forked from metin2/server
749 lines
18 KiB
C++
749 lines
18 KiB
C++
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#include "stdafx.h"
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#include "constants.h"
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#include "utils.h"
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#include "config.h"
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#include "log.h"
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#include "char.h"
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#include "packet.h"
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#include "desc_client.h"
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#include "buffer_manager.h"
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#include "char_manager.h"
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#include "db.h"
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#include "affect.h"
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#include "p2p.h"
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#include "war_map.h"
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#include "questmanager.h"
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#include "sectree_manager.h"
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#include "locale_service.h"
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#include "guild_manager.h"
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enum
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{
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GUILD_WAR_WAIT_START_DURATION = 10*60
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};
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//
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// Packet
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//
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void CGuild::GuildWarPacket(DWORD dwOppGID, BYTE bWarType, BYTE bWarState)
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{
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TPacketGCGuild pack;
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TPacketGCGuildWar pack2;
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pack.header = HEADER_GC_GUILD;
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pack.subheader = GUILD_SUBHEADER_GC_WAR;
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pack.size = sizeof(pack) + sizeof(pack2);
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pack2.dwGuildSelf = GetID();
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pack2.dwGuildOpp = dwOppGID;
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pack2.bWarState = bWarState;
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pack2.bType = bWarType;
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for (itertype(m_memberOnline) it = m_memberOnline.begin(); it != m_memberOnline.end(); ++it)
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{
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LPCHARACTER ch = *it;
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if (bWarState == GUILD_WAR_ON_WAR)
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ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>߿<EFBFBD><DFBF><EFBFBD> <20><><EFBFBD>ɿ<EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
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LPDESC d = ch->GetDesc();
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if (d)
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{
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ch->SendGuildName( dwOppGID );
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d->BufferedPacket(&pack, sizeof(pack));
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d->Packet(&pack2, sizeof(pack2));
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}
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}
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}
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void CGuild::SendEnemyGuild(LPCHARACTER ch)
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{
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LPDESC d = ch->GetDesc();
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if (!d)
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return;
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TPacketGCGuild pack;
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TPacketGCGuildWar pack2;
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pack.header = HEADER_GC_GUILD;
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pack.subheader = GUILD_SUBHEADER_GC_WAR;
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pack.size = sizeof(pack) + sizeof(pack2);
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pack2.dwGuildSelf = GetID();
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TPacketGCGuild p;
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p.header = HEADER_GC_GUILD;
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p.subheader = GUILD_SUBHEADER_GC_WAR_SCORE;
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p.size = sizeof(p) + sizeof(DWORD) + sizeof(DWORD) + sizeof(long);
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for (itertype(m_EnemyGuild) it = m_EnemyGuild.begin(); it != m_EnemyGuild.end(); ++it)
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{
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ch->SendGuildName( it->first );
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pack2.dwGuildOpp = it->first;
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pack2.bType = it->second.type;
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pack2.bWarState = it->second.state;
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d->BufferedPacket(&pack, sizeof(pack));
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d->Packet(&pack2, sizeof(pack2));
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if (it->second.state == GUILD_WAR_ON_WAR)
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{
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long lScore;
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lScore = GetWarScoreAgainstTo(pack2.dwGuildOpp);
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d->BufferedPacket(&p, sizeof(p));
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d->BufferedPacket(&pack2.dwGuildSelf, sizeof(DWORD));
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d->BufferedPacket(&pack2.dwGuildOpp, sizeof(DWORD));
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d->Packet(&lScore, sizeof(long));
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lScore = CGuildManager::instance().TouchGuild(pack2.dwGuildOpp)->GetWarScoreAgainstTo(pack2.dwGuildSelf);
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d->BufferedPacket(&p, sizeof(p));
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d->BufferedPacket(&pack2.dwGuildOpp, sizeof(DWORD));
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d->BufferedPacket(&pack2.dwGuildSelf, sizeof(DWORD));
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d->Packet(&lScore, sizeof(long));
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}
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}
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}
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//
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// War Login
