17 lines
369 B
C++
17 lines
369 B
C++
#pragma once
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// bool GrannyMeshGetTextureAnimation(granny_mesh* pgrnMesh, float* puVelocity, float* pvVelocity);
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// bool GrannyMeshIsTextureAnimation(granny_mesh* pgrnMesh);
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bool GrannyMeshIsDeform(granny_mesh* pgrnMesh);
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class CGraphicImage;
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struct SMaterialData
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{
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CGraphicImage * pImage;
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float fSpecularPower;
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BOOL isSpecularEnable;
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BYTE bSphereMapIndex;
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};
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