forked from metin2/client
Compare commits
23 Commits
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f46e28d3f2 |
14
.gitignore
vendored
14
.gitignore
vendored
@ -363,16 +363,18 @@ MigrationBackup/
|
||||
# Fody - auto-generated XML schema
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||||
FodyWeavers.xsd
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||||
|
||||
# vcpkg dependency folder
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vcpkg_installed/
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|
||||
##
|
||||
## Project rules
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||||
##
|
||||
|
||||
# Binary game data
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!bin/
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||||
!bin/**
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||||
!bin/
|
||||
!bin_original/**
|
||||
|
||||
# External dependencies
|
||||
!extern
|
||||
!extern/**
|
||||
!extern/**
|
||||
|
||||
# Build directories
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||||
build/
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dist/
|
||||
|
173
Metin2Client.sln
173
Metin2Client.sln
@ -34,274 +34,117 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ScriptLib", "src\ScriptLib\
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||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "EterLocale", "src\EterLocale\EterLocale.vcxproj", "{05207E97-C83A-49C6-8E08-403679963A7B}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Config", "src\Config\Metin2Config.vcxproj", "{879A444C-3A51-4B63-8888-DC0AAD578B03}"
|
||||
EndProject
|
||||
Global
|
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|
||||
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|
||||
{FE95382C-8E3E-40AC-8060-634D1A0D4CF5}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{FE95382C-8E3E-40AC-8060-634D1A0D4CF5}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{FE95382C-8E3E-40AC-8060-634D1A0D4CF5}.Distribute|Win32.ActiveCfg = Distribute|Win32
|
||||
{FE95382C-8E3E-40AC-8060-634D1A0D4CF5}.Distribute|Win32.Build.0 = Distribute|Win32
|
||||
{FE95382C-8E3E-40AC-8060-634D1A0D4CF5}.DLL-Import Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{FE95382C-8E3E-40AC-8060-634D1A0D4CF5}.DLL-Import Debug|Win32.Build.0 = Debug|Win32
|
||||
{FE95382C-8E3E-40AC-8060-634D1A0D4CF5}.DLL-Import Release|Win32.ActiveCfg = Release|Win32
|
||||
{FE95382C-8E3E-40AC-8060-634D1A0D4CF5}.DLL-Import Release|Win32.Build.0 = Release|Win32
|
||||
{FE95382C-8E3E-40AC-8060-634D1A0D4CF5}.MfcDebug|Win32.ActiveCfg = MfcDebug|Win32
|
||||
{FE95382C-8E3E-40AC-8060-634D1A0D4CF5}.MfcDebug|Win32.Build.0 = MfcDebug|Win32
|
||||
{FE95382C-8E3E-40AC-8060-634D1A0D4CF5}.MfcRelease|Win32.ActiveCfg = MfcRelease|Win32
|
||||
{FE95382C-8E3E-40AC-8060-634D1A0D4CF5}.MfcRelease|Win32.Build.0 = MfcRelease|Win32
|
||||
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|
||||
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|
||||
{FE95382C-8E3E-40AC-8060-634D1A0D4CF5}.VTune|Win32.ActiveCfg = VTune|Win32
|
||||
{FE95382C-8E3E-40AC-8060-634D1A0D4CF5}.VTune|Win32.Build.0 = VTune|Win32
|
||||
{24516A87-8544-46A9-A0C8-0A01269642D9}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{24516A87-8544-46A9-A0C8-0A01269642D9}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{24516A87-8544-46A9-A0C8-0A01269642D9}.Distribute|Win32.ActiveCfg = Distribute|Win32
|
||||
{24516A87-8544-46A9-A0C8-0A01269642D9}.Distribute|Win32.Build.0 = Distribute|Win32
|
||||
{24516A87-8544-46A9-A0C8-0A01269642D9}.DLL-Import Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{24516A87-8544-46A9-A0C8-0A01269642D9}.DLL-Import Debug|Win32.Build.0 = Debug|Win32
|
||||
{24516A87-8544-46A9-A0C8-0A01269642D9}.DLL-Import Release|Win32.ActiveCfg = Release|Win32
|
||||
{24516A87-8544-46A9-A0C8-0A01269642D9}.DLL-Import Release|Win32.Build.0 = Release|Win32
|
||||
{24516A87-8544-46A9-A0C8-0A01269642D9}.MfcDebug|Win32.ActiveCfg = MfcDebug|Win32
|
||||
{24516A87-8544-46A9-A0C8-0A01269642D9}.MfcDebug|Win32.Build.0 = MfcDebug|Win32
|
||||
{24516A87-8544-46A9-A0C8-0A01269642D9}.MfcRelease|Win32.ActiveCfg = MfcRelease|Win32
|
||||
{24516A87-8544-46A9-A0C8-0A01269642D9}.MfcRelease|Win32.Build.0 = MfcRelease|Win32
|
||||
{24516A87-8544-46A9-A0C8-0A01269642D9}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{24516A87-8544-46A9-A0C8-0A01269642D9}.Release|Win32.Build.0 = Release|Win32
|
||||
{24516A87-8544-46A9-A0C8-0A01269642D9}.VTune|Win32.ActiveCfg = VTune|Win32
|
||||
{24516A87-8544-46A9-A0C8-0A01269642D9}.VTune|Win32.Build.0 = VTune|Win32
|
||||
{887F89DF-A1A2-47DF-A869-F3FC84704E3E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{887F89DF-A1A2-47DF-A869-F3FC84704E3E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{887F89DF-A1A2-47DF-A869-F3FC84704E3E}.Distribute|Win32.ActiveCfg = Distribute|Win32
|
||||
{887F89DF-A1A2-47DF-A869-F3FC84704E3E}.Distribute|Win32.Build.0 = Distribute|Win32
|
||||
{887F89DF-A1A2-47DF-A869-F3FC84704E3E}.DLL-Import Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{887F89DF-A1A2-47DF-A869-F3FC84704E3E}.DLL-Import Debug|Win32.Build.0 = Debug|Win32
|
||||
{887F89DF-A1A2-47DF-A869-F3FC84704E3E}.DLL-Import Release|Win32.ActiveCfg = Release|Win32
|
||||
{887F89DF-A1A2-47DF-A869-F3FC84704E3E}.DLL-Import Release|Win32.Build.0 = Release|Win32
|
||||
{887F89DF-A1A2-47DF-A869-F3FC84704E3E}.MfcDebug|Win32.ActiveCfg = MfcDebug|Win32
|
||||
{887F89DF-A1A2-47DF-A869-F3FC84704E3E}.MfcDebug|Win32.Build.0 = MfcDebug|Win32
|
||||
{887F89DF-A1A2-47DF-A869-F3FC84704E3E}.MfcRelease|Win32.ActiveCfg = MfcRelease|Win32
|
||||
{887F89DF-A1A2-47DF-A869-F3FC84704E3E}.MfcRelease|Win32.Build.0 = MfcRelease|Win32
|
||||
{887F89DF-A1A2-47DF-A869-F3FC84704E3E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{887F89DF-A1A2-47DF-A869-F3FC84704E3E}.Release|Win32.Build.0 = Release|Win32
|
||||
{887F89DF-A1A2-47DF-A869-F3FC84704E3E}.VTune|Win32.ActiveCfg = VTune|Win32
|
||||
{887F89DF-A1A2-47DF-A869-F3FC84704E3E}.VTune|Win32.Build.0 = VTune|Win32
|
||||
{1801F0ED-7DE6-4175-BF25-6FA98AAA350B}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{1801F0ED-7DE6-4175-BF25-6FA98AAA350B}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{1801F0ED-7DE6-4175-BF25-6FA98AAA350B}.Distribute|Win32.ActiveCfg = Distribute|Win32
|
||||
{1801F0ED-7DE6-4175-BF25-6FA98AAA350B}.Distribute|Win32.Build.0 = Distribute|Win32
|
||||
{1801F0ED-7DE6-4175-BF25-6FA98AAA350B}.DLL-Import Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{1801F0ED-7DE6-4175-BF25-6FA98AAA350B}.DLL-Import Debug|Win32.Build.0 = Debug|Win32
|
||||
{1801F0ED-7DE6-4175-BF25-6FA98AAA350B}.DLL-Import Release|Win32.ActiveCfg = Release|Win32
|
||||
{1801F0ED-7DE6-4175-BF25-6FA98AAA350B}.DLL-Import Release|Win32.Build.0 = Release|Win32
|
||||
{1801F0ED-7DE6-4175-BF25-6FA98AAA350B}.MfcDebug|Win32.ActiveCfg = MfcDebug|Win32
|
||||
{1801F0ED-7DE6-4175-BF25-6FA98AAA350B}.MfcDebug|Win32.Build.0 = MfcDebug|Win32
|
||||
{1801F0ED-7DE6-4175-BF25-6FA98AAA350B}.MfcRelease|Win32.ActiveCfg = MfcRelease|Win32
|
||||
{1801F0ED-7DE6-4175-BF25-6FA98AAA350B}.MfcRelease|Win32.Build.0 = MfcRelease|Win32
|
||||
{1801F0ED-7DE6-4175-BF25-6FA98AAA350B}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{1801F0ED-7DE6-4175-BF25-6FA98AAA350B}.Release|Win32.Build.0 = Release|Win32
|
||||
{1801F0ED-7DE6-4175-BF25-6FA98AAA350B}.VTune|Win32.ActiveCfg = VTune|Win32
|
||||
{1801F0ED-7DE6-4175-BF25-6FA98AAA350B}.VTune|Win32.Build.0 = VTune|Win32
|
||||
{9189BA90-1997-4B47-A673-A54C7DF4A4F7}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{9189BA90-1997-4B47-A673-A54C7DF4A4F7}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{9189BA90-1997-4B47-A673-A54C7DF4A4F7}.Distribute|Win32.ActiveCfg = Distribute|Win32
|
||||
{9189BA90-1997-4B47-A673-A54C7DF4A4F7}.Distribute|Win32.Build.0 = Distribute|Win32
|
||||
{9189BA90-1997-4B47-A673-A54C7DF4A4F7}.DLL-Import Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{9189BA90-1997-4B47-A673-A54C7DF4A4F7}.DLL-Import Debug|Win32.Build.0 = Debug|Win32
|
||||
{9189BA90-1997-4B47-A673-A54C7DF4A4F7}.DLL-Import Release|Win32.ActiveCfg = Release|Win32
|
||||
{9189BA90-1997-4B47-A673-A54C7DF4A4F7}.DLL-Import Release|Win32.Build.0 = Release|Win32
|
||||
{9189BA90-1997-4B47-A673-A54C7DF4A4F7}.MfcDebug|Win32.ActiveCfg = MfcDebug|Win32
|
||||
{9189BA90-1997-4B47-A673-A54C7DF4A4F7}.MfcDebug|Win32.Build.0 = MfcDebug|Win32
|
||||
{9189BA90-1997-4B47-A673-A54C7DF4A4F7}.MfcRelease|Win32.ActiveCfg = MfcRelease|Win32
|
||||
{9189BA90-1997-4B47-A673-A54C7DF4A4F7}.MfcRelease|Win32.Build.0 = MfcRelease|Win32
|
||||
{9189BA90-1997-4B47-A673-A54C7DF4A4F7}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{9189BA90-1997-4B47-A673-A54C7DF4A4F7}.Release|Win32.Build.0 = Release|Win32
|
||||
{9189BA90-1997-4B47-A673-A54C7DF4A4F7}.VTune|Win32.ActiveCfg = VTune|Win32
|
||||
{9189BA90-1997-4B47-A673-A54C7DF4A4F7}.VTune|Win32.Build.0 = VTune|Win32
|
||||
{E682CEA2-1D79-4DE9-A2CE-6AED27E4170E}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E682CEA2-1D79-4DE9-A2CE-6AED27E4170E}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E682CEA2-1D79-4DE9-A2CE-6AED27E4170E}.Distribute|Win32.ActiveCfg = Distribute|Win32
|
||||
{E682CEA2-1D79-4DE9-A2CE-6AED27E4170E}.Distribute|Win32.Build.0 = Distribute|Win32
|
||||
{E682CEA2-1D79-4DE9-A2CE-6AED27E4170E}.DLL-Import Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E682CEA2-1D79-4DE9-A2CE-6AED27E4170E}.DLL-Import Debug|Win32.Build.0 = Debug|Win32
|
||||
{E682CEA2-1D79-4DE9-A2CE-6AED27E4170E}.DLL-Import Release|Win32.ActiveCfg = Release|Win32
|
||||
{E682CEA2-1D79-4DE9-A2CE-6AED27E4170E}.DLL-Import Release|Win32.Build.0 = Release|Win32
|
||||
{E682CEA2-1D79-4DE9-A2CE-6AED27E4170E}.MfcDebug|Win32.ActiveCfg = MfcDebug|Win32
|
||||
{E682CEA2-1D79-4DE9-A2CE-6AED27E4170E}.MfcDebug|Win32.Build.0 = MfcDebug|Win32
|
||||
{E682CEA2-1D79-4DE9-A2CE-6AED27E4170E}.MfcRelease|Win32.ActiveCfg = MfcRelease|Win32
|
||||
{E682CEA2-1D79-4DE9-A2CE-6AED27E4170E}.MfcRelease|Win32.Build.0 = MfcRelease|Win32
|
||||
{E682CEA2-1D79-4DE9-A2CE-6AED27E4170E}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E682CEA2-1D79-4DE9-A2CE-6AED27E4170E}.Release|Win32.Build.0 = Release|Win32
|
||||
{E682CEA2-1D79-4DE9-A2CE-6AED27E4170E}.VTune|Win32.ActiveCfg = VTune|Win32
|
||||
{E682CEA2-1D79-4DE9-A2CE-6AED27E4170E}.VTune|Win32.Build.0 = VTune|Win32
|
||||
{05207E97-C83A-49C6-8E08-403679963A7B}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{05207E97-C83A-49C6-8E08-403679963A7B}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{05207E97-C83A-49C6-8E08-403679963A7B}.Distribute|Win32.ActiveCfg = Distribute|Win32
|
||||
{05207E97-C83A-49C6-8E08-403679963A7B}.Distribute|Win32.Build.0 = Distribute|Win32
|
||||
{05207E97-C83A-49C6-8E08-403679963A7B}.DLL-Import Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{05207E97-C83A-49C6-8E08-403679963A7B}.DLL-Import Debug|Win32.Build.0 = Debug|Win32
|
||||
{05207E97-C83A-49C6-8E08-403679963A7B}.DLL-Import Release|Win32.ActiveCfg = Release|Win32
|
||||
{05207E97-C83A-49C6-8E08-403679963A7B}.DLL-Import Release|Win32.Build.0 = Release|Win32
|
||||
{05207E97-C83A-49C6-8E08-403679963A7B}.MfcDebug|Win32.ActiveCfg = MfcDebug|Win32
|
||||
{05207E97-C83A-49C6-8E08-403679963A7B}.MfcDebug|Win32.Build.0 = MfcDebug|Win32
|
||||
{05207E97-C83A-49C6-8E08-403679963A7B}.MfcRelease|Win32.ActiveCfg = MfcRelease|Win32
|
||||
{05207E97-C83A-49C6-8E08-403679963A7B}.MfcRelease|Win32.Build.0 = MfcRelease|Win32
|
||||
{05207E97-C83A-49C6-8E08-403679963A7B}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{05207E97-C83A-49C6-8E08-403679963A7B}.Release|Win32.Build.0 = Release|Win32
|
||||
{05207E97-C83A-49C6-8E08-403679963A7B}.VTune|Win32.ActiveCfg = VTune|Win32
|
||||
{05207E97-C83A-49C6-8E08-403679963A7B}.VTune|Win32.Build.0 = VTune|Win32
|
||||
{879A444C-3A51-4B63-8888-DC0AAD578B03}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{879A444C-3A51-4B63-8888-DC0AAD578B03}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{879A444C-3A51-4B63-8888-DC0AAD578B03}.Distribute|Win32.ActiveCfg = Distribute|Win32
|
||||
{879A444C-3A51-4B63-8888-DC0AAD578B03}.Distribute|Win32.Build.0 = Distribute|Win32
|
||||
{879A444C-3A51-4B63-8888-DC0AAD578B03}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{879A444C-3A51-4B63-8888-DC0AAD578B03}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
15
README.md
15
README.md
@ -9,4 +9,17 @@ while using files from [TMP4's project](https://metin2.dev/topic/27610-40250-ref
|
||||
|
||||
Except for some work in order to ensure compatibility with the server, this client is pretty much
|
||||
unchanged.
|
||||
|
||||
|
||||
## Requirements
|
||||
|
||||
### Installing DirectX 9.0c
|
||||
The client has been updated to DirectX 9. This means that if DirectX 9 is not installed on your computer, you might be met with one of these error messages:
|
||||
|
||||

|
||||

|
||||
|
||||
In this case, simply [download the DirectX End-User Runtimes (June 2010) from Microsoft's website](http://download.microsoft.com/download/8/4/A/84A35BF1-DAFE-4AE8-82AF-AD2AE20B6B14/directx_Jun2010_redist.exe) (SHA-1 checksum: `7E5D2E5E1A13FBC47F990CC55CBDB428CD12F759`). This is a self-extracting archive, so simply create a new folder, run the executable and extract its contents to that folder.
|
||||
|
||||
In this working folder, find and run `DXSETUP.exe` in order to start the install.
|
||||
|
||||
After the installation is complete, your client should run without issue.
|
||||
|
5
bin/.gitignore
vendored
5
bin/.gitignore
vendored
@ -1,12 +1,17 @@
|
||||
# Game executable
|
||||
metin2client.exe
|
||||
|
||||
# Configuration executable
|
||||
config.exe
|
||||
|
||||
# User configuration files
|
||||
channel.inf
|
||||
locale.cfg
|
||||
metin2.cfg
|
||||
BGM/lastplay.inf
|
||||
|
||||
# Log files
|
||||
ErrorLog.txt
|
||||
log.txt
|
||||
syserr.txt
|
||||
|
||||
|
BIN
bin/config.exe
BIN
bin/config.exe
Binary file not shown.
BIN
bin/errorlog.exe
BIN
bin/errorlog.exe
Binary file not shown.
@ -1 +0,0 @@
|
||||
10022 1250 ro
|
@ -1 +0,0 @@
|
||||
10019 1250 cz
|
@ -1 +0,0 @@
|
||||
10000 1252 de
|
@ -1 +0,0 @@
|
||||
10013 1252 dk
|
@ -1 +0,0 @@
|
||||
10002 1252 en
|
@ -1 +0,0 @@
|
||||
10004 1252 es
|
@ -1 +0,0 @@
|
||||
10000 1252 fr
|
@ -1 +0,0 @@
|
||||
0 1253 gr
|
@ -1 +0,0 @@
|
||||
10021 1250 hu
|
@ -1 +0,0 @@
|
||||
10006 1252 it
|
@ -1 +0,0 @@
|
||||
10018 1252 nl
|
@ -1 +0,0 @@
|
||||
10012 1250 pl
|
@ -1 +0,0 @@
|
||||
10010 1252 pt
|
@ -1 +0,0 @@
|
||||
10022 1250 ro
|
@ -1 +0,0 @@
|
||||
10020 1251 ru
|
@ -1 +0,0 @@
|
||||
10012 1254 tr
|
@ -265,22 +265,17 @@ LEFT_TIME Zb
|
||||
LOGIN_CONNECT_FAILURE Chyba při spojení se serverem.
|
||||
LOGIN_CONNECT_SUCCESS Byl jsi připojen na server.
|
||||
LOGIN_CONNETING Budeš připojen na server...
|
||||
LOGIN_FAILURE_ALREAY Tvé konto je už připojeno.
|
||||
LOGIN_FAILURE_BE_SAME_KEY Problém s přihlášením
|
||||
LOGIN_FAILURE_ALREADY Tvé konto je už pøipojeno.
|
||||
LOGIN_FAILURE_BLOCK_ID Konto je zablokováno.
|
||||
LOGIN_FAILURE_BLOCK_LOGIN Prosím, zvolte si některý z jiných serverů!
|
||||
LOGIN_FAILURE_NOBILL Konto nemá k dispozici žádnou hrací dobu.
|
||||
LOGIN_FAILURE_NOT_AVAIL Konto není k dispozici.
|
||||
LOGIN_FAILURE_NOT_EXIST_ID Konto neexistuje nebo je chybné heslo.
|
||||
LOGIN_FAILURE_REPAIR_ID Právě se znovu zřizují předměty pro toto konto.
|
||||
LOGIN_FAILURE_SAMELOGIN Někdo se připojil na tvůj účet.
|
||||
LOGIN_FAILURE_SHUTDOWN Server zatím není přístupný.
|
||||
LOGIN_FAILURE_TOO_MANY_USER Nemohl jsi navázat spojení, protože právě hraje příliš mnoho hráčů.
|
||||
LOGIN_FAILURE_UNKNOWN Z neznámých důvodů jsi se nemohl přihlásit.
|
||||
LOGIN_FAILURE_WEB_BLOCK Byl jsi na webové stránce zablokován. Prosím zkontroluj si e-maily.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Zadal jsi špatné číslo.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Zadal jsi třikrát špatné číslo. Tvoje připojení bude přerušeno.
|
||||
LOGIN_FAILURE_WRONG_PASSWORD Chybné jméno nebo heslo.
|
||||
LOGIN_FAILURE_WRONG_CREDENTIALS Chybné jméno nebo heslo.
|
||||
LOGIN_INPUT_ID Zadej ID.
|
||||
LOGIN_INPUT_PASSWORD Zadej heslo.
|
||||
LOGIN_PROCESSING Přihlášení probíhá...
|
||||
|
@ -236,21 +236,16 @@ LEFT_TIME Verbl. Zeit
|
||||
LOGIN_CONNECT_FAILURE Fehler beim Verbinden mit dem Server.
|
||||
LOGIN_CONNECT_SUCCESS Verbindung zum Server hergestellt.
|
||||
LOGIN_CONNETING Du wirst mit dem Server verbunden...
|
||||
LOGIN_FAILURE_ALREAY Dein Konto ist bereits verbunden.
|
||||
LOGIN_FAILURE_BE_SAME_KEY Anmeldeproblem
|
||||
LOGIN_FAILURE_ALREADY Dein Konto ist bereits verbunden.
|
||||
LOGIN_FAILURE_BLOCK_ID Das Konto ist gesperrt.
|
||||
LOGIN_FAILURE_BLOCK_LOGIN Bitte wähle einen anderen Server!
|
||||
LOGIN_FAILURE_NOBILL Das Konto verfügt über keine Spielzeit.
|
||||
LOGIN_FAILURE_NOT_AVAIL Das Konto ist nicht verfügbar.
|
||||
LOGIN_FAILURE_NOT_EXIST_ID Accountname oder Passwort falsch.
|
||||
LOGIN_FAILURE_REPAIR_ID Für das Konto werden gerade Gegenstände wiederhergestellt.
|
||||
LOGIN_FAILURE_SHUTDOWN Der Server ist noch nicht offen.
|
||||
LOGIN_FAILURE_TOO_MANY_USER Du konntest keine Verbindung herstellen, da es zu viele Spieler gibt.
|
||||
LOGIN_FAILURE_UNKNOWN Du konntest dich aus unbekannten Gründen nicht anmelden.
|
||||
LOGIN_FAILURE_WEB_BLOCK Du wurdest auf der Webseite geblockt. Bitte überprüfe deine E-Mails.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Du hast eine falsche Nr. eingegeben.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Du hast dreimal eine falsche Nr. eingegeben. Deine Verbindung wird beendet.
|
||||
LOGIN_FAILURE_WRONG_PASSWORD Accountname oder Passwort falsch.
|
||||
LOGIN_FAILURE_WRONG_CREDENTIALS Accountname oder Passwort falsch.
|
||||
LOGIN_INPUT_ID Gib die ID ein.
|
||||
LOGIN_INPUT_PASSWORD Gib das Kennwort ein.
|
||||
LOGIN_PROCESSING Anmeldevorgang läuft...
|
||||
|
@ -265,22 +265,17 @@ LEFT_TIME Resterende tid
|
||||
LOGIN_CONNECT_FAILURE En fejl opstod ved forbindelsen til serveren.
|
||||
LOGIN_CONNECT_SUCCESS Du er forbundet til serveren.
|
||||
LOGIN_CONNETING Forbinder til Serveren...
|
||||
LOGIN_FAILURE_ALREAY Din account er allerede forbundet.
|
||||
LOGIN_FAILURE_BE_SAME_KEY Registrerings problem.
|
||||
LOGIN_FAILURE_ALREADY Din account er allerede forbundet.
|
||||
LOGIN_FAILURE_BLOCK_ID Din account er spærret.
|
||||
LOGIN_FAILURE_BLOCK_LOGIN Vælg venligst en anden servere.
|
||||
LOGIN_FAILURE_NOBILL Denne konto har ingen spilletid tilovers.
|
||||
LOGIN_FAILURE_NOT_AVAIL Denne konto er ikke tilgængeligt.
|
||||
LOGIN_FAILURE_NOT_EXIST_ID Forkert brugernavn eller password.
|
||||
LOGIN_FAILURE_REPAIR_ID For denne konto bliver der gendannet nogle genstande.
|
||||
LOGIN_FAILURE_SAMELOGIN En person har forbundet sig til din konto.
|
||||
LOGIN_FAILURE_SHUTDOWN Denne server er ikke åben.
|
||||
LOGIN_FAILURE_TOO_MANY_USER Du kan ikke få forbindelse med serveren, da der er for mange spillere online.
|
||||
LOGIN_FAILURE_UNKNOWN Du kunne ikke logge på. Årsagen er ukendt.
|
||||
LOGIN_FAILURE_WEB_BLOCK Du blev blokeret på websiden. Tjek venligst din e-mail.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Du har indtastet et forkert nr.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Du har 3 gange i træk indtastet et forkert nr. - din forbindelse blev afbrudt.
|
||||
LOGIN_FAILURE_WRONG_PASSWORD Forkert brugernavn eller password.
|
||||
LOGIN_FAILURE_WRONG_CREDENTIALS Forkert brugernavn eller password.
|
||||
LOGIN_INPUT_ID Angiv ID.
|
||||
LOGIN_INPUT_PASSWORD Angiv kodeordet.
|
||||
LOGIN_PROCESSING Registreringen med serveren er i gang...
|
||||
|
@ -236,21 +236,16 @@ LEFT_TIME Time Remaining
|
||||
LOGIN_CONNECT_FAILURE Error while connecting to the server.
|
||||
LOGIN_CONNECT_SUCCESS You have been connected to the server.
|
||||
LOGIN_CONNETING You will be connected to the server...
|
||||
LOGIN_FAILURE_ALREAY Your account is already connected.
|
||||
LOGIN_FAILURE_BE_SAME_KEY Registration problem.
|
||||
LOGIN_FAILURE_ALREADY Your account is already connected.
|
||||
LOGIN_FAILURE_BLOCK_ID Your account is banned.
|
||||
LOGIN_FAILURE_BLOCK_LOGIN Please choose one of the other servers!
|
||||
LOGIN_FAILURE_NOBILL Your account had no play time.
|
||||
LOGIN_FAILURE_NOT_AVAIL Your account cannot be used.
|
||||
LOGIN_FAILURE_NOT_EXIST_ID Account name or password incorrect.
|
||||
LOGIN_FAILURE_REPAIR_ID Items have been restored for this account.
|
||||
LOGIN_FAILURE_SHUTDOWN The server is not open yet.
|
||||
LOGIN_FAILURE_TOO_MANY_USER You could not connect because too many players are online.
|
||||
LOGIN_FAILURE_UNKNOWN You could not register for unknown reasons.
|
||||
LOGIN_FAILURE_WEB_BLOCK You have been blocked at the website. Please check your EMails.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER You entered a wrong number.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE You entered a wrong number three times. /n Your connection will be disabled.
|
||||
LOGIN_FAILURE_WRONG_PASSWORD Account name or password incorrect.
|
||||
LOGIN_FAILURE_WRONG_CREDENTIALS Account name or password incorrect.
|
||||
LOGIN_INPUT_ID Enter the ID.
|
||||
LOGIN_INPUT_PASSWORD Enter the password.
|
||||
LOGIN_PROCESSING Logging in...
|
||||
|
@ -265,22 +265,17 @@ LEFT_TIME Tiempo restante
|
||||
LOGIN_CONNECT_FAILURE Error al conectar al servidor.
|
||||
LOGIN_CONNECT_SUCCESS Has sido conectado al servidor.
|
||||
LOGIN_CONNETING Estás siendo conectado al servidor...
|
||||
LOGIN_FAILURE_ALREAY Tu cuenta ya está conectada.
|
||||
LOGIN_FAILURE_BE_SAME_KEY Problema de registro.
|
||||
LOGIN_FAILURE_ALREADY Tu cuenta ya está conectada.
|
||||
LOGIN_FAILURE_BLOCK_ID Tu cuenta está baneada.
|
||||
LOGIN_FAILURE_BLOCK_LOGIN ¡Por favor, elige uno de los otros servidores!
|
||||
LOGIN_FAILURE_NOBILL Tu cuenta no tiene horas de juego.
|
||||
LOGIN_FAILURE_NOT_AVAIL Tu cuenta no puede ser usada.
|
||||
LOGIN_FAILURE_NOT_EXIST_ID Nombre de cuenta o contraseńa incorrectos.
|
||||
LOGIN_FAILURE_REPAIR_ID Han sido restablecidos objetos para esta cuenta.
|
||||
LOGIN_FAILURE_SAMELOGIN Alguien se ha conectado con tu cuenta.
|
||||
LOGIN_FAILURE_SHUTDOWN Este servidor aún no está abierto.