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//
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int CGuild::GetGuildWarState(DWORD dwOppGID)
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{
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if (dwOppGID == GetID())
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return GUILD_WAR_NONE;
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itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID);
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return (it != m_EnemyGuild.end()) ? (it->second.state) : GUILD_WAR_NONE;
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}
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int CGuild::GetGuildWarType(DWORD dwOppGID)
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{
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itertype(m_EnemyGuild) git = m_EnemyGuild.find(dwOppGID);
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if (git == m_EnemyGuild.end())
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return GUILD_WAR_TYPE_FIELD;
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return git->second.type;
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}
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DWORD CGuild::GetGuildWarMapIndex(DWORD dwOppGID)
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{
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itertype(m_EnemyGuild) git = m_EnemyGuild.find(dwOppGID);
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if (git == m_EnemyGuild.end())
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return 0;
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return git->second.map_index;
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}
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bool CGuild::CanStartWar(BYTE bGuildWarType) // Ÿ<>Կ<EFBFBD> <20><><EFBFBD><EFBFBD> <20>ٸ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
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{
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if (bGuildWarType >= GUILD_WAR_TYPE_MAX_NUM)
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return false;
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// <20><EFBFBD>Ʈ<EFBFBD>ÿ<EFBFBD><C3BF><EFBFBD> <20>ο<EFBFBD><CEBF><EFBFBD><EFBFBD><EFBFBD> Ȯ<><C8AE><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʴ´<CAB4>.
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if (test_server || quest::CQuestManager::instance().GetEventFlag("guild_war_test") != 0)
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return GetLadderPoint() > 0;
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return GetLadderPoint() > 0 && GetMemberCount() >= GUILD_WAR_MIN_MEMBER_COUNT;
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}
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bool CGuild::UnderWar(DWORD dwOppGID)
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{
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if (dwOppGID == GetID())
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return false;
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itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID);
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return (it != m_EnemyGuild.end()) && (it->second.IsWarBegin());
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}
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DWORD CGuild::UnderAnyWar(BYTE bType)
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{
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for (itertype(m_EnemyGuild) it = m_EnemyGuild.begin(); it != m_EnemyGuild.end(); ++it)
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{
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if (bType < GUILD_WAR_TYPE_MAX_NUM)
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if (it->second.type != bType)
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continue;
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if (it->second.IsWarBegin())
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return it->first;
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}
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return 0;
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}
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void CGuild::SetWarScoreAgainstTo(DWORD dwOppGID, int iScore)
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{
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DWORD dwSelfGID = GetID();
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sys_log(0, "GuildWarScore Set %u from %u %d", dwSelfGID, dwOppGID, iScore);
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itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID);
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if (it != m_EnemyGuild.end())
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{
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it->second.score = iScore;
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if (it->second.type != GUILD_WAR_TYPE_FIELD)
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{
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CGuild * gOpp = CGuildManager::instance().TouchGuild(dwOppGID);
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CWarMap * pMap = CWarMapManager::instance().Find(it->second.map_index);
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if (pMap)
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pMap->UpdateScore(dwSelfGID, iScore, dwOppGID, gOpp->GetWarScoreAgainstTo(dwSelfGID));
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}
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else
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{
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TPacketGCGuild p;
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p.header = HEADER_GC_GUILD;
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p.subheader = GUILD_SUBHEADER_GC_WAR_SCORE;
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p.size = sizeof(p) + sizeof(DWORD) + sizeof(DWORD) + sizeof(long);
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TEMP_BUFFER buf;
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buf.write(&p, sizeof(p));
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buf.write(&dwSelfGID, sizeof(DWORD));
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buf.write(&dwOppGID, sizeof(DWORD));
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buf.write(&iScore, sizeof(long));
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Packet(buf.read_peek(), buf.size());
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CGuild * gOpp = CGuildManager::instance().TouchGuild(dwOppGID);
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if (gOpp)
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gOpp->Packet(buf.read_peek(), buf.size());
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}
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}
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}
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int CGuild::GetWarScoreAgainstTo(DWORD dwOppGID)
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{
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itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID);
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if (it != m_EnemyGuild.end())
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{
