_NUM][EMPIRE_MAX_NUM];
std::map<DWORD, TPrivGuildData *> m_aPrivGuild[MAX_PRIV_NUM];
std::map<DWORD, TPrivCharData *> m_aPrivChar[MAX_PRIV_NUM];
};
#endif

File diff suppressed because it is too large Load Diff

View File

@ -6,7 +6,7 @@
#include "CsvReader.h"
//csv 파일을 읽어와서 아이템 테이블에 넣어준다.
// csv 파일을 읽어와서 아이템 테이블에 넣어준다.
void putItemIntoTable(); //(테이블, 테스트여부)
int get_Item_Type_Value(std::string inputString);
@ -18,8 +18,7 @@ int get_Item_Immune_Value(std::string inputString);
int get_Item_LimitType_Value(std::string inputString);
int get_Item_ApplyType_Value(std::string inputString);
//몬스터 프로토도 읽을 수 있다.
// 몬스터 프로토도 읽을 수 있다.
int get_Mob_Rank_Value(std::string inputString);
int get_Mob_Type_Value(std::string inputString);
int get_Mob_BattleType_Value(std::string inputString);
@ -30,7 +29,7 @@ int get_Mob_RaceFlag_Value(std::string inputString);
int get_Mob_ImmuneFlag_Value(std::string inputString);
//
bool Set_Proto_Mob_Table(TMobTable *mobTable, cCsvTable &csvTable, std::map<int,const char*> &nameMap);
bool Set_Proto_Item_Table(TItemTable *itemTable, cCsvTable &csvTable,std::map<int,const char*> &nameMap);
bool Set_Proto_Mob_Table(TMobTable *mobTable, cCsvTable &csvTable, std::map<int, const char *> &nameMap);
bool Set_Proto_Item_Table(TItemTable *itemTable, cCsvTable &csvTable, std::map<int, const char *> &nameMap);
#endif

View File

@ -6,33 +6,33 @@
*/
enum QID
{
QID_PLAYER, // 0
QID_ITEM, // 1
QID_QUEST, // 2
QID_AFFECT, // 3
QID_LOGIN, // 4
QID_SAFEBOX_LOAD, // 5
QID_SAFEBOX_CHANGE_SIZE, // 6
QID_SAFEBOX_CHANGE_PASSWORD, // 7
QID_SAFEBOX_CHANGE_PASSWORD_SECOND, // 8
QID_SAFEBOX_SAVE, // 9
QID_ITEM_SAVE, // 10
QID_ITEM_DESTROY, // 11
QID_QUEST_SAVE, // 12
QID_PLAYER_SAVE, // 13
QID_PLAYER_DELETE, // 14
QID_LOGIN_BY_KEY, // 15
QID_PLAYER_INDEX_CREATE, // 16
QID_ITEM_AWARD_LOAD, // 17
QID_ITEM_AWARD_TAKEN, // 18
QID_GUILD_RANKING, // 19
QID_PLAYER, // 0
QID_ITEM, // 1
QID_QUEST, // 2
QID_AFFECT, // 3
QID_LOGIN, // 4
QID_SAFEBOX_LOAD, // 5
QID_SAFEBOX_CHANGE_SIZE, // 6
QID_SAFEBOX_CHANGE_PASSWORD, // 7
QID_SAFEBOX_CHANGE_PASSWORD_SECOND, // 8
QID_SAFEBOX_SAVE, // 9
QID_ITEM_SAVE, // 10
QID_ITEM_DESTROY, // 11
QID_QUEST_SAVE, // 12
QID_PLAYER_SAVE, // 13
QID_PLAYER_DELETE, // 14
QID_LOGIN_BY_KEY, // 15
QID_PLAYER_INDEX_CREATE, // 16
QID_ITEM_AWARD_LOAD, // 17
QID_ITEM_AWARD_TAKEN, // 18
QID_GUILD_RANKING, // 19
// MYSHOP_PRICE_LIST
QID_ITEMPRICE_SAVE, ///< 20, 아이템 가격정보 저장 쿼리
QID_ITEMPRICE_DESTROY, ///< 21, 아이템 가격정보 삭제 쿼리
QID_ITEMPRICE_LOAD_FOR_UPDATE, ///< 22, 가격정보 업데이트를 위한 아이템 가격정보 로드 쿼리
QID_ITEMPRICE_LOAD, ///< 22, 아이템 가격정보 로드 쿼리
// END_OF_MYSHOP_PRICE_LIST
// MYSHOP_PRICE_LIST
QID_ITEMPRICE_SAVE, ///< 20, 아이템 가격정보 저장 쿼리
QID_ITEMPRICE_DESTROY, ///< 21, 아이템 가격정보 삭제 쿼리
QID_ITEMPRICE_LOAD_FOR_UPDATE, ///< 22, 가격정보 업데이트를 위한 아이템 가격정보 로드 쿼리
QID_ITEMPRICE_LOAD, ///< 22, 아이템 가격정보 로드 쿼리
// END_OF_MYSHOP_PRICE_LIST
};
#endif

