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server/gamefiles/locale/english/quest/guild_war_observer.quest

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quest guild_war_observer begin
state start begin
when guild_war_observer1.chat.locale.guild.war_list_button begin
local g = guild.get_warp_war_list() -- return format {{1,2}, {3,4}}
local gname_table = {}
table.foreachi(g,
function(n, p)
gname_table[n] = guild.get_name(p[1]).." vs "..guild.get_name(p[2])
end)
if table.getn(g) == 0 then
say(locale.guild.war_list_none)
else
gname_table[table.getn(g)+1] = locale.confirm
say(locale.guild.war_list_choose)
local s = select_table(gname_table)
if s != table.getn(gname_table) then
pc.warp_to_guild_war_observer_position(g[s][1], g[s][2])
end
end
end
when guild_war_observer2.chat.locale.guild.war_list_button begin
local g = guild.get_warp_war_list() -- return format {{1,2}, {3,4}}
local gname_table = {}
table.foreachi(g,
function(n, p)
gname_table[n] = guild.get_name(p[1]).." vs "..guild.get_name(p[2])
end)
if table.getn(g) == 0 then
say(locale.guild.war_list_none)
else
gname_table[table.getn(g)+1] = locale.confirm
say(locale.guild.war_list_choose)
local s = select_table(gname_table)
if s != table.getn(gname_table) then
pc.warp_to_guild_war_observer_position(g[s][1], g[s][2])
end
end
end
when guild_war_observer3.chat.locale.guild.war_list_button begin
local g = guild.get_warp_war_list() -- return format {{1,2}, {3,4}}
local gname_table = {}
table.foreachi(g,
function(n, p)
gname_table[n] = guild.get_name(p[1]).." vs "..guild.get_name(p[2])
end)
if table.getn(g) == 0 then
say(locale.guild.war_list_none)
else
gname_table[table.getn(g)+1] = locale.confirm
say(locale.guild.war_list_choose)
local s = select_table(gname_table)
if s != table.getn(gname_table) then
pc.warp_to_guild_war_observer_position(g[s][1], g[s][2])
end
end
end
end
end