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# include "stdafx.h"
# include "GuildManager.h"
# include "Main.h"
# include "ClientManager.h"
# include "QID.h"
# include "Config.h"
# include <math.h>
extern std : : string g_stLocale ;
const int GUILD_RANK_MAX_NUM = 20 ;
bool isEurope ( )
{
do
{
if ( g_stLocale . compare ( " germany " ) = = 0 ) break ;
if ( g_stLocale . compare ( " france " ) = = 0 ) break ;
if ( g_stLocale . compare ( " italy " ) = = 0 ) break ;
if ( g_stLocale . compare ( " spain " ) = = 0 ) break ;
if ( g_stLocale . compare ( " uk " ) = = 0 ) break ;
if ( g_stLocale . compare ( " turkey " ) = = 0 ) break ;
if ( g_stLocale . compare ( " poland " ) = = 0 ) break ;
if ( g_stLocale . compare ( " portugal " ) = = 0 ) break ;
if ( g_stLocale . compare ( " greek " ) = = 0 ) break ;
return false ;
} while ( false ) ;
return true ;
}
DWORD GetGuildWarWaitStartDuration ( )
{
// const int GUILD_WAR_WAIT_START_DURATION = 60;
// const int GUILD_WAR_WAIT_START_DURATION = 5;
if ( isEurope ( ) = = true ) return 60 ;
else return 5 ;
}
DWORD GetGuildWarReserveSeconds ( )
{
// const int GUILD_WAR_RESERVE_SECONDS = 180;
// const int GUILD_WAR_RESERVE_SECONDS = 10;
if ( isEurope ( ) = = true ) return 180 ;
else return 10 ;
}
namespace
{
struct FSendPeerWar
{
FSendPeerWar ( BYTE bType , BYTE bWar , DWORD GID1 , DWORD GID2 )
{
if ( number ( 0 , 1 ) )
std : : swap ( GID1 , GID2 ) ;
memset ( & p , 0 , sizeof ( TPacketGuildWar ) ) ;
p . bWar = bWar ;
p . bType = bType ;
p . dwGuildFrom = GID1 ;
p . dwGuildTo = GID2 ;
}
void operator ( ) ( CPeer * peer )
{
if ( peer - > GetChannel ( ) = = 0 )
return ;
peer - > EncodeHeader ( HEADER_DG_GUILD_WAR , 0 , sizeof ( TPacketGuildWar ) ) ;
peer - > Encode ( & p , sizeof ( TPacketGuildWar ) ) ;
}
TPacketGuildWar p ;
} ;
struct FSendGuildWarScore
{
FSendGuildWarScore ( DWORD guild_gain , DWORD dwOppGID , int iScore , int iBetScore )
{
pck . dwGuildGainPoint = guild_gain ;
pck . dwGuildOpponent = dwOppGID ;
pck . lScore = iScore ;
pck . lBetScore = iBetScore ;
}
void operator ( ) ( CPeer * peer )
{
if ( peer - > GetChannel ( ) = = 0 )
return ;
peer - > EncodeHeader ( HEADER_DG_GUILD_WAR_SCORE , 0 , sizeof ( pck ) ) ;
peer - > Encode ( & pck , sizeof ( pck ) ) ;
}
TPacketGuildWarScore pck ;
} ;
}
CGuildManager : : CGuildManager ( )
{
}
CGuildManager : : ~ CGuildManager ( )
{
while ( ! m_pqOnWar . empty ( ) )
{
if ( ! m_pqOnWar . top ( ) . second - > bEnd )
delete m_pqOnWar . top ( ) . second ;
m_pqOnWar . pop ( ) ;
}
}
TGuild & CGuildManager : : TouchGuild ( DWORD GID )
{
itertype ( m_map_kGuild ) it = m_map_kGuild . find ( GID ) ;
if ( it ! = m_map_kGuild . end ( ) )
return it - > second ;
TGuild info ;
m_map_kGuild . insert ( std : : map < DWORD , TGuild > : : value_type ( GID , info ) ) ;