View File

@ -9,7 +9,7 @@ CGrid::CGrid(int w, int h) : m_iWidth(w), m_iHeight(h)
memset(m_pGrid, 0, sizeof(char) * m_iWidth * m_iHeight);
}
CGrid::CGrid(CGrid * pkGrid, int w, int h) : m_iWidth(w), m_iHeight(h)
CGrid::CGrid(CGrid *pkGrid, int w, int h) : m_iWidth(w), m_iHeight(h)
{
m_pGrid = new char[m_iWidth * m_iHeight];
int iSize = std::min(w * h, pkGrid->m_iWidth * pkGrid->m_iHeight);
@ -18,7 +18,7 @@ CGrid::CGrid(CGrid * pkGrid, int w, int h) : m_iWidth(w), m_iHeight(h)
CGrid::~CGrid()
{
delete [] m_pGrid;
delete[] m_pGrid;
}
void CGrid::Clear()
@ -126,4 +126,3 @@ unsigned int CGrid::GetSize()
{
return m_iWidth * m_iHeight;
}

View File

@ -4,24 +4,24 @@
class CGrid
{
public:
public:
CGrid(int w, int h);
CGrid(CGrid * pkGrid, int w, int h);
CGrid(CGrid *pkGrid, int w, int h);
~CGrid();
void Clear();
int FindBlank(int w, int h);
bool IsEmpty(int iPos, int w, int h);
bool Put(int iPos, int w, int h);
void Get(int iPos, int w, int h);
void Print();
unsigned int GetSize();
void Clear();
int FindBlank(int w, int h);
bool IsEmpty(int iPos, int w, int h);
bool Put(int iPos, int w, int h);
void Get(int iPos, int w, int h);
void Print();
unsigned int GetSize();
protected:
int m_iWidth;
int m_iHeight;
protected:
int m_iWidth;
int m_iHeight;
char * m_pGrid;
char *m_pGrid;
};
#endif

View File

@ -1,8 +1,12 @@
#include <fmt/core.h>
#ifndef __INTELLISENSE__
#include <version.h>
#else
#include <../../../common/version.h>
#endif
void WriteVersion() {
void WriteVersion()
{
fmt::println("Metin2 DB Cache version {} (rev. {}, date: {})", __COMMIT_TAG__, __REVISION__, __COMMIT_DATE__);
fmt::println("OS: {}, target arch: {}, compiler: {}", __OS_NAME__, __CPU_TARGET__, __COMPILER__);
}

