server/game/src/party.cpp

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2022-03-05 12:44:06 +02:00
#include "stdafx.h"
#include "utils.h"
#include "char.h"
#include "party.h"
#include "char_manager.h"
#include "config.h"
#include "p2p.h"
#include "desc_client.h"
#include "dungeon.h"
#include "unique_item.h"
CPartyManager::CPartyManager()
{
Initialize();
}
CPartyManager::~CPartyManager()
{
}
void CPartyManager::Initialize()
{
m_bEnablePCParty = false;
}
void CPartyManager::DeleteAllParty()
{
TPCPartySet::iterator it = m_set_pkPCParty.begin();
while (it != m_set_pkPCParty.end())
{
DeleteParty(*it);
it = m_set_pkPCParty.begin();
}
}
bool CPartyManager::SetParty(LPCHARACTER ch) // PC<50><43> <20><><EFBFBD><EFBFBD><EFBFBD>ؾ<EFBFBD> <20>Ѵ<EFBFBD>!!
{
TPartyMap::iterator it = m_map_pkParty.find(ch->GetPlayerID());
if (it == m_map_pkParty.end())
return false;
LPPARTY pParty = it->second;
pParty->Link(ch);
return true;
}
void CPartyManager::P2PLogin(DWORD pid, const char* name)
{
TPartyMap::iterator it = m_map_pkParty.find(pid);
if (it == m_map_pkParty.end())
return;
it->second->UpdateOnlineState(pid, name);
}
void CPartyManager::P2PLogout(DWORD pid)
{
TPartyMap::iterator it = m_map_pkParty.find(pid);
if (it == m_map_pkParty.end())
return;
it->second->UpdateOfflineState(pid);
}
void CPartyManager::P2PJoinParty(DWORD leader, DWORD pid, BYTE role)
{
TPartyMap::iterator it = m_map_pkParty.find(leader);
if (it != m_map_pkParty.end())
{
it->second->P2PJoin(pid);
if (role >= PARTY_ROLE_MAX_NUM)
role = PARTY_ROLE_NORMAL;
it->second->SetRole(pid, role, true);
}
else
{
sys_err("No such party with leader [%d]", leader);
}
}
void CPartyManager::P2PQuitParty(DWORD pid)
{
TPartyMap::iterator it = m_map_pkParty.find(pid);
if (it != m_map_pkParty.end())
{
it->second->P2PQuit(pid);
}
else
{
sys_err("No such party with member [%d]", pid);
}
}
LPPARTY CPartyManager::P2PCreateParty(DWORD pid)
{
TPartyMap::iterator it = m_map_pkParty.find(pid);
if (it != m_map_pkParty.end())
return it->second;
LPPARTY pParty = M2_NEW CParty;
m_set_pkPCParty.insert(pParty);
SetPartyMember(pid, pParty);
pParty->SetPCParty(true);
pParty->P2PJoin(pid);
return pParty;
}
void CPartyManager::P2PDeleteParty(DWORD pid)
{
TPartyMap::iterator it = m_map_pkParty.find(pid);
if (it != m_map_pkParty.end())
{
m_set_pkPCParty.erase(it->second);
M2_DELETE(it->second);
}
else
sys_err("PARTY P2PDeleteParty Cannot find party [%u]", pid);
}
LPPARTY CPartyManager::CreateParty(LPCHARACTER pLeader)
{
if (pLeader->GetParty())
return pLeader->GetParty();
LPPARTY pParty = M2_NEW CParty;
if (pLeader->IsPC())
{
//TPacketGGParty p;
//p.header = HEADER_GG_PARTY;
//p.subheader = PARTY_SUBHEADER_GG_CREATE;
//p.pid = pLeader->GetPlayerID();
//P2P_MANAGER::instance().Send(&p, sizeof(p));
TPacketPartyCreate p;
p.dwLeaderPID = pLeader->GetPlayerID();
db_clientdesc->DBPacket(HEADER_GD_PARTY_CREATE, 0, &p, sizeof(TPacketPartyCreate));
sys_log(0, "PARTY: Create %s pid %u", pLeader->GetName(), pLeader->GetPlayerID());
pParty->SetPCParty(true);
pParty->Join(pLeader->GetPlayerID());
m_set_pkPCParty.insert(pParty);
}
else
{
pParty->SetPCParty(false);
pParty->Join(pLeader->GetVID());
}
pParty->Link(pLeader);
return (pParty);
}
void CPartyManager::DeleteParty(LPPARTY pParty)
{
//TPacketGGParty p;
//p.header = HEADER_GG_PARTY;
//p.subheader = PARTY_SUBHEADER_GG_DESTROY;
//p.pid = pParty->GetLeaderPID();
//P2P_MANAGER::instance().Send(&p, sizeof(p));
TPacketPartyDelete p;
p.dwLeaderPID = pParty->GetLeaderPID();
db_clientdesc->DBPacket(HEADER_GD_PARTY_DELETE, 0, &p, sizeof(TPacketPartyDelete));
m_set_pkPCParty.erase(pParty);
M2_DELETE(pParty);
}
void CPartyManager::SetPartyMember(DWORD dwPID, LPPARTY pParty)
{
TPartyMap::iterator it = m_map_pkParty.find(dwPID);
if (pParty == NULL)
{
if (it != m_map_pkParty.end())
m_map_pkParty.erase(it);
}
else
{
if (it != m_map_pkParty.end())
{
if (it->second != pParty)
{
it->second->Quit(dwPID);
it->second = pParty;
}
}
else
m_map_pkParty.insert(TPartyMap::value_type(dwPID, pParty));
}
}
EVENTINFO(party_update_event_info)
{
DWORD pid;
party_update_event_info()
: pid( 0 )
{
}
};
/////////////////////////////////////////////////////////////////////////////
//
// CParty begin!
