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server/gamefiles/data/quest/subquest_18.quest

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quest subquest_18 begin
state start begin
when login or levelup with pc.level >= 10 and pc.level <=12 begin
set_state(information)
end
end
state information begin
when letter begin
local v=find_npc_by_vnum(20002)
if 0!=v then
target.vid("__TARGET__", v, gameforge.subquest_18._10_targetVid)
end
end
when __TARGET__.target.click or 20002.chat.gameforge.subquest_18._10_targetVid begin
target.delete("__TARGET__")
say_title(gameforge.subquest_18._20_sayTitle)
say(gameforge.subquest_18._30_say)
local s=select(
gameforge.subquest_18._33_select,
gameforge.subquest_18._37_select
)
if 2==s then
say(gameforge.subquest_18._40_say)
local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
if 2==a then
say_title(gameforge.subquest_18._20_sayTitle)
say(gameforge.subquest_18._50_say)
return
end
say_title(gameforge.subquest_18._20_sayTitle)
say(gameforge.subquest_18._60_say)
set_state(__GIVEUP__)
return
end
say_title(gameforge.subquest_18._20_sayTitle)
say(gameforge.subquest_18._70_say)
set_state(find_soonyougil)
end
end
state find_soonyougil begin
when letter begin
send_letter(gameforge.subquest_18._80_sendLetter)
local v=find_npc_by_vnum(20023)
if 0!=v then
target.vid("__TARGET2_", v, gameforge.subquest_18._80_sendLetter)
end
end
when button or info begin
say_title(gameforge.subquest_18._90_sayTitle)
say(gameforge.subquest_18._100_say)
end
when 20002.chat.gameforge.subquest_18._110_npcChat begin
say_title(gameforge.subquest_18._20_sayTitle)
say(gameforge.subquest_18._120_say)
end
when __TARGET2__target.click or 20023.chat.gameforge.subquest_18._130_npcChat begin
target.delete("__TARGET2_")
say_title(gameforge.buy_fishrod._210_sayTitle)
say(gameforge.subquest_18._140_say)
wait()
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_18._150_say)
local s=select(
gameforge.subquest_18._153_select,
gameforge.subquest_18._157_select
)
if 1==s then
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_18._160_say)
set_state(report_true)
elseif 2==s then
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_18._170_say)
set_state(report_false)
end
end
end
state report_false begin
when letter begin
send_letter(gameforge.subquest_18._180_sendLetter)
local v=find_npc_by_vnum(20002)
if v!=0 then
target.npc("__TARGET__", v, gameforge.subquest_18._180_sendLetter)
end
end
when button or info begin
say_title(gameforge.subquest_18._180_sendLetter)
say(gameforge.subquest_18._190_say)
end
when __TARGET__.target.click or 20002.chat.gameforge.subquest_18._200_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.subquest_18._20_sayTitle)
say(gameforge.subquest_18._210_say)
set_state(come_back)
end
end
state come_back begin
when letter begin
send_letter(gameforge.subquest_18._220_sendLetter)
local v=find_npc_by_vnum(20023)
if v!=0 then
target.npc("__TARGET__", v, gameforge.subquest_18._220_sendLetter)
end
end
when button or info begin
say_title(gameforge.subquest_18._220_sendLetter)
say(gameforge.subquest_18._230_say)
end
when __TARGET__.target.click or 20023.chat.gameforge.subquest_18._240_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_18._250_say)
say_title(gameforge.locale.reward)
say_reward(gameforge.subquest_18._260_sayReward)
pc.give_exp2(7000)
say_reward(gameforge.subquest_18._270_sayReward)
pc.change_money(10000)
clear_letter()
set_state(__COMPLETE__)
end
end
state report_true begin
when letter begin
send_letter(gameforge.subquest_18._180_sendLetter)
local v=find_npc_by_vnum(20002)
if v!=0 then
target.npc("__TARGET__", v, gameforge.subquest_18._180_sendLetter)
end
end
when button or info begin
say_title(gameforge.subquest_18._180_sendLetter)
say(gameforge.subquest_18._280_say)
end
when 20023.chat.gameforge.subquest_18._290_npcChat begin
say_title(gameforge.subquest_05._30_sayTitle)
say(gameforge.subquest_18._300_say)
end
when __TARGET__.target.click or 20002.chat.gameforge.subquest_18._310_npcChat begin
target.delete("__TARGET__")
say_title(gameforge.npc_talk._630_sayTitle)
say(gameforge.subquest_18._320_say)
say_title(gameforge.locale.reward)
say_reward(gameforge.subquest_18._260_sayReward)
pc.give_exp2(7000)
say_reward(gameforge.subquest_18._270_sayReward)
pc.change_money(10000)
clear_letter()
set_state(__COMPLETE__)
end
end
state __GIVEUP__ begin
end
state __COMPLETE__ begin
when enter begin
q.done()
end
end
end