View File

@ -56,7 +56,11 @@
#include "skill_power.h"
#include "SpeedServer.h"
#include "DragonSoul.h"
#ifndef __INTELLISENSE__
#include <version.h>
#else
#include <../../../common/version.h>
#endif
#include <event2/event.h>
#include <event2/listener.h>
#include <event2/dns.h>
@ -65,46 +69,32 @@
#include <execinfo.h>
#endif
//extern const char * _malloc_options;
#if defined(__FreeBSD__) && defined(DEBUG_ALLOC)
extern void (*_malloc_message)(const char* p1, const char* p2, const char* p3, const char* p4);
// FreeBSD _malloc_message replacement
void WriteMallocMessage(const char* p1, const char* p2, const char* p3, const char* p4) {
FILE* fp = ::fopen(DBGALLOC_LOG_FILENAME, "a");
if (fp == NULL) {
return;
}
::fprintf(fp, "%s %s %s %s\n", p1, p2, p3, p4);
::fclose(fp);
}
#endif
// TRAFFIC_PROFILER
static const DWORD TRAFFIC_PROFILE_FLUSH_CYCLE = 3600; ///< TrafficProfiler 의 Flush cycle. 1시간 간격
static const DWORD TRAFFIC_PROFILE_FLUSH_CYCLE = 3600; ///< TrafficProfiler 의 Flush cycle. 1시간 간격
// END_OF_TRAFFIC_PROFILER
// 게임과 연결되는 소켓
volatile int num_events_called = 0;
int max_bytes_written = 0;
int current_bytes_written = 0;
int total_bytes_written = 0;
BYTE g_bLogLevel = 0;
volatile int num_events_called = 0;
int max_bytes_written = 0;
int current_bytes_written = 0;
int total_bytes_written = 0;
BYTE g_bLogLevel = 0;
evconnlistener * tcp_listener = nullptr;
evconnlistener * p2p_listener = nullptr;
evconnlistener *tcp_listener = nullptr;
evconnlistener *p2p_listener = nullptr;
event_base * ev_base = nullptr;
evdns_base * dns_base = nullptr;
event_base *ev_base = nullptr;
evdns_base *dns_base = nullptr;
static void AcceptError(evconnlistener *listener, void *ctx);
static void AcceptTCPConnection(evconnlistener* listener, evutil_socket_t fd, sockaddr* address, int socklen, void* ctx);
static void AcceptP2PConnection(evconnlistener* listener, evutil_socket_t fd, sockaddr* address, int socklen, void* ctx);
static void AcceptTCPConnection(evconnlistener *listener, evutil_socket_t fd, sockaddr *address, int socklen, void *ctx);
static void AcceptP2PConnection(evconnlistener *listener, evutil_socket_t fd, sockaddr *address, int socklen, void *ctx);
int io_loop(event_base * base);
int io_loop(event_base *base);
int start(int argc, char **argv);
int idle();
void destroy();
int start(int argc, char **argv);
int idle();
void destroy();
enum EProfile
{
@ -120,7 +110,7 @@ static DWORD s_dwProfiler[PROF_MAX_NUM];
int g_shutdown_disconnect_pulse;
int g_shutdown_disconnect_force_pulse;
int g_shutdown_core_pulse;
bool g_bShutdown=false;
bool g_bShutdown = false;
extern int speed_server;
extern void CancelReloadSpamEvent();
@ -128,16 +118,17 @@ extern void CancelReloadSpamEvent();
void ContinueOnFatalError()
{
#ifdef USE_STACKTRACE
void* array[200];
void *array[200];
std::size_t size;
char** symbols;
char **symbols;
size = backtrace(array, 200);
symbols = backtrace_symbols(array, size);
std::ostringstream oss;
oss << std::endl;
for (std::size_t i = 0; i < size; ++i) {
for (std::size_t i = 0; i < size; ++i)
{
oss << " Stack> " << symbols[i] << std::endl;
}
@ -178,7 +169,7 @@ namespace
{
struct SendDisconnectFunc
{
void operator () (LPDESC d)
void operator()(LPDESC d)
{
if (d->GetCharacter())
{
@ -190,7 +181,7 @@ namespace
struct DisconnectFunc
{
void operator () (LPDESC d)
void operator()(LPDESC d)
{
if (d->GetType() == DESC_TYPE_CONNECTOR)
return;
@ -208,7 +199,7 @@ extern std::map<DWORD, CLoginSim *> g_simByPID;
extern std::vector<TPlayerTable> g_vec_save;
unsigned int save_idx = 0;
void heartbeat(LPHEART ht, int pulse)
void heartbeat(LPHEART ht, int pulse)
{
DWORD t;
@ -259,7 +250,7 @@ void heartbeat(LPHEART ht, int pulse)
for (int i = 0; i < count; ++i, ++save_idx)
db_clientdesc->DBPacket(HEADER_GD_PLAYER_SAVE, 0, &g_vec_save[save_idx], sizeof(TPlayerTable));
SPDLOG_DEBUG("SAVE_FLUSH {}", count);
SPDLOG_DEBUG("SAVE_FLUSH {}", count);
}
}
}
@ -289,13 +280,13 @@ void heartbeat(LPHEART ht, int pulse)
{
if (thecore_pulse() > g_shutdown_disconnect_pulse)
{
const DESC_MANAGER::DESC_SET & c_set_desc = DESC_MANAGER::instance().GetClientSet();
const DESC_MANAGER::DESC_SET &c_set_desc = DESC_MANAGER::instance().GetClientSet();