//
/////////////////////////////////////////////////////////////////////////////
EVENTFUNC(party_update_event)
{
party_update_event_info* info = dynamic_cast<party_update_event_info*>( event->info );
if ( info == NULL )
{
sys_err( "party_update_event> <Factor> Null pointer" );
return 0;
}
DWORD pid = info->pid;
LPCHARACTER leader = CHARACTER_MANAGER::instance().FindByPID(pid);
if (leader && leader->GetDesc())
{
LPPARTY pParty = leader->GetParty();
if (pParty)
pParty->Update();
}
return PASSES_PER_SEC(3);
}
CParty::CParty()
{
Initialize();
}
CParty::~CParty()
{
Destroy();
}
void CParty::Initialize()
{
sys_log(2, "Party::Initialize");
m_iExpDistributionMode = PARTY_EXP_DISTRIBUTION_NON_PARITY;
m_pkChrExpCentralize = NULL;
m_dwLeaderPID = 0;
m_eventUpdate = NULL;
memset(&m_anRoleCount, 0, sizeof(m_anRoleCount));
memset(&m_anMaxRole, 0, sizeof(m_anMaxRole));
m_anMaxRole[PARTY_ROLE_LEADER] = 1;
m_anMaxRole[PARTY_ROLE_NORMAL] = 32;
m_dwPartyStartTime = get_dword_time();
m_iLongTimeExpBonus = 0;
m_dwPartyHealTime = get_dword_time();
m_bPartyHealReady = false;
m_bCanUsePartyHeal = false;
m_iLeadership = 0;
m_iExpBonus = 0;
m_iAttBonus = 0;
m_iDefBonus = 0;
m_itNextOwner = m_memberMap.begin();
m_iCountNearPartyMember = 0;
m_pkChrLeader = NULL;
m_bPCParty = false;
m_pkDungeon = NULL;
m_pkDungeon_for_Only_party = NULL;
}
void CParty::Destroy()
{
sys_log(2, "Party::Destroy");
// PC<50><43> <20><><EFBFBD><EFBFBD> <20><>Ƽ<EFBFBD><C6BC> <20><>Ƽ<EFBFBD>Ŵ<EFBFBD><C5B4><EFBFBD><EFBFBD><EFBFBD> <20>ʿ<EFBFBD><CABF><EFBFBD> PID<49><44> <20><><EFBFBD><EFBFBD><EFBFBD>ؾ<EFBFBD> <20>Ѵ<EFBFBD>.
if (m_bPCParty)
{
for (TMemberMap::iterator it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
CPartyManager::instance().SetPartyMember(it->first, NULL);
}
event_cancel(&m_eventUpdate);
RemoveBonus();
TMemberMap::iterator it = m_memberMap.begin();
DWORD dwTime = get_dword_time();
while (it != m_memberMap.end())
{
TMember & rMember = it->second;
++it;
if (rMember.pCharacter)
{
if (rMember.pCharacter->GetDesc())
{
TPacketGCPartyRemove p;
p.header = HEADER_GC_PARTY_REMOVE;
p.pid = rMember.pCharacter->GetPlayerID();
rMember.pCharacter->GetDesc()->Packet(&p, sizeof(p));
rMember.pCharacter->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><>Ƽ> <20><>Ƽ<EFBFBD><C6BC> <20>ػ<EFBFBD> <20>Ǿ<EFBFBD><C7BE><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
}
else
{
// NPC<50><43> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ð<EFBFBD> <20><> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20>ƴ<EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ϴ<EFBFBD> <20>̺<EFBFBD>Ʈ<EFBFBD><C6AE> <20><><EFBFBD>۽<EFBFBD>Ų<EFBFBD><C5B2>.
rMember.pCharacter->SetLastAttacked(dwTime);
rMember.pCharacter->StartDestroyWhenIdleEvent();
}
rMember.pCharacter->SetParty(NULL);
}
}
m_memberMap.clear();
m_itNextOwner = m_memberMap.begin();
if (m_pkDungeon_for_Only_party != NULL)
{
m_pkDungeon_for_Only_party->SetPartyNull();
m_pkDungeon_for_Only_party = NULL;
}
}
void CParty::ChatPacketToAllMember(BYTE type, const char* format, ...)
{
char chatbuf[CHAT_MAX_LEN + 1];
va_list args;
va_start(args, format);
vsnprintf(chatbuf, sizeof(chatbuf), format, args);
va_end(args);
TMemberMap::iterator it;
for (it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
{
TMember & rMember = it->second;
if (rMember.pCharacter)
{
if (rMember.pCharacter->GetDesc())
{
rMember.pCharacter->ChatPacket(type, "%s", chatbuf);
}
}
}
}
DWORD CParty::GetLeaderPID()
{
return m_dwLeaderPID;
}
DWORD CParty::GetMemberCount()
{
return m_memberMap.size();
}
void CParty::P2PJoin(DWORD dwPID)
{
TMemberMap::iterator it = m_memberMap.find(dwPID);
if (it == m_memberMap.end())
{
TMember Member;
Member.pCharacter = NULL;
Member.bNear = false;
if (m_memberMap.empty())
{
Member.bRole = PARTY_ROLE_LEADER;
m_dwLeaderPID = dwPID;
}
else
Member.bRole = PARTY_ROLE_NORMAL;
if (m_bPCParty)
{
LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(dwPID);
if (ch)
{
sys_log(0, "PARTY: Join %s pid %u leader %u", ch->GetName(), dwPID, m_dwLeaderPID);
Member.strName = ch->GetName();
if (Member.bRole == PARTY_ROLE_LEADER)
m_iLeadership = ch->GetLeadershipSkillLevel();
}
else
{
CCI * pcci = P2P_MANAGER::instance().FindByPID(dwPID);
if (!pcci);
else if (pcci->bChannel == g_bChannel)
Member.strName = pcci->szName;
else
sys_err("member is not in same channel PID: %u channel %d, this channel %d", dwPID, pcci->bChannel, g_bChannel);
}
}
sys_log(2, "PARTY[%d] MemberCountChange %d -> %d", GetLeaderPID(), GetMemberCount(), GetMemberCount()+1);
m_memberMap.insert(TMemberMap::value_type(dwPID, Member));
if (m_memberMap.size() == 1)
m_itNextOwner = m_memberMap.begin();
if (m_bPCParty)
{
CPartyManager::instance().SetPartyMember(dwPID, this);
SendPartyJoinOneToAll(dwPID);
LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(dwPID);
if (ch)
SendParameter(ch);
}
}
if (m_pkDungeon)
{
m_pkDungeon->QuitParty(this);
}
}
void CParty::Join(DWORD dwPID)
{
P2PJoin(dwPID);
if (m_bPCParty)
{
TPacketPartyAdd p;
p.dwLeaderPID = GetLeaderPID();
p.dwPID = dwPID;
p.bState = PARTY_ROLE_NORMAL; // #0000790: [M2EU] CZ ũ<><C5A9><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>: <20>ʱ<EFBFBD>ȭ <20>߿<EFBFBD>!