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sys_log(0, "GuildWarScore Get %u from %u %d", GetID(), dwOppGID, it->second.score);
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return it->second.score;
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}
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sys_log(0, "GuildWarScore Get %u from %u No data", GetID(), dwOppGID);
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return 0;
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}
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DWORD CGuild::GetWarStartTime(DWORD dwOppGID)
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{
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if (dwOppGID == GetID())
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return 0;
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itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID);
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if (it == m_EnemyGuild.end())
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return 0;
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return it->second.war_start_time;
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}
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const TGuildWarInfo& GuildWar_GetTypeInfo(unsigned type)
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{
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return KOR_aGuildWarInfo[type];
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}
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unsigned GuildWar_GetTypeMapIndex(unsigned type)
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{
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return GuildWar_GetTypeInfo(type).lMapIndex;
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}
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bool GuildWar_IsWarMap(unsigned type)
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{
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if (type == GUILD_WAR_TYPE_FIELD)
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return true;
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unsigned mapIndex = GuildWar_GetTypeMapIndex(type);
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if (SECTREE_MANAGER::instance().GetMapRegion(mapIndex))
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return true;
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return false;
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}
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void CGuild::NotifyGuildMaster(const char* msg)
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{
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LPCHARACTER ch = GetMasterCharacter();
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if (ch)
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ch->ChatPacket(CHAT_TYPE_INFO, msg);
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}
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extern void map_allow_log();
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//
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// War State Relative
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//
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//
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// A Declare -> B Refuse
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// -> B Declare -> StartWar -> EndWar
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//
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// A Declare -> B Refuse
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// -> B Declare -> WaitStart -> Fail
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// -> StartWar -> EndWar
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//
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void CGuild::RequestDeclareWar(DWORD dwOppGID, BYTE type)
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{
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if (dwOppGID == GetID())
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{
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sys_log(0, "GuildWar.DeclareWar.DECLARE_WAR_SELF id(%d -> %d), type(%d)", GetID(), dwOppGID, type);
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return;
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}
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if (type >= GUILD_WAR_TYPE_MAX_NUM)
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{
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sys_log(0, "GuildWar.DeclareWar.UNKNOWN_WAR_TYPE id(%d -> %d), type(%d)", GetID(), dwOppGID, type);
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return;
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}
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itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID);
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if (it == m_EnemyGuild.end())
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{
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if (!GuildWar_IsWarMap(type))
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{
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sys_err("GuildWar.DeclareWar.NOT_EXIST_MAP id(%d -> %d), type(%d), map(%d)",
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GetID(), dwOppGID, type, GuildWar_GetTypeMapIndex(type));
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map_allow_log();
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NotifyGuildMaster(LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʾ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
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return;
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}
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// <20><>Ŷ <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> to another server
|
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TPacketGuildWar p;
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p.bType = type;
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p.bWar = GUILD_WAR_SEND_DECLARE;
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p.dwGuildFrom = GetID();
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p.dwGuildTo = dwOppGID;
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db_clientdesc->DBPacket(HEADER_GD_GUILD_WAR, 0, &p, sizeof(p));
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sys_log(0, "GuildWar.DeclareWar id(%d -> %d), type(%d)", GetID(), dwOppGID, type);
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return;
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}
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|
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switch (it->second.state)
|
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{
|
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case GUILD_WAR_RECV_DECLARE:
|
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{
|
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const unsigned saved_type = it->second.type;
|
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|
|||
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if (saved_type == GUILD_WAR_TYPE_FIELD)
|
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{
|
|||
|
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>Ѱ<EFBFBD><D1B0><EFBFBD> <20>Ƶ鿴<C6B5><E9BFB4>.