std::for_each(c_set_desc.begin(), c_set_desc.end(), ::SendDisconnectFunc());
g_shutdown_disconnect_pulse = INT_MAX;
}
else if (thecore_pulse() > g_shutdown_disconnect_force_pulse)
{
const DESC_MANAGER::DESC_SET & c_set_desc = DESC_MANAGER::instance().GetClientSet();
const DESC_MANAGER::DESC_SET &c_set_desc = DESC_MANAGER::instance().GetClientSet();
std::for_each(c_set_desc.begin(), c_set_desc.end(), ::DisconnectFunc());
}
else if (thecore_pulse() > g_shutdown_disconnect_force_pulse + PASSES_PER_SEC(5))
@ -305,7 +296,8 @@ void heartbeat(LPHEART ht, int pulse)
}
}
static void CleanUpForEarlyExit() {
static void CleanUpForEarlyExit()
{
CancelReloadSpamEvent();
}
@ -318,64 +310,66 @@ int main(int argc, char **argv)
ilInit(); // DevIL Initialize
WriteVersion();
log_init();
SECTREE_MANAGER sectree_manager;
CHARACTER_MANAGER char_manager;
ITEM_MANAGER item_manager;
CShopManager shop_manager;
CMobManager mob_manager;
CMotionManager motion_manager;
CPartyManager party_manager;
CSkillManager skill_manager;
CPVPManager pvp_manager;
LZOManager lzo_manager;
DBManager db_manager;
AccountDB account_db;
log_init();
LogManager log_manager;
MessengerManager messenger_manager;
P2P_MANAGER p2p_manager;
CGuildManager guild_manager;
SECTREE_MANAGER sectree_manager;
CHARACTER_MANAGER char_manager;
ITEM_MANAGER item_manager;
CShopManager shop_manager;
CMobManager mob_manager;
CMotionManager motion_manager;
CPartyManager party_manager;
CSkillManager skill_manager;
CPVPManager pvp_manager;
LZOManager lzo_manager;
DBManager db_manager;
AccountDB account_db;
LogManager log_manager;
MessengerManager messenger_manager;
P2P_MANAGER p2p_manager;
CGuildManager guild_manager;
CGuildMarkManager mark_manager;
CDungeonManager dungeon_manager;
CRefineManager refine_manager;
CBanwordManager banword_manager;
CPrivManager priv_manager;
CWarMapManager war_map_manager;
building::CManager building_manager;
CTargetManager target_manager;
marriage::CManager marriage_manager;
CDungeonManager dungeon_manager;
CRefineManager refine_manager;
CBanwordManager banword_manager;
CPrivManager priv_manager;
CWarMapManager war_map_manager;
building::CManager building_manager;
CTargetManager target_manager;
marriage::CManager marriage_manager;
marriage::WeddingManager wedding_manager;
CItemAddonManager item_addon_manager;
CItemAddonManager item_addon_manager;
CArenaManager arena_manager;
COXEventManager OXEvent_manager;
CMonarch Monarch;
CMonarch Monarch;
CHorseNameManager horsename_manager;
DESC_MANAGER desc_manager;
DESC_MANAGER desc_manager;
TrafficProfiler trafficProfiler;
TrafficProfiler trafficProfiler;
CTableBySkill SkillPowerByLevel;
CPolymorphUtils polymorph_utils;
CProfiler profiler;
CBattleArena ba;
COver9RefineManager o9r;
SpamManager spam_mgr;
CThreeWayWar threeway_war;
CDragonLairManager dl_manager;
CProfiler profiler;
CBattleArena ba;
COver9RefineManager o9r;
SpamManager spam_mgr;
CThreeWayWar threeway_war;
CDragonLairManager dl_manager;
CSpeedServerManager SSManager;
DSManager dsManager;
if (!start(argc, argv)) {
if (!start(argc, argv))
{
CleanUpForEarlyExit();
return 0;
}
quest::CQuestManager quest_manager;
if (!quest_manager.Initialize()) {
if (!quest_manager.Initialize())
{
CleanUpForEarlyExit();
return 0;
}
@ -391,10 +385,11 @@ int main(int argc, char **argv)
Blend_Item_init();
ani_init();
if ( g_bTrafficProfileOn )
TrafficProfiler::instance().Initialize( TRAFFIC_PROFILE_FLUSH_CYCLE, "ProfileLog" );
if (g_bTrafficProfileOn)
TrafficProfiler::instance().Initialize(TRAFFIC_PROFILE_FLUSH_CYCLE, "ProfileLog");
while (idle());
while (idle())
;
SPDLOG_INFO("<shutdown> Starting...");
g_bShutdown = true;
@ -456,7 +451,7 @@ int main(int argc, char **argv)
trafficProfiler.Flush();
destroy();
log_destroy();
log_destroy();
#ifdef DEBUG_ALLOC
DebugAllocator::StaticTearDown();
@ -468,83 +463,78 @@ int main(int argc, char **argv)
void usage()
{
printf("Option list\n"
"-p <port> : bind port number (port must be over 1024)\n"
"-l <level> : sets log level\n"
"-r : do not load regen tables\n"
"-t : traffic proflie on\n");
"-p <port> : bind port number (port must be over 1024)\n"
"-l <level> : sets log level\n"