return m_map_kGuild [ GID ] ;
}
void CGuildManager : : ParseResult ( SQLResult * pRes )
{
MYSQL_ROW row ;
while ( ( row = mysql_fetch_row ( pRes - > pSQLResult ) ) )
{
DWORD GID = strtoul ( row [ 0 ] , NULL , 10 ) ;
TGuild & r_info = TouchGuild ( GID ) ;
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strncpy ( r_info . szName , row [ 1 ] , sizeof ( r_info . szName ) ) ;
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str_to_number ( r_info . ladder_point , row [ 2 ] ) ;
str_to_number ( r_info . win , row [ 3 ] ) ;
str_to_number ( r_info . draw , row [ 4 ] ) ;
str_to_number ( r_info . loss , row [ 5 ] ) ;
str_to_number ( r_info . gold , row [ 6 ] ) ;
str_to_number ( r_info . level , row [ 7 ] ) ;
sys_log ( 0 ,
" GuildWar: %-24s ladder %-5d win %-3d draw %-3d loss %-3d " ,
r_info . szName ,
r_info . ladder_point ,
r_info . win ,
r_info . draw ,
r_info . loss ) ;
}
}
void CGuildManager : : Initialize ( )
{
char szQuery [ 1024 ] ;
snprintf ( szQuery , sizeof ( szQuery ) , " SELECT id, name, ladder_point, win, draw, loss, gold, level FROM guild%s " , GetTablePostfix ( ) ) ;
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std : : unique_ptr < SQLMsg > pmsg ( CDBManager : : instance ( ) . DirectQuery ( szQuery ) ) ;
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if ( pmsg - > Get ( ) - > uiNumRows )
ParseResult ( pmsg - > Get ( ) ) ;
char str [ 128 + 1 ] ;
if ( ! CConfig : : instance ( ) . GetValue ( " POLY_POWER " , str , sizeof ( str ) ) )
* str = ' \0 ' ;
if ( ! polyPower . Analyze ( str ) )
sys_err ( " cannot set power poly: %s " , str ) ;
else
sys_log ( 0 , " POWER_POLY: %s " , str ) ;
if ( ! CConfig : : instance ( ) . GetValue ( " POLY_HANDICAP " , str , sizeof ( str ) ) )
* str = ' \0 ' ;
if ( ! polyHandicap . Analyze ( str ) )
sys_err ( " cannot set handicap poly: %s " , str ) ;
else
sys_log ( 0 , " HANDICAP_POLY: %s " , str ) ;
QueryRanking ( ) ;
}
void CGuildManager : : Load ( DWORD dwGuildID )
{
char szQuery [ 1024 ] ;
snprintf ( szQuery , sizeof ( szQuery ) , " SELECT id, name, ladder_point, win, draw, loss, gold, level FROM guild%s WHERE id=%u " , GetTablePostfix ( ) , dwGuildID ) ;
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std : : unique_ptr < SQLMsg > pmsg ( CDBManager : : instance ( ) . DirectQuery ( szQuery ) ) ;
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if ( pmsg - > Get ( ) - > uiNumRows )
ParseResult ( pmsg - > Get ( ) ) ;
}
void CGuildManager : : QueryRanking ( )
{
char szQuery [ 256 ] ;
snprintf ( szQuery , sizeof ( szQuery ) , " SELECT id,name,ladder_point FROM guild%s ORDER BY ladder_point DESC LIMIT 20 " , GetTablePostfix ( ) ) ;
CDBManager : : instance ( ) . ReturnQuery ( szQuery , QID_GUILD_RANKING , 0 , 0 ) ;