|
|||
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TPacketGuildWar p;
|
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p.bType = saved_type;
|
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p.bWar = GUILD_WAR_ON_WAR;
|
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p.dwGuildFrom = GetID();
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p.dwGuildTo = dwOppGID;
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db_clientdesc->DBPacket(HEADER_GD_GUILD_WAR, 0, &p, sizeof(p));
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sys_log(0, "GuildWar.AcceptWar id(%d -> %d), type(%d)", GetID(), dwOppGID, saved_type);
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return;
|
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}
|
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|
|||
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if (!GuildWar_IsWarMap(saved_type))
|
|||
|
{
|
|||
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sys_err("GuildWar.AcceptWar.NOT_EXIST_MAP id(%d -> %d), type(%d), map(%d)",
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GetID(), dwOppGID, type, GuildWar_GetTypeMapIndex(type));
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|||
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|
|||
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map_allow_log();
|
|||
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NotifyGuildMaster(LC_TEXT("<EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20>ʾ<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><> <20><><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
const TGuildWarInfo& guildWarInfo = GuildWar_GetTypeInfo(saved_type);
|
|||
|
|
|||
|
TPacketGuildWar p;
|
|||
|
p.bType = saved_type;
|
|||
|
p.bWar = GUILD_WAR_WAIT_START;
|
|||
|
p.dwGuildFrom = GetID();
|
|||
|
p.dwGuildTo = dwOppGID;
|
|||
|
p.lWarPrice = guildWarInfo.iWarPrice;
|
|||
|
p.lInitialScore = guildWarInfo.iInitialScore;
|
|||
|
|
|||
|
if (test_server)
|
|||
|
p.lInitialScore /= 10;
|
|||
|
|
|||
|
db_clientdesc->DBPacket(HEADER_GD_GUILD_WAR, 0, &p, sizeof(p));
|
|||
|
|
|||
|
sys_log(0, "GuildWar.WaitStartSendToDB id(%d vs %d), type(%d), bet(%d), map_index(%d)",
|
|||
|
GetID(), dwOppGID, saved_type, guildWarInfo.iWarPrice, guildWarInfo.lMapIndex);
|
|||
|
|
|||
|
}
|
|||
|
break;
|
|||
|
case GUILD_WAR_SEND_DECLARE:
|
|||
|
{
|
|||
|
NotifyGuildMaster(LC_TEXT("<EFBFBD>̹<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Դϴ<D4B4>."));
|
|||
|
}
|
|||
|
break;
|
|||
|
default:
|
|||
|
sys_err("GuildWar.DeclareWar.UNKNOWN_STATE[%d]: id(%d vs %d), type(%d), guild(%s:%u)",
|
|||
|
it->second.state, GetID(), dwOppGID, type, GetName(), GetID());
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
bool CGuild::DeclareWar(DWORD dwOppGID, BYTE type, BYTE state)
|
|||
|
{
|
|||
|
if (m_EnemyGuild.find(dwOppGID) != m_EnemyGuild.end())
|
|||
|
return false;
|
|||
|
|
|||
|
TGuildWar gw(type);
|
|||
|
gw.state = state;
|
|||
|
|
|||
|
m_EnemyGuild.insert(std::make_pair(dwOppGID, gw));
|
|||
|
|
|||
|
GuildWarPacket(dwOppGID, type, state);
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
bool CGuild::CheckStartWar(DWORD dwOppGID)
|
|||
|
{
|
|||
|
itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID);
|
|||
|
|
|||
|
if (it == m_EnemyGuild.end())
|
|||
|
return false;
|
|||
|
|
|||
|
TGuildWar & gw(it->second);
|
|||
|
|
|||
|
if (gw.state == GUILD_WAR_ON_WAR)
|
|||
|
return false;
|
|||
|
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
void CGuild::StartWar(DWORD dwOppGID)
|
|||
|
{
|
|||
|
itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID);
|
|||
|
|
|||
|
if (it == m_EnemyGuild.end())
|
|||
|
return;
|
|||
|
|
|||
|
TGuildWar & gw(it->second);
|
|||
|
|
|||
|
if (gw.state == GUILD_WAR_ON_WAR)
|
|||
|
return;
|
|||
|
|
|||
|
gw.state = GUILD_WAR_ON_WAR;
|
|||
|
gw.war_start_time = get_global_time();
|
|||
|
|
|||
|
GuildWarPacket(dwOppGID, gw.type, GUILD_WAR_ON_WAR);
|
|||
|
|
|||
|
if (gw.type != GUILD_WAR_TYPE_FIELD)
|
|||
|
GuildWarEntryAsk(dwOppGID);
|
|||
|
}
|
|||
|
|
|||
|
bool CGuild::WaitStartWar(DWORD dwOppGID)
|
|||
|
{
|
|||
|
//<2F>ڱ<EFBFBD><DAB1>ڽ<EFBFBD><DABD≯<EFBFBD>
|
|||
|
if (dwOppGID == GetID())
|
|||
|
{
|
|||
|
sys_log(0 ,"GuildWar.WaitStartWar.DECLARE_WAR_SELF id(%u -> %u)", GetID(), dwOppGID);
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> TGuildWar <20><> <20><><EFBFBD><EFBFBD><EFBFBD>´<EFBFBD>.
