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sprudel/server
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Code Pull Requests Activity
13 Commits 2 Branches 2 Tags
Commit Graph

12 Commits

Author SHA1 Message Date
Exynox
b5ea548038 Fixed off-by-one buffer overrun in map_allow_copy() function which would lead to malformed initialization network packets. Added address sanitizer in db CMake. 2022-11-27 01:10:23 +02:00
Exynox
c8abacafaf Made code compatible with clang, ignored test dir in the IDE. 2022-11-27 01:06:00 +02:00
Exynox
ecf8b71218 Fixed getopt routine 2022-11-23 21:44:45 +02:00
Exynox
ef2aee6b6b Added build details, the executables no longer write VERSION.TXT 2022-03-21 10:27:28 +02:00
Exynox
8c40c9f92e Fixed network handling of phase change, players can log ingame, but get disconnected after a few minutes with a sequence error. 2022-03-12 13:46:22 +02:00
Exynox
181f37cccd Fixed sectree map attribute loading 2022-03-12 12:03:12 +02:00
Exynox
a056345a7b Rewrote network stack, started working on porting to 64-bit 2022-03-12 11:39:41 +02:00
Exynox
64596d344c WIP: rewrite the network stack to use libevent 2022-03-09 21:30:51 +02:00
Exynox
d2f43a8620 Added support for CLion, removed a lot of unused code in preparation of the rewriting of the network stack 2022-03-06 17:36:43 +02:00
Exynox
b99293c9d7 Remove hackshield and unused function, game now compiles and runs 2022-03-06 00:01:03 +02:00
Exynox
90ef09c331 Database now runs on linux 2022-03-05 19:59:39 +02:00
Exynox
f4f90b2533 Add project files. 2022-03-05 12:44:06 +02:00
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