}
int CGuildManager : : GetRanking ( DWORD dwGID )
{
itertype ( map_kLadderPointRankingByGID ) it = map_kLadderPointRankingByGID . find ( dwGID ) ;
if ( it = = map_kLadderPointRankingByGID . end ( ) )
return GUILD_RANK_MAX_NUM ;
return MINMAX ( 0 , it - > second , GUILD_RANK_MAX_NUM ) ;
}
void CGuildManager : : ResultRanking ( MYSQL_RES * pRes )
{
if ( ! pRes )
return ;
int iLastLadderPoint = - 1 ;
int iRank = 0 ;
map_kLadderPointRankingByGID . clear ( ) ;
MYSQL_ROW row ;
while ( ( row = mysql_fetch_row ( pRes ) ) )
{
DWORD dwGID = 0 ; str_to_number ( dwGID , row [ 0 ] ) ;
int iLadderPoint = 0 ; str_to_number ( iLadderPoint , row [ 2 ] ) ;
if ( iLadderPoint ! = iLastLadderPoint )
+ + iRank ;
sys_log ( 0 , " GUILD_RANK: %-24s %2d %d " , row [ 1 ] , iRank , iLadderPoint ) ;
map_kLadderPointRankingByGID . insert ( std : : make_pair ( dwGID , iRank ) ) ;
}
}
void CGuildManager : : Update ( )
{
ProcessReserveWar ( ) ; // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> ó<> <C3B3>
time_t now = CClientManager : : instance ( ) . GetCurrentTime ( ) ;
if ( ! m_pqOnWar . empty ( ) )
{
// UNKNOWN_GUILD_MANAGE_UPDATE_LOG
/*
sys_log ( 0 , " GuildManager::Update size %d now %d top %d, %s(%u) vs %s(%u) " ,
m_WarMap . size ( ) ,
now ,
m_pqOnWar . top ( ) . first ,
m_map_kGuild [ m_pqOnWar . top ( ) . second - > GID [ 0 ] ] . szName ,
m_pqOnWar . top ( ) . second - > GID [ 0 ] ,
m_map_kGuild [ m_pqOnWar . top ( ) . second - > GID [ 1 ] ] . szName ,
m_pqOnWar . top ( ) . second - > GID [ 1 ] ) ;
*/
// END_OF_UNKNOWN_GUILD_MANAGE_UPDATE_LOG
while ( ! m_pqOnWar . empty ( ) & & ( m_pqOnWar . top ( ) . first < = now | | ( m_pqOnWar . top ( ) . second & & m_pqOnWar . top ( ) . second - > bEnd ) ) )
{
TGuildWarPQElement * e = m_pqOnWar . top ( ) . second ;
m_pqOnWar . pop ( ) ;
if ( e )
{
if ( ! e - > bEnd )
WarEnd ( e - > GID [ 0 ] , e - > GID [ 1 ] , false ) ;
delete e ;
}
}
}
// GUILD_SKILL_COOLTIME_BUG_FIX
while ( ! m_pqSkill . empty ( ) & & m_pqSkill . top ( ) . first < = now )
{
const TGuildSkillUsed & s = m_pqSkill . top ( ) . second ;
CClientManager : : instance ( ) . SendGuildSkillUsable ( s . GID , s . dwSkillVnum , true ) ;
m_pqSkill . pop ( ) ;
}
// END_OF_GUILD_SKILL_COOLTIME_BUG_FIX
while ( ! m_pqWaitStart . empty ( ) & & m_pqWaitStart . top ( ) . first < = now )
{
const TGuildWaitStartInfo & ws = m_pqWaitStart . top ( ) . second ;
m_pqWaitStart . pop ( ) ;
StartWar ( ws . bType , ws . GID [ 0 ] , ws . GID [ 1 ] , ws . pkReserve ) ; // insert new element to m_WarMap and m_pqOnWar
if ( ws . lInitialScore )
{
UpdateScore ( ws . GID [ 0 ] , ws . GID [ 1 ] , ws . lInitialScore , 0 ) ;
UpdateScore ( ws . GID [ 1 ] , ws . GID [ 0 ] , ws . lInitialScore , 0 ) ;
}
TPacketGuildWar p ;