"-r : do not load regen tables\n"
"-t : traffic proflie on\n");
}
int start(int argc, char **argv)
{
std::string st_localeServiceName;
//_malloc_options = "A";
#if defined(__FreeBSD__) && defined(DEBUG_ALLOC)
_malloc_message = WriteMallocMessage;
#endif
int ch;
int ch;
while ((ch = getopt(argc, argv, "n:p:erl:tI:")) != -1)
{
char* ep = NULL;
char *ep = NULL;
switch (ch)
{
case 'I': // IP
g_szPublicIP = std::string(optarg);
case 'I': // IP
g_szPublicIP = std::string(optarg);
printf("IP %s\n", g_szPublicIP.c_str());
printf("IP %s\n", g_szPublicIP.c_str());
break;
break;
case 'p': // port
mother_port = strtol(optarg, &ep, 10);
case 'p': // port
mother_port = strtol(optarg, &ep, 10);
if (mother_port <= 1024)
{
usage();
return 0;
}
if (mother_port <= 1024)
{
usage();
return 0;
}
printf("port %hu\n", mother_port);
printf("port %hu\n", mother_port);
break;
break;
case 'l':
{
int l = strtol(optarg, &ep, 10);
case 'l':
{
int l = strtol(optarg, &ep, 10);
log_set_level(l);
}
break;
log_set_level(l);
}
break;
// LOCALE_SERVICE
case 'n':
st_localeServiceName = optarg;
break;
// END_OF_LOCALE_SERVICE
// LOCALE_SERVICE
case 'n':
st_localeServiceName = optarg;
break;
// END_OF_LOCALE_SERVICE
case 'r':
g_bNoRegen = true;
break;
case 'r':
g_bNoRegen = true;
break;
// TRAFFIC_PROFILER
case 't':
g_bTrafficProfileOn = true;
break;
// END_OF_TRAFFIC_PROFILER
// TRAFFIC_PROFILER
case 't':
g_bTrafficProfileOn = true;
break;
// END_OF_TRAFFIC_PROFILER
case '?':
if (strchr("Ipln", optopt))
SPDLOG_ERROR("Option -{} requires an argument.", optopt);
else if (isprint (optopt))
SPDLOG_ERROR("Unknown option `-{}'.", optopt);
else
SPDLOG_ERROR("Unknown option character `\\x{}'.", optopt);
default:
usage();
return 1;
break;
case '?':
if (strchr("Ipln", optopt))
SPDLOG_ERROR("Option -{} requires an argument.", optopt);
else if (isprint(optopt))
SPDLOG_ERROR("Unknown option `-{}'.", optopt);
else
SPDLOG_ERROR("Unknown option character `\\x{}'.", optopt);
default:
usage();
return 1;
break;
}
}
@ -556,7 +546,7 @@ int start(int argc, char **argv)
if (!is_thecore_initialized)
{
SPDLOG_CRITICAL("Could not initialize thecore, check owner of pid, syslog");
SPDLOG_CRITICAL("Could not initialize thecore, check owner of pid, syslog");
exit(EXIT_FAILURE);
}
@ -564,79 +554,84 @@ int start(int argc, char **argv)
{
if (false == g_bAuthServer)
{
SPDLOG_CRITICAL("Could not Load ThreeWayWar Setting file");
SPDLOG_CRITICAL("Could not Load ThreeWayWar Setting file");
exit(EXIT_FAILURE);
}
}
signal_timer_disable();
// Initialize the network stack
// Initialize the network stack
// Check if the public and internal IP addresses were configured
if (g_szInternalIP.empty()) {
SPDLOG_CRITICAL("Internal IP address could not be automatically detected. Manually set the IP and try again.");
exit(EXIT_FAILURE);
}
if (g_szPublicIP.empty()) {
SPDLOG_CRITICAL("Public IP address could not be automatically detected. Manually set the IP and try again.");
exit(EXIT_FAILURE);
}
// Check if the public and internal IP addresses were configured
if (g_szInternalIP.empty())
{
SPDLOG_CRITICAL("Internal IP address could not be automatically detected. Manually set the IP and try again.");
exit(EXIT_FAILURE);
}
if (g_szPublicIP.empty())
{
SPDLOG_CRITICAL("Public IP address could not be automatically detected. Manually set the IP and try again.");
exit(EXIT_FAILURE);
}
// Create a new libevent base and listen for new connections
ev_base = event_base_new();
if (!ev_base) {
SPDLOG_CRITICAL("Libevent base initialization FAILED!");
exit(EXIT_FAILURE);
}
// Create a new libevent base and listen for new connections
ev_base = event_base_new();
if (!ev_base)
{
SPDLOG_CRITICAL("Libevent base initialization FAILED!");
exit(EXIT_FAILURE);
}
dns_base = evdns_base_new(ev_base, 1);
if (!dns_base) {
SPDLOG_CRITICAL("Libevent DNS base initialization FAILED!");
exit(EXIT_FAILURE);
}
dns_base = evdns_base_new(ev_base, 1);
if (!dns_base)
{
SPDLOG_CRITICAL("Libevent DNS base initialization FAILED!");
exit(EXIT_FAILURE);
}
sockaddr_in sin = {};
sockaddr_in sin = {};
// Main TCP listener
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = inet_addr(g_szPublicBindIP.c_str());