db_clientdesc->DBPacket(HEADER_GD_PARTY_ADD, 0, &p, sizeof(p));
}
}
void CParty::P2PQuit(DWORD dwPID)
{
TMemberMap::iterator it = m_memberMap.find(dwPID);
if (it == m_memberMap.end())
return;
if (m_bPCParty)
SendPartyRemoveOneToAll(dwPID);
if (it == m_itNextOwner)
IncreaseOwnership();
if (m_bPCParty)
RemoveBonusForOne(dwPID);
LPCHARACTER ch = it->second.pCharacter;
BYTE bRole = it->second.bRole;
m_memberMap.erase(it);
sys_log(2, "PARTY[%d] MemberCountChange %d -> %d", GetLeaderPID(), GetMemberCount(), GetMemberCount() - 1);
if (bRole < PARTY_ROLE_MAX_NUM)
{
--m_anRoleCount[bRole];
}
else
{
sys_err("ROLE_COUNT_QUIT_ERROR: INDEX(%d) > MAX(%d)", bRole, PARTY_ROLE_MAX_NUM);
}
if (ch)
{
ch->SetParty(NULL);
ComputeRolePoint(ch, bRole, false);
}
if (m_bPCParty)
CPartyManager::instance().SetPartyMember(dwPID, NULL);
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>Ƽ<EFBFBD><C6BC> <20>ػ<EFBFBD><D8BB>Ǿ<EFBFBD><C7BE><EFBFBD> <20>Ѵ<EFBFBD>.
if (bRole == PARTY_ROLE_LEADER)
CPartyManager::instance().DeleteParty(this);
// <20><> <20>Ʒ<EFBFBD><C6B7><EFBFBD> <20>ڵ带 <20>߰<EFBFBD><DFB0><EFBFBD><EFBFBD><EFBFBD> <20><> <20><>!!! <20><> DeleteParty <20>ϸ<EFBFBD> this<69><73> <20><><EFBFBD><EFBFBD>.
}
void CParty::Quit(DWORD dwPID)
{
// Always PC
P2PQuit(dwPID);
if (m_bPCParty && dwPID != GetLeaderPID())
{
//TPacketGGParty p;
//p.header = HEADER_GG_PARTY;
//p.subheader = PARTY_SUBHEADER_GG_QUIT;
//p.pid = dwPID;
//p.leaderpid = GetLeaderPID();
//P2P_MANAGER::instance().Send(&p, sizeof(p));
TPacketPartyRemove p;
p.dwPID = dwPID;
p.dwLeaderPID = GetLeaderPID();
db_clientdesc->DBPacket(HEADER_GD_PARTY_REMOVE, 0, &p, sizeof(p));
}
}
void CParty::Link(LPCHARACTER pkChr)
{
TMemberMap::iterator it;
if (pkChr->IsPC())
it = m_memberMap.find(pkChr->GetPlayerID());
else
it = m_memberMap.find(pkChr->GetVID());
if (it == m_memberMap.end())
{
sys_err("%s is not member of this party", pkChr->GetName());
return;
}
// <20>÷<EFBFBD><C3B7>̾<EFBFBD> <20><>Ƽ<EFBFBD><C6BC> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʈ <20>̺<EFBFBD>Ʈ <20><><EFBFBD><EFBFBD>
if (m_bPCParty && !m_eventUpdate)
{
party_update_event_info* info = AllocEventInfo<party_update_event_info>();
info->pid = m_dwLeaderPID;
m_eventUpdate = event_create(party_update_event, info, PASSES_PER_SEC(3));
}
if (it->second.bRole == PARTY_ROLE_LEADER)
m_pkChrLeader = pkChr;
sys_log(2, "PARTY[%d] %s linked to party", GetLeaderPID(), pkChr->GetName());
it->second.pCharacter = pkChr;
pkChr->SetParty(this);
if (pkChr->IsPC())
{
if (it->second.strName.empty())
{
it->second.strName = pkChr->GetName();
}
SendPartyJoinOneToAll(pkChr->GetPlayerID());
SendPartyJoinAllToOne(pkChr);
SendPartyLinkOneToAll(pkChr);
SendPartyLinkAllToOne(pkChr);
SendPartyInfoAllToOne(pkChr);
SendPartyInfoOneToAll(pkChr);
SendParameter(pkChr);
//sys_log(0, "PARTY-DUNGEON connect %p %p", this, GetDungeon());
if (GetDungeon() && GetDungeon()->GetMapIndex() == pkChr->GetMapIndex())
{
pkChr->SetDungeon(GetDungeon());
}
RequestSetMemberLevel(pkChr->GetPlayerID(), pkChr->GetLevel());
}
}
void CParty::RequestSetMemberLevel(DWORD pid, BYTE level)
{
TPacketPartySetMemberLevel p;
p.dwLeaderPID = GetLeaderPID();
p.dwPID = pid;
p.bLevel = level;
db_clientdesc->DBPacket(HEADER_GD_PARTY_SET_MEMBER_LEVEL, 0, &p, sizeof(TPacketPartySetMemberLevel));
}
void CParty::P2PSetMemberLevel(DWORD pid, BYTE level)
{
if (!m_bPCParty)
return;
TMemberMap::iterator it;
sys_log(0, "PARTY P2PSetMemberLevel leader %d pid %d level %d", GetLeaderPID(), pid, level);
it = m_memberMap.find(pid);
if (it != m_memberMap.end())
{
it->second.bLevel = level;
}
}
namespace
{
struct FExitDungeon
{
void operator()(LPCHARACTER ch)
{
ch->ExitToSavedLocation();
}
};
}
void CParty::Unlink(LPCHARACTER pkChr)
{
TMemberMap::iterator it;
if (pkChr->IsPC())
it = m_memberMap.find(pkChr->GetPlayerID());
else
it = m_memberMap.find(pkChr->GetVID());
if (it == m_memberMap.end())
{
sys_err("%s is not member of this party", pkChr->GetName());
return;
}
if (pkChr->IsPC())
{
SendPartyUnlinkOneToAll(pkChr);
//SendPartyUnlinkAllToOne(pkChr); // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>̹Ƿ<CCB9> <20><><EFBFBD><EFBFBD> Unlink <20><>Ŷ<EFBFBD><C5B6> <20><><EFBFBD><EFBFBD> <20>ʿ<EFBFBD> <20><><EFBFBD><EFBFBD>.