p . bType = ws . bType ;
p . bWar = GUILD_WAR_ON_WAR ;
p . dwGuildFrom = ws . GID [ 0 ] ;
p . dwGuildTo = ws . GID [ 1 ] ;
CClientManager : : instance ( ) . ForwardPacket ( HEADER_DG_GUILD_WAR , & p , sizeof ( p ) ) ;
sys_log ( 0 , " GuildWar: GUILD sending start of wait start war %d %d " , ws . GID [ 0 ] , ws . GID [ 1 ] ) ;
}
}
# define for_all(cont, it) for (typeof((cont).begin()) it = (cont).begin(); it != (cont).end(); ++it)
void CGuildManager : : OnSetup ( CPeer * peer )
{
for_all ( m_WarMap , it_cont )
for_all ( it_cont - > second , it )
{
DWORD g1 = it_cont - > first ;
DWORD g2 = it - > first ;
TGuildWarPQElement * p = it - > second . pElement ;
if ( ! p | | p - > bEnd )
continue ;
FSendPeerWar ( p - > bType , GUILD_WAR_ON_WAR , g1 , g2 ) ( peer ) ;
FSendGuildWarScore ( p - > GID [ 0 ] , p - > GID [ 1 ] , p - > iScore [ 0 ] , p - > iBetScore [ 0 ] ) ;
FSendGuildWarScore ( p - > GID [ 1 ] , p - > GID [ 0 ] , p - > iScore [ 1 ] , p - > iBetScore [ 1 ] ) ;
}
for_all ( m_DeclareMap , it )
{
FSendPeerWar ( it - > bType , GUILD_WAR_SEND_DECLARE , it - > dwGuildID [ 0 ] , it - > dwGuildID [ 1 ] ) ( peer ) ;
}
for_all ( m_map_kWarReserve , it )
{
it - > second - > OnSetup ( peer ) ;
}
}
void CGuildManager : : GuildWarWin ( DWORD GID )
{
itertype ( m_map_kGuild ) it = m_map_kGuild . find ( GID ) ;
if ( it = = m_map_kGuild . end ( ) )
return ;
+ + it - > second . win ;
char buf [ 1024 ] ;
snprintf ( buf , sizeof ( buf ) , " UPDATE guild%s SET win=%d WHERE id=%u " , GetTablePostfix ( ) , it - > second . win , GID ) ;
CDBManager : : instance ( ) . AsyncQuery ( buf ) ;
}
void CGuildManager : : GuildWarLose ( DWORD GID )
{
itertype ( m_map_kGuild ) it = m_map_kGuild . find ( GID ) ;
if ( it = = m_map_kGuild . end ( ) )
return ;
+ + it - > second . loss ;
char buf [ 1024 ] ;
snprintf ( buf , sizeof ( buf ) , " UPDATE guild%s SET loss=%d WHERE id=%u " , GetTablePostfix ( ) , it - > second . loss , GID ) ;
CDBManager : : instance ( ) . AsyncQuery ( buf ) ;
}
void CGuildManager : : GuildWarDraw ( DWORD GID )
{
itertype ( m_map_kGuild ) it = m_map_kGuild . find ( GID ) ;
if ( it = = m_map_kGuild . end ( ) )
return ;
+ + it - > second . draw ;
char buf [ 1024 ] ;
snprintf ( buf , sizeof ( buf ) , " UPDATE guild%s SET draw=%d WHERE id=%u " , GetTablePostfix ( ) , it - > second . draw , GID ) ;
CDBManager : : instance ( ) . AsyncQuery ( buf ) ;
}
bool CGuildManager : : IsHalfWinLadderPoint ( DWORD dwGuildWinner , DWORD dwGuildLoser )
{
DWORD GID1 = dwGuildWinner ;
DWORD GID2 = dwGuildLoser ;
if ( GID1 > GID2 )
std : : swap ( GID1 , GID2 ) ;
itertype ( m_mapGuildWarEndTime [ GID1 ] ) it = m_mapGuildWarEndTime [ GID1 ] . find ( GID2 ) ;
if ( it ! = m_mapGuildWarEndTime [ GID1 ] . end ( ) & &