sin.sin_port = htons(mother_port);
// Main TCP listener
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = inet_addr(g_szPublicBindIP.c_str());
sin.sin_port = htons(mother_port);
tcp_listener = evconnlistener_new_bind(
ev_base,
AcceptTCPConnection, nullptr,
LEV_OPT_CLOSE_ON_FREE|LEV_OPT_REUSEABLE, -1,
(const sockaddr*)&sin, sizeof(sin)
);
if (!tcp_listener) {
SPDLOG_CRITICAL("TCP listener initialization FAILED!");
exit(EXIT_FAILURE);
}
SPDLOG_INFO("TCP listening on {}:{}", g_szPublicBindIP, mother_port);
evconnlistener_set_error_cb(tcp_listener, AcceptError);
tcp_listener = evconnlistener_new_bind(
ev_base,
AcceptTCPConnection, nullptr,
LEV_OPT_CLOSE_ON_FREE | LEV_OPT_REUSEABLE, -1,
(const sockaddr *)&sin, sizeof(sin));
if (!tcp_listener)
{
SPDLOG_CRITICAL("TCP listener initialization FAILED!");
exit(EXIT_FAILURE);
}
SPDLOG_INFO("TCP listening on {}:{}", g_szPublicBindIP, mother_port);
evconnlistener_set_error_cb(tcp_listener, AcceptError);
// Game P2P listener
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = inet_addr(g_szInternalBindIP.c_str());
sin.sin_port = htons(p2p_port);
// Game P2P listener
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = inet_addr(g_szInternalBindIP.c_str());
sin.sin_port = htons(p2p_port);
p2p_listener = evconnlistener_new_bind(
ev_base,
AcceptP2PConnection, nullptr,
LEV_OPT_CLOSE_ON_FREE|LEV_OPT_REUSEABLE, -1,
(const sockaddr*)&sin, sizeof(sin)
);
if (!p2p_listener) {
SPDLOG_CRITICAL("P2P listener initialization FAILED!");
exit(EXIT_FAILURE);
}
SPDLOG_INFO("P2P listening on {}:{}", g_szInternalBindIP, p2p_port);
evconnlistener_set_error_cb(p2p_listener, AcceptError);
p2p_listener = evconnlistener_new_bind(
ev_base,
AcceptP2PConnection, nullptr,
LEV_OPT_CLOSE_ON_FREE | LEV_OPT_REUSEABLE, -1,
(const sockaddr *)&sin, sizeof(sin));
if (!p2p_listener)
{
SPDLOG_CRITICAL("P2P listener initialization FAILED!");
exit(EXIT_FAILURE);
}
SPDLOG_INFO("P2P listening on {}:{}", g_szInternalBindIP, p2p_port);
evconnlistener_set_error_cb(p2p_listener, AcceptError);
// Create client connections
// Create client connections
db_clientdesc = DESC_MANAGER::instance().CreateConnectionDesc(ev_base, dns_base, db_addr, db_port, PHASE_DBCLIENT, true);
if (!g_bAuthServer) {
if (!g_bAuthServer)
{
db_clientdesc->UpdateChannelStatus(0, true);
}
@ -644,17 +639,16 @@ int start(int argc, char **argv)
{
if (g_stAuthMasterIP.length() != 0)
{
SPDLOG_INFO("SlaveAuth");
SPDLOG_INFO("SlaveAuth");
g_pkAuthMasterDesc = DESC_MANAGER::instance().CreateConnectionDesc(ev_base, dns_base, g_stAuthMasterIP.c_str(), g_wAuthMasterPort, PHASE_P2P, true);
P2P_MANAGER::instance().RegisterConnector(g_pkAuthMasterDesc);
g_pkAuthMasterDesc->SetP2P(g_wAuthMasterPort, g_bChannel);
}
else
{
SPDLOG_INFO("MasterAuth");
SPDLOG_INFO("MasterAuth");
}
}
}
/* game server to spam server */
else
{
@ -662,8 +656,8 @@ int start(int argc, char **argv)
extern unsigned int g_uiSpamBlockScore;
extern unsigned int g_uiSpamReloadCycle;
SPDLOG_INFO("SPAM_CONFIG: duration {} score {} reload cycle {}",
g_uiSpamBlockDuration, g_uiSpamBlockScore, g_uiSpamReloadCycle);
SPDLOG_INFO("SPAM_CONFIG: duration {} score {} reload cycle {}",
g_uiSpamBlockDuration, g_uiSpamBlockScore, g_uiSpamReloadCycle);
extern void LoadSpamDB();
LoadSpamDB();
@ -675,51 +669,55 @@ int start(int argc, char **argv)
void destroy()
{
SPDLOG_INFO("<shutdown> Canceling ReloadSpamEvent...");
SPDLOG_INFO("<shutdown> Canceling ReloadSpamEvent...");
CancelReloadSpamEvent();
SPDLOG_INFO("<shutdown> regen_free()...");
SPDLOG_INFO("<shutdown> regen_free()...");
regen_free();
SPDLOG_INFO("<shutdown> Closing network stack...");
if (tcp_listener) {
evconnlistener_free(tcp_listener);
tcp_listener = nullptr;
}
SPDLOG_INFO("<shutdown> Closing network stack...");
if (tcp_listener)
{
evconnlistener_free(tcp_listener);
tcp_listener = nullptr;
}
if (p2p_listener) {
evconnlistener_free(p2p_listener);
if (p2p_listener)
{
evconnlistener_free(p2p_listener);
p2p_listener = nullptr;
}
}
if (dns_base) {
evdns_base_free(dns_base, 0);
if (dns_base)
{
evdns_base_free(dns_base, 0);
dns_base = nullptr;
}
}
if (ev_base) {
event_base_free(ev_base);
ev_base = nullptr;
}
