client/SoundArranger/SoundArranger.h

50 lines
1.3 KiB
C++

// SoundArranger.h : main header file for the SOUNDARRANGER application
//
#if !defined(AFX_SOUNDARRANGER_H__F3734219_CC5E_4942_A36C_940BDA48E21D__INCLUDED_)
#define AFX_SOUNDARRANGER_H__F3734219_CC5E_4942_A36C_940BDA48E21D__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
/////////////////////////////////////////////////////////////////////////////
// CSoundArrangerApp:
// See SoundArranger.cpp for the implementation of this class
//
class CSoundArrangerApp : public CWinApp
{
public:
CSoundArrangerApp();
~CSoundArrangerApp();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSoundArrangerApp)
public:
virtual BOOL InitInstance();
virtual BOOL OnIdle(LONG lCount);
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CSoundArrangerApp)
afx_msg void OnAppAbout();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SOUNDARRANGER_H__F3734219_CC5E_4942_A36C_940BDA48E21D__INCLUDED_)