it - > second + GUILD_WAR_LADDER_HALF_PENALTY_TIME > CClientManager : : instance ( ) . GetCurrentTime ( ) )
return true ;
return false ;
}
void CGuildManager : : ProcessDraw ( DWORD dwGuildID1 , DWORD dwGuildID2 )
{
sys_log ( 0 , " GuildWar: \t The war between %d and %d is ended in draw " , dwGuildID1 , dwGuildID2 ) ;
GuildWarDraw ( dwGuildID1 ) ;
GuildWarDraw ( dwGuildID2 ) ;
ChangeLadderPoint ( dwGuildID1 , 0 ) ;
ChangeLadderPoint ( dwGuildID2 , 0 ) ;
QueryRanking ( ) ;
}
void CGuildManager : : ProcessWinLose ( DWORD dwGuildWinner , DWORD dwGuildLoser )
{
GuildWarWin ( dwGuildWinner ) ;
GuildWarLose ( dwGuildLoser ) ;
sys_log ( 0 , " GuildWar: \t Winner : %d Loser : %d " , dwGuildWinner , dwGuildLoser ) ;
int iPoint = GetLadderPoint ( dwGuildLoser ) ;
int gain = ( int ) ( iPoint * 0.05 ) ;
int loss = ( int ) ( iPoint * 0.07 ) ;
if ( IsHalfWinLadderPoint ( dwGuildWinner , dwGuildLoser ) )
gain / = 2 ;
sys_log ( 0 , " GuildWar: \t gain : %d loss : %d " , gain , loss ) ;
ChangeLadderPoint ( dwGuildWinner , gain ) ;
ChangeLadderPoint ( dwGuildLoser , - loss ) ;
QueryRanking ( ) ;
}
void CGuildManager : : RemoveWar ( DWORD GID1 , DWORD GID2 )
{
sys_log ( 0 , " GuildWar: RemoveWar(%d, %d) " , GID1 , GID2 ) ;
if ( GID1 > GID2 )
std : : swap ( GID2 , GID1 ) ;
itertype ( m_WarMap [ GID1 ] ) it = m_WarMap [ GID1 ] . find ( GID2 ) ;
if ( it = = m_WarMap [ GID1 ] . end ( ) )
{
if ( m_WarMap [ GID1 ] . empty ( ) )
m_WarMap . erase ( GID1 ) ;
return ;
}
if ( it - > second . pElement )
it - > second . pElement - > bEnd = true ;
m_mapGuildWarEndTime [ GID1 ] [ GID2 ] = CClientManager : : instance ( ) . GetCurrentTime ( ) ;
m_WarMap [ GID1 ] . erase ( it ) ;
if ( m_WarMap [ GID1 ] . empty ( ) )
m_WarMap . erase ( GID1 ) ;
}
//
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> ʵ<EFBFBD> <CAB5> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
//
void CGuildManager : : WarEnd ( DWORD GID1 , DWORD GID2 , bool bForceDraw )
{
if ( GID1 > GID2 )
std : : swap ( GID2 , GID1 ) ;
sys_log ( 0 , " GuildWar: WarEnd %d %d " , GID1 , GID2 ) ;
itertype ( m_WarMap [ GID1 ] ) itWarMap = m_WarMap [ GID1 ] . find ( GID2 ) ;
if ( itWarMap = = m_WarMap [ GID1 ] . end ( ) )
{
sys_err ( " GuildWar: war not exist or already ended. [1] " ) ;
return ;
}
TGuildWarInfo gwi = itWarMap - > second ;
TGuildWarPQElement * pData = gwi . pElement ;
if ( ! pData | | pData - > bEnd )
{
sys_err ( " GuildWar: war not exist or already ended. [2] " ) ;
return ;
}
DWORD win_guild = pData - > GID [ 0 ] ;
DWORD lose_guild = pData - > GID [ 1 ] ;
bool bDraw = false ;
if ( ! bForceDraw ) // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> ºΰ<C2BA> <20> ƴ<EFBFBD> <20> <> <EFBFBD> 쿡<EFBFBD> <ECBFA1> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> üũ<C3BC> Ѵ <EFBFBD> .