if (it->second.bRole == PARTY_ROLE_LEADER)
{
RemoveBonus();
if (it->second.pCharacter->GetDungeon())
{
// TODO: <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
FExitDungeon f;
ForEachNearMember(f);
}
}
}
if (it->second.bRole == PARTY_ROLE_LEADER)
m_pkChrLeader = NULL;
it->second.pCharacter = NULL;
pkChr->SetParty(NULL);
}
void CParty::SendPartyRemoveOneToAll(DWORD pid)
{
TMemberMap::iterator it;
TPacketGCPartyRemove p;
p.header = HEADER_GC_PARTY_REMOVE;
p.pid = pid;
for (it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
{
if (it->second.pCharacter && it->second.pCharacter->GetDesc())
it->second.pCharacter->GetDesc()->Packet(&p, sizeof(p));
}
}
void CParty::SendPartyJoinOneToAll(DWORD pid)
{
const TMember& r = m_memberMap[pid];
TPacketGCPartyAdd p;
p.header = HEADER_GC_PARTY_ADD;
p.pid = pid;
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strncpy(p.name, r.strName.c_str(), sizeof(p.name));
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for (TMemberMap::iterator it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
{
if (it->second.pCharacter && it->second.pCharacter->GetDesc())
it->second.pCharacter->GetDesc()->Packet(&p, sizeof(p));
}
}
void CParty::SendPartyJoinAllToOne(LPCHARACTER ch)
{
if (!ch->GetDesc())
return;
TPacketGCPartyAdd p;
p.header = HEADER_GC_PARTY_ADD;
p.name[CHARACTER_NAME_MAX_LEN] = '\0';
for (TMemberMap::iterator it = m_memberMap.begin();it!= m_memberMap.end(); ++it)
{
p.pid = it->first;
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strncpy(p.name, it->second.strName.c_str(), sizeof(p.name));
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ch->GetDesc()->Packet(&p, sizeof(p));
}
}
void CParty::SendPartyUnlinkOneToAll(LPCHARACTER ch)
{
if (!ch->GetDesc())
return;
TMemberMap::iterator it;
TPacketGCPartyLink p;
p.header = HEADER_GC_PARTY_UNLINK;
p.pid = ch->GetPlayerID();
p.vid = (DWORD)ch->GetVID();
for (it = m_memberMap.begin();it!= m_memberMap.end(); ++it)
{
if (it->second.pCharacter && it->second.pCharacter->GetDesc())
{
it->second.pCharacter->GetDesc()->Packet(&p, sizeof(p));
}
}
}
void CParty::SendPartyLinkOneToAll(LPCHARACTER ch)
{
if (!ch->GetDesc())
return;
TMemberMap::iterator it;
TPacketGCPartyLink p;
p.header = HEADER_GC_PARTY_LINK;
p.vid = ch->GetVID();
p.pid = ch->GetPlayerID();
for (it = m_memberMap.begin();it!= m_memberMap.end(); ++it)
{
if (it->second.pCharacter && it->second.pCharacter->GetDesc())
{
it->second.pCharacter->GetDesc()->Packet(&p, sizeof(p));
}
}
}
void CParty::SendPartyLinkAllToOne(LPCHARACTER ch)
{
if (!ch->GetDesc())
return;
TMemberMap::iterator it;
TPacketGCPartyLink p;
p.header = HEADER_GC_PARTY_LINK;
for (it = m_memberMap.begin();it!= m_memberMap.end(); ++it)
{
if (it->second.pCharacter)
{
p.vid = it->second.pCharacter->GetVID();
p.pid = it->second.pCharacter->GetPlayerID();
ch->GetDesc()->Packet(&p, sizeof(p));
}
}
}
void CParty::SendPartyInfoOneToAll(DWORD pid)
{
TMemberMap::iterator it = m_memberMap.find(pid);
if (it == m_memberMap.end())
return;
if (it->second.pCharacter)
{
SendPartyInfoOneToAll(it->second.pCharacter);
return;
}
// Data Building
TPacketGCPartyUpdate p;
memset(&p, 0, sizeof(p));
p.header = HEADER_GC_PARTY_UPDATE;
p.pid = pid;
p.percent_hp = 255;
p.role = it->second.bRole;
for (it = m_memberMap.begin();it!= m_memberMap.end(); ++it)
{
if ((it->second.pCharacter) && (it->second.pCharacter->GetDesc()))
{
//sys_log(2, "PARTY send info %s[%d] to %s[%d]", ch->GetName(), (DWORD)ch->GetVID(), it->second.pCharacter->GetName(), (DWORD)it->second.pCharacter->GetVID());
it->second.pCharacter->GetDesc()->Packet(&p, sizeof(p));
}
}
}
void CParty::SendPartyInfoOneToAll(LPCHARACTER ch)
{
if (!ch->GetDesc())
return;
TMemberMap::iterator it;
// Data Building
TPacketGCPartyUpdate p;
ch->BuildUpdatePartyPacket(p);
for (it = m_memberMap.begin();it!= m_memberMap.end(); ++it)
{
if ((it->second.pCharacter) && (it->second.pCharacter->GetDesc()))
{
sys_log(2, "PARTY send info %s[%d] to %s[%d]", ch->GetName(), (DWORD)ch->GetVID(), it->second.pCharacter->GetName(), (DWORD)it->second.pCharacter->GetVID());
it->second.pCharacter->GetDesc()->Packet(&p, sizeof(p));
}
}
}
void CParty::SendPartyInfoAllToOne(LPCHARACTER ch)
{
TMemberMap::iterator it;
TPacketGCPartyUpdate p;
for (it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
{
if (!it->second.pCharacter)
{
DWORD pid = it->first;
memset(&p, 0, sizeof(p));
p.header = HEADER_GC_PARTY_UPDATE;
p.pid = pid;
p.percent_hp = 255;
p.role = it->second.bRole;
ch->GetDesc()->Packet(&p, sizeof(p));
continue;
}
it->second.pCharacter->BuildUpdatePartyPacket(p);
sys_log(2, "PARTY send info %s[%d] to %s[%d]", it->second.pCharacter->GetName(), (DWORD)it->second.pCharacter->GetVID(), ch->GetName(), (DWORD)ch->GetVID());
ch->GetDesc()->Packet(&p, sizeof(p));
}
}
void CParty::SendMessage(LPCHARACTER ch, BYTE bMsg, DWORD dwArg1, DWORD dwArg2)
{
if (ch->GetParty() != this)
{
sys_err("%s is not member of this party %p", ch->GetName(), this);
return;
}
switch (bMsg)
{
case PM_ATTACK:
break;
case PM_RETURN:
{
TMemberMap::iterator it = m_memberMap.begin();
while (it != m_memberMap.end())
{
TMember & rMember = it->second;
++it;