|
||||
LOGIN_FAILURE_TOO_MANY_USER No puedes conectar porque hay demasiados jugadores conectados.
|
||||
LOGIN_FAILURE_UNKNOWN No te puedes registrar por razones desconocidas.
|
||||
LOGIN_FAILURE_WEB_BLOCK Has sido bloqueado del sitio web. Por favor comprueba tus EMails.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Has introducido un número incorrecto.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Has introducido un número incorrecto tres veces. /n Tu conexión será deshabilitada.
|
||||
LOGIN_FAILURE_WRONG_PASSWORD Nombre de cuenta o contraseńa incorrectos
|
||||
LOGIN_FAILURE_WRONG_CREDENTIALS Nombre de cuenta o contraseńa incorrectos
|
||||
LOGIN_INPUT_ID Introduce el ID.
|
||||
LOGIN_INPUT_PASSWORD Introduce la contraseña.
|
||||
LOGIN_PROCESSING Registro en curso...
|
||||
|
@ -236,21 +236,16 @@ LEFT_TIME Temps restant
|
||||
LOGIN_CONNECT_FAILURE Erreur lors de la connection au serveur
|
||||
LOGIN_CONNECT_SUCCESS Connexion au serveur en cours.
|
||||
LOGIN_CONNETING Connexion au serveur en cours.
|
||||
LOGIN_FAILURE_ALREAY Votre compte est déjà connecté.
|
||||
LOGIN_FAILURE_BE_SAME_KEY Problème
|
||||
LOGIN_FAILURE_ALREADY Votre compte est déjà connecté.
|
||||
LOGIN_FAILURE_BLOCK_ID Votre compte est banni
|
||||
LOGIN_FAILURE_BLOCK_LOGIN Veuillez choisir un autre serveur !
|
||||
LOGIN_FAILURE_NOBILL Votre compte n'a pas de temps de jeu.
|
||||
LOGIN_FAILURE_NOT_AVAIL Votre compte ne peut pas être utilisé.
|
||||
LOGIN_FAILURE_NOT_EXIST_ID Compte ou mot de passe incorrect
|
||||
LOGIN_FAILURE_REPAIR_ID Sur ce compte, les objets ont été restaurés
|
||||
LOGIN_FAILURE_SHUTDOWN Le serveur n'est pour le moment pas ouvert
|
||||
LOGIN_FAILURE_TOO_MANY_USER Vous ne pouvez pas vous connecter car trop de joueurs sont actuellement en ligne.
|
||||
LOGIN_FAILURE_UNKNOWN Vous ne pouvez pas vous enregistrer vous des raisons inconnues.
|
||||
LOGIN_FAILURE_WEB_BLOCK Vous avez été bloqué sur ce site. Veuillez consulter vos mails.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Vous avez entré un mauvais numéro.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Vous avez entré un mauvais numéro trois fois. La connexion va être perdue.
|
||||
LOGIN_FAILURE_WRONG_PASSWORD Compte ou mot de passe incorrect
|
||||
LOGIN_FAILURE_WRONG_CREDENTIALS Compte ou mot de passe incorrect
|
||||
LOGIN_INPUT_ID Entrez le nom du compte
|
||||
LOGIN_INPUT_PASSWORD Entrez le mot de passe
|
||||
LOGIN_PROCESSING Connexion au compte en cours
|
||||
|
@ -265,22 +265,17 @@ LEFT_TIME
|
||||
LOGIN_CONNECT_FAILURE Σφάλμα κατά τη σύνδεση.
|
||||
LOGIN_CONNECT_SUCCESS Συνδέθηκες με τον σέρβερ.
|
||||
LOGIN_CONNETING Σύνδεση με σέρβερ...
|
||||
LOGIN_FAILURE_ALREAY Ï ëïãáñéáóìüò åßíáé Þäç óõíäåäåìÝíïò.
|
||||
LOGIN_FAILURE_BE_SAME_KEY Ðñüâëçìá åããñáöÞò.
|
||||
LOGIN_FAILURE_ALREADY Ï ëïãáñéáóìüò åßíáé Þäç óõíäåäåìÝíïò.
|
||||
LOGIN_FAILURE_BLOCK_ID Ο λογαριασμός σου είναι τιμωρημένος.
|
||||
LOGIN_FAILURE_BLOCK_LOGIN Παρακαλώ διαλέξτε έναν άλλο σέρβερ.
|
||||
LOGIN_FAILURE_NOBILL Ï ëïãáñéáóìüò óïõ äåí åß÷å ÷ñüíï ðáé÷íéäéïý.
|
||||
LOGIN_FAILURE_NOT_AVAIL Ο λογαριασμός σου δε μπορεί να χρησιμοποιηθεί.
|
||||
LOGIN_FAILURE_NOT_EXIST_ID ËÜèïò ëïãáñéáóìüò Þ êùäéêüò.
|
||||
LOGIN_FAILURE_REPAIR_ID Αποκαταστάθηκαν αντικείμενα για αυτόν το λογαριασμό.
|
||||
LOGIN_FAILURE_SAMELOGIN Κάποιος συνδέθηκε με τον λογαριασμό σου.
|
||||
LOGIN_FAILURE_SHUTDOWN Ο server δεν έχει ανοίξει ακόμη.
|
||||
LOGIN_FAILURE_TOO_MANY_USER Δε μπορείς να συνδεθείς γιατί είναι πάρα πολλοί παίκτες συνδεδεμένοι.
|
||||
LOGIN_FAILURE_UNKNOWN Δε μπόρεσες να εγγραφείς για άγνωστη αιτία.
|
||||
LOGIN_FAILURE_WEB_BLOCK Έχετε αποκελιστεί από την Ιστοσελίδα. Παρακαλώ δείτε τα E-mail σας
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER ÅéóÞãáãåò ëÜèïò áñéèìü.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE ÅéóÞãáãåò ëÜèïò áñéèìü ôñåéò öïñÝò. /n Ç óýíäåóÞ óïõ èá ôåèåß åêôüò ëåéôïõñãßáò.
|
||||
LOGIN_FAILURE_WRONG_PASSWORD ËÜèïò ëïãáñéáóìüò Þ êùäéêüò.
|
||||
LOGIN_FAILURE_WRONG_CREDENTIALS ËÜèïò ëïãáñéáóìüò Þ êùäéêüò.
|
||||
LOGIN_INPUT_ID Εισήγαγε την ID.
|
||||
LOGIN_INPUT_PASSWORD Εισήγαγε το συνθηματικό.
|
||||
LOGIN_PROCESSING Γίνεται εγγραφή...
|
||||
|
@ -236,21 +236,16 @@ LEFT_TIME Marad
|
||||
LOGIN_CONNECT_FAILURE Hiba a szerver kapcsolatban.
|
||||
LOGIN_CONNECT_SUCCESS A szerver kapcsolat létrejött.
|
||||
LOGIN_CONNETING Kapcsolódás a szerverhez...
|
||||
LOGIN_FAILURE_ALREAY A számlád már csatlakoztatva van.
|
||||
LOGIN_FAILURE_BE_SAME_KEY Bejelentkezési probléma
|
||||
LOGIN_FAILURE_ALREADY A számlád már csatlakoztatva van.
|
||||
LOGIN_FAILURE_BLOCK_ID Az előfizetői számla le van tiltva.
|
||||
LOGIN_FAILURE_BLOCK_LOGIN Kérlek válassz egyet a többi szerver közül!
|
||||
LOGIN_FAILURE_NOBILL Elõfizetõi számládnak nincs már játékideje
|
||||
LOGIN_FAILURE_NOT_AVAIL Az előfizetői számla nem elérhető.
|
||||
LOGIN_FAILURE_NOT_EXIST_ID Hibás Felhasználónév vagy Jelszó.
|
||||
LOGIN_FAILURE_REPAIR_ID Az előfizetői számlára éppen tárgyak helyreállítása van folyamatban.
|
||||
LOGIN_FAILURE_SHUTDOWN A szerver még nem nyílt meg.
|
||||
LOGIN_FAILURE_TOO_MANY_USER Nem csatlakozhatsz, mert túl sokan játszanak.
|
||||
LOGIN_FAILURE_UNKNOWN Ismeretlen okból nem tudsz bejelentkezni.
|
||||
LOGIN_FAILURE_WEB_BLOCK Le lettél tiltva a web oldalon. Ellenőrizd leveleidet.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Rossz számot adtál meg.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Háromszor adtál meg helytelen számot. A kapcsolat lezáródik.
|
||||
LOGIN_FAILURE_WRONG_PASSWORD Hibás Felhasználónév vagy Jelszó.
|
||||
LOGIN_FAILURE_WRONG_CREDENTIALS Hibás Felhasználónév vagy Jelszó.
|
||||
LOGIN_INPUT_ID Add meg az ID-t.
|
||||
LOGIN_INPUT_PASSWORD Add meg a jelszót.
|
||||
LOGIN_PROCESSING Bejelentkezés folyamatban...
|
||||
|
@ -265,22 +265,17 @@ LEFT_TIME Tempo rimanente
|
||||
LOGIN_CONNECT_FAILURE Errore di collegamento con il server.
|
||||
LOGIN_CONNECT_SUCCESS Sei stato collegato al server.
|
||||
LOGIN_CONNETING Stai per essere collegato al server.
|
||||
LOGIN_FAILURE_ALREAY Il tuo account è già collegato.
|
||||
LOGIN_FAILURE_BE_SAME_KEY Problema d'iscrizione
|
||||
LOGIN_FAILURE_ALREADY Il tuo account è già collegato.
|
||||
LOGIN_FAILURE_BLOCK_ID Il tuo account è bloccato.
|
||||
LOGIN_FAILURE_BLOCK_LOGIN Sei pregato di scegliere un altro server!
|
||||
LOGIN_FAILURE_NOBILL Il tuo account non ha tempo di gioco.
|
||||
LOGIN_FAILURE_NOT_AVAIL L'account non è disponibile.
|
||||
LOGIN_FAILURE_NOT_EXIST_ID Nome account o password errati.
|
||||
LOGIN_FAILURE_REPAIR_ID Vengono rigenerati oggetti per l'account.
|
||||
LOGIN_FAILURE_SAMELOGIN Qualcuno si è collegato al tuo account.
|
||||
LOGIN_FAILURE_SHUTDOWN Il server non è ancora aperto.
|
||||
LOGIN_FAILURE_TOO_MANY_USER Non sei riuscito a connetterti perchè ci sono troppi giocatori
|
||||
LOGIN_FAILURE_UNKNOWN Non sei riuscito a connetterti per ragioni sconosciute.
|
||||
LOGIN_FAILURE_WEB_BLOCK È stato bloccato sulla pagina web. Per favore controlli la sua e-mail
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Hai inserito un numero sbagliato.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Hai inserito per tre volte un numero sbagliato. La connessione è stata conclusa.
|
||||
LOGIN_FAILURE_WRONG_PASSWORD Nome account o password errati.
|
||||
LOGIN_FAILURE_WRONG_CREDENTIALS Nome account o password errati.
|
||||
LOGIN_INPUT_ID Inserisci l'ID.
|
||||
LOGIN_INPUT_PASSWORD Inserisci la password.
|
||||
LOGIN_PROCESSING È in corso il login.
|
||||
|
@ -265,22 +265,17 @@ LEFT_TIME Overgebleven Tijd
|
||||
LOGIN_CONNECT_FAILURE Fout bij de server verbinding.
|
||||
LOGIN_CONNECT_SUCCESS Je bent verbonden met de server
|
||||
LOGIN_CONNETING Je wordt verbonden met de server...
|
||||
LOGIN_FAILURE_ALREAY Je account is al verbonden.
|
||||
LOGIN_FAILURE_BE_SAME_KEY Registratie probleem.
|
||||
LOGIN_FAILURE_ALREADY Je account is al verbonden.
|
||||
LOGIN_FAILURE_BLOCK_ID Je account is geband.
|
||||
LOGIN_FAILURE_BLOCK_LOGIN kies een van de andere servers!
|
||||
LOGIN_FAILURE_NOBILL Je account heeft geen speeltijd.
|
||||
LOGIN_FAILURE_NOT_AVAIL Je account kan niet worden gebruikt.
|
||||
LOGIN_FAILURE_NOT_EXIST_ID Account naam of wachtwoord is incorrect
|
||||
LOGIN_FAILURE_REPAIR_ID Voorwerpen zijn hersteld voor dit account.
|
||||
LOGIN_FAILURE_SAMELOGIN Iemand heeft zich met jouw account verbonden.
|
||||
LOGIN_FAILURE_SHUTDOWN De server is nog niet open.
|
||||
LOGIN_FAILURE_TOO_MANY_USER Je kan niet verbonden worden want er zijn teveel spelers online.
|
||||
LOGIN_FAILURE_UNKNOWN Je kon niet registreren voor onbekende redenen.
|
||||
LOGIN_FAILURE_WEB_BLOCK Je bent geblokkerd bij de website. Controleer je e-mails alstublieft.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Je hebt een verkeerd nummer ingevoerd.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Je hebt drie keer een verkeerd nummer ingevoerd. /n Je verbinding wordt verbroken.
|
||||
LOGIN_FAILURE_WRONG_PASSWORD Account naam of wachtwoord is incorrect.
|
||||
LOGIN_FAILURE_WRONG_CREDENTIALS Account naam of wachtwoord is incorrect.
|
||||
LOGIN_INPUT_ID Voer ID in.
|
||||
LOGIN_INPUT_PASSWORD Voer wachtwoord in.
|
||||
LOGIN_PROCESSING Login proces is gestart.
|
||||
|
@ -265,22 +265,17 @@ LEFT_TIME Pozosta
|
||||
LOGIN_CONNECT_FAILURE Błąd podczas łączenia się z serwerem.
|
||||
LOGIN_CONNECT_SUCCESS Zostałeś połączony z serwerem.
|
||||
LOGIN_CONNETING Zostaniesz połączony z serwerem...
|
||||
LOGIN_FAILURE_ALREAY Twoje konto jest już połączone.
|
||||
LOGIN_FAILURE_BE_SAME_KEY Problem z rejestracją.
|
||||
LOGIN_FAILURE_ALREADY Twoje konto jest ju¿ po³¹czone.
|
||||
LOGIN_FAILURE_BLOCK_ID Twoje konto jest zablokowane.
|
||||
LOGIN_FAILURE_BLOCK_LOGIN Serwer Zamknięty - proszę wybrać inny!
|
||||
LOGIN_FAILURE_NOBILL Twoje konto nie ma czasu gry.
|
||||
LOGIN_FAILURE_NOT_AVAIL Twoje konto nie może być użyte.
|
||||
LOGIN_FAILURE_NOT_EXIST_ID Nieprawidłowa nazwa konta lub hasło.
|
||||
LOGIN_FAILURE_REPAIR_ID Przedmioty zostały przywrócone dla tego konta.
|
||||
LOGIN_FAILURE_SAMELOGIN Ktoś połączył się z Twoim kontem.
|
||||
LOGIN_FAILURE_SHUTDOWN Serwer nie jest jeszcze otwarty.
|
||||
LOGIN_FAILURE_TOO_MANY_USER Nie możesz się połączyć, ponieważ za dużo graczy jest online.
|
||||
LOGIN_FAILURE_UNKNOWN Nie możesz się zarejestrować z nieznanych powodów.
|
||||
LOGIN_FAILURE_WEB_BLOCK Twoje konto zostało zablokowane na stronie www. Proszę sprawdzić swoją pocztę e-mail.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Wpisałeś nieprawidłowy numer.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Wybrałeś zły numer trzy razy. /n Twoje połączenie zostanie zerwane.
|
||||
LOGIN_FAILURE_WRONG_PASSWORD Nieprawidłowa nazwa konta lub hasło.
|
||||
LOGIN_FAILURE_WRONG_CREDENTIALS Nieprawid³owa nazwa konta lub has³o.
|
||||
LOGIN_INPUT_ID Podaj swoje ID.
|
||||
LOGIN_INPUT_PASSWORD Wpisz swoje hasło.
|
||||
LOGIN_PROCESSING Logowanie...
|
||||
|
@ -265,22 +265,17 @@ LEFT_TIME Tempo Restante
|
||||
LOGIN_CONNECT_FAILURE Ocorreu um erro enquanto te ligavas ao Servidor.
|
||||
LOGIN_CONNECT_SUCCESS Estás ligado ao Servidor.
|
||||
LOGIN_CONNETING Vais ser ligado ao Servidor...
|
||||
LOGIN_FAILURE_ALREAY A tua conta já está ligada.
|
||||
LOGIN_FAILURE_BE_SAME_KEY Problema de registo.
|
||||
LOGIN_FAILURE_ALREADY A tua conta já está ligada.
|
||||
LOGIN_FAILURE_BLOCK_ID A tua conta está bloqueada.
|
||||
LOGIN_FAILURE_BLOCK_LOGIN Por favor escolhe um dos outros Servidores!
|
||||
LOGIN_FAILURE_NOBILL A tua conta não tinha tempo de jogo.
|
||||
LOGIN_FAILURE_NOT_AVAIL A tua conta não pode ser usada.
|
||||
LOGIN_FAILURE_NOT_EXIST_ID O nome da conta ou a palavra-passe está/ão incorrecta(s).
|
||||
LOGIN_FAILURE_REPAIR_ID Foram restaurados Itens a esta conta.
|
||||
LOGIN_FAILURE_SAMELOGIN Alguém se ligou à tua conta.
|
||||
LOGIN_FAILURE_SHUTDOWN O Servidor ainda não está aberto.
|
||||
LOGIN_FAILURE_TOO_MANY_USER Não te podes ligar ao Servidor porque estão muitos jogadores ligados.
|
||||
LOGIN_FAILURE_UNKNOWN Não te foi possível registar por razões desconhecidas.
|
||||
LOGIN_FAILURE_WEB_BLOCK Foste bloqueado no site, por favor verifica os teus E-mails.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Inseriste um número errado.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Inseriste um número errado três vezes. /n A tua ligação vai ser anulada.
|
||||
LOGIN_FAILURE_WRONG_PASSWORD O nome da conta ou a palavra-passe está/ão incorrecta(s).
|
||||
LOGIN_FAILURE_WRONG_CREDENTIALS O nome da conta ou a palavra-passe está/ão incorrecta(s).
|
||||
LOGIN_INPUT_ID Insere o ID.
|
||||
LOGIN_INPUT_PASSWORD Insere a palavra-passe.
|
||||
LOGIN_PROCESSING Processo de Login em progresso...
|
||||
|
@ -265,22 +265,17 @@ LEFT_TIME Timp r
|
||||
LOGIN_CONNECT_FAILURE Eroare la conectarea la server.
|
||||
LOGIN_CONNECT_SUCCESS Ai fost conectat la server.
|
||||
LOGIN_CONNETING Vei fi conectat la server...
|
||||
LOGIN_FAILURE_ALREAY Contul tău este deja conectat.
|
||||
LOGIN_FAILURE_BE_SAME_KEY Problemă la login
|
||||
LOGIN_FAILURE_ALREADY Contul tău este deja conectat.
|
||||
LOGIN_FAILURE_BLOCK_ID Contul este blocat.
|
||||
LOGIN_FAILURE_BLOCK_LOGIN Alege alt server!
|
||||
LOGIN_FAILURE_NOBILL Contul nu deţine timp de joc.
|
||||
LOGIN_FAILURE_NOT_AVAIL Contul este inaccesibil.
|
||||
LOGIN_FAILURE_NOT_EXIST_ID Nume contului sau parola sunt greşite.
|
||||
LOGIN_FAILURE_REPAIR_ID Pentru acest cont sunt refăcute obiectele.
|
||||
LOGIN_FAILURE_SAMELOGIN Cineva s-a conectat la contul tau.
|
||||
LOGIN_FAILURE_SHUTDOWN Serverul nu este încă deschis.
|
||||
LOGIN_FAILURE_TOO_MANY_USER Conectarea nu s-a realizat pentru ca există prea mulţi jucători.
|
||||
LOGIN_FAILURE_UNKNOWN Login a eşuat din motive necunoscute.
|
||||
LOGIN_FAILURE_WEB_BLOCK Ai fost blocat pe website. Verifică-ţi mailurile.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Ai introdus un număr greşit.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Ai introdus de 3 ori un număr greşit. Conectarea va fi închisă.
|
||||
LOGIN_FAILURE_WRONG_PASSWORD Nume sau parola greşită.
|
||||
LOGIN_FAILURE_WRONG_CREDENTIALS Nume sau parola greşită.
|
||||
LOGIN_INPUT_ID Introdu ID-ul.
|
||||
LOGIN_INPUT_PASSWORD Introdu parola.
|
||||
LOGIN_PROCESSING Conectarea rulează ...
|
||||
|
@ -265,22 +265,17 @@ LEFT_TIME
|
||||
LOGIN_CONNECT_FAILURE Ошибка при соединении с сервером.
|
||||
LOGIN_CONNECT_SUCCESS Вы соединены с сервером.
|
||||
LOGIN_CONNETING Происходит соединение с сервером...
|
||||
LOGIN_FAILURE_ALREAY Ваша учётная запись уже соединена.
|
||||
LOGIN_FAILURE_BE_SAME_KEY Проблема с регистрацией
|
||||
LOGIN_FAILURE_ALREADY Ваша учётная запись уже соединена.
|
||||
LOGIN_FAILURE_BLOCK_ID Учетная запись заблокирована.
|
||||
LOGIN_FAILURE_BLOCK_LOGIN Выберите другой сервер!
|
||||
LOGIN_FAILURE_NOBILL В вашей учётной записи нет игрового времени.
|
||||
LOGIN_FAILURE_NOT_AVAIL Учётная запись недоступна.
|
||||
LOGIN_FAILURE_NOT_EXIST_ID Неверное имя или пароль.
|
||||
LOGIN_FAILURE_REPAIR_ID Предметы для данного учётной записи сейчас восстанавливаются.
|
||||
LOGIN_FAILURE_SAMELOGIN Кто-то зашел на ваш аккаунт.
|
||||
LOGIN_FAILURE_SHUTDOWN Сервер пока ещё закрыт.
|
||||
LOGIN_FAILURE_TOO_MANY_USER В соединении отказано. Сервер переполнен.
|
||||
LOGIN_FAILURE_UNKNOWN Регистрация не состоялась по неизвестным причинам.
|
||||
LOGIN_FAILURE_WEB_BLOCK Вас заблокировали на сайте. Пожалуйста проверьте свой Email.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Введён неверный номер.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE Неверный номер введён трижды. Связь будет прервана.
|
||||
LOGIN_FAILURE_WRONG_PASSWORD Неправильное имя или пароль.
|
||||
LOGIN_FAILURE_WRONG_CREDENTIALS Неправильное имя или пароль.
|
||||
LOGIN_INPUT_ID Введите номер идентификации.
|
||||
LOGIN_INPUT_PASSWORD Введите пароль.
|
||||
LOGIN_PROCESSING Происходит регистрация...
|
||||
|
@ -265,22 +265,17 @@ LEFT_TIME Kalan S
|
||||
LOGIN_CONNECT_FAILURE Sunucuya bağlanırken hata
|
||||
LOGIN_CONNECT_SUCCESS Sunucuya bağlandın.
|
||||
LOGIN_CONNETING Sunucuya bağlanıyorsun...
|
||||
LOGIN_FAILURE_ALREAY Hesap zaten bağlı.
|
||||
LOGIN_FAILURE_BE_SAME_KEY Kayıt problemi
|
||||
LOGIN_FAILURE_ALREADY Hesap zaten baðlý.
|
||||
LOGIN_FAILURE_BLOCK_ID Hesabınız engellendi!
|
||||
LOGIN_FAILURE_BLOCK_LOGIN Lütfen başka server seç!
|
||||
LOGIN_FAILURE_NOBILL Hesabınızın oyun süresi yok.
|
||||
LOGIN_FAILURE_NOT_AVAIL Hesabınız kullanılamaz.
|
||||
LOGIN_FAILURE_NOT_EXIST_ID Hesap ismi veya şifre yanlış.
|
||||
LOGIN_FAILURE_REPAIR_ID Bu hesap için, nesneler yüklendi.
|
||||
LOGIN_FAILURE_SAMELOGIN Biri senin hesabınla giriş yaptı.
|
||||
LOGIN_FAILURE_SHUTDOWN Sunucu henüz açılmadı.
|
||||
LOGIN_FAILURE_TOO_MANY_USER Çok fazla kullanıcı bağlı olduğu için bağlanamazsınız.
|
||||
LOGIN_FAILURE_UNKNOWN Bilinmeyen bir nedenle kaydolamadınız.
|
||||
LOGIN_FAILURE_WEB_BLOCK Web sitesine erişiminiz engellendi. Lütfen E-Postanızı kontrol ediniz.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER Yanlış numara girdiniz.
|
||||
LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE 3 kere yanlış numara girdiniz. Bağlantınız kesildi.
|
||||
LOGIN_FAILURE_WRONG_PASSWORD Hesap ismi veya şifre yanlış.
|
||||
LOGIN_FAILURE_WRONG_CREDENTIALS Hesap ismi veya þifre yanlýþ.
|
||||
LOGIN_INPUT_ID ID nizi yazın.
|
||||
LOGIN_INPUT_PASSWORD Şifreyi gir.
|
||||
LOGIN_PROCESSING Giriş işlemi yapılıyor...
|
||||
|
Binary file not shown.
Binary file not shown.
