forked from metin2/server
151 lines
4.1 KiB
Plaintext
151 lines
4.1 KiB
Plaintext
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quest main_quest_lv6 begin
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state start begin
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end
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state run begin
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when login or levelup or enter with pc.get_level() >= 6 begin
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set_state ( gototeacher )
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end
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end
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state gototeacher begin
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when letter begin
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local v=find_npc_by_vnum(20354)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.main_quest_lv6._10_targetVid)
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end
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end
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when letter begin
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send_letter(gameforge.main_quest_lv6._10_targetVid)
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end
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when button or info begin
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say_title(gameforge.main_quest_lv6._10_targetVid)
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say(gameforge.main_quest_lv6._20_sayReward)
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say_item_vnum(30070)
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end
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when __TARGET__.target.click begin
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target.delete("__TARGET__")
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say_title(gameforge.main_quest_lv1._60_sayTitle)
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say(gameforge.main_quest_lv6._30_say)
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wait()
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say_title(gameforge.main_quest_lv1._60_sayTitle)
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say(gameforge.main_quest_lv6._40_say)
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wait()
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say_title(gameforge.buy_fishrod._210_sayTitle)
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say_reward(gameforge.main_quest_lv6._50_sayReward)
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say_reward(string.format(gameforge.main_quest_lv6._60_sayReward, 1300))
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say_reward(string.format(gameforge.main_quest_lv6._70_sayReward, 1500))
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say_reward(string.format(gameforge.main_quest_lv27._140_sayReward, item_name(30070)))
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say_item_vnum(30070)
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set_state ( gotosmith )
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end
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end
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state gotosmith begin
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when letter begin
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local v=find_npc_by_vnum(20016)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.main_quest_lv6._80_targetVid)
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end
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end
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when letter begin
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send_letter(gameforge.main_quest_lv6._90_sendLetter)
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end
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when button or info begin
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say_title(gameforge.main_quest_lv6._90_sendLetter)
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say(gameforge.main_quest_lv6._100_sayReward)
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end
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when __TARGET__.target.click begin
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target.delete("__TARGET__")
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say_title(gameforge.blacksmith._20_sayTitle)
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say(gameforge.main_quest_lv6._110_say)
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wait()
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say_title(gameforge.blacksmith._20_sayTitle)
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say(gameforge.main_quest_lv6._120_say)
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say_item_vnum(30003)
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set_state ( gotowarehousekeeper )
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end
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end
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state gotowarehousekeeper begin
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when letter begin
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local v=find_npc_by_vnum(9005)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.main_quest_lv6._130_targetVid)
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end
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end
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when letter begin
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send_letter(gameforge.main_quest_lv6._140_sendLetter)
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end
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when button or info begin
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say_title(gameforge.main_quest_lv6._140_sendLetter)
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say(gameforge.main_quest_lv6._150_sayReward)
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say_item_vnum(30003)
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end
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when __TARGET__.target.click begin
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target.delete("__TARGET__")
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say_title(gameforge.main_quest_lv6._160_sayTitle)
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say(gameforge.main_quest_lv6._170_say)
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wait()
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say_title(gameforge.main_quest_lv6._160_sayTitle)
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say(gameforge.main_quest_lv6._180_say)
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say_item_vnum(30003)
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say(gameforge.main_quest_lv6._190_say)
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set_state ( gotosmith2 )
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end
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end
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state gotosmith2 begin
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when letter begin
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local v=find_npc_by_vnum(20016)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.main_quest_lv6._80_targetVid)
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end
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end
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when letter begin
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send_letter(gameforge.main_quest_lv6._200_sendLetter)
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end
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when button or info begin
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say_title(gameforge.main_quest_lv6._200_sendLetter)
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say(gameforge.main_quest_lv6._210_sayReward)
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say_item_vnum(30003)
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end
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when __TARGET__.target.click begin
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target.delete("__TARGET__")
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say_title(gameforge.blacksmith._20_sayTitle)
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say(gameforge.main_quest_lv6._220_say)
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wait()
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say_title(gameforge.blacksmith._20_sayTitle)
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say(gameforge.main_quest_lv6._230_say)
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wait()
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say_title(gameforge.blacksmith._20_sayTitle)
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say(gameforge.main_quest_lv6._240_say)
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wait()
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say_title(gameforge.locale.reward)
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say_reward(string.format(gameforge.main_quest_lv6._60_sayReward, 1300))
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say_reward(string.format(gameforge.main_quest_lv6._70_sayReward, 1500))
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say_reward(string.format(gameforge.main_quest_lv27._140_sayReward, item_name(30070)))
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say_item_vnum(30070)
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pc.give_exp2(5000)
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pc.change_money(1500)
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pc.give_item2(30070 , 1)
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clear_letter()
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set_state (__COMPLETE__)
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set_quest_state("main_quest_lv7", "run")
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end
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end
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state __COMPLETE__ begin
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end
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end
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