LPCHARACTER pkChr;
if ((pkChr = rMember.pCharacter) && ch != pkChr)
{
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DWORD x = dwArg1 + Random::get(-500, 500);
DWORD y = dwArg2 + Random::get(-500, 500);
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pkChr->SetVictim(NULL);
pkChr->SetRotationToXY(x, y);
if (pkChr->Goto(x, y))
{
LPCHARACTER victim = pkChr->GetVictim();
sys_log(0, "%s %p RETURN victim %p", pkChr->GetName(), get_pointer(pkChr), get_pointer(victim));
pkChr->SendMovePacket(FUNC_WAIT, 0, 0, 0, 0);
}
}
}
}
break;
case PM_ATTACKED_BY: // <20><><EFBFBD><EFBFBD> <20>޾<EFBFBD><DEBE><EFBFBD>, <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>û
{
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><>
LPCHARACTER pkChrVictim = ch->GetVictim();
if (!pkChrVictim)
return;
TMemberMap::iterator it = m_memberMap.begin();
while (it != m_memberMap.end())
{
TMember & rMember = it->second;
++it;
LPCHARACTER pkChr;
if ((pkChr = rMember.pCharacter) && ch != pkChr)
{
if (pkChr->CanBeginFight())
pkChr->BeginFight(pkChrVictim);
}
}
}
break;
case PM_AGGRO_INCREASE:
{
LPCHARACTER victim = CHARACTER_MANAGER::instance().Find(dwArg2);
if (!victim)
return;
TMemberMap::iterator it = m_memberMap.begin();
while (it != m_memberMap.end())
{
TMember & rMember = it->second;
++it;
LPCHARACTER pkChr;
if ((pkChr = rMember.pCharacter) && ch != pkChr)
{
pkChr->UpdateAggrPoint(victim, DAMAGE_TYPE_SPECIAL, dwArg1);
}
}
}
break;
}
}
LPCHARACTER CParty::GetLeaderCharacter()
{
return m_memberMap[GetLeaderPID()].pCharacter;
}
bool CParty::SetRole(DWORD dwPID, BYTE bRole, bool bSet)
{
TMemberMap::iterator it = m_memberMap.find(dwPID);
if (it == m_memberMap.end())
{
return false;
}
LPCHARACTER ch = it->second.pCharacter;
if (bSet)
{
if (m_anRoleCount[bRole] >= m_anMaxRole[bRole])
return false;
if (it->second.bRole != PARTY_ROLE_NORMAL)
return false;
it->second.bRole = bRole;
if (ch && GetLeader())
ComputeRolePoint(ch, bRole, true);
if (bRole < PARTY_ROLE_MAX_NUM)
{
++m_anRoleCount[bRole];
}
else
{
sys_err("ROLE_COUNT_INC_ERROR: INDEX(%d) > MAX(%d)", bRole, PARTY_ROLE_MAX_NUM);
}
}
else
{
if (it->second.bRole == PARTY_ROLE_LEADER)
return false;
if (it->second.bRole == PARTY_ROLE_NORMAL)
return false;
it->second.bRole = PARTY_ROLE_NORMAL;
if (ch && GetLeader())
ComputeRolePoint(ch, PARTY_ROLE_NORMAL, false);
if (bRole < PARTY_ROLE_MAX_NUM)
{
--m_anRoleCount[bRole];
}
else
{
sys_err("ROLE_COUNT_DEC_ERROR: INDEX(%d) > MAX(%d)", bRole, PARTY_ROLE_MAX_NUM);
}
}
SendPartyInfoOneToAll(dwPID);
return true;
}
BYTE CParty::GetRole(DWORD pid)
{
TMemberMap::iterator it = m_memberMap.find(pid);
if (it == m_memberMap.end())
return PARTY_ROLE_NORMAL;
else
return it->second.bRole;
}
bool CParty::IsRole(DWORD pid, BYTE bRole)
{
TMemberMap::iterator it = m_memberMap.find(pid);
if (it == m_memberMap.end())
return false;
return it->second.bRole == bRole;
}
void CParty::RemoveBonus()
{
TMemberMap::iterator it;
for (it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
{
LPCHARACTER ch;
if ((ch = it->second.pCharacter))
{
ComputeRolePoint(ch, it->second.bRole, false);
}
it->second.bNear = false;
}
}
void CParty::RemoveBonusForOne(DWORD pid)
{
TMemberMap::iterator it = m_memberMap.find(pid);
if (it == m_memberMap.end())
return;
LPCHARACTER ch;
if ((ch = it->second.pCharacter))
ComputeRolePoint(ch, it->second.bRole, false);
}
void CParty::HealParty()
{
// XXX DELETEME Ŭ<><C5AC><EFBFBD>̾<EFBFBD>Ʈ <20>Ϸ<EFBFBD><CFB7>ɶ<EFBFBD><C9B6><EFBFBD><EFBFBD><EFBFBD>
{
return;
}
if (!m_bPartyHealReady)
return;
TMemberMap::iterator it;
LPCHARACTER l = GetLeaderCharacter();
for (it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
{
if (!it->second.pCharacter)
continue;
LPCHARACTER ch = it->second.pCharacter;
if (DISTANCE_APPROX(l->GetX()-ch->GetX(), l->GetY()-ch->GetY()) < PARTY_DEFAULT_RANGE)
{
ch->PointChange(POINT_HP, ch->GetMaxHP()-ch->GetHP());
ch->PointChange(POINT_SP, ch->GetMaxSP()-ch->GetSP());
}
}
m_bPartyHealReady = false;
m_dwPartyHealTime = get_dword_time();
}
void CParty::SummonToLeader(DWORD pid)
{
int xy[12][2] =
{
{ 250, 0 },
{ 216, 125 },
{ 125, 216 },
{ 0, 250 },
{ -125, 216 },
{ -216, 125 },
{ -250, 0 },
{ -216, -125 },
{ -125, -216 },
{ 0, -250 },
{ 125, -216 },
{ 216, -125 },
};
int n = 0;
int x[12], y[12];
SECTREE_MANAGER & s = SECTREE_MANAGER::instance();
LPCHARACTER l = GetLeaderCharacter();
if (m_memberMap.find(pid) == m_memberMap.end())
{
l->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><>Ƽ> <20><>ȯ<EFBFBD>Ϸ<EFBFBD><CFB7><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ã<><C3A3> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
LPCHARACTER ch = m_memberMap[pid].pCharacter;
if (!ch)
{
l->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><>Ƽ> <20><>ȯ<EFBFBD>Ϸ<EFBFBD><CFB7><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> ã<><C3A3> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
if (!ch->CanSummon(m_iLeadership))
{
l->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><>Ƽ> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><>ȯ<EFBFBD><C8AF> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
return;
}
for (int i = 0; i < 12; ++i)
{
