Convert source files from EUC-KR to UTF8 #13

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Tr0n wants to merge 8 commits from Tr0n/client:chore/convert-euckr into master
4 changed files with 7 additions and 7 deletions
Showing only changes of commit 62916f0622 - Show all commits

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@ -398,7 +398,7 @@ bool CMapOutdoor::LoadSetting(const char * c_szFileName)
{ {
#ifdef WORLD_EDITOR #ifdef WORLD_EDITOR
// TextureSet 이 적용되어 있지 않아도 진행 // TextureSet 이 적용되어 있지 않아도 진행
LogBox("TextureSet \xC0\xCC \xC0\xFB\xBF\xEB\xB5\xC7\xBE\xEE\xC0\xD6\xC1\xF6 \xBE\xCA\xC0\xBA \xB8\xCA \xC0\xD4\xB4\xCF\xB4\xD9.\n\xC1\xF6\xC7\xFC \xC5\xD8\xBD\xBA\xC3\xE7 \xC0\xDB\xBE\xF7\xBF\xA1 \xC1\xD6\xC0\xC7\xC7\xCF\xBD\xC3\xB1\xE2 \xB9\xD9\xB6\xF8\xB4\xCF\xB4\xD9."); LogBox("This map does not have a TextureSet applied. Be careful when working with terrain textures.");
Tr0n marked this conversation as resolved Outdated

To be translated (even though we don't plan on using World Editor on this codebase)

To be translated (even though we don't plan on using World Editor on this codebase)
#else #else
TraceError("MapOutdoor::LoadSetting(c_szFileName=%s) - LOAD TEXTURE SET(%s) ERROR", c_szFileName, stTextureSetFileName.c_str()); TraceError("MapOutdoor::LoadSetting(c_szFileName=%s) - LOAD TEXTURE SET(%s) ERROR", c_szFileName, stTextureSetFileName.c_str());
return false; return false;

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@ -225,7 +225,7 @@ bool CPropertyManager::Erase(DWORD dwCRC)
FILE * fp = fopen("property/reserve", "a+"); FILE * fp = fopen("property/reserve", "a+");
if (!fp) if (!fp)
LogBox("\xBF\xB9\xBE\xE0 CRC \xC6\xC4\xC0\xCF\xC0\xBB \xBF\xAD \xBC\xF6 \xBE\xF8\xBD\xC0\xB4\xCF\xB4\xD9."); LogBox("Unable to Open Scheduled CRC Files.");
Tr0n marked this conversation as resolved Outdated

To be translated

To be translated
else else
{ {
char szCRC[64 + 1]; char szCRC[64 + 1];

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@ -95,7 +95,7 @@ bool NSound::SaveSoundInformationPiece(const char * c_szFileName, NSound::TSound
{ {
char szErrorText[256+1]; char szErrorText[256+1];
_snprintf(szErrorText, sizeof(szErrorText), "Failed to save file (%s).\nPlease check if it is read-only or you have no space on the disk.\n", c_szFileName); _snprintf(szErrorText, sizeof(szErrorText), "Failed to save file (%s).\nPlease check if it is read-only or you have no space on the disk.\n", c_szFileName);
LogBox(szErrorText, "\xBF\xA1\xB7\xAF"); LogBox(szErrorText, "Errors");
Tr0n marked this conversation as resolved Outdated

To be translated

To be translated
SetResultString((strResult + " \xBE\xB2\xB1\xE2\xBF\xEB \xC6\xC4\xC0\xCF\xC0\xBB \xBF\xAD \xBC\xF6 \xBE\xF8\xC0\xBD").c_str()); SetResultString((strResult + " \xBE\xB2\xB1\xE2\xBF\xEB \xC6\xC4\xC0\xCF\xC0\xBB \xBF\xAD \xBC\xF6 \xBE\xF8\xC0\xBD").c_str());
return false; return false;
} }
@ -133,4 +133,4 @@ void NSound::DataToInstance(const TSoundDataVector & c_rSoundDataVector, TSoundI
rSoundInstance.dwFrame = (DWORD) (c_rSoundData.fTime / c_fFrameTime); rSoundInstance.dwFrame = (DWORD) (c_rSoundData.fTime / c_fFrameTime);
rSoundInstance.strSoundFileName = c_rSoundData.strSoundFileName; rSoundInstance.strSoundFileName = c_rSoundData.strSoundFileName;
} }
} }

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@ -194,7 +194,7 @@ bool CTextureSet::AddTexture(const char * c_szFileName,
{ {
if (GetTextureCount() >= 256) if (GetTextureCount() >= 256)
{ {
LogBox("\xC5\xD8\xBD\xBA\xC3\xB3\xB8\xA6 \xB4\xF5 \xC0\xCC\xBB\xF3 \xC3\xDF\xB0\xA1\xC7\xD2 \xBC\xF6 \xBE\xF8\xBD\xC0\xB4\xCF\xB4\xD9.", "\xC3\xD6\xB4\xEB \xC5\xD8\xBD\xBA\xC3\xB3 \xB0\xB3\xBC\xF6 255\xB0\xB3"); LogBox("You cannot add any more textures.","Maximum number of textures 255");
Tr0n marked this conversation as resolved Outdated

To be translated

To be translated
return false; return false;
} }
@ -202,7 +202,7 @@ bool CTextureSet::AddTexture(const char * c_szFileName,
{ {
if (0 == m_Textures[i].stFilename.compare(c_szFileName)) if (0 == m_Textures[i].stFilename.compare(c_szFileName))
{ {
LogBox("\xB5\xBF\xC0\xCF\xC7\xD1 \xC0\xCC\xB8\xA7\xC0\xC7 \xC5\xD8\xBD\xBA\xC3\xB3\xB0\xA1 \xC0\xCC\xB9\xCC \xC0\xD6\xBD\xC0\xB4\xCF\xB4\xD9.", "\xC1\xDF\xBA\xB9"); LogBox("There is already a texture with the same name.", "Duplicate");
return false; return false;
} }
} }
@ -211,7 +211,7 @@ bool CTextureSet::AddTexture(const char * c_szFileName,
if (!pResource->IsType(CGraphicImage::Type())) if (!pResource->IsType(CGraphicImage::Type()))
{ {
LogBox("CTerrainImpl::GenerateTexture : \xC0\xCC\xB9\xCC\xC1\xF6 \xC6\xC4\xC0\xCF\xC0\xCC \xBE\xC6\xB4\xD5\xB4\xCF\xB4\xD9. %s", pResource->GetFileName()); LogBox("CTerrainImpl::GenerateTexture : Not an image file. %s", pResource->GetFileName());
return false; return false;
} }