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2d35c102c2 | |||
20565c174b | |||
652534ae4a |
146
gamefiles/data/quest/questcategory.txt
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146
gamefiles/data/quest/questcategory.txt
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@ -0,0 +1,146 @@
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#######################################
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# Main Quests
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# 0
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0 main_quest_lv1
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0 main_quest_lv2
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0 main_quest_lv3
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0 main_quest_lv6
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0 main_quest_lv7
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0 main_quest_lv9
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0 main_quest_lv10
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0 main_quest_lv12
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0 main_quest_lv14
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0 main_quest_lv15
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0 main_quest_lv16
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0 main_quest_lv27
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0 main_quest_lv30
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0 main_quest_lv32
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0 main_quest_lv40
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0 main_quest_lv47
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0 main_quest_lv50
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0 main_quest_lv55
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0 main_quest_lv60
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0 main_quest_lv66
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0 main_quest_lv72
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0 main_quest_lv78
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0 main_quest_lv84
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0 main_quest_lv90
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0 main_quest_lv91
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0 main_quest_lv92
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0 main_quest_lv93
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0 main_quest_lv94
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0 main_quest_lv95
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0 main_quest_lv96
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0 main_quest_lv97
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0 main_quest_lv98
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0 main_quest_flame_lv99
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0 main_quest_flame_lv100
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0 main_quest_flame_lv101
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0 main_quest_flame_lv102
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0 main_quest_flame_lv103
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0 main_quest_flame_lv104
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0 main_quest_flame_lv105
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#######################################
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# Side Quests
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# 1
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1 new_quest_premium_lv4
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1 subquest_1
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1 subquest_2
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1 subquest_3
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1 subquest_4
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1 subquest_5
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1 subquest_6
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1 subquest_7
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1 subquest_8
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1 subquest_9
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1 subquest_10
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1 subquest_11
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1 subquest_12
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1 subquest_13
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1 subquest_15
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1 subquest_16
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1 subquest_17
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1 subquest_18
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1 subquest_19
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1 subquest_20
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1 subquest_21
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1 subquest_22
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1 subquest_23
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1 subquest_24
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1 subquest_25
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1 subquest_26
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1 subquest_27
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1 subquest_30
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1 subquest_31
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1 subquest_32
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1 subquest_33
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1 subquest_34
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1 subquest_36
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1 subquest_37
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1 subquest_38
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1 subquest_39
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1 subquest_40
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1 subquest_41
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1 subquest_42
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1 subquest_44
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1 subquest_45
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1 subquest_46
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1 subquest_47
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1 subquest_48
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1 subquest_49
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1 new_quest_lv7
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1 new_quest_lv17
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1 new_quest_lv22
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1 new_quest_lv26
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1 new_quest_lv28
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1 new_quest_lv29
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1 new_quest_lv42
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1 new_quest_lv43
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1 new_quest_lv52
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1 new_quest_lv54
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1 new_quest_lv75
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1 new_quest_lv80
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#######################################
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# Hunting Mission
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# 2
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#######################################
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# Event Mission
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# 3
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#######################################
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# Biologist Quests
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# 4
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4 make_herb_lv4
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4 make_herb_lv7
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4 make_herb_lv10
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4 make_herb_lv15
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4 make_herb_lv20
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4 make_herb_lv25
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4 collect_quest_lv30
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4 collect_quest_lv40
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4 collect_quest_lv50
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4 collect_quest_lv60
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4 collect_quest_lv70
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4 collect_quest_lv80
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4 collect_quest_lv85
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4 collect_quest_lv90
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4 collect_quest_lv92
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4 collect_quest_lv94
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#######################################
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# Game Mission
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# 5
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5 find_brother_article
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5 find_squareguard
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5 find_senior_soldier
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#######################################
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# Mission Book Quests
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# 6
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#######################################
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# Daily Quests