@ -683,13 +683,6 @@ class GameWindow(ui.ScriptWindow):
|
||||
def RefreshGuildGradePage(self):
|
||||
self.interface.RefreshGuildGradePage()
|
||||
|
||||
def RefreshMobile(self):
|
||||
if self.interface:
|
||||
self.interface.RefreshMobile()
|
||||
|
||||
def OnMobileAuthority(self):
|
||||
self.interface.OnMobileAuthority()
|
||||
|
||||
def OnBlockMode(self, mode):
|
||||
self.interface.OnBlockMode(mode)
|
||||
|
||||
|
@ -610,12 +610,6 @@ class Interface(object):
|
||||
self.wndMessenger.ClearGuildMember()
|
||||
self.wndGuild.DeleteGuild()
|
||||
|
||||
def RefreshMobile(self):
|
||||
self.dlgSystem.RefreshMobile()
|
||||
|
||||
def OnMobileAuthority(self):
|
||||
self.dlgSystem.OnMobileAuthority()
|
||||
|
||||
def OnBlockMode(self, mode):
|
||||
self.dlgSystem.OnBlockMode(mode)
|
||||
|
||||
|
@ -203,27 +203,19 @@ class LoginWindow(ui.ScriptWindow):
|
||||
self.loginFailureMsgDict={
|
||||
#"DEFAULT" : localeInfo.LOGIN_FAILURE_UNKNOWN,
|
||||
|
||||
"ALREADY" : localeInfo.LOGIN_FAILURE_ALREAY,
|
||||
"NOID" : localeInfo.LOGIN_FAILURE_NOT_EXIST_ID,
|
||||
"WRONGPWD" : localeInfo.LOGIN_FAILURE_WRONG_PASSWORD,
|
||||
"ALREADY" : localeInfo.LOGIN_FAILURE_ALREADY,
|
||||
"WRONGCRD" : localeInfo.LOGIN_FAILURE_WRONG_CREDENTIALS,
|
||||
"FULL" : localeInfo.LOGIN_FAILURE_TOO_MANY_USER,
|
||||
"SHUTDOWN" : localeInfo.LOGIN_FAILURE_SHUTDOWN,
|
||||
"REPAIR" : localeInfo.LOGIN_FAILURE_REPAIR_ID,
|
||||
"BLOCK" : localeInfo.LOGIN_FAILURE_BLOCK_ID,
|
||||
"WRONGMAT" : localeInfo.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER,
|
||||
"QUIT" : localeInfo.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE,
|
||||
"BESAMEKEY" : localeInfo.LOGIN_FAILURE_BE_SAME_KEY,
|
||||
"NOTAVAIL" : localeInfo.LOGIN_FAILURE_NOT_AVAIL,
|
||||
"NOBILL" : localeInfo.LOGIN_FAILURE_NOBILL,
|
||||
"BLKLOGIN" : localeInfo.LOGIN_FAILURE_BLOCK_LOGIN,
|
||||
"WEBBLK" : localeInfo.LOGIN_FAILURE_WEB_BLOCK,
|
||||
"BADSCLID" : localeInfo.LOGIN_FAILURE_WRONG_SOCIALID,
|
||||
"AGELIMIT" : localeInfo.LOGIN_FAILURE_SHUTDOWN_TIME,
|
||||
}
|
||||
|
||||
self.loginFailureFuncDict = {
|
||||
"WRONGPWD" : self.__DisconnectAndInputPassword,
|
||||
"WRONGMAT" : self.__DisconnectAndInputMatrix,
|
||||
"WRONGCRD" : self.__DisconnectAndInputPassword,
|
||||
"QUIT" : app.Exit,
|
||||
}
|
||||
|
||||
@ -238,9 +230,7 @@ class LoginWindow(ui.ScriptWindow):
|
||||
|
||||
if app.loggined:
|
||||
self.loginFailureFuncDict = {
|
||||
"WRONGPWD" : app.Exit,
|
||||
"WRONGMAT" : app.Exit,
|
||||
"QUIT" : app.Exit,
|
||||
"WRONGCRD" : app.Exit,
|
||||
}
|
||||
|
||||
if musicInfo.loginMusic != "":
|
||||
@ -491,20 +481,6 @@ class LoginWindow(ui.ScriptWindow):
|
||||
self.SetPasswordEditLineFocus()
|
||||
net.Disconnect()
|
||||
|
||||
def __DisconnectAndInputMatrix(self):
|
||||
if self.connectingDialog:
|
||||
self.connectingDialog.Close()
|
||||
self.connectingDialog = None
|
||||
|
||||
self.stream.popupWindow.Close()
|
||||
self.matrixInputChanceCount -= 1
|
||||
|
||||
if self.matrixInputChanceCount <= 0:
|
||||
self.__OnCloseInputDialog()
|
||||
|
||||
elif self.inputDialog:
|
||||
self.inputDialog.Show()
|
||||
|
||||
def __LoadScript(self, fileName):
|
||||
import dbg
|
||||
try:
|
||||
@ -985,7 +961,6 @@ class LoginWindow(ui.ScriptWindow):
|
||||
|
||||
def OnExit(self):
|
||||
self.stream.popupWindow.Close()
|
||||
self.stream.popupWindow.Open(localeInfo.LOGIN_FAILURE_WRONG_MATRIX_CARD_NUMBER_TRIPLE, app.Exit, localeInfo.UI_OK)
|
||||
|
||||
def OnUpdate(self):
|
||||
ServerStateChecker.Update()
|
||||
|
@ -350,7 +350,6 @@ class SelectCharacterWindow(ui.Window):
|
||||
def SameLoginDisconnect(self):
|
||||
self.stream.popupWindow.Close()
|
||||
self.stream.popupWindow.Open(localeInfo.LOGIN_FAILURE_SAMELOGIN, self.ExitSelect, localeInfo.UI_OK)
|
||||
#self.stream.popupWindow.Open(localeInfo.LOGIN_FAILURE_ALREAY, app.Exit, localeInfo.UI_OK)
|
||||
|
||||
def MakeCharacter(self, index, id, name, race, form, hair):
|
||||
if 0 == id:
|
||||
|
@ -46,9 +46,7 @@ __IS_ARABIC = "locale/ae" == app.GetLocalePath()
|
||||
__IS_CIBN10 = "locale/cibn10" == app.GetLocalePath()
|
||||
__IS_WE_KOREA = "locale/we_korea" == app.GetLocalePath()
|
||||
__IS_TAIWAN = "locale/taiwan" == app.GetLocalePath()
|
||||
__IS_JAPAN = "locale/japan" == app.GetLocalePath()
|
||||
LOGIN_FAILURE_WRONG_SOCIALID = "ASDF"
|
||||
LOGIN_FAILURE_SHUTDOWN_TIME = "ASDF"
|
||||
__IS_JAPAN = "locale/japan" == app.GetLocalePath()
|
||||
|
||||
if __IS_CANADA:
|
||||
__IS_EUROPE = True
|
||||
|
@ -14,11 +14,6 @@ import interfaceModule #
|
||||
blockMode = 0
|
||||
viewChatMode = 0
|
||||
|
||||
MOBILE = False
|
||||
|
||||
if localeInfo.IsYMIR():
|
||||
MOBILE = True
|
||||
|
||||
|
||||
class OptionDialog(ui.ScriptWindow):
|
||||
|
||||
@ -87,22 +82,13 @@ class OptionDialog(ui.ScriptWindow):
|
||||
self.showsalesTextButtonList.append(GetObject("salestext_on_button"))
|
||||
self.showsalesTextButtonList.append(GetObject("salestext_off_button"))
|
||||
|
||||
global MOBILE
|
||||
if MOBILE:
|
||||
self.inputMobileButton = GetObject("input_mobile_button")
|
||||
self.deleteMobileButton = GetObject("delete_mobile_button")
|
||||
|
||||
|
||||
except:
|
||||
import exception
|
||||
exception.Abort("OptionDialog.__Load_BindObject")
|
||||
|
||||
def __Load(self):
|
||||
global MOBILE
|
||||
if MOBILE:
|
||||
self.__Load_LoadScript("uiscript/gameoptiondialog_formobile.py")
|
||||
else:
|
||||
self.__Load_LoadScript("uiscript/gameoptiondialog.py")
|
||||
self.__Load_LoadScript("uiscript/gameoptiondialog.py")
|
||||
|
||||
self.__Load_BindObject()
|
||||
|
||||
@ -151,11 +137,6 @@ class OptionDialog(ui.ScriptWindow):
|
||||
self.__ClickRadioButton(self.viewTargetBoardButtonList, constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD())
|
||||
self.__SetPeacePKMode()
|
||||
|
||||
#global MOBILE
|
||||
if MOBILE:
|
||||
self.inputMobileButton.SetEvent(ui.__mem_func__(self.__OnChangeMobilePhoneNumber))
|
||||
self.deleteMobileButton.SetEvent(ui.__mem_func__(self.__OnDeleteMobilePhoneNumber))
|
||||
|
||||
def __ClickRadioButton(self, buttonList, buttonIndex):
|
||||
try:
|
||||
selButton=buttonList[buttonIndex]
|
||||
@ -334,67 +315,6 @@ class OptionDialog(ui.ScriptWindow):
|
||||
def OnChangePKMode(self):
|
||||
self.__RefreshPVPButtonList()
|
||||
|
||||
def __OnChangeMobilePhoneNumber(self):
|
||||
global MOBILE
|
||||
if not MOBILE:
|
||||
return
|
||||
|
||||
import uiCommon
|
||||
inputDialog = uiCommon.InputDialog()
|
||||
inputDialog.SetTitle(localeInfo.MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE)
|
||||
inputDialog.SetMaxLength(13)
|
||||
inputDialog.SetAcceptEvent(ui.__mem_func__(self.OnInputMobilePhoneNumber))
|
||||
inputDialog.SetCancelEvent(ui.__mem_func__(self.OnCloseInputDialog))
|
||||
inputDialog.Open()
|
||||
self.inputDialog = inputDialog
|
||||
|
||||
def __OnDeleteMobilePhoneNumber(self):
|
||||
global MOBILE
|
||||
if not MOBILE:
|
||||
return
|
||||
|
||||
import uiCommon
|
||||
questionDialog = uiCommon.QuestionDialog()
|
||||
questionDialog.SetText(localeInfo.MESSENGER_DO_YOU_DELETE_PHONE_NUMBER)
|
||||
questionDialog.SetAcceptEvent(ui.__mem_func__(self.OnDeleteMobile))
|
||||
questionDialog.SetCancelEvent(ui.__mem_func__(self.OnCloseQuestionDialog))
|
||||
questionDialog.Open()
|
||||
self.questionDialog = questionDialog
|
||||
|
||||
def OnInputMobilePhoneNumber(self):
|
||||
global MOBILE
|
||||
if not MOBILE:
|
||||
return
|
||||
|
||||
text = self.inputDialog.GetText()
|
||||
|
||||
if not text:
|
||||
return
|
||||
|
||||
text.replace('-', '')
|
||||
net.SendChatPacket("/mobile " + text)
|
||||
self.OnCloseInputDialog()
|
||||
return True
|
||||
|
||||
def OnInputMobileAuthorityCode(self):
|
||||
global MOBILE
|
||||
if not MOBILE:
|
||||
return
|
||||
|
||||
text = self.inputDialog.GetText()
|
||||
net.SendChatPacket("/mobile_auth " + text)
|
||||
self.OnCloseInputDialog()
|
||||
return True
|
||||
|
||||
def OnDeleteMobile(self):
|
||||
global MOBILE
|
||||
if not MOBILE:
|
||||
return
|
||||
|
||||
net.SendChatPacket("/mobile")
|
||||
self.OnCloseQuestionDialog()
|
||||
return True
|
||||
|
||||
def OnCloseInputDialog(self):
|
||||
self.inputDialog.Close()
|
||||
self.inputDialog = None
|
||||
@ -409,34 +329,6 @@ class OptionDialog(ui.ScriptWindow):
|
||||
self.Close()
|
||||
return True
|
||||
|
||||
def RefreshMobile(self):
|
||||
global MOBILE
|
||||
if not MOBILE:
|
||||
return
|
||||
|
||||
if player.HasMobilePhoneNumber():
|
||||
self.inputMobileButton.Hide()
|
||||
self.deleteMobileButton.Show()
|
||||
else:
|
||||
self.inputMobileButton.Show()
|
||||
self.deleteMobileButton.Hide()
|
||||
|
||||
def OnMobileAuthority(self):
|
||||
global MOBILE
|
||||
if not MOBILE:
|
||||
return
|
||||
|
||||
import uiCommon
|
||||
inputDialog = uiCommon.InputDialogWithDescription()
|
||||
inputDialog.SetTitle(localeInfo.MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE)
|
||||
inputDialog.SetDescription(localeInfo.MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION)
|
||||
inputDialog.SetAcceptEvent(ui.__mem_func__(self.OnInputMobileAuthorityCode))
|
||||
inputDialog.SetCancelEvent(ui.__mem_func__(self.OnCloseInputDialog))
|
||||
inputDialog.SetMaxLength(4)
|
||||
inputDialog.SetBoardWidth(310)
|
||||
inputDialog.Open()
|
||||
self.inputDialog = inputDialog
|
||||
|
||||
def RefreshBlock(self):
|
||||
global blockMode
|
||||
for i in xrange(len(self.blockButtonList)):
|
||||
@ -483,7 +375,6 @@ class OptionDialog(ui.ScriptWindow):
|
||||
self.RefreshBlock()
|
||||
|
||||
def Show(self):
|
||||
self.RefreshMobile()
|
||||
self.RefreshBlock()
|
||||
ui.ScriptWindow.Show(self)
|
||||
|
||||
|
@ -71,15 +71,9 @@ class MessengerItem(ui.Window):
|
||||
def IsOnline(self):
|
||||
return False
|
||||
|
||||
def IsMobile(self):
|
||||
return False
|
||||
|
||||
def OnWhisper(self):
|
||||
pass
|
||||
|
||||
def OnMobileMessage(self):
|
||||
pass
|
||||
|
||||
# Remove
|
||||
def CanRemove(self):
|
||||
return False
|
||||
@ -123,17 +117,16 @@ class MessengerMemberItem(MessengerItem):
|
||||
|
||||
STATE_OFFLINE = 0
|
||||
STATE_ONLINE = 1
|
||||
STATE_MOBILE = 2
|
||||
|
||||
IMAGE_FILE_NAME = { "ONLINE" : "d:/ymir work/ui/game/windows/messenger_list_online.sub",
|
||||
"OFFLINE" : "d:/ymir work/ui/game/windows/messenger_list_offline.sub",
|
||||
"MOBILE" : "d:/ymir work/ui/game/windows/messenger_list_mobile.sub", }
|
||||
IMAGE_FILE_NAME = {
|
||||
"ONLINE" : "d:/ymir work/ui/game/windows/messenger_list_online.sub",
|
||||
"OFFLINE" : "d:/ymir work/ui/game/windows/messenger_list_offline.sub",
|
||||
}
|
||||
|
||||
def __init__(self, getParentEvent):
|
||||
MessengerItem.__init__(self, getParentEvent)
|
||||
self.key = None
|
||||
self.state = self.STATE_OFFLINE
|
||||
self.mobileFlag = False
|
||||
self.Offline()
|
||||
|
||||
def GetStepWidth(self):
|
||||
@ -151,30 +144,13 @@ class MessengerMemberItem(MessengerItem):
|
||||
|
||||
return False
|
||||
|
||||
def IsMobile(self):
|
||||
if self.STATE_MOBILE == self.state:
|
||||
return True
|
||||
|
||||
return False
|
||||
|
||||
def Online(self):
|
||||
self.image.LoadImage(self.IMAGE_FILE_NAME["ONLINE"])
|
||||
self.state = self.STATE_ONLINE
|
||||
|
||||
def Offline(self):
|
||||
if self.mobileFlag:
|
||||
self.image.LoadImage(self.IMAGE_FILE_NAME["MOBILE"])
|
||||
self.state = self.STATE_MOBILE
|
||||
|
||||
else:
|
||||
self.image.LoadImage(self.IMAGE_FILE_NAME["OFFLINE"])
|
||||
self.state = self.STATE_OFFLINE
|
||||
|
||||
def SetMobile(self, flag):
|
||||
self.mobileFlag = flag
|
||||
|
||||
if not self.IsOnline():
|
||||
self.Offline()
|
||||
self.image.LoadImage(self.IMAGE_FILE_NAME["OFFLINE"])
|
||||
self.state = self.STATE_OFFLINE
|
||||
|
||||
def CanWhisper(self):
|
||||
if self.IsOnline():
|
||||
@ -186,15 +162,6 @@ class MessengerMemberItem(MessengerItem):
|
||||
if self.IsOnline():
|
||||
self.getParentEvent().whisperButtonEvent(self.GetName())
|
||||
|
||||
def OnMobileMessage(self):
|
||||
if not uiGameOption.MOBILE:
|
||||
return
|
||||
|
||||
if not self.IsMobile():
|
||||
return
|
||||
|
||||
self.getParentEvent().SendMobileMessage(self.GetName())
|
||||
|
||||
def Select(self):
|
||||
MessengerItem.Select(self)
|
||||
|
||||
@ -370,7 +337,6 @@ class MessengerWindow(ui.ScriptWindow):
|
||||
|
||||
self.showingPageSize = 0
|
||||
self.startLine = 0
|
||||
self.hasMobilePhoneNumber = True
|
||||
|
||||
self.isLoaded = 0
|
||||
|
||||
@ -396,7 +362,6 @@ class MessengerWindow(ui.ScriptWindow):
|
||||
self.board = self.GetChild("board")
|
||||
self.scrollBar = self.GetChild("ScrollBar")
|
||||
self.whisperButton = self.GetChild("WhisperButton")
|
||||
self.mobileButton = self.GetChild("MobileButton")
|
||||
self.removeButton = self.GetChild("RemoveButton")
|
||||
self.addFriendButton = self.GetChild("AddFriendButton")
|
||||
self.guildButton = self.GetChild("GuildButton")
|
||||
@ -407,22 +372,11 @@ class MessengerWindow(ui.ScriptWindow):
|
||||
self.board.SetCloseEvent(ui.__mem_func__(self.Close))
|
||||
self.scrollBar.SetScrollEvent(ui.__mem_func__(self.OnScroll))
|
||||
self.whisperButton.SetEvent(ui.__mem_func__(self.OnPressWhisperButton))
|
||||
self.mobileButton.SetEvent(ui.__mem_func__(self.OnPressMobileButton))
|
||||
self.removeButton.SetEvent(ui.__mem_func__(self.OnPressRemoveButton))
|
||||
self.addFriendButton.SetEvent(ui.__mem_func__(self.OnPressAddFriendButton))
|
||||
self.guildButton.SetEvent(ui.__mem_func__(self.OnPressGuildButton))
|
||||
|
||||
if not uiGameOption.MOBILE: #constInfo.SEND_MOBILE_PHONE_MESSAGE_ENABLE:
|
||||
self.mobileButton.Hide()
|
||||
width = self.GetWidth()
|
||||
height = self.GetHeight()
|
||||
self.addFriendButton.SetPosition(-60, 30)
|
||||
self.whisperButton.SetPosition(-20, 30)
|
||||
self.removeButton.SetPosition(20, 30)
|
||||
self.guildButton.SetPosition(60, 30)
|
||||
|
||||
self.whisperButton.Disable()
|
||||
self.mobileButton.Disable()
|
||||
self.removeButton.Disable()
|
||||
|
||||
resizeButton = self.ResizeButton()
|
||||
@ -450,11 +404,9 @@ class MessengerWindow(ui.ScriptWindow):
|
||||
self.friendNameBoard = None
|
||||
self.questionDialog = None
|
||||
self.popupDialog = None
|
||||
self.inputDialog = None
|
||||
self.familyGroup = None
|
||||
|
||||
self.whisperButton = None
|
||||
self.mobileButton = None
|
||||
self.removeButton = None
|
||||
|
||||
def OnCloseQuestionDialog(self):
|
||||
@ -543,84 +495,6 @@ class MessengerWindow(ui.ScriptWindow):
|
||||
def SetGuildButtonEvent(self, event):
|
||||
self.guildButtonEvent=event
|
||||
|
||||
def SendMobileMessage(self, name):
|
||||
if not uiGameOption.MOBILE:
|
||||
return
|
||||
|
||||
if not self.hasMobilePhoneNumber:
|
||||
questionDialog = uiCommon.QuestionDialog2()
|
||||
questionDialog.SetText1(localeInfo.MESSENGER_INPUT_MOBILE_PHONE_NUMBER_1)
|
||||
questionDialog.SetText2(localeInfo.MESSENGER_INPUT_MOBILE_PHONE_NUMBER_2)
|
||||
questionDialog.SetAcceptEvent(ui.__mem_func__(self.OnAcceptInputMobilePhoneNumber))
|
||||
questionDialog.SetCancelEvent(ui.__mem_func__(self.OnCancelInputMobilePhoneNumber))
|
||||
questionDialog.SetWidth(400)
|
||||
questionDialog.Open()
|
||||
self.questionDialog = questionDialog
|
||||
return
|
||||
|
||||
## Input Sending Mobile Message
|
||||
inputDialog = uiCommon.InputDialog()
|
||||
inputDialog.SetTitle(localeInfo.MESSENGER_SEND_MOBILE_MESSAGE_TITLE)
|
||||
inputDialog.SetMaxLength(50)
|
||||
inputDialog.SetAcceptEvent(ui.__mem_func__(self.OnInputMobileMessage))
|
||||
inputDialog.SetCancelEvent(ui.__mem_func__(self.OnCloseInputDialog))
|
||||
inputDialog.name = name
|
||||
inputDialog.Open()
|
||||
self.inputDialog = inputDialog
|
||||
|
||||
def OnAcceptInputMobilePhoneNumber(self):
|
||||
if not uiGameOption.MOBILE:
|
||||
return
|
||||
|
||||
## Input Mobile Phone Number
|
||||
inputDialog = uiCommon.InputDialog()
|
||||
inputDialog.SetTitle(localeInfo.MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE)
|
||||
inputDialog.SetMaxLength(13)
|
||||
inputDialog.SetAcceptEvent(ui.__mem_func__(self.OnInputMobilePhoneNumber))
|
||||
inputDialog.SetCancelEvent(ui.__mem_func__(self.OnCloseInputDialog))
|
||||
inputDialog.Open()
|
||||
self.inputDialog = inputDialog
|
||||
self.OnCancelInputMobilePhoneNumber()
|
||||
|
||||
def OnCancelInputMobilePhoneNumber(self):
|
||||
if not uiGameOption.MOBILE:
|
||||
return
|
||||
self.questionDialog.Close()
|
||||
self.questionDialog = None
|
||||
return True
|
||||
|
||||
def OnInputMobilePhoneNumber(self):
|
||||
if not uiGameOption.MOBILE:
|
||||
return
|
||||
|
||||
text = self.inputDialog.GetText()
|
||||
|
||||
if not text:
|
||||
return
|
||||
|
||||
text.replace('-', '')
|
||||
net.SendChatPacket("/mobile " + text)
|
||||
self.OnCloseInputDialog()
|
||||
return True
|
||||
|
||||
def OnInputMobileMessage(self):
|
||||
if not uiGameOption.MOBILE:
|
||||
return
|
||||
|
||||
text = self.inputDialog.GetText()
|
||||
|
||||
if not text:
|
||||
return
|
||||
|
||||
net.SendMobileMessagePacket(self.inputDialog.name, text)
|
||||
self.OnCloseInputDialog()
|
||||
return True
|
||||
|
||||
def OnCloseInputDialog(self):
|
||||
self.inputDialog.Close()
|
||||
self.inputDialog = None
|
||||
return True
|
||||
|
||||
def OnPressGuildButton(self):
|
||||
self.guildButtonEvent()
|
||||
|
||||
@ -649,10 +523,6 @@ class MessengerWindow(ui.ScriptWindow):
|
||||
if self.selectedItem:
|
||||
self.selectedItem.OnWhisper()
|
||||
|
||||
def OnPressMobileButton(self):
|
||||
if self.selectedItem:
|
||||
self.selectedItem.OnMobileMessage()
|
||||
|
||||
def OnPressRemoveButton(self):
|
||||
if self.selectedItem:
|
||||
if self.selectedItem.CanRemove():
|
||||
@ -702,11 +572,6 @@ class MessengerWindow(ui.ScriptWindow):
|
||||
else:
|
||||
self.whisperButton.Disable()
|
||||
|
||||
if self.selectedItem.IsMobile():
|
||||
self.mobileButton.Enable()
|
||||
else:
|
||||
self.mobileButton.Disable()
|
||||
|
||||
if self.selectedItem.CanRemove():
|
||||
self.removeButton.Enable()
|
||||
else:
|
||||
@ -720,9 +585,6 @@ class MessengerWindow(ui.ScriptWindow):
|
||||
if self.selectedItem.IsOnline():
|
||||
self.OnPressWhisperButton()
|
||||
|
||||
elif self.selectedItem.IsMobile():
|
||||
self.OnPressMobileButton()
|
||||
|
||||
def GetSelf(self):
|
||||
return self
|
||||
|
||||
@ -796,14 +658,6 @@ class MessengerWindow(ui.ScriptWindow):
|
||||
member.Offline()
|
||||
self.OnRefreshList()
|
||||
|
||||
def OnMobile(self, groupIndex, key, mobileFlag):
|
||||
group = self.groupList[groupIndex]
|
||||
member = group.FindMember(key)
|
||||
if not member:
|
||||
return
|
||||
member.SetMobile(mobileFlag)
|
||||
self.OnRefreshList()
|
||||
|
||||
def OnAddLover(self, name, lovePoint):
|
||||
if not self.familyGroup:
|
||||
self.__AddFamilyGroup()
|
||||
|
@ -9,11 +9,6 @@ import constInfo
|
||||
import chrmgr
|
||||
import player
|
||||
|
||||
MOBILE = False
|
||||
|
||||
if localeInfo.IsYMIR():
|
||||
MOBILE = True
|
||||
|
||||
blockMode = 0
|
||||
|
||||
class OptionDialog(ui.ScriptWindow):
|
||||
@ -45,15 +40,9 @@ class OptionDialog(ui.ScriptWindow):
|
||||
print " -------------------------------------- DESTROY OPTION DIALOG"
|
||||
|
||||
def __LoadDialog(self):
|
||||
global NO_MOBILE
|
||||
|
||||
try:
|
||||
pyScriptLoader = ui.PythonScriptLoader()
|
||||
|
||||
if MOBILE:
|
||||
pyScriptLoader.LoadScriptFile(self, "uiscript/optiondialog_formobile.py")
|
||||
else:
|
||||
pyScriptLoader.LoadScriptFile(self, "uiscript/optiondialog.py")
|
||||
pyScriptLoader.LoadScriptFile(self, "uiscript/optiondialog.py")
|
||||
|
||||
except:
|
||||
import exception
|
||||
@ -82,10 +71,6 @@ class OptionDialog(ui.ScriptWindow):
|
||||
self.blockButtonList.append(GetObject("block_guild_button"))
|
||||
self.blockButtonList.append(GetObject("block_whisper_button"))
|
||||
self.blockButtonList.append(GetObject("block_friend_button"))
|
||||
|
||||
if MOBILE:
|
||||
self.inputMobileButton = GetObject("input_mobile_button")
|
||||
self.deleteMobileButton = GetObject("delete_mobile_button")
|
||||
|
||||
except:
|
||||
import exception
|
||||
@ -134,10 +119,6 @@ class OptionDialog(ui.ScriptWindow):
|
||||
self.__ClickRadioButton(self.viewTargetBoardButtonList, constInfo.GET_VIEW_OTHER_EMPIRE_PLAYER_TARGET_BOARD())
|
||||
self.__SetPeacePKMode()
|
||||
|
||||
if MOBILE:
|
||||
self.inputMobileButton.SetEvent(ui.__mem_func__(self.__OnChangeMobilePhoneNumber))
|
||||
self.deleteMobileButton.SetEvent(ui.__mem_func__(self.__OnDeleteMobilePhoneNumber))
|
||||
|
||||
def __ClickRadioButton(self, buttonList, buttonIndex):
|
||||
try:
|
||||
selButton=buttonList[buttonIndex]
|
||||
@ -294,53 +275,6 @@ class OptionDialog(ui.ScriptWindow):
|
||||
snd.SetSoundVolumef(pos)
|
||||
systemSetting.SetSoundVolumef(pos)
|
||||
|
||||
def __OnChangeMobilePhoneNumber(self):
|
||||
|
||||
import uiCommon
|
||||
inputDialog = uiCommon.InputDialog()
|
||||
inputDialog.SetTitle(localeInfo.MESSENGER_INPUT_MOBILE_PHONE_NUMBER_TITLE)
|
||||
inputDialog.SetMaxLength(13)
|
||||
inputDialog.SetAcceptEvent(ui.__mem_func__(self.OnInputMobilePhoneNumber))
|
||||
inputDialog.SetCancelEvent(ui.__mem_func__(self.OnCloseInputDialog))
|
||||
inputDialog.Open()
|
||||
self.inputDialog = inputDialog
|
||||
|
||||
def __OnDeleteMobilePhoneNumber(self):
|
||||
import uiCommon
|
||||
questionDialog = uiCommon.QuestionDialog()
|
||||
questionDialog.SetText(localeInfo.MESSENGER_DO_YOU_DELETE_PHONE_NUMBER)
|
||||
questionDialog.SetAcceptEvent(ui.__mem_func__(self.OnDeleteMobile))
|
||||
questionDialog.SetCancelEvent(ui.__mem_func__(self.OnCloseQuestionDialog))
|
||||
questionDialog.Open()
|
||||
self.questionDialog = questionDialog
|
||||
|
||||
def OnInputMobilePhoneNumber(self):
|
||||
text = self.inputDialog.GetText()
|
||||
|
||||
if not text:
|
||||
return
|
||||
|
||||
text.replace('-', '')
|
||||
net.SendChatPacket("/mobile " + text)
|
||||
self.OnCloseInputDialog()
|
||||
return True
|
||||
|
||||
def OnInputMobileAuthorityCode(self):
|
||||
text = self.inputDialog.GetText()
|
||||
net.SendChatPacket("/mobile_auth " + text)
|
||||
self.OnCloseInputDialog()
|
||||
return True
|
||||
|
||||
def OnDeleteMobile(self):
|
||||
net.SendChatPacket("/mobile")
|
||||
self.OnCloseQuestionDialog()
|
||||
return True
|
||||
|
||||
def OnCloseInputDialog(self):
|
||||
self.inputDialog.Close()
|
||||
self.inputDialog = None
|
||||
return True
|
||||
|
||||
def OnCloseQuestionDialog(self):
|
||||
self.questionDialog.Close()
|
||||
self.questionDialog = None
|
||||
@ -350,30 +284,6 @@ class OptionDialog(ui.ScriptWindow):
|
||||
self.Close()
|
||||
return True
|
||||
|
||||
def RefreshMobile(self):
|
||||
global MOBILE
|
||||
if not MOBILE:
|
||||
return
|
||||
|
||||
if player.HasMobilePhoneNumber():
|
||||
self.inputMobileButton.Hide()
|
||||
self.deleteMobileButton.Show()
|
||||
else:
|
||||
self.inputMobileButton.Show()
|
||||
self.deleteMobileButton.Hide()
|
||||
|
||||
def OnMobileAuthority(self):
|
||||
import uiCommon
|
||||
inputDialog = uiCommon.InputDialogWithDescription()
|
||||
inputDialog.SetTitle(localeInfo.MESSENGER_INPUT_MOBILE_AUTHORITY_TITLE)
|
||||
inputDialog.SetDescription(localeInfo.MESSENGER_INPUT_MOBILE_AUTHORITY_DESCRIPTION)
|
||||
inputDialog.SetAcceptEvent(ui.__mem_func__(self.OnInputMobileAuthorityCode))
|
||||
inputDialog.SetCancelEvent(ui.__mem_func__(self.OnCloseInputDialog))
|
||||
inputDialog.SetMaxLength(4)
|
||||
inputDialog.SetBoardWidth(310)
|
||||
inputDialog.Open()
|
||||
self.inputDialog = inputDialog
|
||||
|
||||
def RefreshBlock(self):
|
||||
global blockMode
|
||||
for i in xrange(len(self.blockButtonList)):
|
||||
@ -388,7 +298,6 @@ class OptionDialog(ui.ScriptWindow):
|
||||
self.RefreshBlock()
|
||||
|
||||
def Show(self):
|
||||
self.RefreshMobile()
|
