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server/gamefiles/data/quest/subquest_01.quest

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quest subquest_1 begin
state start begin
when login or levelup with pc.level >= 6 and pc.level <= 11 begin
set_state(information)
end
end
state information begin
when letter begin
local v=find_npc_by_vnum(9003)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.subquest_01._10_targetVid)
end
end
when __TARGET__.target.click or 9003.chat.gameforge.subquest_01._20_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.find_squareguard._130_sayTitle)
say(gameforge.subquest_01._30_say)
say_item_vnum(30130)
say(gameforge.subquest_01._40_say)
local s= select(gameforge.subquest_01._50_select, gameforge.subquest_01._60_select)
if 2==s then
say(gameforge.subquest_01._70_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.find_squareguard._130_sayTitle)
say(gameforge.subquest_01._80_say)
return
end
say_title(gameforge.find_squareguard._130_sayTitle)
say(gameforge.subquest_01._90_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.subquest_01._100_sayTitle)
say(gameforge.subquest_01._110_say)
set_state(to_yeonnahwan)
end
end
state to_yeonnahwan begin
when letter begin
local v = find_npc_by_vnum(20005)
if v!= 0 then
target.vid("__TARGET__", v, gameforge.subquest_01._120_targetVid)
end
send_letter(gameforge.subquest_01._120_targetVid)
end
when button or info begin
say_title(gameforge.subquest_01._120_targetVid)
say_reward(gameforge.subquest_01._130_sayReward)
say_item_vnum(30130)
end
when __TARGET__.target.click begin
target.delete("__TARGET__")
say_title(gameforge.subquest_01._140_sayTitle)
say(gameforge.subquest_01._150_say)
say_item_vnum(30130)
wait()
say_title(gameforge.subquest_01._140_sayTitle)
say(gameforge.subquest_01._160_say)
say_item_vnum(30020)
wait()
set_state(hunt_for_peach)
end
end
state hunt_for_peach begin
when letter begin
send_letter(gameforge.subquest_01._170_sendLetter)
end
when button or info begin
say_title(gameforge.subquest_01._170_sendLetter)
say_reward(gameforge.subquest_01._180_sayReward)
say_item_vnum(30020)
end
when 20005.chat.gameforge.subquest_01._190_npcChat with pc.count_item(30020) == 0 begin
say_title(gameforge.subquest_01._140_sayTitle)
say(gameforge.subquest_01._200_say)
end
when 108.kill begin
local s = number(1, 100)
if s <= 5 then
pc.give_item2(30020, 1)
set_state(go_back_to_yonah)
end
end
end
state go_back_to_yonah begin
when letter begin
send_letter(gameforge.subquest_01._210_sendLetter)
local v = find_npc_by_vnum(20005)
if v!= 0 then
target.vid("__TARGET__", v, gameforge.subquest_01._210_sendLetter)
end
end
when button or info begin
say_title(gameforge.subquest_01._220_sayTitle)
say_reward(gameforge.subquest_01._230_sayReward)
end
when __TARGET__.target.click begin
target.delete("__TARGET__")
if pc.count_item(30020) >= 1 then
say_title(gameforge.subquest_01._140_sayTitle)
say(gameforge.subquest_01._240_say)
say_item_vnum(30020)
say(gameforge.subquest_01._250_say)
wait()
say_title(gameforge.subquest_01._140_sayTitle)
say(gameforge.subquest_01._260_say)
say_item_vnum(30130)
pc.remove_item(30020, 1)
pc.give_item2(30130, 1)
set_state(going_to_reward)
end
end
end
state going_to_reward begin
when letter begin
send_letter(gameforge.subquest_01._270_sendLetter)
local v=find_npc_by_vnum(9003)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.subquest_01._270_sendLetter)
end
end
when info or button begin
say_title(gameforge.subquest_01._270_sendLetter)
say_reward(gameforge.subquest_01._280_sayReward)
say_item_vnum(30130)
end
when __TARGET__.target.click begin
target.delete("__TARGET__")
if pc.count_item(30130) >= 1 then
say_title(gameforge.subquest_01._290_sayTitle)
say(gameforge.subquest_01._300_say)
wait()
say_title(gameforge.collect_herb_lv4._130_sayTitle)
say_reward(gameforge.subquest_01._310_sayReward)
pc.remove_item(30130)
pc.give_exp2(1500)
set_quest_state("levelup","run")
pc.change_money(1000)
clear_letter()
set_state(__COMPLETE__)
else
say_title(gameforge.subquest_01._290_sayTitle)
say(gameforge.subquest_01._320_say)
say_item_vnum(30130)
wait()
say_title(gameforge.find_squareguard._130_sayTitle)
say(gameforge.subquest_01._330_say)
local s= select(gameforge.subquest_01._340_select, gameforge.subquest_01._350_select)
if s==2 then
say(gameforge.subquest_01._360_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.find_squareguard._130_sayTitle)
say(gameforge.subquest_01._370_say)
return
end
say_pc_name()
say(gameforge.subquest_01._380_say)
clear_letter()
set_state(__GIVEUP__)
return
end
set_state(hunt_for_peach)
end
end
end
state __GIVEUP__ begin
end
state __COMPLETE__ begin
end
end