• Joined on 2023-12-03
Exynox created pull request metin2/server#25 2024-05-25 17:55:07 +03:00
Merge changes from master
Exynox commented on issue metin2/deploy#2 2024-05-03 08:42:08 +03:00
SQL Dump

I hope I can do that in the coming week, it's very much still a work in progress and I'd like to at least have the basic features working

Exynox commented on issue metin2/deploy#2 2024-05-02 08:09:26 +03:00
SQL Dump

Hey, a migration tool is in the works and will be included with the management website. Until then, I'm happy to help with the SQL files:

Exynox pushed to master at metin2/server 2024-05-01 07:57:38 +03:00
6616009e92 Merge pull request 'Pin Dockerfile Ubuntu version.' (#24) from halil/server:master into master
1ada609020 Pin Dockerfile Ubuntu version.
Compare 2 commits »
Exynox merged pull request metin2/server#24 2024-05-01 07:57:37 +03:00
Pin Dockerfile Ubuntu version.
Exynox commented on pull request metin2/server#24 2024-05-01 07:57:27 +03:00
Pin Dockerfile Ubuntu version.

Thanks! It's probably time to convert the relevant scripts to Python 3.

Exynox commented on issue metin2/client#3 2024-04-30 08:13:12 +03:00
Client request

Hi, the only way it would be possible to cross-compile on Linux would be to somehow emulate the MSVC compiler. I doubt other compilers would work, but you're free to try.

I will be providing…

Exynox commented on issue metin2/server#23 2024-04-29 08:23:50 +03:00
Using mount seals might lead to broken stats

This seems to be caused by the horse_* information stored in the player table. An older issue might've caused data in these columns to be corrupted, after the "mobile" column was removed.

![imag…

Exynox opened issue metin2/server#23 2024-04-28 21:06:05 +03:00
Using mount seals might lead to broken stats
Exynox merged pull request metin2/server#22 2024-04-09 21:47:23 +03:00
Default all localized behavior to European logic
Exynox pushed to nightly at metin2/server 2024-04-09 21:47:23 +03:00
175816c81d Merge pull request 'Default all localized behavior to European logic' (#22) from Tr0n/server:localization/default-gf-eu into nightly
b15eb7f3fe fix: wrong delay used for item drop despawn.
3a8d9e38e8 remove duplicate variable definition
4074c3b96a fix out of order access of variables
854fef68e8 revert removal of locale initialization per country. default to English
Compare 21 commits »
Exynox commented on pull request metin2/server#22 2024-04-09 21:44:52 +03:00
Default all localized behavior to European logic

No worries, I also made a discord server, even though there isn't much discussed in there: https://discord.gg/UwR7fXzE

Exynox commented on pull request metin2/server#22 2024-04-09 21:39:11 +03:00
Default all localized behavior to European logic

I know that feel, I just hope I didn't miss any either, my head hurts after reading so much source code xD

Exynox commented on pull request metin2/server#22 2024-04-09 21:27:30 +03:00
Default all localized behavior to European logic

I suppose the item->StartDestroyEvent(150); thing in char_item.cpp is the only thing left before I can merge this

Exynox commented on pull request metin2/server#22 2024-04-09 20:01:19 +03:00
Default all localized behavior to European logic

Your argument is fair and I've thought of that as well. The thing is that once the multilanguage system will be implemented, this behaviour will have to be reverted, as the English strings will be…

Exynox commented on pull request metin2/server#22 2024-04-09 19:55:22 +03:00
Default all localized behavior to European logic

Yeah, this works for now as a stop-gap solution until the multilanguage system is implemented in the client side.

Exynox commented on pull request metin2/server#22 2024-04-09 19:45:19 +03:00
Default all localized behavior to European logic

I just noticed this, the right branch that should've been kept is the one with 150 seconds.

Exynox commented on pull request metin2/server#22 2024-04-09 19:36:12 +03:00
Default all localized behavior to European logic

Honestly, it's fine this way. If somebody ever needs this feature, CHARACTER::__OpenPrivateShop() would be a much better to implement it anyway.

Exynox commented on pull request metin2/server#22 2024-04-08 22:54:34 +03:00
Default all localized behavior to European logic

I don't know how to feel about this. In recent updates, you can now change your name on European servers as well. Should we really delete this feature?

Exynox commented on pull request metin2/server#22 2024-04-08 22:48:56 +03:00
Default all localized behavior to European logic

I suppose we can get rid of the division by 1.