|
|||
|
itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID);
|
|||
|
if (it == m_EnemyGuild.end())
|
|||
|
{
|
|||
|
sys_log(0 ,"GuildWar.WaitStartWar.UNKNOWN_ENEMY id(%u -> %u)", GetID(), dwOppGID);
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
//<2F><><EFBFBD>۷<EFBFBD><DBB7><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ϰ<EFBFBD>
|
|||
|
TGuildWar & gw(it->second);
|
|||
|
|
|||
|
if (gw.state == GUILD_WAR_WAIT_START)
|
|||
|
{
|
|||
|
sys_log(0 ,"GuildWar.WaitStartWar.UNKNOWN_STATE id(%u -> %u), state(%d)", GetID(), dwOppGID, gw.state);
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
//<2F><><EFBFBD>¸<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>Ѵ<EFBFBD>.
|
|||
|
gw.state = GUILD_WAR_WAIT_START;
|
|||
|
|
|||
|
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> Ŭ<><C5AC><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|||
|
CGuild* g = CGuildManager::instance().FindGuild(dwOppGID);
|
|||
|
if (!g)
|
|||
|
{
|
|||
|
sys_log(0 ,"GuildWar.WaitStartWar.NOT_EXIST_GUILD id(%u -> %u)", GetID(), dwOppGID);
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
// GUILDWAR_INFO
|
|||
|
const TGuildWarInfo& rkGuildWarInfo = GuildWar_GetTypeInfo(gw.type);
|
|||
|
// END_OF_GUILDWAR_INFO
|
|||
|
|
|||
|
|
|||
|
// <20>ʵ<EFBFBD><CAB5><EFBFBD><EFBFBD≯<EFBFBD> <20>ʻ<EFBFBD><CABB><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
if (gw.type == GUILD_WAR_TYPE_FIELD)
|
|||
|
{
|
|||
|
sys_log(0 ,"GuildWar.WaitStartWar.FIELD_TYPE id(%u -> %u)", GetID(), dwOppGID);
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
// <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> Ȯ<><C8AE>
|
|||
|
sys_log(0 ,"GuildWar.WaitStartWar.CheckWarServer id(%u -> %u), type(%d), map(%d)",
|
|||
|
GetID(), dwOppGID, gw.type, rkGuildWarInfo.lMapIndex);
|
|||
|
|
|||
|
if (!map_allow_find(rkGuildWarInfo.lMapIndex))
|
|||
|
{
|
|||
|
sys_log(0 ,"GuildWar.WaitStartWar.SKIP_WAR_MAP id(%u -> %u)", GetID(), dwOppGID);
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
DWORD id1 = GetID();
|
|||
|
DWORD id2 = dwOppGID;
|
|||
|
|
|||
|
if (id1 > id2)
|
|||
|
std::swap(id1, id2);
|
|||
|
|
|||
|
//<2F><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
DWORD lMapIndex = CWarMapManager::instance().CreateWarMap(rkGuildWarInfo, id1, id2);
|
|||
|
if (!lMapIndex)
|
|||
|
{
|
|||
|
sys_err("GuildWar.WaitStartWar.CREATE_WARMAP_ERROR id(%u vs %u), type(%u), map(%d)", id1, id2, gw.type, rkGuildWarInfo.lMapIndex);
|
|||
|
CGuildManager::instance().RequestEndWar(GetID(), dwOppGID);
|
|||
|
return false;
|
|||
|
}
|
|||
|
|
|||
|
sys_log(0, "GuildWar.WaitStartWar.CreateMap id(%u vs %u), type(%u), map(%d) -> map_inst(%u)", id1, id2, gw.type, rkGuildWarInfo.lMapIndex, lMapIndex);
|
|||
|
|
|||
|
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD>ε<EFBFBD><CEB5><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD>
|
|||
|
gw.map_index = lMapIndex;
|
|||
|
|
|||
|
//<2F><><EFBFBD>ʿ<EFBFBD> <20><><EFBFBD><EFBFBD>(?)