if (ev_base)
{
event_base_free(ev_base);
ev_base = nullptr;
}
SPDLOG_INFO("<shutdown> event_destroy()...");
SPDLOG_INFO("<shutdown> event_destroy()...");
event_destroy();
SPDLOG_INFO("<shutdown> CTextFileLoader::DestroySystem()...");
SPDLOG_INFO("<shutdown> CTextFileLoader::DestroySystem()...");
CTextFileLoader::DestroySystem();
SPDLOG_INFO("<shutdown> thecore_destroy()...");
SPDLOG_INFO("<shutdown> thecore_destroy()...");
thecore_destroy();
}
int idle()
{
static struct timeval pta = { 0, 0 };
static int process_time_count = 0;
struct timeval now;
static struct timeval pta = {0, 0};
static int process_time_count = 0;
struct timeval now;
if (pta.tv_sec == 0)
gettimeofday(&pta, (struct timezone *) 0);
gettimeofday(&pta, (struct timezone *)0);
int passed_pulses;
@ -730,7 +728,8 @@ int idle()
DWORD t;
while (passed_pulses--) {
while (passed_pulses--)
{
heartbeat(thecore_heart, ++thecore_heart->pulse);
// To reduce the possibility of abort() in checkpointing
@ -743,31 +742,32 @@ int idle()
s_dwProfiler[PROF_CHR_UPDATE] += (get_dword_time() - t);
t = get_dword_time();
if (!io_loop(ev_base)) return 0;
if (!io_loop(ev_base))
return 0;
s_dwProfiler[PROF_IO] += (get_dword_time() - t);
gettimeofday(&now, (struct timezone *) 0);
gettimeofday(&now, (struct timezone *)0);
++process_time_count;
if (now.tv_sec - pta.tv_sec > 0)
{
SPDLOG_TRACE("[{:3}] event {:5}/{:<5} idle {:<4} event {:<4} heartbeat {:<4} I/O {:<4} chrUpate {:<4} | WRITE: {:<7} | PULSE: {}",
process_time_count,
num_events_called,
event_count(),
thecore_profiler[PF_IDLE],
s_dwProfiler[PROF_EVENT],
s_dwProfiler[PROF_HEARTBEAT],
s_dwProfiler[PROF_IO],
s_dwProfiler[PROF_CHR_UPDATE],
current_bytes_written,
thecore_pulse());
process_time_count,
num_events_called,
event_count(),
thecore_profiler[PF_IDLE],
s_dwProfiler[PROF_EVENT],
s_dwProfiler[PROF_HEARTBEAT],
s_dwProfiler[PROF_IO],
s_dwProfiler[PROF_CHR_UPDATE],
current_bytes_written,
thecore_pulse());
num_events_called = 0;
current_bytes_written = 0;
process_time_count = 0;
gettimeofday(&pta, (struct timezone *) 0);
process_time_count = 0;
gettimeofday(&pta, (struct timezone *)0);
memset(&thecore_profiler[0], 0, sizeof(thecore_profiler));
memset(&s_dwProfiler[0], 0, sizeof(s_dwProfiler));
@ -776,38 +776,38 @@ int idle()
return 1;
}
static void AcceptError(evconnlistener *listener, void *ctx) {
struct event_base *base = evconnlistener_get_base(listener);
int err = EVUTIL_SOCKET_ERROR();
SPDLOG_CRITICAL("Got an error {} ({}) on the listener. Shutting down.", err, evutil_socket_error_to_string(err));
static void AcceptError(evconnlistener *listener, void *ctx)
{
struct event_base *base = evconnlistener_get_base(listener);
int err = EVUTIL_SOCKET_ERROR();
SPDLOG_CRITICAL("Got an error {} ({}) on the listener. Shutting down.", err, evutil_socket_error_to_string(err));
event_base_loopexit(base, nullptr);
ShutdownOnFatalError();
event_base_loopexit(base, nullptr);
ShutdownOnFatalError();
}
static void AcceptTCPConnection(evconnlistener* listener, evutil_socket_t fd, sockaddr* address, int socklen, void* ctx)
static void AcceptTCPConnection(evconnlistener *listener, evutil_socket_t fd, sockaddr *address, int socklen, void *ctx)
{
// Initialize the peer
DESC_MANAGER::instance().AcceptDesc(listener, fd, address);
// Initialize the peer
DESC_MANAGER::instance().AcceptDesc(listener, fd, address);
}
static void AcceptP2PConnection(evconnlistener* listener, evutil_socket_t fd, sockaddr* address, int socklen, void* ctx)
static void AcceptP2PConnection(evconnlistener *listener, evutil_socket_t fd, sockaddr *address, int socklen, void *ctx)
{
// Initialize the peer
DESC_MANAGER::instance().AcceptP2PDesc(listener, fd, address);
// Initialize the peer
DESC_MANAGER::instance().AcceptP2PDesc(listener, fd, address);
}
int io_loop(event_base * base)
int io_loop(event_base *base)
{
LPDESC d;
int num_events, event_idx;
LPDESC d;
int num_events, event_idx;
DESC_MANAGER::instance().DestroyClosed(); // PHASE_CLOSE인 접속들을 끊어준다.
DESC_MANAGER::instance().TryConnect();
// Process network events
event_base_loop(base, EVLOOP_NONBLOCK);
// Process network events
event_base_loop(base, EVLOOP_NONBLOCK);
return 1;
}