||||
self.RefreshBlock()
|
||||
ui.ScriptWindow.Show(self)
|
||||
|
||||
|
@ -136,16 +136,6 @@ class SystemDialog(ui.ScriptWindow):
|
||||
self.Hide()
|
||||
return True
|
||||
|
||||
def RefreshMobile(self):
|
||||
if self.gameOptionDlg:
|
||||
self.gameOptionDlg.RefreshMobile()
|
||||
#self.optionDialog.RefreshMobile()
|
||||
|
||||
def OnMobileAuthority(self):
|
||||
if self.gameOptionDlg:
|
||||
self.gameOptionDlg.OnMobileAuthority()
|
||||
#self.optionDialog.OnMobileAuthority()
|
||||
|
||||
def OnBlockMode(self, mode):
|
||||
uiGameOption.blockMode = mode
|
||||
if self.gameOptionDlg:
|
||||
|
@ -1,479 +0,0 @@
|
||||
import uiScriptLocale
|
||||
|
||||
ROOT_PATH = "d:/ymir work/ui/public/"
|
||||
|
||||
TEMPORARY_X = +13
|
||||
BUTTON_TEMPORARY_X = 5
|
||||
PVP_X = -10
|
||||
|
||||
LINE_LABEL_X = 30
|
||||
LINE_DATA_X = 90
|
||||
LINE_STEP = 0
|
||||
SMALL_BUTTON_WIDTH = 45
|
||||
MIDDLE_BUTTON_WIDTH = 65
|
||||
|
||||
window = {
|
||||
"name" : "GameOptionDialog",
|
||||
"style" : ("movable", "float",),
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : 300,
|
||||
"height" : (258+25),
|
||||
|
||||
"children" :
|
||||
(
|
||||
{
|
||||
"name" : "board",
|
||||
"type" : "board",
|
||||
|
||||
"x" : 0,
|
||||
"y" : 0,
|
||||
|
||||
"width" : 300,
|
||||
"height" : 25*12+8,
|
||||
|
||||
"children" :
|
||||
(
|
||||
## Title
|
||||
{
|
||||
"name" : "titlebar",
|
||||
"type" : "titlebar",
|
||||
"style" : ("attach",),
|
||||
|
||||
"x" : 8,
|
||||
"y" : 8,
|
||||
|
||||
"width" : 284,
|
||||
"color" : "gray",
|
||||
|
||||
"children" :
|
||||
(
|
||||
{ "name":"titlename", "type":"text", "x":0, "y":3,
|
||||
"text" : uiScriptLocale.GAMEOPTION_TITLE,
|
||||
"horizontal_align":"center", "text_horizontal_align":"center" },
|
||||
),
|
||||
},
|
||||
|
||||
## À̸§»ö
|
||||
{
|
||||
"name" : "name_color",
|
||||
"type" : "text",
|
||||
|
||||
"x" : LINE_LABEL_X,
|
||||
"y" : 40+2,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_NAME_COLOR,
|
||||
},
|
||||
{
|
||||
"name" : "name_color_normal",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*0,
|
||||
"y" : 40,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_NAME_COLOR_NORMAL,
|
||||
|
||||
"default_image" : ROOT_PATH + "Middle_Button_01.sub",
|
||||
"over_image" : ROOT_PATH + "Middle_Button_02.sub",
|
||||
"down_image" : ROOT_PATH + "Middle_Button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "name_color_empire",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*1,
|
||||
"y" : 40,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_NAME_COLOR_EMPIRE,
|
||||
|
||||
"default_image" : ROOT_PATH + "Middle_Button_01.sub",
|
||||
"over_image" : ROOT_PATH + "Middle_Button_02.sub",
|
||||
"down_image" : ROOT_PATH + "Middle_Button_03.sub",
|
||||
},
|
||||
|
||||
## Ÿ°Ùâ
|
||||
{
|
||||
"name" : "target_board",
|
||||
"type" : "text",
|
||||
|
||||
"x" : LINE_LABEL_X,
|
||||
"y" : 65+2,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_TARGET_BOARD,
|
||||
},
|
||||
{
|
||||
"name" : "target_board_no_view",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*0,
|
||||
"y" : 65,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_TARGET_BOARD_NO_VIEW,
|
||||
|
||||
"default_image" : ROOT_PATH + "Middle_Button_01.sub",
|
||||
"over_image" : ROOT_PATH + "Middle_Button_02.sub",
|
||||
"down_image" : ROOT_PATH + "Middle_Button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "target_board_view",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*1,
|
||||
"y" : 65,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_TARGET_BOARD_VIEW,
|
||||
|
||||
"default_image" : ROOT_PATH + "Middle_Button_01.sub",
|
||||
"over_image" : ROOT_PATH + "Middle_Button_02.sub",
|
||||
"down_image" : ROOT_PATH + "Middle_Button_03.sub",
|
||||
},
|
||||
|
||||
|
||||
## PvP Mode
|
||||
{
|
||||
"name" : "pvp_mode",
|
||||
"type" : "text",
|
||||
|
||||
"x" : LINE_LABEL_X,
|
||||
"y" : 90+2,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_PVPMODE,
|
||||
},
|
||||
{
|
||||
"name" : "pvp_peace",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : LINE_DATA_X+SMALL_BUTTON_WIDTH*0,
|
||||
"y" : 90,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_PVPMODE_PEACE,
|
||||
"tooltip_text" : uiScriptLocale.OPTION_PVPMODE_PEACE_TOOLTIP,
|
||||
|
||||
"default_image" : ROOT_PATH + "small_Button_01.sub",
|
||||
"over_image" : ROOT_PATH + "small_Button_02.sub",
|
||||
"down_image" : ROOT_PATH + "small_Button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "pvp_revenge",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : LINE_DATA_X+SMALL_BUTTON_WIDTH*1,
|
||||
"y" : 90,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_PVPMODE_REVENGE,
|
||||
"tooltip_text" : uiScriptLocale.OPTION_PVPMODE_REVENGE_TOOLTIP,
|
||||
|
||||
"default_image" : ROOT_PATH + "small_Button_01.sub",
|
||||
"over_image" : ROOT_PATH + "small_Button_02.sub",
|
||||
"down_image" : ROOT_PATH + "small_Button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "pvp_guild",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : LINE_DATA_X+SMALL_BUTTON_WIDTH*2,
|
||||
"y" : 90,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_PVPMODE_GUILD,
|
||||
"tooltip_text" : uiScriptLocale.OPTION_PVPMODE_GUILD_TOOLTIP,
|
||||
|
||||
"default_image" : ROOT_PATH + "small_Button_01.sub",
|
||||
"over_image" : ROOT_PATH + "small_Button_02.sub",
|
||||
"down_image" : ROOT_PATH + "small_Button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "pvp_free",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : LINE_DATA_X+SMALL_BUTTON_WIDTH*3,
|
||||
"y" : 90,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_PVPMODE_FREE,
|
||||
"tooltip_text" : uiScriptLocale.OPTION_PVPMODE_FREE_TOOLTIP,
|
||||
|
||||
"default_image" : ROOT_PATH + "small_Button_01.sub",
|
||||
"over_image" : ROOT_PATH + "small_Button_02.sub",
|
||||
"down_image" : ROOT_PATH + "small_Button_03.sub",
|
||||
},
|
||||
|
||||
## Block
|
||||
{
|
||||
"name" : "block",
|
||||
"type" : "text",
|
||||
|
||||
"x" : LINE_LABEL_X,
|
||||
"y" : 115+2,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_BLOCK,
|
||||
},
|
||||
{
|
||||
"name" : "block_exchange_button",
|
||||
"type" : "toggle_button",
|
||||
|
||||
"x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*0,
|
||||
"y" : 115,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_BLOCK_EXCHANGE,
|
||||
|
||||
"default_image" : ROOT_PATH + "middle_button_01.sub",
|
||||
"over_image" : ROOT_PATH + "middle_button_02.sub",
|
||||
"down_image" : ROOT_PATH + "middle_button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "block_party_button",
|
||||
"type" : "toggle_button",
|
||||
|
||||
"x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*1,
|
||||
"y" : 115,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_BLOCK_PARTY,
|
||||
|
||||
"default_image" : ROOT_PATH + "middle_button_01.sub",
|
||||
"over_image" : ROOT_PATH + "middle_button_02.sub",
|
||||
"down_image" : ROOT_PATH + "middle_button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "block_guild_button",
|
||||
"type" : "toggle_button",
|
||||
|
||||
"x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*2,
|
||||
"y" : 115,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_BLOCK_GUILD,
|
||||
|
||||
"default_image" : ROOT_PATH + "middle_button_01.sub",
|
||||
"over_image" : ROOT_PATH + "middle_button_02.sub",
|
||||
"down_image" : ROOT_PATH + "middle_button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "block_whisper_button",
|
||||
"type" : "toggle_button",
|
||||
|
||||
"x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*0,
|
||||
"y" : 140,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_BLOCK_WHISPER,
|
||||
|
||||
"default_image" : ROOT_PATH + "middle_button_01.sub",
|
||||
"over_image" : ROOT_PATH + "middle_button_02.sub",
|
||||
"down_image" : ROOT_PATH + "middle_button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "block_friend_button",
|
||||
"type" : "toggle_button",
|
||||
|
||||
"x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*1,
|
||||
"y" : 140,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_BLOCK_FRIEND,
|
||||
|
||||
"default_image" : ROOT_PATH + "middle_button_01.sub",
|
||||
"over_image" : ROOT_PATH + "middle_button_02.sub",
|
||||
"down_image" : ROOT_PATH + "middle_button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "block_party_request_button",
|
||||
"type" : "toggle_button",
|
||||
|
||||
"x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH*2,
|
||||
"y" : 140,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_BLOCK_PARTY_REQUEST,
|
||||
|
||||
"default_image" : ROOT_PATH + "middle_button_01.sub",
|
||||
"over_image" : ROOT_PATH + "middle_button_02.sub",
|
||||
"down_image" : ROOT_PATH + "middle_button_03.sub",
|
||||
},
|
||||
|
||||
## Chat
|
||||
{
|
||||
"name" : "chat",
|
||||
"type" : "text",
|
||||
|
||||
"x" : LINE_LABEL_X,
|
||||
"y" : 165+2,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_VIEW_CHAT,
|
||||
},
|
||||
{
|
||||
"name" : "view_chat_on_button",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : LINE_DATA_X,
|
||||
"y" : 165,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_VIEW_CHAT_ON,
|
||||
|
||||
"default_image" : ROOT_PATH + "middle_button_01.sub",
|
||||
"over_image" : ROOT_PATH + "middle_button_02.sub",
|
||||
"down_image" : ROOT_PATH + "middle_button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "view_chat_off_button",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH,
|
||||
"y" : 165,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_VIEW_CHAT_OFF,
|
||||
|
||||
"default_image" : ROOT_PATH + "middle_button_01.sub",
|
||||
"over_image" : ROOT_PATH + "middle_button_02.sub",
|
||||
"down_image" : ROOT_PATH + "middle_button_03.sub",
|
||||
},
|
||||
|
||||
## Always Show Name
|
||||
{
|
||||
"name" : "always_show_name",
|
||||
"type" : "text",
|
||||
|
||||
"x" : LINE_LABEL_X,
|
||||
"y" : 190+2,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_ALWAYS_SHOW_NAME,
|
||||
},
|
||||
{
|
||||
"name" : "always_show_name_on_button",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : LINE_DATA_X,
|
||||
"y" : 190,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_ALWAYS_SHOW_NAME_ON,
|
||||
|
||||
"default_image" : ROOT_PATH + "middle_button_01.sub",
|
||||
"over_image" : ROOT_PATH + "middle_button_02.sub",
|
||||
"down_image" : ROOT_PATH + "middle_button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "always_show_name_off_button",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH,
|
||||
"y" : 190,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_ALWAYS_SHOW_NAME_OFF,
|
||||
|
||||
"default_image" : ROOT_PATH + "middle_button_01.sub",
|
||||
"over_image" : ROOT_PATH + "middle_button_02.sub",
|
||||
"down_image" : ROOT_PATH + "middle_button_03.sub",
|
||||
},
|
||||
|
||||
## Mobile
|
||||
{
|
||||
"name" : "mobile",
|
||||
"type" : "text",
|
||||
|
||||
"x" : LINE_LABEL_X,
|
||||
"y" : 215+2,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_MOBILE,
|
||||
},
|
||||
{
|
||||
"name" : "input_mobile_button",
|
||||
"type" : "button",
|
||||
|
||||
"x" : LINE_DATA_X,
|
||||
"y" : 215,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_INPUT_MOBILE_BUTTON,
|
||||
|
||||
"default_image" : ROOT_PATH + "Large_Button_01.sub",
|
||||
"over_image" : ROOT_PATH + "Large_Button_02.sub",
|
||||
"down_image" : ROOT_PATH + "Large_Button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "delete_mobile_button",
|
||||
"type" : "button",
|
||||
|
||||
"x" : 90,
|
||||
"y" : 215,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_DELETE_MOBILE_BUTTON,
|
||||
|
||||
"default_image" : ROOT_PATH + "Large_Button_01.sub",
|
||||
"over_image" : ROOT_PATH + "Large_Button_02.sub",
|
||||
"down_image" : ROOT_PATH + "Large_Button_03.sub",
|
||||
},
|
||||
|
||||
## Effect On/Off
|
||||
{
|
||||
"name" : "effect_on_off",
|
||||
"type" : "text",
|
||||
|
||||
"x" : LINE_LABEL_X,
|
||||
"y" : 240+2,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_EFFECT,
|
||||
},
|
||||
{
|
||||
"name" : "show_damage_on_button",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : LINE_DATA_X,
|
||||
"y" : 240,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_VIEW_CHAT_ON,
|
||||
|
||||
"default_image" : ROOT_PATH + "middle_button_01.sub",
|
||||
"over_image" : ROOT_PATH + "middle_button_02.sub",
|
||||
"down_image" : ROOT_PATH + "middle_button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "show_damage_off_button",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH,
|
||||
"y" : 240,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_VIEW_CHAT_OFF,
|
||||
|
||||
"default_image" : ROOT_PATH + "middle_button_01.sub",
|
||||
"over_image" : ROOT_PATH + "middle_button_02.sub",
|
||||
"down_image" : ROOT_PATH + "middle_button_03.sub",
|
||||
},
|
||||
|
||||
## ÆǸŹ®±¸
|
||||
|
||||
{
|
||||
"name" : "salestext_on_off",
|
||||
"type" : "text",
|
||||
|
||||
"x" : LINE_LABEL_X,
|
||||
"y" : 265+2,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_SALESTEXT,
|
||||
},
|
||||
{
|
||||
"name" : "salestext_on_button",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : LINE_DATA_X,
|
||||
"y" : 265,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_SALESTEXT_VIEW_ON,
|
||||
|
||||
"default_image" : ROOT_PATH + "middle_button_01.sub",
|
||||
"over_image" : ROOT_PATH + "middle_button_02.sub",
|
||||
"down_image" : ROOT_PATH + "middle_button_03.sub",
|
||||
},
|
||||
{
|
||||
"name" : "salestext_off_button",
|
||||
"type" : "radio_button",
|
||||
|
||||
"x" : LINE_DATA_X+MIDDLE_BUTTON_WIDTH,
|
||||
"y" : 265,
|
||||
|
||||
"text" : uiScriptLocale.OPTION_SALESTEXT_VIEW_OFF,
|
||||
|
||||
"default_image" : ROOT_PATH + "middle_button_01.sub",
|
||||
"over_image" : ROOT_PATH + "middle_button_02.sub",
|
||||
"down_image" : ROOT_PATH + "middle_button_03.sub",
|
||||
},
|
||||
|
||||
),
|
||||
},
|
||||
),
|
||||
}
|
@ -1,7 +1,7 @@
|
||||
import uiScriptLocale
|
||||
|
||||
BUTTON_START_X_POS = -60
|
||||
BUTTON_X_STEP = 30
|
||||
BUTTON_X_STEP = 40
|
||||
|
||||
window = {
|
||||
"name" : "MessengerWindow",
|
||||
@ -73,28 +73,11 @@ window = {
|
||||
"down_image" : "d:/ymir work/ui/game/windows/messenger_whisper_03.sub",
|
||||
"disable_image" : "d:/ymir work/ui/game/windows/messenger_whisper_04.sub",
|
||||
},
|
||||
{
|
||||
"name" : "MobileButton",
|
||||
"type" : "button",
|
||||
|
||||
"x" : BUTTON_START_X_POS + BUTTON_X_STEP*2,
|
||||
"y" : 30,
|
||||
"horizontal_align" : "center",
|
||||
"vertical_align" : "bottom",
|
||||
"tooltip_text" : uiScriptLocale.MESSENGER_MOBILE,
|
||||
"tooltip_x" : 0,
|
||||
"tooltip_y" : 35,
|
||||
|
||||
"default_image" : "d:/ymir work/ui/game/windows/messenger_mobile_01.sub",
|
||||
"over_image" : "d:/ymir work/ui/game/windows/messenger_mobile_02.sub",
|
||||
"down_image" : "d:/ymir work/ui/game/windows/messenger_mobile_03.sub",
|
||||
"disable_image" : "d:/ymir work/ui/game/windows/messenger_mobile_04.sub",
|
||||
},
|
||||
{
|
||||
"name" : "RemoveButton",
|
||||
"type" : "button",
|
||||
|
||||
"x" : BUTTON_START_X_POS + BUTTON_X_STEP*3,
|
||||
"x" : BUTTON_START_X_POS + BUTTON_X_STEP*2,
|
||||
"y" : 30,
|
||||
"horizontal_align" : "center",
|
||||
"vertical_align" : "bottom",
|
||||
@ -111,7 +94,7 @@ window = {
|
||||
"name" : "GuildButton",
|
||||
"type" : "button",
|
||||
|
||||
"x" : BUTTON_START_X_POS + BUTTON_X_STEP*4,
|
||||
"x" : BUTTON_START_X_POS + BUTTON_X_STEP*3,
|
||||
"y" : 30,
|
||||
"horizontal_align" : "center",
|
||||
"vertical_align" : "bottom",
|
||||
|
59
build.bat
Normal file
59
build.bat
Normal file
@ -0,0 +1,59 @@
|
||||
@echo off
|
||||
|
||||
ECHO ======================================================
|
||||
ECHO The Old Metin2 Project - Automated client build script
|
||||
ECHO Only use on a clean project directory.
|
||||
ECHO ======================================================
|
||||
|
||||
rem SET M2_MSVC_DIR=C:\Program Files\Microsoft Visual Studio\2022\Community\
|
||||
rem SET M2_PML_PATH=C:\Users\User\Path\To\PackMakerLite\PackMakerLite.exe
|
||||
|
||||
rem Check the environment variables
|
||||
VERIFY OTHER 2>nul
|
||||
SETLOCAL ENABLEEXTENSIONS
|
||||
IF ERRORLEVEL 1 ECHO Unable to enable extensions
|
||||
IF NOT DEFINED M2_MSVC_DIR (
|
||||
ECHO M2_MSVC_DIR is NOT defined! Please define M2_MSVC_DIR with the path of your local MSVC install.
|
||||
EXIT /B -1
|
||||
)
|
||||
IF NOT DEFINED M2_PML_PATH (
|
||||
ECHO M2_PML_PATH is NOT defined! Please define M2_PML_PATH with the path of your local PackMakerLite executable.
|
||||
EXIT /B -1
|
||||
)
|
||||
ENDLOCAL
|
||||
|
||||
rem Initialize the MSVC environment
|
||||
CALL "%M2_MSVC_DIR%\VC\Auxiliary\Build\vcvars32.bat"
|
||||
|
||||
rem Build
|
||||
msbuild Metin2Client.sln /p:Configuration=Distribute /p:Platform="Win32"
|
||||
|
||||
rem Start assembling the client package
|
||||
RMDIR /S /Q dist
|
||||
MKDIR dist\
|
||||
COPY /Y build\bin\Distribute\UserInterface.exe dist\metin2.exe
|
||||
COPY /Y build\bin\Distribute\Config.exe dist\config.exe
|
||||
|
||||
rem Copy over the data from the bin directory
|
||||
xcopy bin\ dist\ /Y /Q
|
||||
DEL /S dist\.gitignore
|
||||
xcopy bin\BGM\ dist\BGM\ /E /Y /Q
|
||||
xcopy bin\lib\ dist\lib\ /E /Y /Q
|
||||
MKDIR dist\mark\
|
||||
xcopy bin\miles\ dist\miles\ /E /Y /Q
|
||||
MKDIR dist\pack\
|
||||
COPY /Y bin\pack\Index dist\pack\
|
||||
COPY /Y bin\pack\*.rdch dist\pack\
|
||||
MKDIR dist\screenshot\
|
||||
xcopy bin\upload\ dist\upload\ /E /Y /Q
|
||||
|
||||
rem Build and copy the archives
|
||||
DEL /F /Q "bin\pack\*.eix"
|
||||
DEL /F /Q "bin\pack\*.epk"
|
||||
|
||||
FOR /d %%i IN ("bin\pack\*") DO (
|
||||
echo Packing %%i
|
||||
%M2_PML_PATH% --nolog --parallel -p "%%i"
|
||||
)
|
||||
MOVE /Y bin\pack\*.eix dist\pack\
|
||||
MOVE /Y bin\pack\*.epk dist\pack\
|
BIN
doc/img/directx-error-1.png
Normal file
BIN
doc/img/directx-error-1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 7.3 KiB |
BIN
doc/img/directx-error-2.png
Normal file
BIN
doc/img/directx-error-2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 7.4 KiB |
@ -49,40 +49,43 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>17.0.32203.90</_ProjectFileVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
<OutDir>$(SolutionDir)build\bin\$(Configuration)\</OutDir>
|
||||
<IntDir>$(SolutionDir)build\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
<OutDir>$(SolutionDir)build\bin\$(Configuration)\</OutDir>
|
||||
<IntDir>$(SolutionDir)build\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
<OutDir>$(SolutionDir)build\bin\$(Configuration)\</OutDir>
|
||||
<IntDir>$(SolutionDir)build\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<VcpkgUseStatic>true</VcpkgUseStatic>
|
||||
<VcpkgConfiguration>$(Configuration)</VcpkgConfiguration>
|
||||
<VcpkgInstalledDir>$(SolutionDir)build\vcpkg\</VcpkgInstalledDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">
|
||||
<VcpkgUseStatic>true</VcpkgUseStatic>
|
||||
<VcpkgConfiguration>Release</VcpkgConfiguration>
|
||||
<VcpkgInstalledDir>$(SolutionDir)build\vcpkg\</VcpkgInstalledDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<VcpkgUseStatic>true</VcpkgUseStatic>
|
||||
<VcpkgConfiguration>$(Configuration)</VcpkgConfiguration>
|
||||
<VcpkgInstalledDir>$(SolutionDir)build\vcpkg\</VcpkgInstalledDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg">
|
||||
<VcpkgEnableManifest>true</VcpkgEnableManifest>
|
||||
@ -94,10 +97,6 @@
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader />
|
||||
<PrecompiledHeaderOutputFile>.\Debug/CWebBrowser.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
|
||||
<ObjectFileName>.\Debug/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
@ -121,10 +120,6 @@
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader />
|
||||
<PrecompiledHeaderOutputFile>.\Release/CWebBrowser.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>.\Release/</AssemblerListingLocation>
|
||||
<ObjectFileName>.\Release/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
@ -149,10 +144,6 @@
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader />
|
||||
<PrecompiledHeaderOutputFile>.\Distribute/CWebBrowser.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>.\Distribute/</AssemblerListingLocation>
|
||||
<ObjectFileName>.\Distribute/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>.\Distribute/</ProgramDataBaseFileName>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
|
491
src/Config/MainDialog.cpp
Normal file
491
src/Config/MainDialog.cpp
Normal file
@ -0,0 +1,491 @@
|
||||
#include "MainDialog.h"
|
||||
|
||||
#include <d3d9.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <math.h>
|
||||
|
||||
#define APP_NAME _T("Metin2 Config")
|
||||
#define FILENAME_CONFIG "metin2.cfg"
|
||||
#define LOCALE_CONFIG "locale.cfg"
|
||||
|
||||
static const unsigned int kVisibilityNames[CMainDialog::VISIBILITY_MAX_NUM] = {
|
||||
IDS_FOG_NEAR, IDS_FOG_MID, IDS_FOG_FAR
|
||||
};
|
||||
|
||||
static const unsigned int kTilingNames[CMainDialog::TILING_MAX_NUM] = {
|
||||
IDS_TILE_AUTO, IDS_TILE_CPU, IDS_TILE_GPU
|
||||
};
|
||||
|
||||
static const unsigned int kShadowNames[CMainDialog::SHADOW_MAX_NUM] = {
|
||||
IDS_SHADOW_NONE, IDS_SHADOW_LV1, IDS_SHADOW_LV2, IDS_SHADOW_ALL
|
||||
};
|
||||
|
||||
enum Language
|
||||
{
|
||||
kLanguageCzech,
|
||||
kLanguageDanish,
|
||||
kLanguageDutch,
|
||||
kLanguageEnglish,
|
||||
kLanguageFrench,
|
||||
kLanguageGerman,
|
||||
kLanguageGreek,
|
||||
kLanguageHungarian,
|
||||
kLanguageItalian,
|
||||
kLanguagePolish,
|
||||
kLanguagePortuguese,
|
||||
kLanguageRomanian,
|
||||
kLanguageRussian,
|
||||
kLanguageSpanish,
|
||||
kLanguageTurkish,
|
||||
|
||||
kLanguageMax
|
||||
};
|
||||
|
||||
struct LanguageConfig
|
||||
{
|
||||
int stringId;
|
||||
int charset;
|
||||
const char* name;
|
||||
} kLanguageConfig[] = {
|
||||
{IDS_LANGUAGE_CZECH, 1250, "cz"},
|
||||
{IDS_LANGUAGE_DANISH, 1252, "dk"},
|
||||
{IDS_LANGUAGE_DUTCH, 1252, "nl"},
|
||||
{IDS_LANGUAGE_ENGLISH, 1252, "en"},
|
||||
{IDS_LANGUAGE_FRENCH, 1252, "fr"},
|
||||
{IDS_LANGUAGE_GERMAN, 1252, "de"},
|
||||
{IDS_LANGUAGE_GREEK, 1253, "gr"},
|
||||
{IDS_LANGUAGE_HUNGARIAN, 1250, "hu"},
|
||||
{IDS_LANGUAGE_ITALIAN, 1252, "it"},
|
||||
{IDS_LANGUAGE_POLISH, 1250, "pl"},
|
||||
{IDS_LANGUAGE_PORTUGUESE, 1252, "pt"},
|
||||
{IDS_LANGUAGE_ROMANIAN, 1250, "ro"},
|
||||
{IDS_LANGUAGE_RUSSIAN, 1251, "ru"},
|
||||
{IDS_LANGUAGE_SPANISH, 1252, "es"},
|
||||
{IDS_LANGUAGE_TURKISH, 1254, "tr"},
|
||||
};
|
||||
|
||||
CMainDialog::CMainDialog()
|
||||
{
|
||||
InitDefaultConfig();
|
||||
}
|
||||
|
||||
BOOL CMainDialog::OnInitDialog(CWindow wndFocus, LPARAM lInitParam)
|
||||
{
|
||||
CenterWindow();
|
||||
|
||||
HICON hIcon = AtlLoadIconImage(IDR_MAINFRAME, LR_DEFAULTCOLOR,
|
||||
::GetSystemMetrics(SM_CXICON), ::GetSystemMetrics(SM_CYICON));
|
||||
SetIcon(hIcon, TRUE);
|
||||
|
||||
HICON hIconSmall = AtlLoadIconImage(IDR_MAINFRAME, LR_DEFAULTCOLOR, ::GetSystemMetrics(SM_CXSMICON), ::GetSystemMetrics(SM_CYSMICON));
|
||||
SetIcon(hIconSmall, FALSE);
|
||||
|
||||
GetResolutionList();
|
||||
|
||||
LoadConfig();
|
||||
|
||||
DoDataExchange(FALSE);
|
||||
|
||||
// Screen Resolution
|
||||
ATL::CString strResolutionName;
|
||||
for (int i=0; i < m_nResolutionCount; i++) {
|
||||
strResolutionName.Format(_T("%dx%d %dbpp"), m_ResolutionList[i].width, m_ResolutionList[i].height, m_ResolutionList[i].bpp);
|
||||
m_comboResolution.InsertString( i, strResolutionName );
|
||||
}
|
||||
|
||||
// Resolution Selection
|
||||
strResolutionName.Format(_T("%dx%d %dbpp"), m_stConfig.width, m_stConfig.height, m_stConfig.bpp);
|
||||
int iResolutionSel = m_comboResolution.FindString(0, strResolutionName);