|
|||
|
SetGuildWarMapIndex(dwOppGID, lMapIndex);
|
|||
|
g->SetGuildWarMapIndex(GetID(), lMapIndex);
|
|||
|
|
|||
|
///////////////////////////////////////////////////////
|
|||
|
TPacketGGGuildWarMapIndex p;
|
|||
|
|
|||
|
p.bHeader = HEADER_GG_GUILD_WAR_ZONE_MAP_INDEX;
|
|||
|
p.dwGuildID1 = id1;
|
|||
|
p.dwGuildID2 = id2;
|
|||
|
p.lMapIndex = lMapIndex;
|
|||
|
|
|||
|
P2P_MANAGER::instance().Send(&p, sizeof(p));
|
|||
|
///////////////////////////////////////////////////////
|
|||
|
|
|||
|
return true;
|
|||
|
}
|
|||
|
|
|||
|
void CGuild::RequestRefuseWar(DWORD dwOppGID)
|
|||
|
{
|
|||
|
if (dwOppGID == GetID())
|
|||
|
return;
|
|||
|
|
|||
|
itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID);
|
|||
|
|
|||
|
if (it != m_EnemyGuild.end() && it->second.state == GUILD_WAR_RECV_DECLARE)
|
|||
|
{
|
|||
|
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD>ߴ<EFBFBD>.
|
|||
|
TPacketGuildWar p;
|
|||
|
p.bWar = GUILD_WAR_REFUSE;
|
|||
|
p.dwGuildFrom = GetID();
|
|||
|
p.dwGuildTo = dwOppGID;
|
|||
|
|
|||
|
db_clientdesc->DBPacket(HEADER_GD_GUILD_WAR, 0, &p, sizeof(p));
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
void CGuild::RefuseWar(DWORD dwOppGID)
|
|||
|
{
|
|||
|
if (dwOppGID == GetID())
|
|||
|
return;
|
|||
|
|
|||
|
itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID);
|
|||
|
|
|||
|
if (it != m_EnemyGuild.end() && (it->second.state == GUILD_WAR_SEND_DECLARE || it->second.state == GUILD_WAR_RECV_DECLARE))
|
|||
|
{
|
|||
|
BYTE type = it->second.type;
|
|||
|
m_EnemyGuild.erase(dwOppGID);
|
|||
|
|
|||
|
GuildWarPacket(dwOppGID, type, GUILD_WAR_END);
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
void CGuild::ReserveWar(DWORD dwOppGID, BYTE type)
|
|||
|
{
|
|||
|
if (dwOppGID == GetID())
|
|||
|
return;
|
|||
|
|
|||
|
itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID);
|
|||
|
|
|||
|
if (it == m_EnemyGuild.end())
|
|||
|
{
|
|||
|
TGuildWar gw(type);
|
|||
|
gw.state = GUILD_WAR_RESERVE;
|
|||
|
m_EnemyGuild.insert(std::make_pair(dwOppGID, gw));
|
|||
|
}
|
|||
|
else
|
|||
|
it->second.state = GUILD_WAR_RESERVE;
|
|||
|
|
|||
|
sys_log(0, "Guild::ReserveWar %u", dwOppGID);
|
|||
|
}
|
|||
|
|
|||
|
void CGuild::EndWar(DWORD dwOppGID)
|
|||
|
{
|
|||
|
if (dwOppGID == GetID())
|
|||
|
return;
|
|||
|
|
|||
|
itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID);
|
|||
|
|
|||
|
if (it != m_EnemyGuild.end())
|
|||
|
{
|
|||
|