View File

@ -1,8 +1,12 @@
#include <fmt/core.h>
#ifndef __INTELLISENSE__
#include <version.h>
#else
#include <../../../common/version.h>
#endif
void WriteVersion() {
void WriteVersion()
{
fmt::println("Metin2 Game Server version {} (rev. {}, date: {})", __COMMIT_TAG__, __REVISION__, __COMMIT_DATE__);
fmt::println("OS: {}, target arch: {}, compiler: {}", __OS_NAME__, __CPU_TARGET__, __COMPILER__);
}

View File

@ -0,0 +1,15 @@
#pragma once
#include <pqxx/pqxx>
#include <string>
class PgAsyncQuery
{
public:
int id;
std::string query;
pqxx::params parameters;
PgAsyncQuery(int msgId, const std::string &sql, const pqxx::params &params = pqxx::params{})
: id(msgId), query(sql), parameters(params) {}
};

View File

@ -0,0 +1,175 @@
#pragma once
#include <pqxx/pqxx>
#include <mutex>
#include <condition_variable>
#include <queue>
#include <memory>
#include <string>
#include <vector>
#include <chrono>
#include <future>
#include <thread>
#include <atomic>
#include <map>
class PgConnectionPool
{
public:
PgConnectionPool(const char *db_address, int db_port, const char *db_name,
const char *user, const char *pwd,
size_t pool_size = 10,
std::chrono::seconds idle_timeout = std::chrono::seconds(60))
: db_address_(db_address), db_port_(db_port), db_name_(db_name),
user_(user), pwd_(pwd), max_pool_size_(pool_size),
idle_timeout_(idle_timeout), stop_cleaner_(false)
{
for (size_t i = 0; i < max_pool_size_; ++i)
{
auto conn = createConnection();
pool_.push({std::move(conn), std::chrono::steady_clock::now()});
}
// Start cleanup thread
cleaner_thread_ = std::thread(&PgConnectionPool::cleanupIdleConnections, this);
}
~PgConnectionPool()
{
stop_cleaner_ = true;
cond_.notify_all();
if (cleaner_thread_.joinable())
{
cleaner_thread_.join();
}
std::lock_guard<std::mutex> lock(mutex_);
while (!pool_.empty())
{
auto &entry = pool_.front();
if (entry.conn && entry.conn->is_open())
{
entry.conn->close();
}
pool_.pop();
}
}
// Asynchronous acquire
std::future<std::shared_ptr<pqxx::connection>> acquireAsync()
{
return std::async(std::launch::async, [this]()
{ return this->acquire(); });
}
// Blocking acquire
std::shared_ptr<pqxx::connection> acquire()
{
std::unique_lock<std::mutex> lock(mutex_);
cond_.wait(lock, [this]()
{ return !pool_.empty(); });
ConnectionEntry entry = std::move(pool_.front());
pool_.pop();
if (!entry.conn || !entry.conn->is_open())
{
entry.conn = createConnection(); // Reconnect if needed
}
return std::shared_ptr<pqxx::connection>(
entry.conn.release(),
[this](pqxx::connection *p)
{
std::lock_guard<std::mutex> lock(mutex_);
auto now = std::chrono::steady_clock::now();
if (p->is_open())
{
pool_.push({std::unique_ptr<pqxx::connection>(p), now});
}
else
{
delete p;
pool_.push({createConnection(), now});
}
cond_.notify_one();
});
}
private:
struct ConnectionEntry
{
std::unique_ptr<pqxx::connection> conn;
std::chrono::steady_clock::time_point last_used;
};
std::unique_ptr<pqxx::connection> createConnection()
{
std::string conn_str = "host=" + db_address_ +
" port=" + std::to_string(db_port_) +
" dbname=" + db_name_ +
" user=" + user_ +
" password=" + pwd_;
try
{
auto conn = std::make_unique<pqxx::connection>(conn_str);
if (!conn->is_open())
{
throw std::runtime_error("Failed to open DB connection");
}
return conn;
}
catch (const std::exception &e)
{
throw std::runtime_error(std::string("Connection error: ") + e.what());
}
}
void cleanupIdleConnections()
{
while (!stop_cleaner_)
{
std::this_thread::sleep_for(idle_timeout_ / 2); // Clean more frequently
std::lock_guard<std::mutex> lock(mutex_);
size_t current_size = pool_.size();
std::queue<ConnectionEntry> temp;
auto now = std::chrono::steady_clock::now();
while (!pool_.empty())
{
auto entry = std::move(pool_.front());
pool_.pop();
if (std::chrono::duration_cast<std::chrono::seconds>(
now - entry.last_used) > idle_timeout_)
{
if (entry.conn && entry.conn->is_open())
{
entry.conn->close();
}
}
else
{
temp.push(std::move(entry));
}
}
pool_ = std::move(temp);
cond_.notify_all();
}
}
std::string db_address_, db_name_, user_, pwd_;
int db_port_;
size_t max_pool_size_;
std::chrono::seconds idle_timeout_;
std::queue<ConnectionEntry> pool_;
std::mutex mutex_;
std::condition_variable cond_;
std::thread cleaner_thread_;
std::atomic<bool> stop_cleaner_;
};