2024-01-30T15:20:40Z - 2025-01-30T15:20:40Z
Overview
6 Releases published by 1 user
Published
0.3.2
Published
0.3.1
Published
0.3.0
Published
0.2.2
Published
0.2.1
Published
0.2.0
9 Pull requests merged by 4 users
Merged
#36 Fix communication error between cores
Merged
#35 Updates from master
Merged
#34 Merge updates from the nightly
branch
Merged
#26 Use Argon2ID as the password hashing algorithm
Merged
#25 Merge changes from master
Merged
#24 Pin Dockerfile Ubuntu version.
Merged
#22 Default all localized behavior to European logic
Merged
#20 encoding
Merged
#14 Refactored the logging code
3 Pull requests proposed by 3 users
Proposed
#28 WIP: Configuration via Environment Variables
Proposed
#30 change line endings to LF for .py files
Proposed
#33 WIP: Rename identifiers containing Korean words in source code
11 Issues closed from 2 users
Closed
#27 Players do not get disconnected when already logged in
Closed
#32 Possible communication error between game cores
Closed
#21 Locale improvements
Closed
#1 The DB core segfaults if MySQL is not running
Closed
#23 Using mount seals might lead to broken stats
Closed
#29 Wrong free routine in main.cpp
Closed
#18 Send error messages on logout
Closed
#15 Fix Korean strings
Closed
#19 Moving to UTF-8?
Closed
#12 Remove hardcoded CMake debug flag
Closed
#9 Use a single, unified logging system.
3 Issues created by 1 user
Opened
#16 Remove PCBang/iCafe from tables
Opened
#17 MyShop table gets populated with broken data
Opened
#31 Possible network data mishandling
3 Unresolved Conversations
Open
#2
Suggestions
Open
#3
Convert the game config from the config file to env variables
Open
#11
Sequence number mismatches