{
if ( pData - > iScore [ 0 ] > pData - > iScore [ 1 ] )
{
win_guild = pData - > GID [ 0 ] ;
lose_guild = pData - > GID [ 1 ] ;
}
else if ( pData - > iScore [ 1 ] > pData - > iScore [ 0 ] )
{
win_guild = pData - > GID [ 1 ] ;
lose_guild = pData - > GID [ 0 ] ;
}
else
bDraw = true ;
}
else // <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> º<EFBFBD> <C2BA> <EFBFBD> <20> <> <EFBFBD> 쿡<EFBFBD> <ECBFA1> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> º<EFBFBD>
bDraw = true ;
if ( bDraw )
ProcessDraw ( win_guild , lose_guild ) ;
else
ProcessWinLose ( win_guild , lose_guild ) ;
// DB <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> ü<EFBFBD> <C3BC> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> ֱ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> Ŷ<EFBFBD> <C5B6> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> Ѵ <EFBFBD> .
CClientManager : : instance ( ) . for_each_peer ( FSendPeerWar ( 0 , GUILD_WAR_END , GID1 , GID2 ) ) ;
RemoveWar ( GID1 , GID2 ) ;
}
//
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD>
//
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void CGuildManager : : RecvWarOver ( DWORD dwGuildWinner , DWORD dwGuildLoser , bool bDraw , int lWarPrice )
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{
sys_log ( 0 , " GuildWar: RecvWarOver : winner %u vs %u draw? %d war_price %d " , dwGuildWinner , dwGuildLoser , bDraw ? 1 : 0 , lWarPrice ) ;
DWORD GID1 = dwGuildWinner ;
DWORD GID2 = dwGuildLoser ;
if ( GID1 > GID2 )
std : : swap ( GID1 , GID2 ) ;
itertype ( m_WarMap [ GID1 ] ) it = m_WarMap [ GID1 ] . find ( GID2 ) ;
if ( it = = m_WarMap [ GID1 ] . end ( ) )
return ;
TGuildWarInfo & gw = it - > second ;
// Award
if ( bDraw )
{
// give bet money / 2 to both guild
DepositMoney ( dwGuildWinner , lWarPrice / 2 ) ;
DepositMoney ( dwGuildLoser , lWarPrice / 2 ) ;
ProcessDraw ( dwGuildWinner , dwGuildLoser ) ;
}
else
{
// give bet money to winner guild
DepositMoney ( dwGuildWinner , lWarPrice ) ;
ProcessWinLose ( dwGuildWinner , dwGuildLoser ) ;
}
if ( gw . pkReserve )
{
if ( bDraw | | ! gw . pElement )
gw . pkReserve - > Draw ( ) ;
else if ( gw . pElement - > bType = = GUILD_WAR_TYPE_BATTLE )
gw . pkReserve - > End ( gw . pElement - > iBetScore [ 0 ] , gw . pElement - > iBetScore [ 1 ] ) ;
}
RemoveWar ( GID1 , GID2 ) ;
}
void CGuildManager : : RecvWarEnd ( DWORD GID1 , DWORD GID2 )
{
sys_log ( 0 , " GuildWar: RecvWarEnded : %u vs %u " , GID1 , GID2 ) ;
WarEnd ( GID1 , GID2 , true ) ; // <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> Ѿ<EFBFBD> <20> Ѵ <EFBFBD> .
