server/game/src/sectree.cpp

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2022-03-05 12:44:06 +02:00
#include "stdafx.h"
#include "../../libgame/include/attribute.h"
#include "sectree_manager.h"
#include "char.h"
#include "char_manager.h"
#include "item.h"
#include "item_manager.h"
#include "desc_manager.h"
#include "packet.h"
SECTREE::SECTREE()
{
Initialize();
}
SECTREE::~SECTREE()
{
Destroy();
}
void SECTREE::Initialize()
{
m_id.package = 0;
m_pkAttribute = NULL;
m_iPCCount = 0;
isClone = false;
}
void SECTREE::Destroy()
{
if (!m_set_entity.empty())
{
sys_err("Sectree: entity set not empty!!");
ENTITY_SET::iterator it = m_set_entity.begin();
for ( ; it != m_set_entity.end(); ++it)
{
LPENTITY ent = *it;
if (ent->IsType(ENTITY_CHARACTER))
{
LPCHARACTER ch = (LPCHARACTER) ent;
sys_err("Sectree: destroying character: %s is_pc %d", ch->GetName(), ch->IsPC() ? 1 : 0);
if (ch->GetDesc())
DESC_MANAGER::instance().DestroyDesc(ch->GetDesc());
else
M2_DESTROY_CHARACTER(ch);
}
else if (ent->IsType(ENTITY_ITEM))
{
LPITEM item = (LPITEM) ent;
sys_err("Sectree: destroying Item: %s", item->GetName());
M2_DESTROY_ITEM(item);
}
else
sys_err("Sectree: unknown type: %d", ent->GetType());
}
}
m_set_entity.clear();
if (!isClone && m_pkAttribute)
{
M2_DELETE(m_pkAttribute);
m_pkAttribute = NULL;
}
}
SECTREEID SECTREE::GetID()
{
return m_id;
}
void SECTREE::IncreasePC()
{
LPSECTREE_LIST::iterator it_tree = m_neighbor_list.begin();
while (it_tree != m_neighbor_list.end())
{
++(*it_tree)->m_iPCCount;
++it_tree;
}
}
void SECTREE::DecreasePC()
{
LPSECTREE_LIST::iterator it_tree = m_neighbor_list.begin();
while (it_tree != m_neighbor_list.end())
{
LPSECTREE tree = *it_tree++;
if (--tree->m_iPCCount <= 0)
{
if (tree->m_iPCCount < 0)
{
sys_err("tree pc count lower than zero (value %d coord %d %d)", tree->m_iPCCount, tree->m_id.coord.x, tree->m_id.coord.y);
tree->m_iPCCount = 0;
}
ENTITY_SET::iterator it_entity = tree->m_set_entity.begin();
while (it_entity != tree->m_set_entity.end())
{
LPENTITY pkEnt = *(it_entity++);
if (pkEnt->IsType(ENTITY_CHARACTER))
{
LPCHARACTER ch = (LPCHARACTER) pkEnt;
ch->StopStateMachine();
}
}
}
}
}
bool SECTREE::InsertEntity(LPENTITY pkEnt)
{
LPSECTREE pkCurTree;
if ((pkCurTree = pkEnt->GetSectree()) == this)
return false;
if (m_set_entity.find(pkEnt) != m_set_entity.end()) {
sys_err("entity %p already exist in this sectree!", get_pointer(pkEnt));
return false;
}
if (pkCurTree)
pkCurTree->m_set_entity.erase(pkEnt);
pkEnt->SetSectree(this);
//pkEnt->UpdateSectree();
m_set_entity.insert(pkEnt);
if (pkEnt->IsType(ENTITY_CHARACTER))
{
LPCHARACTER pkChr = (LPCHARACTER) pkEnt;
if (pkChr->IsPC())
{
IncreasePC();
if (pkCurTree)
pkCurTree->DecreasePC();
}
else if (m_iPCCount > 0 && !pkChr->IsWarp() && !pkChr->IsGoto()) // PC<50><43> <20>ƴϰ<C6B4> <20><> <20><><EFBFBD><EFBFBD> PC<50><43> <20>ִٸ<D6B4> Idle event<6E><74> <20><><EFBFBD><EFBFBD> <20><>Ų<EFBFBD><C5B2>.
{
pkChr->StartStateMachine();
}
}
return true;
}
void SECTREE::RemoveEntity(LPENTITY pkEnt)
{
ENTITY_SET::iterator it = m_set_entity.find(pkEnt);
if (it == m_set_entity.end()) {
return;
}
m_set_entity.erase(it);
pkEnt->SetSectree(NULL);
if (pkEnt->IsType(ENTITY_CHARACTER))
{
if (((LPCHARACTER) pkEnt)->IsPC())
DecreasePC();
}
}
void SECTREE::BindAttribute(CAttribute * pkAttribute)
{
m_pkAttribute = pkAttribute;
}
void SECTREE::CloneAttribute(LPSECTREE tree)
{
m_pkAttribute = tree->m_pkAttribute;
isClone = true;
}
void SECTREE::SetAttribute(DWORD x, DWORD y, DWORD dwAttr)
{
assert(m_pkAttribute != NULL);
m_pkAttribute->Set(x, y, dwAttr);
}
void SECTREE::RemoveAttribute(DWORD x, DWORD y, DWORD dwAttr)
{
assert(m_pkAttribute != NULL);
m_pkAttribute->Remove(x, y, dwAttr);
}
DWORD SECTREE::GetAttribute(int x, int y)
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{
assert(m_pkAttribute != NULL);
return m_pkAttribute->Get((x % SECTREE_SIZE) / CELL_SIZE, (y % SECTREE_SIZE) / CELL_SIZE);
}
bool SECTREE::IsAttr(int x, int y, DWORD dwFlag)
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{
if (IS_SET(GetAttribute(x, y), dwFlag))
return true;
return false;
}
int SECTREE::GetEventAttribute(int x, int y)
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{
return GetAttribute(x, y) >> 8;
}