CWarMap * pMap = CWarMapManager::instance().Find(it->second.map_index);
|
|||
|
|
|||
|
if (pMap)
|
|||
|
pMap->SetEnded();
|
|||
|
|
|||
|
GuildWarPacket(dwOppGID, it->second.type, GUILD_WAR_END);
|
|||
|
m_EnemyGuild.erase(it);
|
|||
|
|
|||
|
if (!UnderAnyWar())
|
|||
|
{
|
|||
|
for (itertype(m_memberOnline) it = m_memberOnline.begin(); it != m_memberOnline.end(); ++it)
|
|||
|
{
|
|||
|
LPCHARACTER ch = *it;
|
|||
|
ch->RemoveAffect(GUILD_SKILL_BLOOD);
|
|||
|
ch->RemoveAffect(GUILD_SKILL_BLESS);
|
|||
|
ch->RemoveAffect(GUILD_SKILL_SEONGHWI);
|
|||
|
ch->RemoveAffect(GUILD_SKILL_ACCEL);
|
|||
|
ch->RemoveAffect(GUILD_SKILL_BUNNO);
|
|||
|
ch->RemoveAffect(GUILD_SKILL_JUMUN);
|
|||
|
|
|||
|
ch->RemoveBadAffect();
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
void CGuild::SetGuildWarMapIndex(DWORD dwOppGID, long lMapIndex)
|
|||
|
{
|
|||
|
itertype(m_EnemyGuild) it = m_EnemyGuild.find(dwOppGID);
|
|||
|
|
|||
|
if (it == m_EnemyGuild.end())
|
|||
|
return;
|
|||
|
|
|||
|
it->second.map_index = lMapIndex;
|
|||
|
sys_log(0, "GuildWar.SetGuildWarMapIndex id(%d -> %d), map(%d)", GetID(), dwOppGID, lMapIndex);
|
|||
|
}
|
|||
|
|
|||
|
void CGuild::GuildWarEntryAccept(DWORD dwOppGID, LPCHARACTER ch)
|
|||
|
{
|
|||
|
itertype(m_EnemyGuild) git = m_EnemyGuild.find(dwOppGID);
|
|||
|
|
|||
|
if (git == m_EnemyGuild.end())
|
|||
|
return;
|
|||
|
|
|||
|
TGuildWar & gw(git->second);
|
|||
|
|
|||
|
if (gw.type == GUILD_WAR_TYPE_FIELD)
|
|||
|
return;
|
|||
|
|
|||
|
if (gw.state != GUILD_WAR_ON_WAR)
|
|||
|
{
|
|||
|
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<EFBFBD>̹<EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϴ<EFBFBD>."));
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
if (!gw.map_index)
|
|||
|
return;
|
|||
|
|
|||
|
PIXEL_POSITION pos;
|
|||
|
|
|||
|
if (!CWarMapManager::instance().GetStartPosition(gw.map_index, GetID() < dwOppGID ? 0 : 1, pos))
|
|||
|
return;
|
|||
|
|
|||
|
quest::PC * pPC = quest::CQuestManager::instance().GetPC(ch->GetPlayerID());
|
|||
|
pPC->SetFlag("war.is_war_member", 1);
|
|||
|
|
|||
|
ch->SaveExitLocation();
|
|||
|
ch->WarpSet(pos.x, pos.y, gw.map_index);
|
|||
|
}
|
|||
|
|
|||
|
void CGuild::GuildWarEntryAsk(DWORD dwOppGID)
|
|||
|
{
|
|||
|
itertype(m_EnemyGuild) git = m_EnemyGuild.find(dwOppGID);
|
|||
|
if (git == m_EnemyGuild.end())
|
|||
|
{
|
|||
|
sys_err("GuildWar.GuildWarEntryAsk.UNKNOWN_ENEMY(%d)", dwOppGID);