}
void CGuildManager : : StartWar ( BYTE bType , DWORD GID1 , DWORD GID2 , CGuildWarReserve * pkReserve )
{
sys_log ( 0 , " GuildWar: StartWar(%d,%d,%d) " , bType , GID1 , GID2 ) ;
if ( GID1 > GID2 )
std : : swap ( GID1 , GID2 ) ;
TGuildWarInfo & gw = m_WarMap [ GID1 ] [ GID2 ] ; // map insert
if ( bType = = GUILD_WAR_TYPE_FIELD )
gw . tEndTime = CClientManager : : instance ( ) . GetCurrentTime ( ) + GUILD_WAR_DURATION ;
else
gw . tEndTime = CClientManager : : instance ( ) . GetCurrentTime ( ) + 172800 ;
gw . pElement = new TGuildWarPQElement ( bType , GID1 , GID2 ) ;
gw . pkReserve = pkReserve ;
m_pqOnWar . push ( std : : make_pair ( gw . tEndTime , gw . pElement ) ) ;
}
void CGuildManager : : UpdateScore ( DWORD dwGainGID , DWORD dwOppGID , int iScoreDelta , int iBetScoreDelta )
{
DWORD GID1 = dwGainGID ;
DWORD GID2 = dwOppGID ;
if ( GID1 > GID2 )
std : : swap ( GID1 , GID2 ) ;
itertype ( m_WarMap [ GID1 ] ) it = m_WarMap [ GID1 ] . find ( GID2 ) ;
if ( it ! = m_WarMap [ GID1 ] . end ( ) )
{
TGuildWarPQElement * p = it - > second . pElement ;
if ( ! p | | p - > bEnd )
{
sys_err ( " GuildWar: war not exist or already ended. " ) ;
return ;
}
int iNewScore = 0 ;
int iNewBetScore = 0 ;
if ( p - > GID [ 0 ] = = dwGainGID )
{
p - > iScore [ 0 ] + = iScoreDelta ;
p - > iBetScore [ 0 ] + = iBetScoreDelta ;
iNewScore = p - > iScore [ 0 ] ;
iNewBetScore = p - > iBetScore [ 0 ] ;
}
else
{
p - > iScore [ 1 ] + = iScoreDelta ;
p - > iBetScore [ 1 ] + = iBetScoreDelta ;
iNewScore = p - > iScore [ 1 ] ;
iNewBetScore = p - > iBetScore [ 1 ] ;
}
sys_log ( 0 , " GuildWar: SendGuildWarScore guild %u wartype %u score_delta %d betscore_delta %d result %u, %u " ,
dwGainGID , p - > bType , iScoreDelta , iBetScoreDelta , iNewScore , iNewBetScore ) ;
CClientManager : : instance ( ) . for_each_peer ( FSendGuildWarScore ( dwGainGID , dwOppGID , iNewScore , iNewBetScore ) ) ;
}
}
void CGuildManager : : AddDeclare ( BYTE bType , DWORD guild_from , DWORD guild_to )
{
TGuildDeclareInfo di ( bType , guild_from , guild_to ) ;
if ( m_DeclareMap . find ( di ) = = m_DeclareMap . end ( ) )
m_DeclareMap . insert ( di ) ;
sys_log ( 0 , " GuildWar: AddDeclare(Type:%d,from:%d,to:%d) " , bType , guild_from , guild_to ) ;
}
void CGuildManager : : RemoveDeclare ( DWORD guild_from , DWORD guild_to )
{
typeof ( m_DeclareMap . begin ( ) ) it = m_DeclareMap . find ( TGuildDeclareInfo ( 0 , guild_from , guild_to ) ) ;
if ( it ! = m_DeclareMap . end ( ) )
m_DeclareMap . erase ( it ) ;
it = m_DeclareMap . find ( TGuildDeclareInfo ( 0 , guild_to , guild_from ) ) ;
if ( it ! = m_DeclareMap . end ( ) )
m_DeclareMap . erase ( it ) ;
sys_log ( 0 , " GuildWar: RemoveDeclare(from:%d,to:%d) " , guild_from , guild_to ) ;
}
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bool CGuildManager : : TakeBetPrice ( DWORD dwGuildTo , DWORD dwGuildFrom , int lWarPrice )
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{
