forked from metin2/server
249 lines
6.6 KiB
Plaintext
249 lines
6.6 KiB
Plaintext
quest subquest_49 begin
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state start begin
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when login or levelup or enter with pc.level >= 59 and pc.level <= 61 begin
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set_state(information)
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end
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end
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state information begin
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when letter begin
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local v = find_npc_by_vnum(20014)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.subquest_49._10_targetVid)
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end
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end
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when __TARGET__.target.click or 20014.chat.gameforge.subquest_49._20_npcChat with pc.level >= 59 begin
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target.delete("__TARGET__")
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say_title(gameforge.subquest_49._30_sayTitle)
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say(gameforge.subquest_49._40_say)
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wait()
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say_title(gameforge.subquest_49._30_sayTitle)
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say(gameforge.subquest_49._50_say)
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local s= select(gameforge.subquest_46._50_select, gameforge.subquest_46._60_select)
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if 2==s then
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say_title(gameforge.subquest_49._30_sayTitle)
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say(gameforge.subquest_49._60_say)
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local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==a then
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say_title(gameforge.npc_talk._680_sayTitle)
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say(gameforge.subquest_49._70_say)
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return
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end
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say_title(gameforge.subquest_49._30_sayTitle)
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say(gameforge.subquest_49._80_say)
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set_state(__GIVEUP__)
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return
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end
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say_title(gameforge.subquest_49._30_sayTitle)
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say(gameforge.subquest_49._90_say)
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set_state(ask_to_youhwarang)
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end
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end
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state ask_to_youhwarang begin
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when info or button begin
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say_title(gameforge.subquest_49._100_sayTitle)
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say(gameforge.subquest_49._110_say)
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end
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when letter begin
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setskin(NOWINDOW)
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makequestbutton(gameforge.subquest_49._100_sayTitle)
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q.set_title(gameforge.subquest_49._120_qSetTitle)
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q.start()
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local v=find_npc_by_vnum("20024")
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if 0== v then
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else
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target.vid("__TARGET__",v, gameforge.subquest_49._130_targetVid)
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end
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end
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when __TARGET__.target.click or 20024.chat.gameforge.subquest_49._140_npcChat begin
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target.delete("__TARGET__")
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say_title(gameforge.npc_talk._720_sayTitle)
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say(gameforge.subquest_49._150_say)
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set_state(ask_to_chef)
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end
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end
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state ask_to_chef begin
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when letter begin
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setskin(NOWINDOW)
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makequestbutton(gameforge.subquest_49._160_makequestbutton)
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q.set_title(gameforge.subquest_49._160_makequestbutton)
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q.start()
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local v=find_npc_by_vnum("20008")
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if 0== v then
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else
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target.vid("__TARGET1__",v, gameforge.subquest_49._160_makequestbutton)
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end
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end
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when info or button begin
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say_title(gameforge.subquest_49._100_sayTitle)
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say(gameforge.subquest_49._170_say)
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end
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when __TARGET1__.target.click or 20008.chat.gameforge.subquest_49._180_npcChat begin
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target.delete("__TARGET1__")
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_49._190_say)
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wait()
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_49._200_say)
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wait()
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_49._210_say)
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local s= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==s then
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say(gameforge.subquest_49._220_say)
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local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==a then
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_49._230_say)
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return
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end
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_49._240_say)
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set_state(__GIVEUP__)
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return
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end
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_49._250_say)
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set_state(gain_ice)
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end
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end
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state gain_ice begin
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when letter begin
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setskin(NOWINDOW)
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makequestbutton(gameforge.subquest_49._10_targetVid)
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q.set_title(gameforge.subquest_49._10_targetVid)
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q.start()
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if pc.count_item("30146")>=50 then
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local v=find_npc_by_vnum(20008)
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if 0==v then
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else
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target.vid("__TARGET__",v, gameforge.subquest_49._260_targetVid)
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end
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end
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end
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when info or button begin
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if pc.count_item("30146")>=50 then
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say(string.format(gameforge.subquest_49._270_say, locale.NOTICE_COLOR..gameforge.subquest_49._275_say..locale.NORMAL_COLOR))
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return
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end
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say(string.format(gameforge.subquest_49._280_say, locale.NOTICE_COLOR..gameforge.subquest_49._285_say..locale.NORMAL_COLOR))
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end
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when 1101.kill begin
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local s = number(1, 100)
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if s <= 7 and pc.count_item("30146")< 50 then
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pc.give_item2("30146", 2)
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end
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end
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when __TARGET__.target.click or 20008.chat.gameforge.subquest_49._290_npcChat begin
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target.delete("__TARGET__")
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if pc.count_item("30146") >= 50 then
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_49._300_say)
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say_item_vnum(30149)
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pc.give_item2(30149)
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set_state(back_to_boy)
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pc.remove_item(30146, 50)
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return
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else
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say(gameforge.subquest_49._310_say)
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local s= select(gameforge.subquest_49._320_select, gameforge.find_brother_article._170_select)
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if 2==s then
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_49._330_say)
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set_state(__GIVEUP__)
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return
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end
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say_title(gameforge.subquest_06._320_sayTitle)
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say(gameforge.subquest_49._340_say)
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end
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end
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end
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state back_to_boy begin
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when letter begin
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setskin(NOWINDOW)
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makequestbutton(gameforge.subquest_44._460_sendLetter)
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q.set_title(gameforge.subquest_44._460_sendLetter)
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q.start()
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local v = find_npc_by_vnum(20014)
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if v != 0 then
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target.vid("__TARGET__", v, gameforge.subquest_49._350_targetVid)
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end
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end
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when info or button begin
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say_title(gameforge.subquest_44._460_sendLetter)
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say(gameforge.subquest_49._360_say)
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say_item_vnum(30149)
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end
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when __TARGET__.target.click or 20014.chat.gameforge.subquest_49._370_npcChat begin
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target.delete("__TARGET__")
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if pc.count_item("30149")>0 then
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say_title(gameforge.npc_talk._680_sayTitle)
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say(gameforge.subquest_49._380_say)
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pc.remove_item(30149,1)
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say_reward(gameforge.subquest_49._390_sayReward)
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pc.give_exp2(6000000)
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say_reward(gameforge.subquest_49._400_sayReward)
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pc.give_item2(71021)
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say_reward(gameforge.subquest_49._410_sayReward)
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pc.change_money(70000)
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clear_letter()
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set_state(__COMPLETE__)
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else
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say_title(gameforge.npc_talk._680_sayTitle)
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say(gameforge.subquest_49._420_say)
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say_item_vnum(30149)
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wait()
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say_pc_name()
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say(gameforge.subquest_49._430_say)
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local s = select(gameforge.subquest_49._440_select, gameforge.subquest_49._450_select)
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if s == 2 then
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say_pc_name()
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say(gameforge.subquest_49._460_say)
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clear_letter()
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set_state(__GIVEUP__)
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end
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set_state(gain_ice)
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end
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end
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end
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state __GIVEUP__ begin
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end
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state __COMPLETE__ begin
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when enter begin
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q.done()
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end
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end
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end
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