143 lines
2.7 KiB
C
143 lines
2.7 KiB
C
#pragma once
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#define WIN32_LEAN_AND_MEAN
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#ifndef _CRT_SECURE_NO_WARNINGS
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#define _CRT_SECURE_NO_WARNINGS
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#endif
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#define _WIN32_DCOM
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#pragma warning(disable:4710) // not inlined
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#pragma warning(disable:4786) // character 255 ³Ñ¾î°¡´Â°Å ²ô±â
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#pragma warning(disable:4244) // type conversion possible lose of data
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#pragma warning(disable:4018)
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#pragma warning(disable:4245)
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#pragma warning(disable:4512)
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#pragma warning(disable:4201)
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#if _MSC_VER >= 1400
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#pragma warning(disable:4201 4512 4238 4239)
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#endif
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#include <d3d8.h>
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#include <d3dx8.h>
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#define DIRECTINPUT_VERSION 0x0800
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#include <dinput.h>
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#pragma warning ( disable : 4201 )
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#include <mmsystem.h>
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#pragma warning ( default : 4201 )
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#include <process.h>
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#include <stdio.h>
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#include <math.h>
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#include <time.h>
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#include <direct.h>
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#include <malloc.h>
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#pragma comment(lib, "winmm.lib")
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#pragma comment(lib, "d3d8.lib")
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#pragma comment(lib, "d3dx8.lib")
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#include "../eterBase/StdAfx.h"
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#include "../eterBase/Debug.h"
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#include "../eterLocale/CodePageId.h"
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#ifndef VC_EXTRALEAN
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#include <winsock.h>
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#endif
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/*
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#include "Pool.h"
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#include "Dynamic.h"
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#include "Event.h"
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#include "FuncObject.h"
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#include "ReferenceObject.h"
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#include "Ref.h"
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#include "Util.h"
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#include "TextFileLoader.h"
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#include "Parser.h"
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#include "Resource.h"
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#include "ResourceManager.h"
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#include "MSWindow.h"
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#include "MSApplication.h"
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#include "Mutex.h"
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#include "Thread.h"
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#include "GrpBase.h"
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#include "GrpDib.h"
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#include "GrpMath.h"
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#include "GrpDevice.h"
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#include "CollisionData.h"
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#include "GrpCollisionObject.h"
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#include "GrpScreen.h"
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#include "CullingManager.h"
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// Attribute
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#include "AttributeData.h"
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#include "AttributeInstance.h"
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#include "GrpObjectInstance.h"
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#include "GrpRatioInstance.h"
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#include "GrpD3DXBuffer.h"
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#include "GrpTexture.h"
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#include "GrpImageTexture.h"
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#include "GrpFontTexture.h"
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#include "GrpText.h"
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#include "GrpImage.h"
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#include "GrpSubImage.h"
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#include "GrpIndexBuffer.h"
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#include "GrpVertexBuffer.h"
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#include "GrpVertexBufferStatic.h"
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#include "GrpVertexBufferDynamic.h"
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#include "GrpVertexShader.h"
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#include "GrpPixelShader.h"
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#include "GrpShadowTexture.h"
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#include "GrpImageInstance.h"
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#include "GrpExpandedImageInstance.h"
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#include "GrpTextInstance.h"
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#include "GrpLightManager.h"
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#include "TargaResource.h"
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#include "NetDevice.h"
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#include "NetAddress.h"
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// #include "NetStream.h"
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#include "NetPacketHeaderMap.h"
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#include "NetDatagramSender.h"
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#include "NetDatagramReceiver.h"
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#include "Input.h"
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#include "IME.h"
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#include "PathStack.h"
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//#include "Property.h"
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#include "Profiler.h"
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#include "StateManager.h"
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#include "ColorTransitionHelper.h"
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#include "LensFlare.h"
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#include "ScreenFilter.h"
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#include "EnvironmentMap.h"
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#include "lineintersect_utils.h"
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#include "Decal.h"
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*/
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