|
||||
|
||||
if (iResolutionSel < 0)
|
||||
m_comboResolution.SetCurSel(0);
|
||||
else
|
||||
m_comboResolution.SetCurSel(iResolutionSel);
|
||||
|
||||
// Frequency
|
||||
UpdateFrequencyComboBox();
|
||||
|
||||
ATL::CString strFrequency;
|
||||
strFrequency.Format(_T("%d"), m_stConfig.frequency);
|
||||
|
||||
int iFrequencySel = m_comboFrequency.FindString(0, strFrequency);
|
||||
if (iFrequencySel < 0)
|
||||
m_comboFrequency.SetCurSel(0);
|
||||
else
|
||||
m_comboFrequency.SetCurSel(iFrequencySel);
|
||||
|
||||
// Gamma
|
||||
ATL::CString strGammaName;
|
||||
for (int i=0; i < GAMMA_MAX_NUM; i++) {
|
||||
strGammaName.Format(_T("%d"), i + 1);
|
||||
m_comboGamma.InsertString(i, strGammaName);
|
||||
}
|
||||
|
||||
// Gamma Selection
|
||||
if (m_stConfig.gamma > 0 && m_stConfig.gamma <= GAMMA_MAX_NUM)
|
||||
m_comboGamma.SetCurSel(m_stConfig.gamma - 1);
|
||||
else
|
||||
m_comboGamma.SetCurSel(0);
|
||||
|
||||
// Visibility
|
||||
ATL::CString strVisibility;
|
||||
for (int i = 0; i < VISIBILITY_MAX_NUM; i++) {
|
||||
strVisibility.LoadString(kVisibilityNames[i]);
|
||||
m_comboVisibility.InsertString(i, strVisibility);
|
||||
}
|
||||
|
||||
if (m_stConfig.iDistance > 0 && m_stConfig.iDistance <= VISIBILITY_MAX_NUM)
|
||||
m_comboVisibility.SetCurSel(m_stConfig.iDistance - 1);
|
||||
else
|
||||
m_comboVisibility.SetCurSel(0);
|
||||
|
||||
// Tiling
|
||||
ATL::CString strTiling;
|
||||
for (int i=0; i < TILING_MAX_NUM; i++) {
|
||||
strTiling.LoadString(kTilingNames[i]);
|
||||
m_comboTiling.InsertString(i, strTiling);
|
||||
}
|
||||
|
||||
m_stConfig.iTiling = std::max<int>(m_stConfig.iTiling, 0);
|
||||
m_stConfig.iTiling = std::min<int>(m_stConfig.iTiling, TILING_MAX_NUM - 1);
|
||||
|
||||
m_comboTiling.SetCurSel(m_stConfig.iTiling);
|
||||
|
||||
// Shadow
|
||||
ATL::CString strShadow;
|
||||
for (int i=0; i < SHADOW_MAX_NUM; i++) {
|
||||
strShadow.LoadString(kShadowNames[i]);
|
||||
m_comboShadow.InsertString(i, strShadow);
|
||||
}
|
||||
|
||||
m_stConfig.iShadowLevel = std::max<int>(m_stConfig.iShadowLevel, 0);
|
||||
m_stConfig.iShadowLevel = std::min<int>(m_stConfig.iShadowLevel, SHADOW_MAX_NUM-1);
|
||||
m_comboShadow.SetCurSel(m_stConfig.iShadowLevel);
|
||||
|
||||
// Language
|
||||
ATL::CString language;
|
||||
for (int i = 0; i < kLanguageMax; ++i) {
|
||||
language.LoadString(kLanguageConfig[i].stringId);
|
||||
m_comboLanguage.InsertString(i, language);
|
||||
}
|
||||
|
||||
m_stConfig.language = std::clamp((int) m_stConfig.language, 0, kLanguageMax - 1);
|
||||
|
||||
m_comboLanguage.SetCurSel(m_stConfig.language);
|
||||
|
||||
// Sound
|
||||
m_sliderBGMVolume.SetRange(0, 1000, true);
|
||||
m_sliderSoundVolume.SetRange(0, 1000, true);
|
||||
|
||||
if (m_stConfig.music_volume >= 0.0f &&
|
||||
m_stConfig.music_volume <= MUSIC_VOLUME_MAX_NUM)
|
||||
m_sliderBGMVolume.SetPos(int(m_stConfig.music_volume * 1000.0f));
|
||||
|
||||
if (m_stConfig.voice_volume >= 0 &&
|
||||
m_stConfig.voice_volume <= SOUND_VOLUME_MAX_NUM)
|
||||
m_sliderSoundVolume.SetPos(m_stConfig.voice_volume * 200);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void CMainDialog::OnOK(UINT uNotifyCode, int nID, CWindow wndCtl)
|
||||
{
|
||||
if (DoDataExchange(TRUE) == FALSE) {
|
||||
//MessageBox();
|
||||
}
|
||||
|
||||
ApplyConfig();
|
||||
SaveConfig();
|
||||
|
||||
EndDialog(nID);
|
||||
}
|
||||
|
||||
void CMainDialog::OnCancel(UINT uNotifyCode, int nID, CWindow wndCtl)
|
||||
{
|
||||
EndDialog(nID);
|
||||
}
|
||||
|
||||
// Utility functions
|
||||
void CMainDialog::InitDefaultConfig()
|
||||
{
|
||||
memset(&m_stConfig, 0, sizeof(m_stConfig));
|
||||
|
||||
m_stConfig.width = 800;
|
||||
m_stConfig.height = 600;
|
||||
m_stConfig.frequency = 60;
|
||||
m_stConfig.bpp = 16;
|
||||
|
||||
m_stConfig.bUseSoftwareCursor = false;
|
||||
m_stConfig.iDistance = 3;
|
||||
m_stConfig.iTiling = 0;
|
||||
m_stConfig.iShadowLevel = 3;
|
||||
|
||||
m_stConfig.gamma = 3;
|
||||
m_stConfig.music_volume = 1.0f;
|
||||
m_stConfig.voice_volume = 5;
|
||||
|
||||
m_stConfig.bFullscreen = true;
|
||||
|
||||
auto lang = PRIMARYLANGID(LANGIDFROMLCID(GetUserDefaultLCID()));
|
||||
switch (lang) {
|
||||
case LANG_GERMAN:
|
||||
m_stConfig.language = kLanguageGerman;
|
||||
break;
|
||||
|
||||
default:
|
||||
m_stConfig.language = kLanguageEnglish;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CMainDialog::LoadConfig()
|
||||
{
|
||||
char buf[256];
|
||||
char command[256];
|
||||
char value[256];
|
||||
|
||||
FILE * fp = fopen(FILENAME_CONFIG, "rt");
|
||||
if (fp == NULL)
|
||||
return;
|
||||
|
||||
while (fgets(buf, 256, fp)) {
|
||||
if (sscanf(buf, " %s %s \n", command, value) == EOF)
|
||||
break;
|
||||
|
||||
if (!_stricmp(command, "WIDTH"))
|
||||
m_stConfig.width = atoi(value);
|
||||
else if (!_stricmp(command, "HEIGHT"))
|
||||
m_stConfig.height = atoi(value);
|
||||
else if (!_stricmp(command, "BPP"))
|
||||
m_stConfig.bpp = atoi(value);
|
||||
else if (!_stricmp(command, "FREQUENCY"))
|
||||
m_stConfig.frequency = atoi(value);
|
||||
else if (!_stricmp(command, "SOFTWARE_CURSOR"))
|
||||
m_stConfig.bUseSoftwareCursor = atoi(value) ? true : false;
|
||||
else if (!_stricmp(command, "VISIBILITY"))
|
||||
m_stConfig.iDistance = atoi(value);
|
||||
else if (!_stricmp(command, "SOFTWARE_TILING"))
|
||||
m_stConfig.iTiling = atoi(value);
|
||||
else if (!_stricmp(command, "SHADOW_LEVEL"))
|
||||
m_stConfig.iShadowLevel = atoi(value);
|
||||
else if (!_stricmp(command, "MUSIC_VOLUME"))
|
||||
m_stConfig.music_volume = (float) atof(value);
|
||||
else if (!_stricmp(command, "VOICE_VOLUME"))
|
||||
m_stConfig.voice_volume = (char) atoi(value);
|
||||
else if (!_stricmp(command, "GAMMA"))
|
||||
m_stConfig.gamma = std::max<int>(1, std::min<int>(GAMMA_MAX_NUM, atoi(value)));
|
||||
else if (!_stricmp(command, "WINDOWED"))
|
||||
m_stConfig.bFullscreen = atoi(value) == 1 ? false : true;
|
||||
}
|
||||
|
||||
fclose(fp);
|
||||
|
||||
int charset;
|
||||
char lang[256];
|
||||
|
||||
fp = fopen(LOCALE_CONFIG, "rt");
|
||||
if (!fp)
|
||||
return;
|
||||
|
||||
fgets(buf, 256, fp);
|
||||
sscanf(buf, "%d %s", &charset, lang);
|
||||
|
||||
for (int i = 0; i < kLanguageMax; ++i) {
|
||||
const auto& cfg = kLanguageConfig[i];
|
||||
if (0 == std::strcmp(lang, cfg.name))
|
||||
m_stConfig.language = i;
|
||||
}
|
||||
|
||||
fclose(fp);
|
||||
}
|
||||
|
||||
void CMainDialog::SaveConfig()
|
||||
{
|
||||
FILE* fp = fopen(FILENAME_CONFIG, "wt");
|
||||
if (fp == NULL)
|
||||
return;
|
||||
|
||||
fprintf(fp, "WIDTH %d\n", m_stConfig.width);
|
||||
fprintf(fp, "HEIGHT %d\n", m_stConfig.height);
|
||||
fprintf(fp, "BPP %d\n", m_stConfig.bpp);
|
||||
fprintf(fp, "FREQUENCY %d\n", m_stConfig.frequency);
|
||||
fprintf(fp, "SOFTWARE_CURSOR %d\n", m_stConfig.bUseSoftwareCursor);
|
||||
fprintf(fp, "VISIBILITY %d\n", m_stConfig.iDistance);
|
||||
fprintf(fp, "SOFTWARE_TILING %d\n", m_stConfig.iTiling);
|
||||
fprintf(fp, "SHADOW_LEVEL %d\n", m_stConfig.iShadowLevel);
|
||||
fprintf(fp, "MUSIC_VOLUME %.3f\n", m_stConfig.music_volume);
|
||||
fprintf(fp, "VOICE_VOLUME %d\n", m_stConfig.voice_volume);
|
||||
fprintf(fp, "GAMMA %d\n", m_stConfig.gamma);
|
||||
fprintf(fp, "WINDOWED %d\n", !m_stConfig.bFullscreen);
|
||||
fprintf(fp, "\n");
|
||||
fclose(fp);
|
||||
|
||||
fp = fopen(LOCALE_CONFIG, "wt");
|
||||
if (!fp)
|
||||
return;
|
||||
|
||||
fprintf(fp, "%d %s", kLanguageConfig[m_stConfig.language].charset, kLanguageConfig[m_stConfig.language].name);
|
||||
fclose(fp);
|
||||
}
|
||||
|
||||
void CMainDialog::UpdateFrequencyComboBox()
|
||||
{
|
||||
int iScreenCurrentSelection = m_comboResolution.GetCurSel();
|
||||
|
||||
m_comboFrequency.ResetContent();
|
||||
|
||||
ATL::CString strFrequencyName;
|
||||
for (int i=0; i < m_ResolutionList[iScreenCurrentSelection].frequency_count; i++) {
|
||||
strFrequencyName.Format(_T("%d"), m_ResolutionList[iScreenCurrentSelection].frequency[i]);
|
||||
m_comboFrequency.InsertString(i, strFrequencyName);
|
||||
}
|
||||
|
||||
m_comboFrequency.SetCurSel(m_ResolutionList[iScreenCurrentSelection].frequency_count - 1);
|
||||
}
|
||||
|
||||
void CMainDialog::GetResolutionList()
|
||||
{
|
||||
m_nResolutionCount = 0;
|
||||
|
||||
auto lpd3d = Direct3DCreate9(D3D_SDK_VERSION);
|
||||
if (!lpd3d) {
|
||||
m_ResolutionList[m_nResolutionCount].width = 800;
|
||||
m_ResolutionList[m_nResolutionCount].height = 600;
|
||||
m_ResolutionList[m_nResolutionCount].bpp = 16;
|
||||
m_ResolutionList[m_nResolutionCount].frequency[0] = 60;
|
||||
m_ResolutionList[m_nResolutionCount].frequency_count = 1;
|
||||
|
||||
++m_nResolutionCount;
|
||||
return;
|
||||
}
|
||||
|
||||
const D3DFORMAT allowedFormats[] = {
|
||||
D3DFMT_X8R8G8B8,
|
||||
D3DFMT_R5G6B5,
|
||||
};
|
||||
|
||||
for (int i = 0; i < sizeof(allowedFormats) / sizeof(D3DFORMAT); ++i) {
|
||||
// 이 어뎁터가 가지고 있는 디스플래이 모드갯수를 나열한다..
|
||||
DWORD dwNumAdapterModes = lpd3d->GetAdapterModeCount(0, allowedFormats[i]);
|
||||
if (dwNumAdapterModes == 0) {
|
||||
m_ResolutionList[m_nResolutionCount].width = 800;
|
||||
m_ResolutionList[m_nResolutionCount].height = 600;
|
||||
m_ResolutionList[m_nResolutionCount].bpp = 16;
|
||||
m_ResolutionList[m_nResolutionCount].frequency[0] = 60;
|
||||
m_ResolutionList[m_nResolutionCount].frequency_count = 1;
|
||||
|
||||
++m_nResolutionCount;
|
||||
lpd3d->Release();
|
||||
return;
|
||||
}
|
||||
|
||||
for (UINT iMode = 0; iMode < dwNumAdapterModes; iMode++) {
|
||||
D3DDISPLAYMODE displayMode;
|
||||
lpd3d->EnumAdapterModes(0, allowedFormats[i], iMode, &displayMode);
|
||||
|
||||
if (displayMode.Width < 800 || displayMode.Height < 600)
|
||||
continue;
|
||||
|
||||
int bpp = 0;
|
||||
if (allowedFormats[i] == D3DFMT_R5G6B5)
|
||||
bpp = 16;
|
||||
else if (allowedFormats[i] == D3DFMT_X8R8G8B8)
|
||||
bpp = 32;
|
||||
|
||||
int check_res = false;
|
||||
for (int i = 0; !check_res && i < m_nResolutionCount; ++i) {
|
||||
if (m_ResolutionList[i].bpp != bpp ||
|
||||
m_ResolutionList[i].width != displayMode.Width ||
|
||||
m_ResolutionList[i].height != displayMode.Height)
|
||||
continue;
|
||||
|
||||
int check_fre = false;
|
||||
|
||||
for (int j = 0; j < m_ResolutionList[i].frequency_count; ++j) {
|
||||
if (m_ResolutionList[i].frequency[j] == displayMode.RefreshRate) {
|
||||
check_fre = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!check_fre )
|
||||
if (m_ResolutionList[i].frequency_count < FREQUENCY_MAX_NUM)
|
||||
m_ResolutionList[i].frequency[m_ResolutionList[i].frequency_count++] = displayMode.RefreshRate;
|
||||
|
||||
check_res = true;
|
||||
}
|
||||
|
||||
if (!check_res) {
|
||||
if (m_nResolutionCount < RESOLUTION_MAX_NUM) {
|
||||
m_ResolutionList[m_nResolutionCount].width = displayMode.Width;
|
||||
m_ResolutionList[m_nResolutionCount].height = displayMode.Height;
|
||||
m_ResolutionList[m_nResolutionCount].bpp = bpp;
|
||||
m_ResolutionList[m_nResolutionCount].frequency[0] = displayMode.RefreshRate;
|
||||
m_ResolutionList[m_nResolutionCount].frequency_count = 1;
|
||||
|
||||
++m_nResolutionCount;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
lpd3d->Release();
|
||||
}
|
||||
|
||||
void CMainDialog::ApplyConfig()
|
||||
{
|
||||
int iResolutionSel = m_comboResolution.GetCurSel();
|
||||
if ((iResolutionSel >= 0) && (iResolutionSel < m_nResolutionCount)) {
|
||||
m_stConfig.width = m_ResolutionList[iResolutionSel].width;
|
||||
m_stConfig.height = m_ResolutionList[iResolutionSel].height;
|
||||
m_stConfig.bpp = m_ResolutionList[iResolutionSel].bpp;
|
||||
|
||||
int iFrequencySel = m_comboFrequency.GetCurSel();
|
||||
if ((iFrequencySel >= 0) && (iFrequencySel < m_ResolutionList[iResolutionSel].frequency_count))
|
||||
m_stConfig.frequency = m_ResolutionList[iResolutionSel].frequency[iFrequencySel];
|
||||
else
|
||||
m_stConfig.frequency = 60;
|
||||
} else {
|
||||
m_stConfig.width = 800;
|
||||
m_stConfig.height = 600;
|
||||
m_stConfig.bpp = 16;
|
||||
m_stConfig.frequency = 60;
|
||||
}
|
||||
|
||||
m_stConfig.gamma = m_comboGamma.GetCurSel() + 1;
|
||||
m_stConfig.music_volume = float(m_sliderBGMVolume.GetPos()) / 1000.0f;
|
||||
m_stConfig.voice_volume = m_sliderSoundVolume.GetPos() / 200;
|
||||
|
||||
m_stConfig.iDistance = m_comboVisibility.GetCurSel() + 1;
|
||||
m_stConfig.iTiling = m_comboTiling.GetCurSel();
|
||||
m_stConfig.iShadowLevel = m_comboShadow.GetCurSel();
|
||||
m_stConfig.language = m_comboLanguage.GetCurSel();
|
||||
}
|
||||
|
||||
void CMainDialog::OnResolutionSelChange(UINT uNotifyCode, int nID, CWindow wndCtl)
|
||||
{
|
||||
UpdateFrequencyComboBox();
|
||||
}
|
||||
|
||||
void CMainDialog::OnTilingSelChange(UINT uNotifyCode, int nID, CWindow wndCtl)
|
||||
{
|
||||
switch (m_comboTiling.GetCurSel()) {
|
||||
case 0:
|
||||
break;
|
||||
|
||||
case 1: {
|
||||
ATL::CString strCaption((LPCTSTR) IDS_NOTIFY);
|
||||
ATL::CString strDescription((LPCTSTR) IDS_TILING_CPU);
|
||||
MessageBox(strDescription, strCaption);
|
||||
break;
|
||||
}
|
||||
|
||||
case 2: {
|
||||
ATL::CString strCaption((LPCTSTR) IDS_NOTIFY);
|
||||
ATL::CString strDescription((LPCTSTR) IDS_TILING_GPU);
|
||||
MessageBox(strDescription, strCaption);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
134
src/Config/MainDialog.h
Normal file
134
src/Config/MainDialog.h
Normal file
@ -0,0 +1,134 @@
|
||||
#ifndef METIN2_CLIENT_CONFIG_MAINDIALOG_HPP
|
||||
#define METIN2_CLIENT_CONFIG_MAINDIALOG_HPP
|
||||
|
||||
#if VSTD_HAS_PRAGMA_ONCE
|
||||
#pragma once
|
||||
#endif
|
||||
|
||||
#include <atlbase.h>
|
||||
#include <wtl/atlapp.h>
|
||||
#include <atlwin.h>
|
||||
#include <wtl/atlcrack.h>
|
||||
#include <wtl/atlmisc.h>
|
||||
#include <wtl/atlctrls.h>
|
||||
#include <wtl/atlddx.h>
|
||||
|
||||
#include "resource.h"
|
||||
|
||||
#define MUSIC_VOLUME_MAX_NUM 1.0f
|
||||
|
||||
class CMainDialog : public CDialogImpl<CMainDialog>, public CWinDataExchange<CMainDialog>
|
||||
{
|
||||
public:
|
||||
enum { IDD = IDR_MAINFRAME };
|
||||
|
||||
typedef struct SResolution
|
||||
{
|
||||
DWORD width;
|
||||
DWORD height;
|
||||
DWORD bpp; // bits per pixel (high-color = 16bpp, true-color = 32bpp)
|
||||
|
||||
DWORD frequency[20];
|
||||
BYTE frequency_count;
|
||||
} TResolution;
|
||||
|
||||
typedef struct SConfig
|
||||
{
|
||||
DWORD width;
|
||||
DWORD height;
|
||||
DWORD bpp;
|
||||
DWORD frequency;
|
||||
|
||||
bool is_object_culling;
|
||||
int iDistance;
|
||||
int iTiling;
|
||||
int iShadowLevel;
|
||||
|
||||
FLOAT music_volume;
|
||||
int voice_volume;
|
||||
|
||||
int gamma;
|
||||
|
||||
BOOL bUseSoftwareCursor;
|
||||
BOOL bFullscreen;
|
||||
|
||||
unsigned int language;
|
||||
} TConfig;
|
||||
|
||||
enum
|
||||
{
|
||||
FREQUENCY_MAX_NUM = 30,
|
||||
RESOLUTION_MAX_NUM = 64,
|
||||
|
||||
SOUND_VOLUME_MAX_NUM = 5,
|
||||
|
||||
GAMMA_MAX_NUM = 5,
|
||||
|
||||
VISIBILITY_MAX_NUM = 3,
|
||||
TILING_MAX_NUM = 3,
|
||||
SHADOW_MAX_NUM = 4,
|
||||
};
|
||||
|
||||
CMainDialog();
|
||||
|
||||
BEGIN_MSG_MAP(CMainDialog)
|
||||
MSG_WM_INITDIALOG(OnInitDialog)
|
||||
COMMAND_HANDLER_EX(IDC_VIDEO_RESOLUTION, CBN_SELCHANGE, OnResolutionSelChange)
|
||||
COMMAND_HANDLER_EX(IDC_OPTIMIZE_TILING, CBN_SELCHANGE, OnTilingSelChange)
|
||||
COMMAND_ID_HANDLER_EX(IDOK, OnOK)
|
||||
COMMAND_ID_HANDLER_EX(IDCANCEL, OnCancel)
|
||||
END_MSG_MAP()
|
||||
|
||||
BEGIN_DDX_MAP(CMainDialog)
|
||||
DDX_CONTROL_HANDLE(IDC_VIDEO_RESOLUTION, m_comboResolution)
|
||||
DDX_CONTROL_HANDLE(IDC_VIDEO_FREQUENCY, m_comboFrequency)
|
||||
DDX_CONTROL_HANDLE(IDC_VIDEO_GAMMA, m_comboGamma)
|
||||
DDX_CONTROL_HANDLE(IDC_SOUND_BGM, m_sliderBGMVolume)
|
||||
DDX_CONTROL_HANDLE(IDC_SOUND_SOUND, m_sliderSoundVolume)
|
||||
DDX_CONTROL_HANDLE(IDC_OPTIMIZE_VISIBILITY, m_comboVisibility)
|
||||
DDX_CONTROL_HANDLE(IDC_OPTIMIZE_TILING, m_comboTiling)
|
||||
DDX_CONTROL_HANDLE(IDC_OPTIMIZE_SHADOW, m_comboShadow)
|
||||
DDX_CONTROL_HANDLE(IDC_LANGUAGE_COMBO, m_comboLanguage)
|
||||
|
||||
DDX_RADIO(IDC_GRAPHIC_WINDOW_MODE, m_stConfig.bFullscreen)
|
||||
DDX_CHECK(IDC_GRAPHIC_SOFTWARE_CURSOR, m_stConfig.bUseSoftwareCursor)
|
||||
END_DDX_MAP()
|
||||
|
||||
BOOL OnInitDialog(CWindow wndFocus, LPARAM lInitParam);
|
||||
|
||||
void OnOK(UINT uNotifyCode, int nID, CWindow wndCtl);
|
||||
void OnCancel(UINT uNotifyCode, int nID, CWindow wndCtl);
|
||||
void OnResolutionSelChange(UINT uNotifyCode, int nID, CWindow wndCtl);
|
||||
void OnTilingSelChange(UINT uNotifyCode, int nID, CWindow wndCtl);
|
||||
|
||||
void GetResolutionList();
|
||||
void InitDefaultConfig();
|
||||
void LoadConfig();
|
||||
void SaveConfig();
|
||||
void ApplyConfig();
|
||||
void UpdateFrequencyComboBox();
|
||||
|
||||
protected:
|
||||
typedef ATL::CSimpleArray<ATL::CString> TStringVector;
|
||||
|
||||
WTL::CComboBox m_comboResolution;
|
||||
WTL::CComboBox m_comboFrequency;
|
||||
WTL::CComboBox m_comboGamma;
|
||||
|
||||
WTL::CTrackBarCtrl m_sliderBGMVolume;
|
||||
WTL::CTrackBarCtrl m_sliderSoundVolume;
|
||||
|
||||
WTL::CComboBox m_comboVisibility;
|
||||
WTL::CComboBox m_comboTiling;
|
||||
WTL::CComboBox m_comboShadow;
|
||||
WTL::CComboBox m_comboLanguage;
|
||||
|
||||
TStringVector m_ShadowNameVector;
|
||||
|
||||
protected:
|
||||
TConfig m_stConfig;
|
||||
TResolution m_ResolutionList[RESOLUTION_MAX_NUM];
|
||||
int m_nResolutionCount;
|
||||
};
|
||||
|
||||
#endif
|
26
src/Config/Metin2Config.cpp
Normal file
26
src/Config/Metin2Config.cpp
Normal file
@ -0,0 +1,26 @@
|
||||
#include "MainDialog.h"
|
||||
#include "resource.h"
|
||||
|
||||
#include <wtl/atlapp.h>
|
||||
|
||||
#include <locale.h>
|
||||
|
||||
#pragma comment(lib, "d3d9.lib")
|
||||
|
||||
CAppModule _Module;
|
||||
|
||||
int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow)
|
||||
{
|
||||
UNREFERENCED_PARAMETER(hPrevInstance);
|
||||
UNREFERENCED_PARAMETER(lpCmdLine);
|
||||
|
||||
::InitCommonControls();
|
||||
|
||||
_Module.Init(NULL, hInstance);
|
||||
|
||||
CMainDialog cDialog;
|
||||
int nRet = (int) cDialog.DoModal();
|
||||
|
||||
_Module.Term();
|
||||
return nRet;
|
||||
}
|
19
src/Config/Metin2Config.rc
Normal file
19
src/Config/Metin2Config.rc
Normal file
@ -0,0 +1,19 @@
|
||||
#include <wtl/atlres.h>
|
||||
|
||||
#include "ui.rc"
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Icon
|
||||
//
|
||||
|
||||
// Icon with lowest ID value placed first to ensure application icon
|
||||
// remains consistent on all systems.
|
||||
IDR_MAINFRAME ICON "metin2.ico"
|
||||
|
||||
#define METIN2_COMPONENT_DESCRIPTION "Metin2 Client Configuration Utility"
|
||||
#define METIN2_COMPONENT_INTERNALNAME "Config"
|
||||
#define METIN2_COMPONENT_FILENAME "config.exe"
|
||||
#define METIN2_COMPONENT_TYPE VFT_APP
|
||||
|
||||
#include <version_info.rc>
|
198
src/Config/Metin2Config.vcxproj
Normal file
198
src/Config/Metin2Config.vcxproj
Normal file
@ -0,0 +1,198 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Distribute|Win32">
|
||||
<Configuration>Distribute</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
<ProjectName>Config</ProjectName>
|
||||
<ProjectGuid>{879A444C-3A51-4B63-8888-DC0AAD578B03}</ProjectGuid>
|
||||
<RootNamespace>Metin2Config</RootNamespace>
|
||||
<SccProjectName>SAK</SccProjectName>
|
||||
<SccAuxPath>SAK</SccAuxPath>
|
||||
<SccLocalPath>SAK</SccLocalPath>
|
||||
<SccProvider>SAK</SccProvider>
|
||||
<Keyword>MFCProj</Keyword>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>17.0.32203.90</_ProjectFileVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>$(SolutionDir)build\bin\$(Configuration)\</OutDir>
|
||||
<IntDir>$(SolutionDir)build\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">
|
||||
<OutDir>$(SolutionDir)build\bin\$(Configuration)\</OutDir>
|
||||
<IntDir>$(SolutionDir)build\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>$(SolutionDir)build\bin\$(Configuration)\</OutDir>
|
||||
<IntDir>$(SolutionDir)build\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<VcpkgUseStatic>true</VcpkgUseStatic>
|
||||
<VcpkgConfiguration>$(Configuration)</VcpkgConfiguration>
|
||||
<VcpkgInstalledDir>$(SolutionDir)build\vcpkg\</VcpkgInstalledDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">
|
||||
<VcpkgUseStatic>true</VcpkgUseStatic>
|
||||
<VcpkgConfiguration>Release</VcpkgConfiguration>
|
||||
<VcpkgInstalledDir>$(SolutionDir)build\vcpkg\</VcpkgInstalledDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<VcpkgUseStatic>true</VcpkgUseStatic>
|
||||
<VcpkgConfiguration>$(Configuration)</VcpkgConfiguration>
|
||||
<VcpkgInstalledDir>$(SolutionDir)build\vcpkg\</VcpkgInstalledDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg">
|
||||
<VcpkgEnableManifest>true</VcpkgEnableManifest>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<FloatingPointModel>Strict</FloatingPointModel>
|
||||
<BrowseInformation />
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<CompileAs>Default</CompileAs>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0009</Culture>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
<Link>
|
||||
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<FloatingPointModel>Strict</FloatingPointModel>
|
||||
<AssemblerOutput>All</AssemblerOutput>
|
||||
<BrowseInformation />
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<CompileAs>Default</CompileAs>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0009</Culture>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
<Link />
|
||||
<Link>
|
||||
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<FloatingPointModel>Strict</FloatingPointModel>
|
||||
<BrowseInformation />
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<CompileAs>Default</CompileAs>
|
||||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0009</Culture>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
<Link />
|
||||
<Link>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="MainDialog.cpp" />
|
||||
<ClCompile Include="Metin2Config.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="MainDialog.h" />
|
||||
<ClInclude Include="resource.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="metin2.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="Metin2Config.rc" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
43
src/Config/Metin2Config.vcxproj.filters
Normal file
43
src/Config/Metin2Config.vcxproj.filters
Normal file
@ -0,0 +1,43 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{62c8d2c1-c25e-4a7e-ab94-f76adb8b3c53}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cxx;rc;def;r;odl;idl;hpj;bat</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{2c236430-8de1-4024-be66-ae2c7469e916}</UniqueIdentifier>
|
||||
<Extensions>h;hpp;hxx;hm;inl</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{a9554394-acc3-46ba-a041-6122aabc25db}</UniqueIdentifier>
|
||||
<Extensions>ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="MainDialog.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Metin2Config.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="MainDialog.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="resource.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="Metin2Config.rc">
|
||||
<Filter>Resource Files</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Image Include="metin2.ico">
|
||||
<Filter>Resource Files</Filter>
|
||||
</Image>
|
||||
</ItemGroup>
|
||||
</Project>
|
BIN
src/Config/metin2.ico
Normal file
BIN
src/Config/metin2.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 7.2 KiB |
63
src/Config/resource.h
Normal file
63
src/Config/resource.h
Normal file
@ -0,0 +1,63 @@
|
||||
#include <wtl/atlres.h>
|
||||
|
||||
//{{NO_DEPENDENCIES}}
|
||||
// Microsoft Visual C++ generated include file.