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
TGuildWar & gw(git->second);
|
|||
|
|
|||
|
sys_log(0, "GuildWar.GuildWarEntryAsk id(%d vs %d), map(%d)", GetID(), dwOppGID, gw.map_index);
|
|||
|
if (!gw.map_index)
|
|||
|
{
|
|||
|
sys_err("GuildWar.GuildWarEntryAsk.NOT_EXIST_MAP id(%d vs %d)", GetID(), dwOppGID);
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
PIXEL_POSITION pos;
|
|||
|
if (!CWarMapManager::instance().GetStartPosition(gw.map_index, GetID() < dwOppGID ? 0 : 1, pos))
|
|||
|
{
|
|||
|
sys_err("GuildWar.GuildWarEntryAsk.START_POSITION_ERROR id(%d vs %d), pos(%d, %d)", GetID(), dwOppGID, pos.x, pos.y);
|
|||
|
return;
|
|||
|
}
|
|||
|
|
|||
|
sys_log(0, "GuildWar.GuildWarEntryAsk.OnlineMemberCount(%d)", m_memberOnline.size());
|
|||
|
|
|||
|
itertype(m_memberOnline) it = m_memberOnline.begin();
|
|||
|
|
|||
|
while (it != m_memberOnline.end())
|
|||
|
{
|
|||
|
LPCHARACTER ch = *it++;
|
|||
|
|
|||
|
using namespace quest;
|
|||
|
unsigned int questIndex=CQuestManager::instance().GetQuestIndexByName("guild_war_join");
|
|||
|
if (questIndex)
|
|||
|
{
|
|||
|
sys_log(0, "GuildWar.GuildWarEntryAsk.SendLetterToMember pid(%d), qid(%d)", ch->GetPlayerID(), questIndex);
|
|||
|
CQuestManager::instance().Letter(ch->GetPlayerID(), questIndex, 0);
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
sys_err("GuildWar.GuildWarEntryAsk.SendLetterToMember.QUEST_ERROR pid(%d), quest_name('guild_war_join.quest')",
|
|||
|
ch->GetPlayerID(), questIndex);
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
//
|
|||
|
// LADDER POINT
|
|||
|
//
|
|||
|
void CGuild::SetLadderPoint(int point)
|
|||
|
{
|
|||
|
if (m_data.ladder_point != point)
|
|||
|
{
|
|||
|
char buf[256];
|
|||
|
snprintf(buf, sizeof(buf), LC_TEXT("<<3C><><EFBFBD><EFBFBD>> <20><><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> %d <20><><EFBFBD><EFBFBD> <20>Ǿ<EFBFBD><C7BE><EFBFBD><EFBFBD>ϴ<EFBFBD>"), point);
|
|||
|
for (itertype(m_memberOnline) it = m_memberOnline.begin(); it!=m_memberOnline.end();++it)
|
|||
|
{
|
|||
|
LPCHARACTER ch = (*it);
|
|||
|
ch->ChatPacket(CHAT_TYPE_INFO, buf);
|
|||
|
}
|
|||
|
}
|
|||
|
m_data.ladder_point = point;
|
|||
|
}
|
|||
|
|
|||
|
void CGuild::ChangeLadderPoint(int iChange)
|
|||
|
{
|
|||
|
TPacketGuildLadderPoint p;
|
|||
|
p.dwGuild = GetID();
|
|||
|
p.lChange = iChange;
|
|||
|
db_clientdesc->DBPacket(HEADER_GD_GUILD_CHANGE_LADDER_POINT, 0, &p, sizeof(p));
|
|||
|
}
|
|||
|
|
|||
|
|