PIXEL_POSITION p;
if (s.GetMovablePosition(l->GetMapIndex(), l->GetX() + xy [i][0], l->GetY() + xy[i][1], p))
{
x[n] = p.x;
y[n] = p.y;
n++;
}
}
if (n == 0)
l->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><>Ƽ> <20><>Ƽ<EFBFBD><C6BC><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><>ġ<EFBFBD><C4A1> <20><>ȯ<EFBFBD><C8AF> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
else
{
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int i = Random::get(0, n - 1);
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ch->Show(l->GetMapIndex(), x[i], y[i]);
ch->Stop();
}
}
void CParty::IncreaseOwnership()
{
if (m_memberMap.empty())
{
m_itNextOwner = m_memberMap.begin();
return;
}
if (m_itNextOwner == m_memberMap.end())
m_itNextOwner = m_memberMap.begin();
else
{
m_itNextOwner++;
if (m_itNextOwner == m_memberMap.end())
m_itNextOwner = m_memberMap.begin();
}
}
LPCHARACTER CParty::GetNextOwnership(LPCHARACTER ch, int x, int y)
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{
if (m_itNextOwner == m_memberMap.end())
return ch;
int size = m_memberMap.size();
while (size-- > 0)
{
LPCHARACTER pkMember = m_itNextOwner->second.pCharacter;
if (pkMember && DISTANCE_APPROX(pkMember->GetX() - x, pkMember->GetY() - y) < 3000)
{
IncreaseOwnership();
return pkMember;
}
IncreaseOwnership();
}
return ch;
}
void CParty::ComputeRolePoint(LPCHARACTER ch, BYTE bRole, bool bAdd)
{
if (!bAdd)
{
ch->PointChange(POINT_PARTY_ATTACKER_BONUS, -ch->GetPoint(POINT_PARTY_ATTACKER_BONUS));
ch->PointChange(POINT_PARTY_TANKER_BONUS, -ch->GetPoint(POINT_PARTY_TANKER_BONUS));
ch->PointChange(POINT_PARTY_BUFFER_BONUS, -ch->GetPoint(POINT_PARTY_BUFFER_BONUS));
ch->PointChange(POINT_PARTY_SKILL_MASTER_BONUS, -ch->GetPoint(POINT_PARTY_SKILL_MASTER_BONUS));
ch->PointChange(POINT_PARTY_DEFENDER_BONUS, -ch->GetPoint(POINT_PARTY_DEFENDER_BONUS));
ch->PointChange(POINT_PARTY_HASTE_BONUS, -ch->GetPoint(POINT_PARTY_HASTE_BONUS));
ch->ComputeBattlePoints();
return;
}
//SKILL_POWER_BY_LEVEL
float k = (float) ch->GetSkillPowerByLevel( MIN(SKILL_MAX_LEVEL, m_iLeadership ) )/ 100.0f;
//float k = (float) aiSkillPowerByLevel[MIN(SKILL_MAX_LEVEL, m_iLeadership)] / 100.0f;
//
//sys_log(0,"ComputeRolePoint %fi %d, %d ", k, SKILL_MAX_LEVEL, m_iLeadership );
//END_SKILL_POWER_BY_LEVEL
switch (bRole)
{
case PARTY_ROLE_ATTACKER:
{
//int iBonus = (int) (10 + 90 * k);
int iBonus = (int) (10 + 60 * k);
if (ch->GetPoint(POINT_PARTY_ATTACKER_BONUS) != iBonus)
{
ch->PointChange(POINT_PARTY_ATTACKER_BONUS, iBonus - ch->GetPoint(POINT_PARTY_ATTACKER_BONUS));
ch->ComputePoints();
}
}
break;
case PARTY_ROLE_TANKER:
{
int iBonus = (int) (50 + 1450 * k);
if (ch->GetPoint(POINT_PARTY_TANKER_BONUS) != iBonus)
{
ch->PointChange(POINT_PARTY_TANKER_BONUS, iBonus - ch->GetPoint(POINT_PARTY_TANKER_BONUS));
ch->ComputePoints();
}
}
break;
case PARTY_ROLE_BUFFER:
{
int iBonus = (int) (5 + 45 * k);
if (ch->GetPoint(POINT_PARTY_BUFFER_BONUS) != iBonus)
{
ch->PointChange(POINT_PARTY_BUFFER_BONUS, iBonus - ch->GetPoint(POINT_PARTY_BUFFER_BONUS));
}
}
break;
case PARTY_ROLE_SKILL_MASTER:
{
int iBonus = (int) (25 + 600 * k);
if (ch->GetPoint(POINT_PARTY_SKILL_MASTER_BONUS) != iBonus)
{
ch->PointChange(POINT_PARTY_SKILL_MASTER_BONUS, iBonus - ch->GetPoint(POINT_PARTY_SKILL_MASTER_BONUS));
ch->ComputePoints();
}
}
break;
case PARTY_ROLE_HASTE:
{
int iBonus = (int) (1+5*k);
if (ch->GetPoint(POINT_PARTY_HASTE_BONUS) != iBonus)
{
ch->PointChange(POINT_PARTY_HASTE_BONUS, iBonus - ch->GetPoint(POINT_PARTY_HASTE_BONUS));
ch->ComputePoints();
}
}
break;
case PARTY_ROLE_DEFENDER:
{
int iBonus = (int) (5+30*k);
if (ch->GetPoint(POINT_PARTY_DEFENDER_BONUS) != iBonus)
{
ch->PointChange(POINT_PARTY_DEFENDER_BONUS, iBonus - ch->GetPoint(POINT_PARTY_DEFENDER_BONUS));
ch->ComputePoints();
}
}
break;
}
}
void CParty::Update()
{
sys_log(1, "PARTY::Update");
LPCHARACTER l = GetLeaderCharacter();
if (!l)
return;
TMemberMap::iterator it;
int iNearMember = 0;
bool bResendAll = false;
for (it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
{
LPCHARACTER ch = it->second.pCharacter;
it->second.bNear = false;
if (!ch)
continue;
if (l->GetDungeon())
it->second.bNear = l->GetDungeon() == ch->GetDungeon();
else
it->second.bNear = (DISTANCE_APPROX(l->GetX()-ch->GetX(), l->GetY()-ch->GetY()) < PARTY_DEFAULT_RANGE);
if (it->second.bNear)
{
++iNearMember;
//sys_log(0,"NEAR %s", ch->GetName());
}
}
if (iNearMember <= 1 && !l->GetDungeon())
{
for (it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
it->second.bNear = false;
iNearMember = 0;
}
if (iNearMember != m_iCountNearPartyMember)
{
m_iCountNearPartyMember = iNearMember;
bResendAll = true;
}
m_iLeadership = l->GetLeadershipSkillLevel();
int iNewExpBonus = ComputePartyBonusExpPercent();
m_iAttBonus = ComputePartyBonusAttackGrade();
m_iDefBonus = ComputePartyBonusDefenseGrade();
if (m_iExpBonus != iNewExpBonus)
{
bResendAll = true;
m_iExpBonus = iNewExpBonus;
}
bool bLongTimeExpBonusChanged = false;
// <20><>Ƽ <20><20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ð<EFBFBD><C3B0><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>ġ <20><><EFBFBD>ʽ<EFBFBD><CABD><EFBFBD> <20>޴´<DEB4>.