|
||||
// Used by ui.rc
|
||||
//
|
||||
#define IDS_NOTIFY 1
|
||||
#define IDS_MAY_SLOW 2
|
||||
#define IDS_TILING_CPU 3
|
||||
#define IDS_TILING_GPU 4
|
||||
#define IDS_FOG_NEAR 5
|
||||
#define IDS_FOG_MID 6
|
||||
#define IDS_FOG_FAR 7
|
||||
#define IDS_TILE_AUTO 8
|
||||
#define IDS_TILE_CPU 9
|
||||
#define IDS_TILE_GPU 10
|
||||
#define IDS_SHADOW_NONE 11
|
||||
#define IDS_SHADOW_LV1 12
|
||||
#define IDS_SHADOW_LV2 13
|
||||
#define IDS_SHADOW_ALL 14
|
||||
#define IDS_LANGUAGE_CZECH 15
|
||||
#define IDS_LANGUAGE_DANISH 16
|
||||
#define IDS_LANGUAGE_DUTCH 17
|
||||
#define IDS_LANGUAGE_ENGLISH 18
|
||||
#define IDS_LANGUAGE_FRENCH 19
|
||||
#define IDS_LANGUAGE_GERMAN 20
|
||||
#define IDS_LANGUAGE_GREEK 21
|
||||
#define IDS_LANGUAGE_HUNGARIAN 22
|
||||
#define IDS_LANGUAGE_ITALIAN 23
|
||||
#define IDS_LANGUAGE_POLISH 24
|
||||
#define IDS_LANGUAGE_PORTUGUESE 25
|
||||
#define IDS_LANGUAGE_ROMANIAN 26
|
||||
#define IDS_LANGUAGE_RUSSIAN 27
|
||||
#define IDS_LANGUAGE_SPANISH 28
|
||||
#define IDS_LANGUAGE_TURKISH 29
|
||||
#define IDD_CONFIG_DIALOG 102
|
||||
#define IDR_MAINFRAME 128
|
||||
#define IDC_VIDEO_RESOLUTION 1001
|
||||
#define IDC_VIDEO_FREQUENCY 1002
|
||||
#define IDC_VIDEO_GAMMA 1003
|
||||
#define IDC_GRAPHIC_SOFTWARE_CURSOR 1004
|
||||
#define IDC_SOUND_BGM 1006
|
||||
#define IDC_SOUND_SOUND 1007
|
||||
#define IDC_OPTIMIZE_SHADOW 1010
|
||||
#define IDC_OPTIMIZE_OPAQUE 1011
|
||||
#define IDC_OPTIMIZE_VISIBILITY 1012
|
||||
#define IDC_OPTIMIZE_DECOMPRESSED_TEXTURE 1013
|
||||
#define IDC_OPTIMIZE_USE_COMPRESSED_TEXTURE 1013
|
||||
#define IDC_OPTIMIZE_TILING 1013
|
||||
#define IDC_GRAPHIC_WINDOW_MODE 1014
|
||||
#define IDC_GRAPHIC_FULLSCREEN_MODE 1015
|
||||
#define IDC_LANGUAGE_COMBO 1016
|
||||
|
||||
// Next default values for new objects
|
||||
//
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
#ifndef APSTUDIO_READONLY_SYMBOLS
|
||||
#define _APS_NEXT_RESOURCE_VALUE 135
|
||||
#define _APS_NEXT_COMMAND_VALUE 32771
|
||||
#define _APS_NEXT_CONTROL_VALUE 1017
|
||||
#define _APS_NEXT_SYMED_VALUE 101
|
||||
#endif
|
||||
#endif
|
283
src/Config/ui.rc
Normal file
283
src/Config/ui.rc
Normal file
@ -0,0 +1,283 @@
|
||||
// Microsoft Visual C++ generated resource script.
|
||||
//
|
||||
#include <windows.h>
|
||||
#include "resource.h"
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// English resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
|
||||
LANGUAGE LANG_ENGLISH, SUBLANG_NEUTRAL
|
||||
#pragma code_page(1252)
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Dialog
|
||||
//
|
||||
|
||||
IDR_MAINFRAME DIALOGEX 0, 0, 286, 167
|
||||
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION
|
||||
EXSTYLE WS_EX_APPWINDOW
|
||||
CAPTION "Configuration"
|
||||
FONT 9, "Arial", 0, 0, 0x1
|
||||
BEGIN
|
||||
DEFPUSHBUTTON "OK",IDOK,84,150,50,14
|
||||
PUSHBUTTON "Cancel",IDCANCEL,139,150,50,14
|
||||
GROUPBOX "Display",IDC_STATIC,7,7,127,66
|
||||
LTEXT "Resolution",IDC_STATIC,15,20,36,8
|
||||
COMBOBOX IDC_VIDEO_RESOLUTION,61,20,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
|
||||
LTEXT "Frequency",IDC_STATIC,15,38,36,8
|
||||
COMBOBOX IDC_VIDEO_FREQUENCY,61,36,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
|
||||
GROUPBOX "Sound",IDC_STATIC,7,77,127,44
|
||||
CONTROL "Slider1",IDC_SOUND_BGM,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,61,88,68,12
|
||||
LTEXT "BGM",IDC_STATIC,13,90,43,8
|
||||
CONTROL "Slider1",IDC_SOUND_SOUND,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,61,104,68,12
|
||||
LTEXT "SFX",IDC_STATIC,13,106,47,8
|
||||
LTEXT "Gamma",IDC_STATIC,15,55,34,8
|
||||
COMBOBOX IDC_VIDEO_GAMMA,61,54,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
|
||||
LTEXT "FOG",IDC_STATIC,145,88,53,8
|
||||
COMBOBOX IDC_OPTIMIZE_VISIBILITY,204,88,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
|
||||
GROUPBOX "GFX",IDC_STATIC,139,77,140,66
|
||||
GROUPBOX "Window Mode",IDC_STATIC,139,7,140,30
|
||||
CONTROL "Windowed",IDC_GRAPHIC_WINDOW_MODE,"Button",BS_AUTORADIOBUTTON | WS_GROUP,145,20,58,10
|
||||
CONTROL "Fullscreen",IDC_GRAPHIC_FULLSCREEN_MODE,"Button",BS_AUTORADIOBUTTON,204,20,66,10
|
||||
LTEXT "TNL",IDC_STATIC,145,106,55,8
|
||||
COMBOBOX IDC_OPTIMIZE_TILING,204,106,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
|
||||
LTEXT "Shadow",IDC_STATIC,145,123,53,8
|
||||
COMBOBOX IDC_OPTIMIZE_SHADOW,204,123,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
|
||||
CONTROL "Use software mouse cursor",IDC_GRAPHIC_SOFTWARE_CURSOR,
|
||||
"Button",BS_AUTOCHECKBOX | WS_GROUP | WS_TABSTOP,13,130,110,10
|
||||
GROUPBOX "Language",IDC_STATIC,139,41,139,33
|
||||
COMBOBOX IDC_LANGUAGE_COMBO,144,55,127,91,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP
|
||||
END
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// DESIGNINFO
|
||||
//
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
GUIDELINES DESIGNINFO
|
||||
BEGIN
|
||||
IDR_MAINFRAME, DIALOG
|
||||
BEGIN
|
||||
END
|
||||
END
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// AFX_DIALOG_LAYOUT
|
||||
//
|
||||
|
||||
IDR_MAINFRAME AFX_DIALOG_LAYOUT
|
||||
BEGIN
|
||||
0
|
||||
END
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// String Table
|
||||
//
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_NOTIFY "Notify\n"
|
||||
IDS_MAY_SLOW "This may slow the game"
|
||||
IDS_TILING_CPU "CPU tilling mode accelates by low system requirements.\nPlease set to GPU mode if error occurs.\n"
|
||||
IDS_TILING_GPU "GPU tilling mode slows down by low system requirements.\nPlease set to CPU if error occurs."
|
||||
IDS_FOG_NEAR "Near"
|
||||
IDS_FOG_MID "Mid"
|
||||
IDS_FOG_FAR "Far"
|
||||
IDS_TILE_AUTO "Auto"
|
||||
IDS_TILE_CPU "CPU"
|
||||
IDS_TILE_GPU "GPU"
|
||||
IDS_SHADOW_NONE "None"
|
||||
IDS_SHADOW_LV1 "Background"
|
||||
IDS_SHADOW_LV2 "Background+Player"
|
||||
IDS_SHADOW_ALL "All"
|
||||
END
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_LANGUAGE_CZECH "Czech"
|
||||
IDS_LANGUAGE_DANISH "Danish"
|
||||
IDS_LANGUAGE_DUTCH "Dutch"
|
||||
IDS_LANGUAGE_ENGLISH "English"
|
||||
IDS_LANGUAGE_FRENCH "French"
|
||||
IDS_LANGUAGE_GERMAN "German"
|
||||
IDS_LANGUAGE_GREEK "Greek"
|
||||
IDS_LANGUAGE_HUNGARIAN "Hungarian"
|
||||
IDS_LANGUAGE_ITALIAN "Italian"
|
||||
IDS_LANGUAGE_POLISH "Polish"
|
||||
IDS_LANGUAGE_PORTUGUESE "Portuguese"
|
||||
IDS_LANGUAGE_ROMANIAN "Romanian"
|
||||
IDS_LANGUAGE_RUSSIAN "Russian"
|
||||
IDS_LANGUAGE_SPANISH "Spanish"
|
||||
IDS_LANGUAGE_TURKISH "Turkish"
|
||||
END
|
||||
|
||||
#endif // English resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
// German (Germany) resources
|
||||
|
||||
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_DEU)
|
||||
LANGUAGE LANG_GERMAN, SUBLANG_GERMAN
|
||||
#pragma code_page(1252)
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Dialog
|
||||
//
|
||||
|
||||
IDR_MAINFRAME DIALOGEX 0, 0, 286, 167
|
||||
STYLE DS_SETFONT | DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION
|
||||
EXSTYLE WS_EX_APPWINDOW
|
||||
CAPTION "Einstellungen"
|
||||
FONT 9, "Arial", 0, 0, 0x1
|
||||
BEGIN
|
||||
DEFPUSHBUTTON "Übernehmen",1,84,150,50,14
|
||||
PUSHBUTTON "Abbrechen",2,139,150,50,14
|
||||
GROUPBOX "Display",IDC_STATIC,7,7,127,66
|
||||
LTEXT "Auflösung",IDC_STATIC,15,21,32,8
|
||||
COMBOBOX 1001,61,21,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
|
||||
LTEXT "Frequenz",IDC_STATIC,15,39,33,8
|
||||
COMBOBOX 1002,61,36,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
|
||||
GROUPBOX "Sound",IDC_STATIC,7,77,127,44
|
||||
CONTROL "Slider1",1006,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,61,88,68,12
|
||||
LTEXT "Musik",IDC_STATIC,13,90,44,8
|
||||
CONTROL "Slider1",1007,"msctls_trackbar32",TBS_BOTH | TBS_NOTICKS | WS_TABSTOP,61,104,68,12
|
||||
LTEXT "SFX",IDC_STATIC,13,106,45,8
|
||||
LTEXT "Gamma",IDC_STATIC,15,55,38,8
|
||||
COMBOBOX 1003,61,54,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
|
||||
LTEXT "Nebel",IDC_STATIC,145,88,51,8
|
||||
COMBOBOX IDC_OPTIMIZE_VISIBILITY,204,88,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
|
||||
GROUPBOX "GFX",IDC_STATIC,139,77,140,66
|
||||
GROUPBOX "Window Mode",IDC_STATIC,139,7,140,30
|
||||
CONTROL "Fenstermodus",IDC_GRAPHIC_WINDOW_MODE,"Button",BS_AUTORADIOBUTTON | WS_GROUP,145,20,58,10
|
||||
CONTROL "Vollbildmodus",IDC_GRAPHIC_FULLSCREEN_MODE,"Button",BS_AUTORADIOBUTTON,204,20,66,10
|
||||
LTEXT "TNL",IDC_STATIC,145,106,52,8
|
||||
COMBOBOX IDC_OPTIMIZE_TILING,204,106,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
|
||||
LTEXT "Schatten",IDC_STATIC,145,123,48,8
|
||||
COMBOBOX IDC_OPTIMIZE_SHADOW,204,123,59,402,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL
|
||||
CONTROL "Software-Mauszeiger",1004,"Button",BS_AUTOCHECKBOX | WS_GROUP | WS_TABSTOP,7,130,103,10
|
||||
GROUPBOX "Sprache",IDC_STATIC,139,41,139,33
|
||||
COMBOBOX IDC_LANGUAGE_COMBO,144,55,127,90,CBS_DROPDOWNLIST | CBS_SORT | WS_VSCROLL | WS_TABSTOP
|
||||
END
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// DESIGNINFO
|
||||
//
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
GUIDELINES DESIGNINFO
|
||||
BEGIN
|
||||
IDR_MAINFRAME, DIALOG
|
||||
BEGIN
|
||||
LEFTMARGIN, 7
|
||||
TOPMARGIN, 7
|
||||
END
|
||||
END
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
|
||||
#ifdef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// TEXTINCLUDE
|
||||
//
|
||||
|
||||
1 TEXTINCLUDE
|
||||
BEGIN
|
||||
"resource.h\0"
|
||||
END
|
||||
|
||||
2 TEXTINCLUDE
|
||||
BEGIN
|
||||
"\0"
|
||||
END
|
||||
|
||||
3 TEXTINCLUDE
|
||||
BEGIN
|
||||
"\r\n"
|
||||
"\0"
|
||||
END
|
||||
|
||||
#endif // APSTUDIO_INVOKED
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// AFX_DIALOG_LAYOUT
|
||||
//
|
||||
|
||||
IDR_MAINFRAME AFX_DIALOG_LAYOUT
|
||||
BEGIN
|
||||
0
|
||||
END
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// String Table
|
||||
//
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_NOTIFY "ACHTUNG"
|
||||
IDS_MAY_SLOW "Das |könnte| das Spiel verlangsamen"
|
||||
IDS_TILING_CPU "CPU Tiling wird lediglich für sehr alte PCs empfohlen."
|
||||
IDS_TILING_GPU "GPU Tiling ist eine gute Entscheidung!"
|
||||
IDS_FOG_NEAR "Nah"
|
||||
IDS_FOG_MID "Mittel"
|
||||
IDS_FOG_FAR "Fern"
|
||||
IDS_TILE_AUTO "Auto"
|
||||
IDS_TILE_CPU "CPU"
|
||||
IDS_TILE_GPU "GPU"
|
||||
IDS_SHADOW_NONE "Deaktiviert"
|
||||
IDS_SHADOW_LV1 "Hintergrund"
|
||||
IDS_SHADOW_LV2 "Hintergrund+Spieler"
|
||||
IDS_SHADOW_ALL "Alles"
|
||||
END
|
||||
|
||||
STRINGTABLE
|
||||
BEGIN
|
||||
IDS_LANGUAGE_CZECH "Tschechisch"
|
||||
IDS_LANGUAGE_DANISH "Dänisch"
|
||||
IDS_LANGUAGE_DUTCH "Niederländisch"
|
||||
IDS_LANGUAGE_ENGLISH "Englisch"
|
||||
IDS_LANGUAGE_FRENCH "Französisch"
|
||||
IDS_LANGUAGE_GERMAN "Deutsch"
|
||||
IDS_LANGUAGE_GREEK "Griechisch"
|
||||
IDS_LANGUAGE_HUNGARIAN "Ungarisch"
|
||||
IDS_LANGUAGE_ITALIAN "Italienisch"
|
||||
IDS_LANGUAGE_POLISH "Polnisch"
|
||||
IDS_LANGUAGE_PORTUGUESE "Portugiesisch"
|
||||
IDS_LANGUAGE_ROMANIAN "Rumänisch"
|
||||
IDS_LANGUAGE_RUSSIAN "Russisch"
|
||||
IDS_LANGUAGE_SPANISH "Spanisch"
|
||||
IDS_LANGUAGE_TURKISH "Türkisch"
|
||||
END
|
||||
|
||||
#endif // German (Germany) resources
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
|
||||
#ifndef APSTUDIO_INVOKED
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Generated from the TEXTINCLUDE 3 resource.
|
||||
//
|
||||
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
#endif // not APSTUDIO_INVOKED
|
||||
|
47
src/Config/version_info.rc
Normal file
47
src/Config/version_info.rc
Normal file
@ -0,0 +1,47 @@
|
||||
#include <winver.h>
|
||||
|
||||
//
|
||||
// The following macros have to be set before including this file:
|
||||
// METIN2_COMPONENT_TYPE - Type of this PE (i.e. VFT_DLL or VFT_APP)
|
||||
// METIN2_COMPONENT_DESCRIPTION - Description of this PE
|
||||
// METIN2_COMPONENT_INTERNALNAME - Internal name of this PE
|
||||
// METIN2_COMPONENT_FILENAME - Expected filename of this PE
|
||||
//
|
||||
|
||||
#ifndef DEBUG
|
||||
#define METIN2_DEBUG 0
|
||||
#else
|
||||
#define METIN2_DEBUG VS_FF_DEBUG
|
||||
#endif
|
||||
|
||||
VS_VERSION_INFO VERSIONINFO
|
||||
FILEVERSION 0, 3, 1, 0
|
||||
PRODUCTVERSION 0, 3, 1, 0
|
||||
FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
|
||||
FILEFLAGS METIN2_DEBUG
|
||||
FILEOS VOS__WINDOWS32
|
||||
FILETYPE METIN2_COMPONENT_TYPE // VFT_DLL
|
||||
FILESUBTYPE VFT2_UNKNOWN
|
||||
BEGIN
|
||||
BLOCK "StringFileInfo"
|
||||
BEGIN
|
||||
BLOCK "040904E4"
|
||||
BEGIN
|
||||
VALUE "CompanyName", "The Old Metin2 Project"
|
||||
VALUE "FileDescription", METIN2_COMPONENT_DESCRIPTION
|
||||
VALUE "FileVersion", "0.3.1.0"
|
||||
VALUE "InternalName", METIN2_COMPONENT_INTERNALNAME
|
||||
VALUE "LegalCopyright", "Copyright (C) 2024"
|
||||
VALUE "OriginalFilename", METIN2_COMPONENT_FILENAME
|
||||
VALUE "ProductName", "Metin2Config"
|
||||
VALUE "ProductVersion", "0.3.1.0"
|
||||
END
|
||||
END
|
||||
|
||||
BLOCK "VarFileInfo"
|
||||
BEGIN
|
||||
VALUE "Translation", 0x409, 1252
|
||||
END
|
||||
END
|
||||
|
||||
#undef METIN2_DEBUG
|
@ -42,8 +42,8 @@ class CEffectData
|
||||
void __ClearLightDataVector();
|
||||
void __ClearMeshDataVector();
|
||||
|
||||
// FIXME : 이 부분은 그다지 맘에 들지 않는다. 좋은 아이디어를 찾아내어 고치자.
|
||||
// 상위가 (특화된) 상위의 인터페이스 때문에 모양이 바뀌어야 한다는 것은 옳지 못하다. - [levites]
|
||||
// FIXME : 이 부분은 그다지 맘에 들지 않는다. 좋은 아이디어를 찾아내어 고치자.
|
||||
// 상위가 (특화된) 상위의 인터페이스 때문에 모양이 바뀌어야 한다는 것은 옳지 못하다. - [levites]
|
||||
virtual CParticleSystemData * AllocParticle();
|
||||
virtual CEffectMeshScript * AllocMesh();
|
||||
virtual CLightData * AllocLight();
|
||||
|
@ -52,7 +52,7 @@ void CEffectInstance::UpdateSound()
|
||||
{
|
||||
CSoundManager& rkSndMgr=CSoundManager::Instance();
|
||||
rkSndMgr.UpdateSoundInstance(m_matGlobal._41, m_matGlobal._42, m_matGlobal._43, m_dwFrame, m_pSoundInstanceVector);
|
||||
// NOTE : 매트릭스에서 위치를 직접 얻어온다 - [levites]
|
||||
// NOTE : 매트릭스에서 위치를 직접 얻어온다 - [levites]
|
||||
}
|
||||
++m_dwFrame;
|
||||
}
|
||||
|
@ -9,22 +9,10 @@
|
||||
<Configuration>Distribute</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="MfcDebug|Win32">
|
||||
<Configuration>MfcDebug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="MfcRelease|Win32">
|
||||
<Configuration>MfcRelease</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="VTune|Win32">
|
||||
<Configuration>VTune</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
@ -39,12 +27,6 @@
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<UseOfMfc>Static</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
@ -63,144 +45,52 @@
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<UseOfMfc>Static</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>17.0.32203.90</_ProjectFileVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
<OutDir>$(SolutionDir)build\bin\$(Configuration)\</OutDir>
|
||||
<IntDir>$(SolutionDir)build\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
<OutDir>$(SolutionDir)build\bin\$(Configuration)\</OutDir>
|
||||
<IntDir>$(SolutionDir)build\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
<OutDir>$(SolutionDir)build\bin\$(Configuration)\</OutDir>
|
||||
<IntDir>$(SolutionDir)build\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<VcpkgUseStatic>true</VcpkgUseStatic>
|
||||
<VcpkgConfiguration>$(Configuration)</VcpkgConfiguration>
|
||||
<VcpkgInstalledDir>$(SolutionDir)build\vcpkg\</VcpkgInstalledDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">
|
||||
<VcpkgUseStatic>true</VcpkgUseStatic>
|
||||
<VcpkgConfiguration>Release</VcpkgConfiguration>
|
||||
<VcpkgInstalledDir>$(SolutionDir)build\vcpkg\</VcpkgInstalledDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<VcpkgUseStatic>true</VcpkgUseStatic>
|
||||
<VcpkgConfiguration>$(Configuration)</VcpkgConfiguration>
|
||||
<VcpkgInstalledDir>$(SolutionDir)build\vcpkg\</VcpkgInstalledDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg">
|
||||
<VcpkgEnableManifest>true</VcpkgEnableManifest>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/Gs /Gs %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>.;../../extern/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>.\VTune/EffectLib.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerOutput>All</AssemblerOutput>
|
||||
<AssemblerListingLocation>.\VTune/</AssemblerListingLocation>
|
||||
<ObjectFileName>.\VTune/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>.\VTune/</ProgramDataBaseFileName>
|
||||
<BrowseInformation />
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<CompileAs>Default</CompileAs>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0412</Culture>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<OutputFile>.\VTune\EffectLib.lib</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>.;../../extern/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;WORLD_EDITOR;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>.\EffectLib___Win32_MfcDebug/EffectLib.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>.\EffectLib___Win32_MfcDebug/</AssemblerListingLocation>
|
||||
<ObjectFileName>.\EffectLib___Win32_MfcDebug/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>.\EffectLib___Win32_MfcDebug/</ProgramDataBaseFileName>
|
||||
<BrowseInformation />
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0412</Culture>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<OutputFile>.\EffectLib___Win32_MfcDebug\EffectLib.lib</OutputFile>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
@ -212,10 +102,6 @@
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>.\Release/EffectLib.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>.\Release/</AssemblerListingLocation>
|
||||
<ObjectFileName>.\Release/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
|
||||
<BrowseInformation />
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
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@ -241,10 +127,6 @@
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@ -271,11 +153,7 @@
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@ -292,229 +170,118 @@
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<Optimization Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'">MaxSpeed</Optimization>
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<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
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<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
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</ClCompile>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
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<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">MaxSpeed</Optimization>
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<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">EnableFastChecks</BasicRuntimeChecks>
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<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">true</BrowseInformation>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'">MaxSpeed</Optimization>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
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<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'">Size</FavorSizeOrSpeed>
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</ClCompile>
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<ClCompile Include="EffectUpdateDecorator.cpp">
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
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<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
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<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
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<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'">Size</FavorSizeOrSpeed>
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</ClCompile>
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<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
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<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">MaxSpeed</Optimization>
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<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">EnableFastChecks</BasicRuntimeChecks>
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<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">true</BrowseInformation>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'">MaxSpeed</Optimization>
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<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
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<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
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<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
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<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">true</BrowseInformation>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'">MaxSpeed</Optimization>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
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<ClCompile Include="ParticleProperty.cpp">
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||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
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||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
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||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">MaxSpeed</Optimization>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">Disabled</Optimization>
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<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">EnableFastChecks</BasicRuntimeChecks>
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||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">true</BrowseInformation>
|
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<Optimization Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'">MaxSpeed</Optimization>
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||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
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||||
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||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
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||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
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<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">MaxSpeed</Optimization>
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<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">true</BrowseInformation>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'">MaxSpeed</Optimization>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'">Size</FavorSizeOrSpeed>
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||||
</ClCompile>
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||||
<ClCompile Include="ParticleSystemInstance.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">MaxSpeed</Optimization>
|
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<Optimization Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">Disabled</Optimization>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">EnableFastChecks</BasicRuntimeChecks>
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<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">true</BrowseInformation>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'">MaxSpeed</Optimization>
|
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'">Size</FavorSizeOrSpeed>
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||||
</ClCompile>
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||||
<ClCompile Include="SimpleLightData.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
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||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
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||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">MaxSpeed</Optimization>
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||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">Disabled</Optimization>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">EnableFastChecks</BasicRuntimeChecks>
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<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">true</BrowseInformation>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'">MaxSpeed</Optimization>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
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<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'">Size</FavorSizeOrSpeed>
|
||||
</ClCompile>
|
||||
<ClCompile Include="SimpleLightInstance.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">MaxSpeed</Optimization>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">Disabled</Optimization>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">true</BrowseInformation>
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||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'">MaxSpeed</Optimization>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'">Size</FavorSizeOrSpeed>
|
||||
</ClCompile>
|
||||
<ClCompile Include="StdAfx.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
@ -523,28 +290,15 @@
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">MaxSpeed</Optimization>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">Create</PrecompiledHeader>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">Disabled</Optimization>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">Create</PrecompiledHeader>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">true</BrowseInformation>
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||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'">MaxSpeed</Optimization>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'">Create</PrecompiledHeader>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
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<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'">Size</FavorSizeOrSpeed>
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||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Type.cpp">
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Disabled</Optimization>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
||||
<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</BrowseInformation>
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||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">MaxSpeed</Optimization>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">Disabled</Optimization>
|
||||
<BasicRuntimeChecks Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">EnableFastChecks</BasicRuntimeChecks>
|
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<BrowseInformation Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">true</BrowseInformation>
|
||||
<Optimization Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'">MaxSpeed</Optimization>
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<Optimization Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">MaxSpeed</Optimization>
|
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<FavorSizeOrSpeed Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'">Size</FavorSizeOrSpeed>
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</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -48,7 +48,7 @@ bool CEffectManager::IsAliveEffect(DWORD dwInstanceIndex)
|
||||
void CEffectManager::Update()
|
||||
{
|
||||
|
||||
// 2004. 3. 1. myevan. 이펙트 모니터링 하는 코드
|
||||
// 2004. 3. 1. myevan. 이펙트 모니터링 하는 코드
|
||||
/*
|
||||
if (GetAsyncKeyState(VK_F9))
|
||||
{
|
||||
@ -173,8 +173,8 @@ BOOL CEffectManager::RegisterEffect(const char * c_szFileName,bool isExistDelete
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
// CEffectData 를 포인터형으로 리턴하게 하고..
|
||||
// CEffectData에서 CRC를 얻을수 있게 한다
|
||||
// CEffectData 를 포인터형으로 리턴하게 하고..
|
||||
// CEffectData에서 CRC를 얻을수 있게 한다
|
||||
BOOL CEffectManager::RegisterEffect2(const char * c_szFileName, DWORD* pdwRetCRC, bool isNeedCache)
|
||||
{
|
||||
std::string strFileName;
|
||||
|
@ -62,8 +62,8 @@ class CEffectManager : public CScreen, public CSingleton<CEffectManager>
|
||||
bool GetEffectData(DWORD dwID, CEffectData ** ppEffect);
|
||||
bool GetEffectData(DWORD dwID, const CEffectData ** c_ppEffect);
|
||||
|
||||
// Area에 직접 찍는 Effect용 함수... EffectInstance의 Pointer를 반환한다.
|
||||
// EffectManager 내부 EffectInstanceMap을 이용하지 않는다.
|
||||
// Area에 직접 찍는 Effect용 함수... EffectInstance의 Pointer를 반환한다.
|
||||
// EffectManager 내부 EffectInstanceMap을 이용하지 않는다.
|
||||
void CreateUnsafeEffectInstance(DWORD dwEffectDataID, CEffectInstance ** ppEffectInstance);
|
||||
bool DestroyUnsafeEffectInstance(CEffectInstance * pEffectInstance);
|
||||
|
||||
|
@ -9,7 +9,7 @@
|
||||
class CEffectMeshInstance : public CEffectElementBaseInstance
|
||||
{
|
||||
public:
|
||||
// NOTE : Mesh 단위 텍스춰 데이타의 인스턴스이다.
|
||||
// NOTE : Mesh 단위 텍스춰 데이타의 인스턴스이다.
|
||||
typedef struct STextureInstance
|
||||
{
|
||||
CFrameController TextureFrameController;
|
||||
|
@ -185,9 +185,9 @@ void CParticleInstance::Transform(const D3DXMATRIX * c_matLocal)
|
||||
case BILLBOARD_TYPE_ALL:
|
||||
default:
|
||||
{
|
||||
// NOTE : Rotation Routine. Camera의 Up Vector와 Cross Vector 자체를 View Vector 기준으로
|
||||
// Rotation 시킨다.
|
||||
// FIXME : 반드시 최적화 할 것!
|
||||
// NOTE : Rotation Routine. Camera의 Up Vector와 Cross Vector 자체를 View Vector 기준으로
|
||||
// Rotation 시킨다.
|
||||
// FIXME : 반드시 최적화 할 것!
|
||||
if (m_fRotation==0.0f)
|
||||
{
|
||||
v3Up = -c_rv3Cross;
|
||||
@ -239,7 +239,7 @@ void CParticleInstance::Transform(const D3DXMATRIX * c_matLocal)
|
||||
D3DXVec3TransformNormal(&v3Up, &v3Up, c_matLocal);
|
||||
}
|
||||
|
||||
// NOTE: 속도가 길이에 주는 영향 : log(velocity)만큼 늘어난다.
