15 lines
338 B
C++
15 lines
338 B
C++
#pragma once
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#include "AbstractSingleton.h"
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class CInstanceBase;
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class IAbstractCharacterManager : public TAbstractSingleton<IAbstractCharacterManager>
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{
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public:
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IAbstractCharacterManager() {}
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virtual ~IAbstractCharacterManager() {}
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virtual void Destroy() = 0;
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virtual CInstanceBase * GetInstancePtr(DWORD dwVID) = 0;
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}; |