if (!m_iLongTimeExpBonus && (get_dword_time() - m_dwPartyStartTime > PARTY_ENOUGH_MINUTE_FOR_EXP_BONUS * 60 * 1000 / (g_iUseLocale?1:2)))
{
bLongTimeExpBonusChanged = true;
m_iLongTimeExpBonus = 5;
bResendAll = true;
}
for (it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
{
LPCHARACTER ch = it->second.pCharacter;
if (!ch)
continue;
if (bLongTimeExpBonusChanged && ch->GetDesc())
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD><EFBFBD>Ƽ<EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ݺ<EFBFBD><DDBA><EFBFBD> <20>߰<EFBFBD> <20><><EFBFBD><EFBFBD>ġ <20><><EFBFBD>ʽ<EFBFBD><CABD><EFBFBD> <20>޽<EFBFBD><DEBD>ϴ<EFBFBD>."));
bool bNear = it->second.bNear;
ComputeRolePoint(ch, it->second.bRole, bNear);
if (bNear)
{
if (!bResendAll)
SendPartyInfoOneToAll(ch);
}
}
// PARTY_ROLE_LIMIT_LEVEL_BUG_FIX
m_anMaxRole[PARTY_ROLE_ATTACKER] = m_iLeadership >= 10 ? 1 : 0;
m_anMaxRole[PARTY_ROLE_HASTE] = m_iLeadership >= 20 ? 1 : 0;
m_anMaxRole[PARTY_ROLE_TANKER] = m_iLeadership >= 20 ? 1 : 0;
m_anMaxRole[PARTY_ROLE_BUFFER] = m_iLeadership >= 25 ? 1 : 0;
m_anMaxRole[PARTY_ROLE_SKILL_MASTER] = m_iLeadership >= 35 ? 1 : 0;
m_anMaxRole[PARTY_ROLE_DEFENDER] = m_iLeadership >= 40 ? 1 : 0;
m_anMaxRole[PARTY_ROLE_ATTACKER] += m_iLeadership >= 40 ? 1 : 0;
// END_OF_PARTY_ROLE_LIMIT_LEVEL_BUG_FIX
// Party Heal Update
if (!m_bPartyHealReady)
{
if (!m_bCanUsePartyHeal && m_iLeadership >= 18)
m_dwPartyHealTime = get_dword_time();
m_bCanUsePartyHeal = m_iLeadership >= 18; // <20><><EFBFBD>ַ<EFBFBD> 18 <20>̻<EFBFBD><CCBB><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD>.
// <20><><EFBFBD>ַ<EFBFBD> 40<34>̻<EFBFBD><CCBB><EFBFBD> <20><>Ƽ <20><> <20><>Ÿ<EFBFBD><C5B8><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>.