|
||||
// NOTE: 속도가 길이에 주는 영향 : log(velocity)만큼 늘어난다.
|
||||
float length = D3DXVec3Length(&v3Up);
|
||||
if (length == 0.0f)
|
||||
{
|
||||
@ -342,9 +342,9 @@ void CParticleInstance::Transform(const D3DXMATRIX * c_matLocal, const float c_f
|
||||
case BILLBOARD_TYPE_ALL:
|
||||
default:
|
||||
{
|
||||
// NOTE : Rotation Routine. Camera의 Up Vector와 Cross Vector 자체를 View Vector 기준으로
|
||||
// Rotation 시킨다.
|
||||
// FIXME : 반드시 최적화 할 것!
|
||||
// NOTE : Rotation Routine. Camera의 Up Vector와 Cross Vector 자체를 View Vector 기준으로
|
||||
// Rotation 시킨다.
|
||||
// FIXME : 반드시 최적화 할 것!
|
||||
if (m_fRotation==0.0f)
|
||||
{
|
||||
v3Up = -c_rv3Cross;
|
||||
@ -373,7 +373,7 @@ void CParticleInstance::Transform(const D3DXMATRIX * c_matLocal, const float c_f
|
||||
D3DXVec3TransformNormal(&v3Up, &v3Up, c_matLocal);
|
||||
}
|
||||
|
||||
// NOTE: 속도가 길이에 주는 영향 : log(velocity)만큼 늘어난다.
|
||||
// NOTE: 속도가 길이에 주는 영향 : log(velocity)만큼 늘어난다.
|
||||
float length = D3DXVec3Length(&v3Up);
|
||||
if (length == 0.0f)
|
||||
{
|
||||
|
@ -161,8 +161,8 @@ void CParticleSystemInstance::CreateParticles(float fElapsedTime)
|
||||
D3DXVec3TransformCoord(&v3TimePosition, &v3TimePosition, mc_pmatLocal);
|
||||
}
|
||||
pInstance->m_v3StartPosition = v3TimePosition;
|
||||
// NOTE : Update를 호출하지 않고 Rendering 되기 때문에 length가 0이 되는 문제가 있다.
|
||||
// Velocity를 구한 후 그만큼 빼준 값으로 초기화 해주도록 바꿨음 - [levites]
|
||||
// NOTE : Update를 호출하지 않고 Rendering 되기 때문에 length가 0이 되는 문제가 있다.
|
||||
// Velocity를 구한 후 그만큼 빼준 값으로 초기화 해주도록 바꿨음 - [levites]
|
||||
//pInstance->m_v3LastPosition = pInstance->m_v3Position;
|
||||
|
||||
// Direction & Velocity
|
||||
@ -212,8 +212,8 @@ void CParticleSystemInstance::CreateParticles(float fElapsedTime)
|
||||
// Rotation
|
||||
pInstance->m_fRotation = m_pParticleProperty->m_wRotationRandomStartingBegin;
|
||||
pInstance->m_fRotation = frandom(m_pParticleProperty->m_wRotationRandomStartingBegin,m_pParticleProperty->m_wRotationRandomStartingEnd);
|
||||
// Rotation - Lie 일 경우 LocalMatrix 의 Rotation 값을 Random 에 적용한다.
|
||||
// 매번 할 필요는 없을듯. 어느 정도의 최적화가 필요. - [levites]
|
||||
// Rotation - Lie 일 경우 LocalMatrix 의 Rotation 값을 Random 에 적용한다.
|
||||
// 매번 할 필요는 없을듯. 어느 정도의 최적화가 필요. - [levites]
|
||||
if (BILLBOARD_TYPE_LIE == m_pParticleProperty->m_byBillboardType && mc_pmatLocal)
|
||||
{
|
||||
pInstance->m_fRotation += fLieRotation;
|
||||
@ -486,7 +486,7 @@ void CParticleSystemInstance::OnInitialize()
|
||||
|
||||
void CParticleSystemInstance::OnDestroy()
|
||||
{
|
||||
// 2004. 3. 1. myevan. 파티클 제거 루틴
|
||||
// 2004. 3. 1. myevan. 파티클 제거 루틴
|
||||
TParticleInstanceListVector::iterator i;
|
||||
for(i = m_ParticleInstanceListVector.begin(); i!=m_ParticleInstanceListVector.end(); ++i)
|
||||
{
|
||||
|
@ -71,12 +71,12 @@ enum EBillBoardType
|
||||
BILLBOARD_TYPE_ALL,
|
||||
BILLBOARD_TYPE_Y,
|
||||
|
||||
BILLBOARD_TYPE_LIE, // 바닥에 누은 형상
|
||||
BILLBOARD_TYPE_LIE, // 바닥에 누은 형상
|
||||
|
||||
BILLBOARD_TYPE_2FACE, // / and \
|
||||
BILLBOARD_TYPE_3FACE, // / and \ and -
|
||||
|
||||
//BILLBOARD_TYPE_RAY, // 잔상
|
||||
//BILLBOARD_TYPE_RAY, // 잔상
|
||||
|
||||
};
|
||||
|
||||
@ -220,8 +220,8 @@ typedef std::vector<TTimeEventTypeVector2> TTimeEventTableVector2;
|
||||
typedef std::vector<TTimeEventTypeVector3> TTimeEventTableVector3;
|
||||
|
||||
|
||||
// NOTE : TimeEventValue 함수들은 값을 넘겨 받지 말아야 하는 때도 있으므로
|
||||
// 값의 직접 리턴이 아닌 포인터 리턴으로 작성 했습니다. - [levites]
|
||||
// NOTE : TimeEventValue 함수들은 값을 넘겨 받지 말아야 하는 때도 있으므로
|
||||
// 값의 직접 리턴이 아닌 포인터 리턴으로 작성 했습니다. - [levites]
|
||||
|
||||
template <typename T>
|
||||
__forceinline void GetTimeEventBlendValue(float fElapsedTime, std::vector<CTimeEvent<T> >& rVector, T * pReturnValue)
|
||||
|
@ -6,14 +6,14 @@ class _CPostItMemoryBlock;
|
||||
|
||||
/**
|
||||
* @class CPostIt
|
||||
* @brief 게임런처에서 게임 클라이언트로 정보를 전달 및 클라이언트에서 수신하기 위하여 사용되는 클래스
|
||||
* @brief 게임런처에서 게임 클라이언트로 정보를 전달 및 클라이언트에서 수신하기 위하여 사용되는 클래스
|
||||
*/
|
||||
class CPostIt
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* @brief CPostIt constructor
|
||||
* @param [in] szAppName : 게임의 이름이 들어간다.
|
||||
* @param [in] szAppName : 게임의 이름이 들어간다.
|
||||
*/
|
||||
explicit CPostIt( LPCSTR szAppName );
|
||||
|
||||
@ -23,45 +23,45 @@ public:
|
||||
~CPostIt( void );
|
||||
|
||||
/**
|
||||
* @brief CPostIt class에서 보유하고 있는 데이타를 클립보드에 저장한다.
|
||||
* @brief CPostIt class에서 보유하고 있는 데이타를 클립보드에 저장한다.
|
||||
*/
|
||||
BOOL Flush( void );
|
||||
|
||||
/**
|
||||
* @brief CPostIt class에서 보유하고 있는 데이타 및 클립보드에 있는 내용을 지운다.
|
||||
* @brief CPostIt class에서 보유하고 있는 데이타 및 클립보드에 있는 내용을 지운다.
|
||||
*/
|
||||
void Empty( void );
|
||||
|
||||
/**
|
||||
* @brief 데이타를 읽어온다.
|
||||
* @param [in] lpszKeyName : 불러올 데이타의 키. "KEY" 식의 내용을 넣는다.
|
||||
* @param [in] lpszData : 불러올 데이타의 버퍼
|
||||
* @param [in] nSize : lpszData 버퍼의 최대사이즈
|
||||
* @brief 데이타를 읽어온다.
|
||||
* @param [in] lpszKeyName : 불러올 데이타의 키. "KEY" 식의 내용을 넣는다.
|
||||
* @param [in] lpszData : 불러올 데이타의 버퍼
|
||||
* @param [in] nSize : lpszData 버퍼의 최대사이즈
|
||||
*/
|
||||
BOOL Get( LPCSTR lpszKeyName, LPSTR lpszData, DWORD nSize );
|
||||
|
||||
/**
|
||||
* @brief 저장할 데이타를 넣는다.
|
||||
* @param [in] lpBuffer : 저장할 데이타. "KEY=DATA" 식의 내용을 넣는다.
|
||||
* @brief 저장할 데이타를 넣는다.
|
||||
* @param [in] lpBuffer : 저장할 데이타. "KEY=DATA" 식의 내용을 넣는다.
|
||||
*/
|
||||
BOOL Set( LPCSTR lpszData );
|
||||
|
||||
/**
|
||||
* @brief 저장할 데이타를 넣는다.
|
||||
* @param [in] lpszKeyName : 저장할 데이타의 키. "KEY" 식의 내용을 넣는다.
|
||||
* @param [in] lpszData : 저장할 데이타. "DATA" 식의 내용을 넣는다.
|
||||
* @brief 저장할 데이타를 넣는다.
|
||||
* @param [in] lpszKeyName : 저장할 데이타의 키. "KEY" 식의 내용을 넣는다.
|
||||
* @param [in] lpszData : 저장할 데이타. "DATA" 식의 내용을 넣는다.
|
||||
*/
|
||||
BOOL Set( LPCSTR lpszKeyName, LPCSTR lpszData );
|
||||
|
||||
/**
|
||||
* @brief 저장할 데이타(DWORD)를 넣는다.
|
||||
* @param [in] lpBuffer : 저장할 데이타. "KEY=DATA" 식의 데이타를 넣는다.
|
||||
* @param [in] dwValue : 저장할 데이타. (DWORD)
|
||||
* @brief 저장할 데이타(DWORD)를 넣는다.
|
||||
* @param [in] lpBuffer : 저장할 데이타. "KEY=DATA" 식의 데이타를 넣는다.
|
||||
* @param [in] dwValue : 저장할 데이타. (DWORD)
|
||||
*/
|
||||
BOOL Set( LPCSTR lpszKeyName, DWORD dwValue );
|
||||
|
||||
/**
|
||||
* @brief CPostIt class를 복사한다. (클래스 constructor에 이름 인자가 있기 때문에, 새 이름을 지정해야함)
|
||||
* @brief CPostIt class를 복사한다. (클래스 constructor에 이름 인자가 있기 때문에, 새 이름을 지정해야함)
|
||||
* @param [in] pPostIt : Destination class
|
||||
* @param [in] lpszKeyName : Destination class's new app-name
|
||||
*/
|
||||
|
@ -9,22 +9,10 @@
|
||||
<Configuration>Distribute</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="MfcDebug|Win32">
|
||||
<Configuration>MfcDebug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="MfcRelease|Win32">
|
||||
<Configuration>MfcRelease</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="VTune|Win32">
|
||||
<Configuration>VTune</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
@ -39,30 +27,12 @@
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<UseOfMfc>Static</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<UseOfMfc>Static</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
@ -78,63 +48,45 @@
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>17.0.32203.90</_ProjectFileVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
<OutDir>$(SolutionDir)build\bin\$(Configuration)\</OutDir>
|
||||
<IntDir>$(SolutionDir)build\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
<OutDir>$(SolutionDir)build\bin\$(Configuration)\</OutDir>
|
||||
<IntDir>$(SolutionDir)build\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
<OutDir>$(SolutionDir)build\bin\$(Configuration)\</OutDir>
|
||||
<IntDir>$(SolutionDir)build\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<VcpkgUseStatic>true</VcpkgUseStatic>
|
||||
<VcpkgConfiguration>$(Configuration)</VcpkgConfiguration>
|
||||
<VcpkgInstalledDir>$(SolutionDir)build\vcpkg\</VcpkgInstalledDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">
|
||||
<VcpkgUseStatic>true</VcpkgUseStatic>
|
||||
<VcpkgConfiguration>Release</VcpkgConfiguration>
|
||||
<VcpkgInstalledDir>$(SolutionDir)build\vcpkg\</VcpkgInstalledDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<VcpkgUseStatic>true</VcpkgUseStatic>
|
||||
<VcpkgConfiguration>$(Configuration)</VcpkgConfiguration>
|
||||
<VcpkgInstalledDir>$(SolutionDir)build\vcpkg\</VcpkgInstalledDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg">
|
||||
<VcpkgEnableManifest>true</VcpkgEnableManifest>
|
||||
@ -146,10 +98,6 @@
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeaderOutputFile>.\Debug/eterBase.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
|
||||
<ObjectFileName>.\Debug/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
|
||||
<BrowseInformation />
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
@ -163,7 +111,7 @@
|
||||
<IgnoreStandardIncludePath>true</IgnoreStandardIncludePath>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<AdditionalLibraryDirectories>../../../extern/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)extern\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
@ -176,11 +124,7 @@
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeaderOutputFile>.\Distribute/eterBase.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerOutput>All</AssemblerOutput>
|
||||
<AssemblerListingLocation>.\Distribute/</AssemblerListingLocation>
|
||||
<ObjectFileName>.\Distribute/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>.\Distribute/</ProgramDataBaseFileName>
|
||||
<BrowseInformation />
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
@ -194,64 +138,7 @@
|
||||
<Culture>0x0412</Culture>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)Extern\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>../../extern/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<PrecompiledHeaderOutputFile>.\MfcRelease/eterBase.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerOutput>All</AssemblerOutput>
|
||||
<AssemblerListingLocation>.\MfcRelease/</AssemblerListingLocation>
|
||||
<ObjectFileName>.\MfcRelease/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>.\MfcRelease/</ProgramDataBaseFileName>
|
||||
<BrowseInformation />
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0412</Culture>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<OutputFile>.\MfcRelease\eterBase.lib</OutputFile>
|
||||
<AdditionalLibraryDirectories>../../extern/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>../../extern/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<RuntimeTypeInfo>true</RuntimeTypeInfo>
|
||||
<PrecompiledHeaderOutputFile>.\MfcDebug/eterBase.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>.\MfcDebug/</AssemblerListingLocation>
|
||||
<ObjectFileName>.\MfcDebug/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>.\MfcDebug/</ProgramDataBaseFileName>
|
||||
<BrowseInformation />
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0412</Culture>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<OutputFile>.\MfcDebug\eterBase.lib</OutputFile>
|
||||
<AdditionalLibraryDirectories>../../extern/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)extern\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
@ -264,10 +151,6 @@
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeaderOutputFile>.\Release/eterBase.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>.\Release/</AssemblerListingLocation>
|
||||
<ObjectFileName>.\Release/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>.\Release/</ProgramDataBaseFileName>
|
||||
<BrowseInformation />
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
@ -281,40 +164,7 @@
|
||||
<Culture>0x0412</Culture>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<AdditionalLibraryDirectories>../../extern/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'">
|
||||
<ClCompile>
|
||||
<AdditionalOptions>/Gs %(AdditionalOptions)</AdditionalOptions>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<FavorSizeOrSpeed>Size</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<AdditionalIncludeDirectories>../../extern/include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<PrecompiledHeaderOutputFile>.\VTune/eterBase.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerOutput>All</AssemblerOutput>
|
||||
<AssemblerListingLocation>.\VTune/</AssemblerListingLocation>
|
||||
<ObjectFileName>.\VTune/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>.\VTune/</ProgramDataBaseFileName>
|
||||
<BrowseInformation />
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<CompileAs>Default</CompileAs>
|
||||
</ClCompile>
|
||||
<ResourceCompile>
|
||||
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<Culture>0x0412</Culture>
|
||||
</ResourceCompile>
|
||||
<Lib>
|
||||
<OutputFile>.\VTune\eterBase.lib</OutputFile>
|
||||
<AdditionalLibraryDirectories>../../extern/lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)extern\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
</Lib>
|
||||
</ItemDefinitionGroup>
|
||||
|
@ -60,9 +60,9 @@ bool CDir::Create(const char * c_szFilter, const char* c_szPath, BOOL bCheckedEx
|
||||
if (!c_szExtension)
|
||||
continue;
|
||||
|
||||
// NOTE : 임시 변수 - [levites]
|
||||
// 최종적으로는 무조건 TRUE 형태로 만든다.
|
||||
// 그전에 전 프로젝트의 CDir을 사용하는 곳에서 Extension을 "wav", "gr2" 이런식으로 넣게끔 한다. - [levites]
|
||||
// NOTE : 임시 변수 - [levites]
|
||||
// 최종적으로는 무조건 TRUE 형태로 만든다.
|
||||
// 그전에 전 프로젝트의 CDir을 사용하는 곳에서 Extension을 "wav", "gr2" 이런식으로 넣게끔 한다. - [levites]
|
||||
if (bCheckedExtension)
|
||||
{
|
||||
std::string strFilter = c_szFilter;
|
||||
|
@ -72,7 +72,7 @@ int CMemoryTextFileLoader::SplitLine2(DWORD dwLine, CTokenVector* pstTokenVector
|
||||
|
||||
pstTokenVector->push_back(c_rstLine.substr(beginPos, endPos - beginPos));
|
||||
|
||||
// 추가 코드. 맨뒤에 탭이 있는 경우를 체크한다. - [levites]
|
||||
// 추가 코드. 맨뒤에 탭이 있는 경우를 체크한다. - [levites]
|
||||
if (int(c_rstLine.find_first_not_of(c_szDelimeter, basePos)) < 0)
|
||||
break;
|
||||
} while (basePos < c_rstLine.length());
|
||||
@ -116,7 +116,7 @@ bool CMemoryTextFileLoader::SplitLine(DWORD dwLine, CTokenVector* pstTokenVector
|
||||
|
||||
pstTokenVector->push_back(c_rstLine.substr(beginPos, endPos - beginPos));
|
||||
|
||||
// 추가 코드. 맨뒤에 탭이 있는 경우를 체크한다. - [levites]
|
||||
// 추가 코드. 맨뒤에 탭이 있는 경우를 체크한다. - [levites]
|
||||
if (int(c_rstLine.find_first_not_of(c_szDelimeter, basePos)) < 0)
|
||||
break;
|
||||
} while (basePos < c_rstLine.length());
|
||||
|
@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#pragma warning(disable:4786) // character 255 넘어가는거 끄기
|
||||
#pragma warning(disable:4786) // character 255 넘어가는거 끄기
|
||||
|
||||
#include <windows.h>
|
||||
#include <vector>
|
||||
|
@ -85,7 +85,7 @@ BYTE* CMappedFile::AppendDataBlock( const void* pBlock, DWORD dwBlockSize )
|
||||
|
||||
void CMappedFile::Destroy()
|
||||
{
|
||||
if (m_pLZObj) // 압축된 데이터가 이 포인터로 연결 된다
|
||||
if (m_pLZObj) // 압축된 데이터가 이 포인터로 연결 된다
|
||||
{
|
||||
delete m_pLZObj;
|
||||
m_pLZObj = NULL;
|
||||
@ -144,7 +144,7 @@ int CMappedFile::Seek(DWORD offset, int iSeekType)
|
||||
return m_seekPosition;
|
||||
}
|
||||
|
||||
// 2004.09.16.myevan.MemoryMappedFile 98/ME 개수 제한 문제 체크
|
||||
// 2004.09.16.myevan.MemoryMappedFile 98/ME 개수 제한 문제 체크
|
||||
//DWORD g_dwCount=0;
|
||||
|
||||
int CMappedFile::Map(const void **dest, int offset, int size)
|
||||
@ -192,7 +192,7 @@ int CMappedFile::Map(const void **dest, int offset, int size)
|
||||
return 0;
|
||||
}
|
||||
|
||||
// 2004.09.16.myevan.MemoryMappedFile 98/ME 개수 제한 문제 체크
|
||||
// 2004.09.16.myevan.MemoryMappedFile 98/ME 개수 제한 문제 체크
|
||||
//g_dwCount++;
|
||||
//Tracenf("MAPFILE %d", g_dwCount);
|
||||
|
||||
@ -247,7 +247,7 @@ void CMappedFile::Unmap(LPCVOID data)
|
||||
{
|
||||
if (UnmapViewOfFile(data))
|
||||
{
|
||||
// 2004.09.16.myevan.MemoryMappedFile 98/ME 개수 제한 문제 체크
|
||||
// 2004.09.16.myevan.MemoryMappedFile 98/ME 개수 제한 문제 체크
|
||||
//g_dwCount--;
|
||||
//Tracenf("UNMAPFILE %d", g_dwCount);
|
||||
}
|
||||
|
@ -6,7 +6,7 @@
|
||||
#endif
|
||||
|
||||
#pragma warning(disable:4710) // not inlined
|
||||
#pragma warning(disable:4786) // character 255 넘어가는거 끄기
|
||||
#pragma warning(disable:4786) // character 255 넘어가는거 끄기
|
||||
#pragma warning(disable:4244) // type conversion possible lose of data
|
||||
|
||||
#include <windows.h>
|
||||
|
@ -27,7 +27,7 @@ BOOL ELTimer_Init()
|
||||
|
||||
DWORD ELTimer_GetMSec()
|
||||
{
|
||||
//assert(gs_dwBaseTime!=0 && "ELTimer_Init 를 먼저 실행하세요");
|
||||
//assert(gs_dwBaseTime!=0 && "ELTimer_Init 를 먼저 실행하세요");
|
||||
//LARGE_INTEGER liTickCount;
|
||||
//QueryPerformanceCounter(&liTickCount);
|
||||
return timeGetTime() - gs_dwBaseTime; //(liTickCount.QuadPart*1000 / gs_liTickCountPerSec.QuadPart)-gs_dwBaseTime;
|
||||
@ -36,7 +36,7 @@ DWORD ELTimer_GetMSec()
|
||||
VOID ELTimer_SetServerMSec(DWORD dwServerTime)
|
||||
{
|
||||
NANOBEGIN
|
||||
if (0 != dwServerTime) // nanomite를 위한 더미 if
|
||||
if (0 != dwServerTime) // nanomite를 위한 더미 if
|
||||
{
|
||||
gs_dwServerTime = dwServerTime;
|
||||
gs_dwClientTime = CTimer::instance().GetCurrentMillisecond();
|
||||
@ -70,7 +70,7 @@ CTimer::CTimer()
|
||||
ELTimer_Init();
|
||||
|
||||
NANOBEGIN
|
||||
if (this) // nanomite를 위한 더미 if
|
||||
if (this) // nanomite를 위한 더미 if
|
||||
{
|
||||
m_dwCurrentTime = 0;
|
||||
m_bUseRealTime = true;
|
||||
|
@ -433,7 +433,7 @@ void MyCreateDirectory(const char* path)
|
||||
|
||||
if (strlen(path) >= 3)
|
||||
{
|
||||
if (*(path + 1) == ':') // C:, D: 같은 경우를 체크
|
||||
if (*(path + 1) == ':') // C:, D: 같은 경우를 체크
|
||||
path += 3;
|
||||
}
|
||||
|
||||
|
@ -64,9 +64,9 @@ extern void GetExceptionPathName(const char * sz_Name, std::string & OnlyFileN
|
||||
extern void GetWorkingFolder(std::string & strFileName);
|
||||
extern void StringLowers(char * pString);
|
||||
extern void StringPath(std::string & rString);
|
||||
extern void StringPath(char * pString); // 모두 소문자로 만들고, \는 /로 바꾼다.
|
||||
extern void StringPath(const char * c_szSrc, char * szDest); // 모두 소문자로 만들고, \는 /로 바꾼다.
|
||||
extern void StringPath(const char * c_szSrc, std::string & rString); // 모두 소문자로 만들고, \는 /로 바꾼다.
|
||||
extern void StringPath(char * pString); // 모두 소문자로 만들고, \는 /로 바꾼다.
|
||||
extern void StringPath(const char * c_szSrc, char * szDest); // 모두 소문자로 만들고, \는 /로 바꾼다.
|
||||
extern void StringPath(const char * c_szSrc, std::string & rString); // 모두 소문자로 만들고, \는 /로 바꾼다.
