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Players do not get disconnected when already logged in
The bug seems to happen if the account is connected with a player in map c1 (ID 41). For example, if account is in map c3 (ID 43), the logout message is received and the player is disconnected.
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Players do not get disconnected when already logged in
This only seems to happen in the Docker deploy environment. Might be due to the fact that there are multiple game cores running at the same time. Might also be related to #32.
82a1a28787
Merge updates from the
nightly
branch
e685bdd3e3
Added a crude build script, DirectX 9 documentation
d19dc772db
Fixed buffer overflow issue in DXTCImage, added nicer error messages.
c698136614
Set the default client language to English
9fac112e35
Added required changes for the Argon2ID system
WIP: Rename identifiers containing Korean words in source code
Hi! Looks good for now, but the same changes should also be done in the Client
671c514cb6
Merge updates from the
nightly
branch
545aa2d6dd
Added CLion IDE run configurations
e921594eff
Replaced deprecated bound functions with modern lambda-functions.
d4fa88b7e2
Removed Boost dependency, changed MySQL library to MariaDB
7cc9550efc
Fixed db crash when MySQL connection wasn't possible
Merge updates from the `nightly` branch
Merge updates from the
nightly
branch
Locale improvements
Hi, the localization was already converted to English in the nightly branch (due to be merged/released into master soon). This was done by @Tr0n in commits 9b7536ee9a9441fc894fa702bb09c6a9e260cf8a,…