DWORD PartyHealCoolTime = (m_iLeadership >= 40) ? PARTY_HEAL_COOLTIME_SHORT * 60 * 1000 : PARTY_HEAL_COOLTIME_LONG * 60 * 1000;
if (m_bCanUsePartyHeal)
{
if (get_dword_time() > m_dwPartyHealTime + PartyHealCoolTime)
{
m_bPartyHealReady = true;
// send heal ready
if (0) // XXX DELETEME Ŭ<><C5AC><EFBFBD>̾<EFBFBD>Ʈ <20>Ϸ<EFBFBD><CFB7>ɶ<EFBFBD><C9B6><EFBFBD><EFBFBD><EFBFBD>
if (GetLeaderCharacter())
GetLeaderCharacter()->ChatPacket(CHAT_TYPE_COMMAND, "PartyHealReady");
}
}
}
if (bResendAll)
{
for (TMemberMap::iterator it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
if (it->second.pCharacter)
SendPartyInfoOneToAll(it->second.pCharacter);
}
}
void CParty::UpdateOnlineState(DWORD dwPID, const char* name)
{
TMember& r = m_memberMap[dwPID];
TPacketGCPartyAdd p;
p.header = HEADER_GC_PARTY_ADD;
p.pid = dwPID;
r.strName = name;
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strncpy(p.name, name, sizeof(p.name));
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for (TMemberMap::iterator it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
{
if (it->second.pCharacter && it->second.pCharacter->GetDesc())
it->second.pCharacter->GetDesc()->Packet(&p, sizeof(p));
}
}
void CParty::UpdateOfflineState(DWORD dwPID)
{
//const TMember& r = m_memberMap[dwPID];
TPacketGCPartyAdd p;
p.header = HEADER_GC_PARTY_ADD;
p.pid = dwPID;
memset(p.name, 0, CHARACTER_NAME_MAX_LEN+1);
for (TMemberMap::iterator it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
{
if (it->second.pCharacter && it->second.pCharacter->GetDesc())
it->second.pCharacter->GetDesc()->Packet(&p, sizeof(p));
}
}
int CParty::GetFlag(const std::string& name)
{
TFlagMap::iterator it = m_map_iFlag.find(name);
if (it != m_map_iFlag.end())
{
//sys_log(0,"PARTY GetFlag %s %d", name.c_str(), it->second);
return it->second;
}
//sys_log(0,"PARTY GetFlag %s 0", name.c_str());
return 0;
}
void CParty::SetFlag(const std::string& name, int value)
{
TFlagMap::iterator it = m_map_iFlag.find(name);
//sys_log(0,"PARTY SetFlag %s %d", name.c_str(), value);
if (it == m_map_iFlag.end())
{
m_map_iFlag.insert(make_pair(name, value));
}
else if (it->second != value)
{
it->second = value;
}
}
void CParty::SetDungeon(LPDUNGEON pDungeon)
{
m_pkDungeon = pDungeon;
m_map_iFlag.clear();
}
LPDUNGEON CParty::GetDungeon()
{
return m_pkDungeon;
}
void CParty::SetDungeon_for_Only_party(LPDUNGEON pDungeon)
{
m_pkDungeon_for_Only_party = pDungeon;
}
LPDUNGEON CParty::GetDungeon_for_Only_party()
{
return m_pkDungeon_for_Only_party;
}
bool CParty::IsPositionNearLeader(LPCHARACTER ch)
{
if (!m_pkChrLeader)
return false;
if (DISTANCE_APPROX(ch->GetX() - m_pkChrLeader->GetX(), ch->GetY() - m_pkChrLeader->GetY()) >= PARTY_DEFAULT_RANGE)
return false;
return true;
}
int CParty::GetExpBonusPercent()
{
if (GetNearMemberCount() <= 1)
return 0;
return m_iExpBonus + m_iLongTimeExpBonus;
}
bool CParty::IsNearLeader(DWORD pid)
{
TMemberMap::iterator it = m_memberMap.find(pid);
if (it == m_memberMap.end())
return false;
return it->second.bNear;
}
BYTE CParty::CountMemberByVnum(DWORD dwVnum)
{
if (m_bPCParty)
return 0;
LPCHARACTER tch;
BYTE bCount = 0;
TMemberMap::iterator it;
for (it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
{
if (!(tch = it->second.pCharacter))
continue;
if (tch->IsPC())
continue;
if (tch->GetMobTable().dwVnum == dwVnum)
++bCount;
}
return bCount;
}
void CParty::SendParameter(LPCHARACTER ch)
{
TPacketGCPartyParameter p;
p.bHeader = HEADER_GC_PARTY_PARAMETER;
p.bDistributeMode = m_iExpDistributionMode;
LPDESC d = ch->GetDesc();
if (d)
{
d->Packet(&p, sizeof(TPacketGCPartyParameter));
}
}
void CParty::SendParameterToAll()
{
if (!m_bPCParty)
return;
TMemberMap::iterator it;
for (it = m_memberMap.begin(); it != m_memberMap.end(); ++it)
if (it->second.pCharacter)
SendParameter(it->second.pCharacter);
}
void CParty::SetParameter(int iMode)
{
if (iMode >= PARTY_EXP_DISTRIBUTION_MAX_NUM)
{
sys_err("Invalid exp distribution mode %d", iMode);
return;
}
m_iExpDistributionMode = iMode;
SendParameterToAll();
}
int CParty::GetExpDistributionMode()
{
return m_iExpDistributionMode;
}
void CParty::SetExpCentralizeCharacter(DWORD dwPID)
{
TMemberMap::iterator it = m_memberMap.find(dwPID);
if (it == m_memberMap.end())
return;
m_pkChrExpCentralize = it->second.pCharacter;
}
LPCHARACTER CParty::GetExpCentralizeCharacter()
{
return m_pkChrExpCentralize;
}
BYTE CParty::GetMemberMaxLevel()
{
BYTE bMax = 0;
itertype(m_memberMap) it = m_memberMap.begin();
while (it!=m_memberMap.end())
{
if (!it->second.bLevel)
{
++it;
continue;
}
if (!bMax)
bMax = it->second.bLevel;
else if (it->second.bLevel)
bMax = MAX(bMax, it->second.bLevel);
++it;
}
return bMax;
}
BYTE CParty::GetMemberMinLevel()
{
BYTE bMin = PLAYER_MAX_LEVEL_CONST;
itertype(m_memberMap) it = m_memberMap.begin();
while (it!=m_memberMap.end())
{
if (!it->second.bLevel)
{
++it;
continue;
}
if (!bMin)
bMin = it->second.bLevel;
else if (it->second.bLevel)
bMin = MIN(bMin, it->second.bLevel);
++it;
}
return bMin;
}
int CParty::ComputePartyBonusExpPercent()
{
if (GetNearMemberCount() <= 1)
return 0;
LPCHARACTER leader = GetLeaderCharacter();
int iBonusPartyExpFromItem = 0;
// UPGRADE_PARTY_BONUS
int iMemberCount=MIN(8, GetNearMemberCount());
if (leader && (leader->IsEquipUniqueItem(UNIQUE_ITEM_PARTY_BONUS_EXP) || leader->IsEquipUniqueItem(UNIQUE_ITEM_PARTY_BONUS_EXP_MALL)
|| leader->IsEquipUniqueItem(UNIQUE_ITEM_PARTY_BONUS_EXP_GIFT) || leader->IsEquipUniqueGroup(10010)))
{
// <20>߱<EFBFBD><DFB1><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> Ȯ<><C8AE><EFBFBD>ؾ<EFBFBD><D8BE>Ѵ<EFBFBD>.
if (g_iUseLocale)
{
iBonusPartyExpFromItem = 30;
}
else
{
iBonusPartyExpFromItem = KOR_aiUniqueItemPartyBonusExpPercentByMemberCount[iMemberCount];
}
}
if (g_iUseLocale)
return iBonusPartyExpFromItem + CHN_aiPartyBonusExpPercentByMemberCount[iMemberCount];
else
return iBonusPartyExpFromItem + KOR_aiPartyBonusExpPercentByMemberCount[iMemberCount];
// END_OF_UPGRADE_PARTY_BONUS
}