|
||||
extern void PrintAsciiData(const void* data, int bytes);
|
||||
bool IsFile(const char* filename);
|
||||
bool IsGlobalFileName(const char * c_szFileName);
|
||||
|
@ -7,32 +7,13 @@
|
||||
|
||||
FILE * fException;
|
||||
|
||||
/*
|
||||
static char __msg[4000], __cmsg[4000];
|
||||
static int __idx;
|
||||
CLZObject __l;
|
||||
*/
|
||||
/*
|
||||
typedef BOOL
|
||||
(CALLBACK *PENUMLOADED_MODULES_CALLBACK)(
|
||||
__in PCSTR ModuleName,
|
||||
__in ULONG ModuleBase,
|
||||
__in ULONG ModuleSize,
|
||||
__in_opt PVOID UserContext
|
||||
);
|
||||
*/
|
||||
#if _MSC_VER >= 1400
|
||||
BOOL CALLBACK EnumerateLoadedModulesProc(PCSTR ModuleName, ULONG ModuleBase, ULONG ModuleSize, PVOID UserContext)
|
||||
#else
|
||||
BOOL CALLBACK EnumerateLoadedModulesProc(PSTR ModuleName, ULONG ModuleBase, ULONG ModuleSize, PVOID UserContext)
|
||||
#endif
|
||||
{
|
||||
DWORD offset = *((DWORD*)UserContext);
|
||||
|
||||
if (offset >= ModuleBase && offset <= ModuleBase + ModuleSize)
|
||||
{
|
||||
fprintf(fException, "%s", ModuleName);
|
||||
//__idx += sprintf(__msg+__idx, "%s", ModuleName);
|
||||
return FALSE;
|
||||
}
|
||||
else
|
||||
@ -56,20 +37,10 @@ LONG __stdcall EterExceptionFilter(_EXCEPTION_POINTERS* pExceptionInfo)
|
||||
module_time = (time_t)GetTimestampForLoadedLibrary(hModule);
|
||||
|
||||
fprintf(fException, "Module Name: %s\n", module_name);
|
||||
fprintf(fException, "Time Stamp: 0x%08x - %s\n", module_time, ctime(&module_time));
|
||||
fprintf(fException, "Time Stamp: %lld - %s\n", module_time, ctime(&module_time));
|
||||
fprintf(fException, "\n");
|
||||
fprintf(fException, "Exception Type: 0x%08x\n", pExceptionInfo->ExceptionRecord->ExceptionCode);
|
||||
fprintf(fException, "\n");
|
||||
|
||||
/*
|
||||
{
|
||||
__idx+=sprintf(__msg+__idx,"Module Name: %s\n", module_name);
|
||||
__idx+=sprintf(__msg+__idx, "Time Stamp: 0x%08x - %s\n", module_time, ctime(&module_time));
|
||||
__idx+=sprintf(__msg+__idx, "\n");
|
||||
__idx+=sprintf(__msg+__idx, "Exception Type: 0x%08x\n", pExceptionInfo->ExceptionRecord->ExceptionCode);
|
||||
__idx+=sprintf(__msg+__idx, "\n");
|
||||
}
|
||||
*/
|
||||
|
||||
CONTEXT& context = *pExceptionInfo->ContextRecord;
|
||||
|
||||
@ -78,15 +49,6 @@ LONG __stdcall EterExceptionFilter(_EXCEPTION_POINTERS* pExceptionInfo)
|
||||
fprintf(fException, "esi: 0x%08x\tedi: 0x%08x\n", context.Esi, context.Edi);
|
||||
fprintf(fException, "ebp: 0x%08x\tesp: 0x%08x\n", context.Ebp, context.Esp);
|
||||
fprintf(fException, "\n");
|
||||
/*
|
||||
{
|
||||
__idx+=sprintf(__msg+__idx, "eax: 0x%08x\tebx: 0x%08x\n", context.Eax, context.Ebx);
|
||||
__idx+=sprintf(__msg+__idx, "ecx: 0x%08x\tedx: 0x%08x\n", context.Ecx, context.Edx);
|
||||
__idx+=sprintf(__msg+__idx, "esi: 0x%08x\tedi: 0x%08x\n", context.Esi, context.Edi);
|
||||
__idx+=sprintf(__msg+__idx, "ebp: 0x%08x\tesp: 0x%08x\n", context.Ebp, context.Esp);
|
||||
__idx+=sprintf(__msg+__idx, "\n");
|
||||
}
|
||||
*/
|
||||
|
||||
STACKFRAME stackFrame = {0,};
|
||||
stackFrame.AddrPC.Offset = context.Eip;
|
||||
@ -101,11 +63,8 @@ LONG __stdcall EterExceptionFilter(_EXCEPTION_POINTERS* pExceptionInfo)
|
||||
if (StackWalk(IMAGE_FILE_MACHINE_I386, hProcess, hThread, &stackFrame, &context, NULL, NULL, NULL, NULL) != FALSE)
|
||||
{
|
||||
fprintf(fException, "0x%08x\t", stackFrame.AddrPC.Offset);
|
||||
//__idx+=sprintf(__msg+__idx, "0x%08x\t", stackFrame.AddrPC.Offset);
|
||||
EnumerateLoadedModules(hProcess, (PENUMLOADED_MODULES_CALLBACK) EnumerateLoadedModulesProc, &stackFrame.AddrPC.Offset);
|
||||
fprintf(fException, "\n");
|
||||
|
||||
//__idx+=sprintf(__msg+__idx, "\n");
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -114,89 +73,13 @@ LONG __stdcall EterExceptionFilter(_EXCEPTION_POINTERS* pExceptionInfo)
|
||||
}
|
||||
|
||||
fprintf(fException, "\n");
|
||||
//__idx+=sprintf(__msg+__idx, "\n");
|
||||
|
||||
|
||||
/*
|
||||
BYTE* stack = (BYTE*)(context.Esp);
|
||||
fprintf(fException, "stack %08x - %08x\n", context.Esp, context.Esp+1024);
|
||||
//__idx+=sprintf(__msg+__idx, "stack %08x - %08x\n", context.Esp, context.Esp+1024);
|
||||
|
||||
for(i=0; i<16; ++i)
|
||||
{
|
||||
fprintf(fException, "%08X : ", context.Esp+i*16);
|
||||
//__idx+=sprintf(__msg+__idx, "%08X : ", context.Esp+i*16);
|
||||
for(int j=0; j<16; ++j)
|
||||
{
|
||||
fprintf(fException, "%02X ", stack[i*16+j]);
|
||||
//__idx+=sprintf(__msg+__idx, "%02X ", stack[i*16+j]);
|
||||
}
|
||||
fprintf(fException, "\n");
|
||||
//__idx+=sprintf(__msg+__idx, "\n");
|
||||
}
|
||||
fprintf(fException, "\n");
|
||||
//__idx+=sprintf(__msg+__idx, "\n");
|
||||
*/
|
||||
|
||||
fflush(fException);
|
||||
|
||||
fclose(fException);
|
||||
fException = NULL;
|
||||
|
||||
//WinExec()
|
||||
/*CreateProcess("cmd.exe",NULL,NULL,NULL,FALSE,
|
||||
CREATE_NEW_PROCESS_GROUP|DETACHED_PROCESS,NULL,NULL,NULL,NULL);
|
||||
MessageBox(NULL,"게임 실행에 치명적인 문제가 발생하였습니다.\n게임을 종료하고 에러 로그를 남깁니다.\n에러 로그를 서버에 보내시겠습니까?","에러 발생!",MB_YESNO);*/
|
||||
|
||||
/*
|
||||
__l.BeginCompressInBuffer(__msg,__idx,__cmsg);
|
||||
if (__l.Compress())
|
||||
{
|
||||
//fprintf(fException,"Compress printing\n");
|
||||
// send this to server
|
||||
SOCKET s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
|
||||
|
||||
ioctlsocket(s,FIONBIO,0);
|
||||
|
||||
if (s==INVALID_SOCKET)
|
||||
{
|
||||
//fprintf(fException,"INVALID %X\n",WSAGetLastError());
|
||||
}
|
||||
|
||||
sockaddr_in sa;
|
||||
sa.sin_family = AF_INET;
|
||||
sa.sin_port = htons(19294);
|
||||
sa.sin_addr.s_addr = inet_addr("147.46.127.42");
|
||||
if (connect(s,(sockaddr*)&sa,sizeof(sa)))
|
||||
{
|
||||
//fprintf(fException,"%X\n",WSAGetLastError());
|
||||
}
|
||||
|
||||
int total = 0;
|
||||
int ret=0;
|
||||
while(1)
|
||||
{
|
||||
//ret = send(s,(char*)__msg+total,__idx-total,0);
|
||||
ret = send(s,(char*)__l.GetBuffer()+total,__l.GetSize()-total,0);
|
||||
//fprintf(fException,"send %d\n",ret);
|
||||
if (ret<0)
|
||||
{
|
||||
//fprintf(fException,"%X\n",WSAGetLastError());
|
||||
break;
|
||||
}
|
||||
total+=ret;
|
||||
if (total>=__idx)
|
||||
//if (total>=__l.GetSize())
|
||||
break;
|
||||
}
|
||||
//__l.GetBuffer();
|
||||
Sleep(500);
|
||||
closesocket(s);
|
||||
}*/
|
||||
|
||||
WinExec("errorlog.exe",SW_SHOW);
|
||||
|
||||
|
||||
MessageBox(NULL, "A fatal error was encountered while running the game.\nAn error log was saved to ErrorLog.txt.\nPlease consider reporting this issue.", "Error!", MB_OK);
|
||||
}
|
||||
|
||||
return EXCEPTION_EXECUTE_HANDLER;
|
||||
|
@ -120,9 +120,9 @@ void CLZObject::BeginCompress(const void * pvIn, UINT uiInLen)
|
||||
m_pbIn = (const BYTE *) pvIn;
|
||||
|
||||
// sizeof(SHeader) +
|
||||
// 암호화를 위한 fourCC 4바이트
|
||||
// 압축된 후 만들어질 수 있는 최대 용량 +
|
||||
// 암호화를 위한 8 바이트
|
||||
// 암호화를 위한 fourCC 4바이트
|
||||
// 압축된 후 만들어질 수 있는 최대 용량 +
|
||||
// 암호화를 위한 8 바이트
|
||||
m_dwBufferSize = sizeof(THeader) + sizeof(DWORD) + (uiInLen + uiInLen / 64 + 16 + 3) + 8;
|
||||
|
||||
m_pbBuffer = gs_freeMemMgr.Alloc(m_dwBufferSize);
|
||||
@ -139,9 +139,9 @@ void CLZObject::BeginCompressInBuffer(const void * pvIn, UINT uiInLen, void * /*
|
||||
m_pbIn = (const BYTE *) pvIn;
|
||||
|
||||
// sizeof(SHeader) +
|
||||
// 암호화를 위한 fourCC 4바이트
|
||||
// 압축된 후 만들어질 수 있는 최대 용량 +
|
||||
// 암호화를 위한 8 바이트
|
||||
// 암호화를 위한 fourCC 4바이트
|
||||
// 압축된 후 만들어질 수 있는 최대 용량 +
|
||||
// 암호화를 위한 8 바이트
|
||||
m_dwBufferSize = sizeof(THeader) + sizeof(DWORD) + (uiInLen + uiInLen / 64 + 16 + 3) + 8;
|
||||
|
||||
m_pbBuffer = gs_freeMemMgr.Alloc(m_dwBufferSize);
|
||||
|
@ -12,9 +12,9 @@ class CLZObject
|
||||
typedef struct SHeader
|
||||
{
|
||||
DWORD dwFourCC;
|
||||
DWORD dwEncryptSize; // 암호화된 크기
|
||||
DWORD dwCompressedSize; // 압축된 데이터 크기
|
||||
DWORD dwRealSize; // 실제 데이터 크기
|
||||
DWORD dwEncryptSize; // 암호화된 크기
|
||||
DWORD dwCompressedSize; // 압축된 데이터 크기
|
||||
DWORD dwRealSize; // 실제 데이터 크기
|
||||
} THeader;
|
||||
#pragma pack()
|
||||
|
||||
|
@ -1,8 +1,8 @@
|
||||
/*
|
||||
* Filename: tea.c
|
||||
* Description: TEA 암호화 모듈
|
||||
* Description: TEA 암호화 모듈
|
||||
*
|
||||
* Author: 김한주 (aka. 비엽, Cronan), 송영진 (aka. myevan, 빗자루)
|
||||
* Author: 김한주 (aka. 비엽, Cronan), 송영진 (aka. myevan, 빗자루)
|
||||
*/
|
||||
#include "StdAfx.h"
|
||||
#include "tea.h"
|
||||
@ -10,24 +10,24 @@
|
||||
|
||||
/*
|
||||
* TEA Encryption Module Instruction
|
||||
* Edited by 김한주 aka. 비엽, Cronan
|
||||
* Edited by 김한주 aka. 비엽, Cronan
|
||||
*
|
||||
* void tea_code(const unsigned long sz, const unsigned long sy, const unsigned long *key, unsigned long *dest)
|
||||
* void tea_decode(const unsigned long sz, const unsigned long sy, const unsigned long *key, unsigned long *dest)
|
||||
* 8바이트를 암호/복호화 할때 사용된다. key 는 16 바이트여야 한다.
|
||||
* sz, sy 는 8바이트의 역순으로 대입한다.
|
||||
* 8바이트를 암호/복호화 할때 사용된다. key 는 16 바이트여야 한다.
|
||||
* sz, sy 는 8바이트의 역순으로 대입한다.
|
||||
*
|
||||
* int tea_decrypt(unsigned long *dest, const unsigned long *src, const unsigned long *key, int size);
|
||||
* int tea_encrypt(unsigned long *dest, const unsigned long *src, const unsigned long *key, int size);
|
||||
* 한꺼번에 8 바이트 이상을 암호/복호화 할때 사용한다. 만약 size 가
|
||||
* 8의 배수가 아니면 8의 배수로 크기를 "늘려서" 암호화 한다.
|
||||
* 한꺼번에 8 바이트 이상을 암호/복호화 할때 사용한다. 만약 size 가
|
||||
* 8의 배수가 아니면 8의 배수로 크기를 "늘려서" 암호화 한다.
|
||||
*
|
||||
* ex. tea_code(pdwSrc[1], pdwSrc[0], pdwKey, pdwDest);
|
||||
* tea_decrypt(pdwDest, pdwSrc, pdwKey, nSize);
|
||||
*/
|
||||
|
||||
#define TEA_ROUND 32 // 32 를 권장하며, 높을 수록 결과가 난해해 진다.
|
||||
#define DELTA 0x9E3779B9 // DELTA 값 바꾸지 말것.
|
||||
#define TEA_ROUND 32 // 32 를 권장하며, 높을 수록 결과가 난해해 진다.
|
||||
#define DELTA 0x9E3779B9 // DELTA 값 바꾸지 말것.
|
||||
|
||||
void tea_code(const unsigned long sz, const unsigned long sy, const unsigned long *key, unsigned long *dest)
|
||||
{
|
||||
|
@ -9,22 +9,10 @@
|
||||
<Configuration>Distribute</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="MfcDebug|Win32">
|
||||
<Configuration>MfcDebug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="MfcRelease|Win32">
|
||||
<Configuration>MfcRelease</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="VTune|Win32">
|
||||
<Configuration>VTune</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>17.0</VCProjectVersion>
|
||||
@ -45,24 +33,6 @@
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<UseOfMfc>Static</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<UseOfMfc>false</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
<UseOfMfc>Static</UseOfMfc>
|
||||
<CharacterSet>MultiByte</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<PlatformToolset>v143</PlatformToolset>
|
||||
@ -80,61 +50,43 @@
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC71.props" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup>
|
||||
<_ProjectFileVersion>17.0.32203.90</_ProjectFileVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
<OutDir>$(SolutionDir)build\bin\$(Configuration)\</OutDir>
|
||||
<IntDir>$(SolutionDir)build\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MfcRelease|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='VTune|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='MfcDebug|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
<OutDir>$(SolutionDir)build\bin\$(Configuration)\</OutDir>
|
||||
<IntDir>$(SolutionDir)build\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<OutDir>$(SolutionDir)build\$(Configuration)\</OutDir>
|
||||
<OutDir>$(SolutionDir)build\bin\$(Configuration)\</OutDir>
|
||||
<IntDir>$(SolutionDir)build\obj\$(ProjectName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<VcpkgUseStatic>true</VcpkgUseStatic>
|
||||
<VcpkgConfiguration>$(Configuration)</VcpkgConfiguration>
|
||||
<VcpkgInstalledDir>$(SolutionDir)build\vcpkg\</VcpkgInstalledDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Distribute|Win32'">
|
||||
<VcpkgUseStatic>true</VcpkgUseStatic>
|
||||
<VcpkgConfiguration>Release</VcpkgConfiguration>
|
||||
<VcpkgInstalledDir>$(SolutionDir)build\vcpkg\</VcpkgInstalledDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<VcpkgUseStatic>true</VcpkgUseStatic>
|
||||
<VcpkgConfiguration>$(Configuration)</VcpkgConfiguration>
|
||||
<VcpkgInstalledDir>$(SolutionDir)build\vcpkg\</VcpkgInstalledDir>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Label="Vcpkg">
|
||||
<VcpkgEnableManifest>true</VcpkgEnableManifest>
|
||||
@ -148,10 +100,6 @@
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile>stdafx.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeaderOutputFile>.\Debug/eterGrnLib.pch</PrecompiledHeaderOutputFile>
|
||||
<AssemblerListingLocation>.\Debug/</AssemblerListingLocation>
|
||||
<ObjectFileName>.\Debug/</ObjectFileName>
|
||||
<ProgramDataBaseFileName>.\Debug/</ProgramDataBaseFileName>
|
||||
<BrowseInformation />
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SuppressStartupBanner>true</SuppressStartupBanner>
|
||||
@ -177,11 +125,7 @@
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
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||||
|
@ -282,8 +282,8 @@ void CGrannyLODController::AddModel(CGraphicThing * pThing, int iSrcModel, CGran
|
||||
}
|
||||
else
|
||||
{
|
||||
// FIXME : CModelInstance::m_pgrnWorldPose를 Update에서 사용하는데,
|
||||
// Deform을 하지 않으면 NULL 입니다. 구조가 조금 바뀌어야 할지도.. - [levites]
|
||||
// FIXME : CModelInstance::m_pgrnWorldPose를 Update에서 사용하는데,
|
||||
// Deform을 하지 않으면 NULL 입니다. 구조가 조금 바뀌어야 할지도.. - [levites]
|
||||
pModelInstance->DeformNoSkin(&ms_matIdentity);
|
||||
}
|
||||
|
||||
@ -460,10 +460,10 @@ void CGrannyLODController::UpdateLODLevel(float fDistanceFromCenter, float fDist
|
||||
assert(m_pCurrentModelInstance != NULL);
|
||||
|
||||
|
||||
if (fDistanceFromCenter > LOD_APPLY_MIN) // 중심 LOD 예외 취소
|
||||
if (fDistanceFromCenter > LOD_APPLY_MIN) // 중심 LOD 예외 취소
|
||||
{
|
||||
// 카메라부터 멀어질 수록 fLODRate가 작아진다
|
||||
// 3개 LOD가 있을때.. 가장 먼게 0, 가까울 수록 숫자가 커진다
|
||||
// 카메라부터 멀어질 수록 fLODRate가 작아진다
|
||||
// 3개 LOD가 있을때.. 가장 먼게 0, 가까울 수록 숫자가 커진다
|
||||
|
||||
// 100fps 50fps 33fps 25fps 20fps
|
||||
// 10ms 20ms 30ms 40ms 50ms
|
||||
|
@ -269,7 +269,7 @@ class CGrannyLODController : public CGraphicBase
|
||||
|
||||
BOOL isModelInstance();
|
||||
CGrannyModelInstance* GetModelInstance();
|
||||
bool HaveBlendThing() { return 0 != GetModelInstance() ? GetModelInstance()->HaveBlendThing() : false; } // NOTE: GetModelInstance() == 0일 때 클라 크래쉬나는 문제 수정(2012. 05. 07)
|
||||
bool HaveBlendThing() { return 0 != GetModelInstance() ? GetModelInstance()->HaveBlendThing() : false; } // NOTE: GetModelInstance() == 0일 때 클라 크래쉬나는 문제 수정(2012. 05. 07)
|
||||
|
||||
protected:
|
||||
void SetCurrentModelInstance(CGrannyModelInstance * pgrnModelInstance);
|
||||
|
@ -238,7 +238,7 @@ bool CGrannyMaterial::CreateFromGrannyMaterialPointer(granny_material * pgrnMate
|
||||
pgrnOpacityTexture = GrannyGetMaterialTextureByType(m_pgrnMaterial, GrannyOpacityTexture);
|
||||
}
|
||||
|
||||
// Two-Side 렌더링이 필요한 지 검사
|
||||
// Two-Side 렌더링이 필요한 지 검사
|
||||
{
|
||||
granny_int32 twoSided = 0;
|
||||
granny_data_type_definition TwoSidedFieldType[] =
|
||||
@ -262,7 +262,7 @@ bool CGrannyMaterial::CreateFromGrannyMaterialPointer(granny_material * pgrnMate
|
||||
if (pgrnOpacityTexture)
|
||||
m_roImage[1].SetPointer(__GetImagePointer(pgrnOpacityTexture->FromFileName));
|
||||
|
||||
// 오퍼시티가 있으면 블렌딩 메쉬
|
||||
// 오퍼시티가 있으면 블렌딩 메쉬
|
||||
if (!m_roImage[1].IsNull())
|
||||
m_eType = TYPE_BLEND_PNT;
|
||||
else
|
||||
@ -285,7 +285,7 @@ void CGrannyMaterial::__ApplyDiffuseRenderState()
|
||||
|
||||
if (m_bTwoSideRender)
|
||||
{
|
||||
// -_-렌더링 프로세스가 좀 구려서... Save & Restore 하면 순서때문에 좀 꼬인다. 귀찮으니 Save & Restore 대신 따로 저장해 둠.
|
||||
// -_-렌더링 프로세스가 좀 구려서... Save & Restore 하면 순서때문에 좀 꼬인다. 귀찮으니 Save & Restore 대신 따로 저장해 둠.
|
||||
m_dwLastCullRenderStateForTwoSideRendering = STATEMANAGER.GetRenderState(D3DRS_CULLMODE);
|
||||
STATEMANAGER.SetRenderState(D3DRS_CULLMODE, D3DCULL_NONE);
|
||||
}
|
||||
@ -511,7 +511,7 @@ DWORD CGrannyMaterialPalette::GetMaterialCount() const
|
||||
/*
|
||||
void CActorInstance::BeginSpecularRender()
|
||||
{
|
||||
// NOTE - Blending해서 찍는 부분은 Specular를 적용시키지 않는다 - [levites]
|
||||
// NOTE - Blending해서 찍는 부분은 Specular를 적용시키지 않는다 - [levites]
|
||||
STATEMANAGER.SaveRenderState(D3DRS_ALPHABLENDENABLE, FALSE);
|
||||
|
||||
STATEMANAGER.SetRenderState(D3DRS_TEXTUREFACTOR, D3DXCOLOR(1.0f, 1.0f, 1.0f, m_AddColor.r));
|
||||
|
@ -159,7 +159,7 @@ bool CGrannyMesh::LoadTriGroupNodeList(CGrannyMaterialPalette& rkMtrlPal)
|
||||
assert(m_triGroupNodes == NULL);
|
||||
|
||||
int mtrlCount = m_pgrnMesh->MaterialBindingCount;
|
||||
if (mtrlCount <= 0) // 천의 동굴 2층 크래쉬 발생
|
||||
if (mtrlCount <= 0) // 천의 동굴 2층 크래쉬 발생
|
||||
return true;
|
||||
|
||||
int GroupNodeCount = GrannyGetMeshTriangleGroupCount(m_pgrnMesh);
|
||||
@ -199,7 +199,7 @@ bool CGrannyMesh::LoadTriGroupNodeList(CGrannyMaterialPalette& rkMtrlPal)
|
||||
|
||||
void CGrannyMesh::RebuildTriGroupNodeList()
|
||||
{
|
||||
assert(!"CGrannyMesh::RebuildTriGroupNodeList() - 왜 리빌드를 하는가- -?");
|
||||
assert(!"CGrannyMesh::RebuildTriGroupNodeList() - \xBF\xD6 \xB8\xAE\xBA\xF4\xB5\xE5\xB8\xA6 \xC7\xCF\xB4\xC2\xB0\xA1- -?");
|
||||
/*
|
||||
int mtrlCount = m_pgrnMesh->MaterialBindingCount;
|
||||
int GroupNodeCount = GrannyGetMeshTriangleGroupCount(m_pgrnMesh);
|
||||
|
@ -155,7 +155,7 @@ bool CGrannyModel::LoadMeshs()
|
||||
assert(m_meshs == NULL);
|
||||
assert(m_pgrnModel != NULL);
|
||||
|
||||
if (m_pgrnModel->MeshBindingCount <= 0) // 메쉬가 없는 모델
|
||||
if (m_pgrnModel->MeshBindingCount <= 0) // 메쉬가 없는 모델
|
||||
return true;
|
||||
|
||||
granny_skeleton * pgrnSkeleton = m_pgrnModel->Skeleton;
|
||||
|
@ -55,12 +55,12 @@ class CGrannyModelInstance : public CGraphicCollisionObject
|
||||
void DeformNoSkin(const D3DXMATRIX * c_pWorldMatrix);
|
||||
void Deform(const D3DXMATRIX * c_pWorldMatrix);
|
||||
|
||||
// FIXME : 현재는 하드웨어의 한계로 2장의 텍스춰로 제한이 되어있는 상태이기에 이런
|
||||
// 불안정한 아키텍춰가 가능하지만, 궁극적인 방향은 (모델 텍스춰 전부) + (효과용 텍스춰)
|
||||
// 이런식의 자동 셋팅이 이뤄져야 되지 않나 생각합니다. - [levites]
|
||||
// NOTE : 내부에 if문을 포함 시키기 보다는 조금은 번거롭지만 이렇게 함수 콜 자체를 분리
|
||||
// 시키는 것이 퍼포먼스 적인 측면에서는 더 나은 것 같습니다. - [levites]
|
||||
// NOTE : 건물은 무조건 OneTexture. 캐릭터는 경우에 따라 TwoTexture.
|
||||
// FIXME : 현재는 하드웨어의 한계로 2장의 텍스춰로 제한이 되어있는 상태이기에 이런
|
||||
// 불안정한 아키텍춰가 가능하지만, 궁극적인 방향은 (모델 텍스춰 전부) + (효과용 텍스춰)
|
||||
// 이런식의 자동 셋팅이 이뤄져야 되지 않나 생각합니다. - [levites]
|
||||
// NOTE : 내부에 if문을 포함 시키기 보다는 조금은 번거롭지만 이렇게 함수 콜 자체를 분리
|
||||
// 시키는 것이 퍼포먼스 적인 측면에서는 더 나은 것 같습니다. - [levites]
|
||||
// NOTE : 건물은 무조건 OneTexture. 캐릭터는 경우에 따라 TwoTexture.
|
||||
void RenderWithOneTexture();
|
||||
void RenderWithTwoTexture();
|
||||
void BlendRenderWithOneTexture();
|
||||
@ -160,7 +160,7 @@ class CGrannyModelInstance : public CGraphicCollisionObject
|
||||
// Granny Data
|
||||
granny_model_instance * m_pgrnModelInstance;
|
||||
|
||||
//granny_world_pose * m_pgrnWorldPose; // 현재 월드 포즈 포인터
|
||||
//granny_world_pose * m_pgrnWorldPose; // 현재 월드 포즈 포인터
|
||||
|
||||
granny_control * m_pgrnCtrl;
|
||||
granny_animation * m_pgrnAni;
|
||||
@ -182,7 +182,7 @@ class CGrannyModelInstance : public CGraphicCollisionObject
|
||||
CGrannyMaterialPalette m_kMtrlPal;
|
||||
|
||||
// WORK
|
||||
granny_world_pose* m_pgrnWorldPoseReal; // 실제 메모리는 여기에 할당
|
||||
granny_world_pose* m_pgrnWorldPoseReal; // 실제 메모리는 여기에 할당
|
||||
std::vector<granny_mesh_binding*> m_vct_pgrnMeshBinding;
|
||||
|
||||
// Dynamic Vertex Buffer
|
||||
|
@ -239,7 +239,7 @@ void CGraphicThingInstance::DrawBoundBox()
|
||||
D3DXVECTOR3 vtMax;
|
||||
|
||||
SetDiffuseColor(0.0f, 1.0f, 0.0f);
|
||||
// 캐릭터 꽉차는 바운딩 박스
|
||||
// 캐릭터 꽉차는 바운딩 박스
|
||||
//GetBoundBox(&vtMin, &vtMax);
|
||||
//DrawLineCube(vtMin.x, vtMin.y, vtMin.z, vtMax.x, vtMax.y, vtMax.z);
|
||||
//const CThing::TMeshVector& rmeshVector=mc_pModel->meshVector;
|
||||
|
@ -161,7 +161,7 @@ void CGrannyModelInstance::__CreateMeshMatrices()
|
||||
{
|
||||
assert(m_pModel != NULL);
|
||||
|
||||
if (m_pModel->GetMeshCount() <= 0) // 메쉬가 없는 (카메라 같은) 모델도 간혹 있다..
|
||||
if (m_pModel->GetMeshCount() <= 0) // 메쉬가 없는 (카메라 같은) 모델도 간혹 있다..
|
||||
return;
|
||||
|
||||
int meshCount = m_pModel->GetMeshCount();
|
||||
@ -274,14 +274,14 @@ const float * CGrannyModelInstance::GetBoneMatrixPointer(int iBone) const
|
||||
|
||||
const float * CGrannyModelInstance::GetCompositeBoneMatrixPointer(int iBone) const
|
||||
{
|
||||
// NOTE : GrannyGetWorldPose4x4는 스케일 값등이 잘못나올 수 있음.. 그래니가 속도를 위해
|
||||
// GrannyGetWorldPose4x4에 모든 matrix 원소를 제 값으로 넣지 않음
|
||||
// NOTE : GrannyGetWorldPose4x4는 스케일 값등이 잘못나올 수 있음.. 그래니가 속도를 위해
|
||||
// GrannyGetWorldPose4x4에 모든 matrix 원소를 제 값으로 넣지 않음
|
||||
return GrannyGetWorldPoseComposite4x4(__GetWorldPosePtr(), iBone);
|
||||
}
|
||||
|
||||
void CGrannyModelInstance::ReloadTexture()
|
||||
{
|
||||
assert("현재 사용하지 않음 - CGrannyModelInstance::ReloadTexture()");
|
||||
assert("\xC7\xF6\xC0\xE7 \xBB\xE7\xBF\xEB\xC7\xCF\xC1\xF6 \xBE\xCA\xC0\xBD - CGrannyModelInstance::ReloadTexture()");
|
||||
/*
|
||||
assert(m_pModel != NULL);
|
||||
const CGrannyMaterialPalette & c_rGrannyMaterialPalette = m_pModel->GetMaterialPalette();
|
||||
|
@ -112,7 +112,7 @@ void CGrannyModelInstance::ChangeMotionPointer(const CGrannyMotion* pMotion, int
|
||||
if (!pgrnModelInstance)
|
||||
return;
|
||||
|
||||
// 보간 되는 앞부분을 스킵 하기 위해 LocalTime 을 어느 정도 무시한다. - [levites]
|
||||
// 보간 되는 앞부분을 스킵 하기 위해 LocalTime 을 어느 정도 무시한다. - [levites]
|
||||
float fSkipTime = 0.3f;
|
||||
float localTime = GetLocalTime() - fSkipTime;
|
||||
|
||||
|
@ -47,7 +47,7 @@ void CGrannyModelInstance::DeformNoSkin(const D3DXMATRIX * c_pWorldMatrix)
|
||||
// With One Texture
|
||||
void CGrannyModelInstance::RenderWithOneTexture()
|
||||
{
|
||||
// FIXME : Deform, Render, BlendRender를 묶어 상위에서 걸러주는 것이 더 나을 듯 - [levites]
|
||||
// FIXME : Deform, Render, BlendRender를 묶어 상위에서 걸러주는 것이 더 나을 듯 - [levites]
|
||||
if (IsEmpty())
|
||||
return;
|
||||
|
||||
@ -99,7 +99,7 @@ void CGrannyModelInstance::BlendRenderWithOneTexture()
|
||||
// With Two Texture
|
||||
void CGrannyModelInstance::RenderWithTwoTexture()
|
||||
{
|
||||
// FIXME : Deform, Render, BlendRender를 묶어 상위에서 걸러주는 것이 더 나을 듯 - [levites]
|
||||
// FIXME : Deform, Render, BlendRender를 묶어 상위에서 걸러주는 것이 더 나을 듯 - [levites]
|
||||
if (IsEmpty())
|
||||
return;
|
||||
|
||||
|
@ -1,6 +1,6 @@
|
||||
#pragma once
|
||||
|
||||
#pragma warning(disable:4786) // character 255 넘어가는거 끄기
|
||||
#pragma warning(disable:4786) // character 255 넘어가는거 끄기
|
||||
|
||||
//#include <crtdbg.h>
|
||||
#include <granny/granny.h>
|
||||
|
@ -342,8 +342,8 @@ bool CGraphicThingInstance::GetBonePosition(int iModelIndex, int iBoneIndex, flo
|
||||
*pfz = pfMatrix[14];
|
||||
return true;
|
||||
}
|
||||
//iSkelInstance 가 있으면 기본 본에 Link(본이 붙는것)시키고,
|
||||
//없으면 기본 본에 attach(좌표만 가져다 쓰는것) 됩니다.
|
||||
//iSkelInstance 가 있으면 기본 본에 Link(본이 붙는것)시키고,
|
||||
//없으면 기본 본에 attach(좌표만 가져다 쓰는것) 됩니다.
|
||||
bool CGraphicThingInstance::SetModelInstance(int iDstModelInstance, int iSrcModelThing, int iSrcModel,int iSkelInstance)
|
||||
{
|
||||
if (!CheckModelInstanceIndex(iDstModelInstance))
|
||||
@ -735,7 +735,7 @@ void CGraphicThingInstance::UpdateLODLevel()
|
||||
const D3DXVECTOR3 & c_rv3CameraPosition = pcurCamera->GetEye();
|
||||
const D3DXVECTOR3 & c_v3Position = GetPosition();
|
||||
|
||||
// NOTE : 중심으로부터의 거리 계산에 z값 차이는 사용하지 않는다. - [levites]
|
||||
// NOTE : 중심으로부터의 거리 계산에 z값 차이는 사용하지 않는다. - [levites]
|
||||
CGrannyLODController::FUpdateLODLevel update;
|
||||
update.fDistanceFromCenter = sqrtf((c_rv3TargetPosition.x - c_v3Position.x) * (c_rv3TargetPosition.x - c_v3Position.x) +
|
||||
(c_rv3TargetPosition.y - c_v3Position.y) * (c_rv3TargetPosition.y - c_v3Position.y));
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user