forked from metin2/server
1
0
Fork 0

Commit Graph

  • 7e543bd05f Merge pull request 'fix arm/aarch64 builds.' (#13) from NycuRO/server:fix-arm-aarch into master master Exynox 2024-01-09 20:59:11 +0200
  • 405b05fe59 fix arm/aarch64 builds. nicugnm 2024-01-09 18:26:50 +0200
  • feac4c0598 Applied changes on the db executable. Removed old logging functions. Various global changes. log-rewrite Exynox 2024-01-07 22:05:51 +0200
  • 2f829ae2dc Applied changes on the game executable. Exynox 2023-12-30 22:15:54 +0200
  • 2c8cb0c857 Made a small-scale test with the spdlog library. Incidentally added fmt. Exynox 2023-12-30 10:30:52 +0200
  • fc3f2f232c CMake build system updates, the docker image automatically compiles quests at build 0.1.1 Exynox 2023-12-10 10:00:55 +0200
  • adabeb39a7 Added README 0.1.0 Exynox 2023-12-09 23:24:37 +0200
  • b79ad49c52 Fixed invisibility bug on login Exynox 2023-12-09 21:49:53 +0200
  • 99935d6cff Eliminated hardcoded allowed map limit, added and increased the limit in length.h Exynox 2023-12-09 19:16:41 +0200
  • da120f69e0 Made various network parameters manually configurable. Exynox 2023-12-09 17:02:17 +0200
  • 10bd4d5075 Fixed encoding for locale.lua Exynox 2023-12-07 23:13:30 +0200
  • ce920541a2 Improved build system scripts, cleaned up code, added experimental Dockerfile Exynox 2023-12-07 22:12:45 +0200
  • ff3388e795 Refactored directory structure, added game files from TMP Exynox 2023-12-04 21:54:28 +0200
  • c35f861d97 Fixed variable redeclaration in table reader Exynox 2023-05-01 11:02:00 +0300
  • 19cc2f3e34 Re-added BSD string functions Exynox 2023-05-01 08:10:00 +0300
  • a04cd735de Fixed quest server timers cancellation Exynox 2022-12-24 20:46:00 +0200
  • f56d5028da Removed unused and buggy priv_guild command Exynox 2022-12-24 20:00:00 +0200
  • 7c821325c7 Fixed various datatype and buffer issues Exynox 2022-12-24 19:59:00 +0200
  • 71189e7c08 Removed register types Exynox 2022-11-27 22:29:57 +0200
  • 148223340c Removed MIN/MAX/MINMAX functions, upgraded to C++17, code cleanup Exynox 2022-11-27 22:18:08 +0200
  • 3a74dac29e Used effolkronium/random for PRNG Exynox 2022-11-27 14:36:04 +0200
  • d188b4d53f Merge branch 'memory-fixes' into 'master' Exynox 2022-11-27 10:49:36 +0000
  • 868b8394bb Fixed usage of uninitialized variables. Exynox 2022-11-27 11:56:23 +0200
  • 972530f3a7 Fixed serious issue where oversized packets would be split apart by libevent without proper handling by the db core. Removed Google Sanitizers Exynox 2022-11-27 10:46:56 +0200
  • b5ea548038 Fixed off-by-one buffer overrun in map_allow_copy() function which would lead to malformed initialization network packets. Added address sanitizer in db CMake. Exynox 2022-11-27 01:10:23 +0200
  • c8abacafaf Made code compatible with clang, ignored test dir in the IDE. Exynox 2022-11-27 01:06:00 +0200
  • ecf8b71218 Fixed getopt routine Exynox 2022-11-23 21:44:45 +0200
  • ef2aee6b6b Added build details, the executables no longer write VERSION.TXT Exynox 2022-03-21 10:27:28 +0200
  • 8c40c9f92e Fixed network handling of phase change, players can log ingame, but get disconnected after a few minutes with a sequence error. Exynox 2022-03-12 13:46:22 +0200
  • 181f37cccd Fixed sectree map attribute loading Exynox 2022-03-12 12:02:56 +0200
  • a056345a7b Rewrote network stack, started working on porting to 64-bit Exynox 2022-03-12 11:39:41 +0200
  • 64596d344c WIP: rewrite the network stack to use libevent Exynox 2022-03-09 21:30:51 +0200
  • d2f43a8620 Added support for CLion, removed a lot of unused code in preparation of the rewriting of the network stack Exynox 2022-03-06 17:36:43 +0200
  • b99293c9d7 Remove hackshield and unused function, game now compiles and runs Exynox 2022-03-06 00:01:03 +0200
  • 90ef09c331 Database now runs on linux Exynox 2022-03-05 19:59:39 +0200
  • f4f90b2533 Add project files. Exynox 2022-03-05 12:44:06 +0200
  • 453a74459f Add .gitattributes and .gitignore. Exynox 2022-03-05 12:44:03 +0200