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server/gamefiles/data/quest/subquest_49.quest

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quest subquest_49 begin
state start begin
when login or levelup or enter with pc.level >= 59 and pc.level <= 61 begin
set_state(information)
end
end
state information begin
when letter begin
local v = find_npc_by_vnum(20014)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.subquest_49._10_targetVid)
end
end
when __TARGET__.target.click or 20014.chat.gameforge.subquest_49._20_npcChat with pc.level >= 59 begin
target.delete("__TARGET__")
say_title(gameforge.subquest_49._30_sayTitle)
say(gameforge.subquest_49._40_say)
wait()
say_title(gameforge.subquest_49._30_sayTitle)
say(gameforge.subquest_49._50_say)
local s= select(gameforge.subquest_46._50_select, gameforge.subquest_46._60_select)
if 2==s then
say_title(gameforge.subquest_49._30_sayTitle)
say(gameforge.subquest_49._60_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.npc_talk._680_sayTitle)
say(gameforge.subquest_49._70_say)
return
end
say_title(gameforge.subquest_49._30_sayTitle)
say(gameforge.subquest_49._80_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.subquest_49._30_sayTitle)
say(gameforge.subquest_49._90_say)
set_state(ask_to_youhwarang)
end
end
state ask_to_youhwarang begin
when info or button begin
say_title(gameforge.subquest_49._100_sayTitle)
say(gameforge.subquest_49._110_say)
end
when letter begin
setskin(NOWINDOW)
makequestbutton(gameforge.subquest_49._100_sayTitle)
q.set_title(gameforge.subquest_49._120_qSetTitle)
q.start()
local v=find_npc_by_vnum("20024")
if 0== v then
else
target.vid("__TARGET__",v, gameforge.subquest_49._130_targetVid)
end
end
when __TARGET__.target.click or 20024.chat.gameforge.subquest_49._140_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.npc_talk._720_sayTitle)
say(gameforge.subquest_49._150_say)
set_state(ask_to_chef)
end
end
state ask_to_chef begin
when letter begin
setskin(NOWINDOW)
makequestbutton(gameforge.subquest_49._160_makequestbutton)
q.set_title(gameforge.subquest_49._160_makequestbutton)
q.start()
local v=find_npc_by_vnum("20008")
if 0== v then
else
target.vid("__TARGET1__",v, gameforge.subquest_49._160_makequestbutton)
end
end
when info or button begin
say_title(gameforge.subquest_49._100_sayTitle)
say(gameforge.subquest_49._170_say)
end
when __TARGET1__.target.click or 20008.chat.gameforge.subquest_49._180_npcChat begin
target.delete("__TARGET1__")
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_49._190_say)
wait()
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_49._200_say)
wait()
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_49._210_say)
local s= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==s then
say(gameforge.subquest_49._220_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_49._230_say)
return
end
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_49._240_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_49._250_say)
set_state(gain_ice)
end
end
state gain_ice begin
when letter begin
setskin(NOWINDOW)
makequestbutton(gameforge.subquest_49._10_targetVid)
q.set_title(gameforge.subquest_49._10_targetVid)
q.start()
if pc.count_item("30146")>=50 then
local v=find_npc_by_vnum(20008)
if 0==v then
else
target.vid("__TARGET__",v, gameforge.subquest_49._260_targetVid)
end
end
end
when info or button begin
if pc.count_item("30146")>=50 then
say(string.format(gameforge.subquest_49._270_say, locale.NOTICE_COLOR..gameforge.subquest_49._275_say..locale.NORMAL_COLOR))
return
end
say(string.format(gameforge.subquest_49._280_say, locale.NOTICE_COLOR..gameforge.subquest_49._285_say..locale.NORMAL_COLOR))
end
when 1101.kill begin
local s = number(1, 100)
if s <= 7 and pc.count_item("30146")< 50 then
pc.give_item2("30146", 2)
end
end
when __TARGET__.target.click or 20008.chat.gameforge.subquest_49._290_npcChat begin
target.delete("__TARGET__")
if pc.count_item("30146") >= 50 then
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_49._300_say)
say_item_vnum(30149)
pc.give_item2(30149)
set_state(back_to_boy)
pc.remove_item(30146, 50)
return
else
say(gameforge.subquest_49._310_say)
local s= select(gameforge.subquest_49._320_select, gameforge.find_brother_article._170_select)
if 2==s then
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_49._330_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.subquest_06._320_sayTitle)
say(gameforge.subquest_49._340_say)
end
end
end
state back_to_boy begin
when letter begin
setskin(NOWINDOW)
makequestbutton(gameforge.subquest_44._460_sendLetter)
q.set_title(gameforge.subquest_44._460_sendLetter)
q.start()
local v = find_npc_by_vnum(20014)
if v != 0 then
target.vid("__TARGET__", v, gameforge.subquest_49._350_targetVid)
end
end
when info or button begin
say_title(gameforge.subquest_44._460_sendLetter)
say(gameforge.subquest_49._360_say)
say_item_vnum(30149)
end
when __TARGET__.target.click or 20014.chat.gameforge.subquest_49._370_npcChat begin
target.delete("__TARGET__")
if pc.count_item("30149")>0 then
say_title(gameforge.npc_talk._680_sayTitle)
say(gameforge.subquest_49._380_say)
pc.remove_item(30149,1)
say_reward(gameforge.subquest_49._390_sayReward)
pc.give_exp2(6000000)
say_reward(gameforge.subquest_49._400_sayReward)
pc.give_item2(71021)
say_reward(gameforge.subquest_49._410_sayReward)
pc.change_money(70000)
clear_letter()
set_state(__COMPLETE__)
else
say_title(gameforge.npc_talk._680_sayTitle)
say(gameforge.subquest_49._420_say)
say_item_vnum(30149)
wait()
say_pc_name()
say(gameforge.subquest_49._430_say)
local s = select(gameforge.subquest_49._440_select, gameforge.subquest_49._450_select)
if s == 2 then
say_pc_name()
say(gameforge.subquest_49._460_say)
clear_letter()
set_state(__GIVEUP__)
end
set_state(gain_ice)
end
end
end
state __GIVEUP__ begin
end
state __COMPLETE__ begin
when enter begin
q.done()
end
end
end