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# 7
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@ -3,4 +3,5 @@
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//#define __AUCTION__
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#define __PET_SYSTEM__
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#define __QUEST_RENEWAL__ // Quest Page Renewal by Owsap
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#endif
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@ -1415,6 +1415,10 @@ struct packet_quest_info
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WORD size;
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WORD index;
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BYTE flag;
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#if defined(__QUEST_RENEWAL__)
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BYTE type;
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bool is_confirmed;
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#endif
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};
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enum
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@ -199,9 +199,44 @@ namespace quest
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CloseState(*pPC->GetRunningQuestState());
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pPC->EndRunning();
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}
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}
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#if defined(__QUEST_RENEWAL__)
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int CQuestManager::ReadQuestCategoryFile(WORD quest_index)
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{
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// ¹ÞÀº quest_index¸¦ quest_name·Î º¯È¯ ÈÄ ºñ±³
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int quest_type = 0;
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string quest_name = CQuestManager::instance().GetQuestNameByIndex(quest_index);
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ifstream file((g_stQuestDir + "/questcategory.txt").c_str());
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if (file)
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{
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std::string line;
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while (getline(file, line))
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{
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line.erase(remove(line.begin(), line.end(), ' '), line.end()); // remove all white spaces
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if (line.empty() || line.front() == '#')
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continue; // Skip empty lines or lines starting with #
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int type = stoi(line.substr(0, line.find('\t')));
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string name = line.substr(line.find('\t') + 1);
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if (test_server)
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SPDLOG_DEBUG("QUEST reading script of %s(%d)", name.c_str(), type);
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if (quest_name == name)
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{
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quest_type = type;
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break;
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}
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}
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}
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else
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SPDLOG_ERROR("QUEST Cannot open 'questcategory.txt'");
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return quest_type;
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}
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#endif
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void CQuestManager::Input(unsigned int pc, const char* msg)
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{
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PC* pPC = GetPC(pc);
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@ -181,6 +181,10 @@ namespace quest
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#endif
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void RegisterNPCVnum(DWORD dwVnum);
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#if defined(__QUEST_RENEWAL__)
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// Quest Category
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int ReadQuestCategoryFile(WORD quest_index);
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#endif
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private:
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LPDUNGEON m_pSelectedDungeon;
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@ -778,6 +778,20 @@ namespace quest
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return false;
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}
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#if defined(__QUEST_RENEWAL__)
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CQuestManager& rkQmgr = CQuestManager::instance();
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const LPCHARACTER c_lpCh = rkQmgr.GetCurrentCharacterPtr();
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if (c_lpCh != NULL)
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{
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char szBuf[255]{};
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snprintf(szBuf, sizeof(szBuf), "%s.%s", questName, "is_confirmed");
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c_lpCh->SetQuestFlag(string(questName) + ".is_confirmed", 1);
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if (test_server)
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SPDLOG_DEBUG("NPC::OnInfo: pc (name) %s has confirmed the quest %s", c_lpCh->GetName(), questName);
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}
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#endif
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CQuestManager::ExecuteQuestScript(pc, quest_index, itPCQuest->second.st, itQuestScript->second.GetCode(), itQuestScript->second.GetSize());
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return true;
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}
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@ -236,6 +236,14 @@ namespace quest
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qi.size = sizeof(struct packet_quest_info);
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qi.index = m_RunningQuestState->iIndex;
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qi.flag = m_iSendToClient;
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#if defined(__QUEST_RENEWAL__)
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qi.type = CQuestManager::instance().ReadQuestCategoryFile(qi.index);
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qi.is_confirmed = false;
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const LPCHARACTER c_lpCh = CQuestManager::instance().GetCurrentCharacterPtr();
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if (c_lpCh != NULL)
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qi.is_confirmed = static_cast<bool>(c_lpCh->GetQuestFlag(m_stCurQuest + ".is_confirmed"));
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#endif
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TEMP_BUFFER buf;
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buf.write(&qi, sizeof(qi));
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@ -43,6 +43,34 @@ namespace quest
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QUEST_SEND_ICON_FILE = (1 << 6), // 24자 까지
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};
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#if defined(__QUEST_RENEWAL__)
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enum EQuestType
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{
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QUEST_TYPE_MAIN,
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QUEST_TYPE_SUB,
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QUEST_TYPE_LEVELUP,
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QUEST_TYPE_EVENT,
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QUEST_TYPE_COLLECTION,
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QUEST_TYPE_SYSTEM,
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QUEST_TYPE_SCROLL,
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QUEST_TYPE_DAILY,
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QUEST_TYPE_UNEXPOSED,
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QUEST_TYPE_MAX
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};
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enum EQuestSkin
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{
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QUEST_SKIN_NOWINDOW,
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QUEST_SKIN_NORMAL,
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QUEST_SKIN_UNKOWN1,
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QUEST_SKIN_UNKOWN2,
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QUEST_SKIN_SCROLL,
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QUEST_SKIN_CINEMATIC,
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QUEST_SKIN_COUNT,
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QUEST_SKIN_MAX
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};
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#endif
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typedef map<unsigned int, QuestState> QuestInfo;
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typedef QuestInfo::iterator QuestInfoIterator;
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