itertype ( m_map_kGuild ) it_from = m_map_kGuild . find ( dwGuildFrom ) ;
itertype ( m_map_kGuild ) it_to = m_map_kGuild . find ( dwGuildTo ) ;
if ( it_from = = m_map_kGuild . end ( ) | | it_to = = m_map_kGuild . end ( ) )
{
sys_log ( 0 , " TakeBetPrice: guild not exist %u %u " ,
dwGuildFrom , dwGuildTo ) ;
return false ;
}
if ( it_from - > second . gold < lWarPrice | | it_to - > second . gold < lWarPrice )
{
sys_log ( 0 , " TakeBetPrice: not enough gold %u %d to %u %d " ,
dwGuildFrom , it_from - > second . gold , dwGuildTo , it_to - > second . gold ) ;
return false ;
}
it_from - > second . gold - = lWarPrice ;
it_to - > second . gold - = lWarPrice ;
MoneyChange ( dwGuildFrom , it_from - > second . gold ) ;
MoneyChange ( dwGuildTo , it_to - > second . gold ) ;
return true ;
}
bool CGuildManager : : WaitStart ( TPacketGuildWar * p )
{
if ( p - > lWarPrice > 0 )
if ( ! TakeBetPrice ( p - > dwGuildFrom , p - > dwGuildTo , p - > lWarPrice ) )
return false ;
DWORD dwCurTime = CClientManager : : instance ( ) . GetCurrentTime ( ) ;
TGuildWaitStartInfo info ( p - > bType , p - > dwGuildFrom , p - > dwGuildTo , p - > lWarPrice , p - > lInitialScore , NULL ) ;
m_pqWaitStart . push ( std : : make_pair ( dwCurTime + GetGuildWarWaitStartDuration ( ) , info ) ) ;
sys_log ( 0 ,
" GuildWar: WaitStart g1 %d g2 %d price %d start at %u " ,
p - > dwGuildFrom ,
p - > dwGuildTo ,
p - > lWarPrice ,
dwCurTime + GetGuildWarWaitStartDuration ( ) ) ;
return true ;
}
int CGuildManager : : GetLadderPoint ( DWORD GID )
{
itertype ( m_map_kGuild ) it = m_map_kGuild . find ( GID ) ;
if ( it = = m_map_kGuild . end ( ) )
return 0 ;
return it - > second . ladder_point ;
}
void CGuildManager : : ChangeLadderPoint ( DWORD GID , int change )
{
itertype ( m_map_kGuild ) it = m_map_kGuild . find ( GID ) ;
if ( it = = m_map_kGuild . end ( ) )
return ;
TGuild & r = it - > second ;
r . ladder_point + = change ;
if ( r . ladder_point < 0 )
r . ladder_point = 0 ;
char buf [ 1024 ] ;
snprintf ( buf , sizeof ( buf ) , " UPDATE guild%s SET ladder_point=%d WHERE id=%u " , GetTablePostfix ( ) , r . ladder_point , GID ) ;
CDBManager : : instance ( ) . AsyncQuery ( buf ) ;
sys_log ( 0 , " GuildManager::ChangeLadderPoint %u %d " , GID , r . ladder_point ) ;
sys_log ( 0 , " %s " , buf ) ;
// Packet <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD>
TPacketGuildLadder p ;
p . dwGuild = GID ;
p . lLadderPoint = r . ladder_point ;
p . lWin = r . win ;
p . lDraw = r . draw ;
p . lLoss = r . loss ;
CClientManager : : instance ( ) . ForwardPacket ( HEADER_DG_GUILD_LADDER , & p , sizeof ( TPacketGuildLadder ) ) ;
}
void CGuildManager : : UseSkill ( DWORD GID , DWORD dwSkillVnum , DWORD dwCooltime )
{
// GUILD_SKILL_COOLTIME_BUG_FIX
sys_log ( 0 , " UseSkill(gid=%d, skill=%d) CoolTime(%d:%d) " , GID , dwSkillVnum , dwCooltime , CClientManager : : instance ( ) . GetCurrentTime ( ) + dwCooltime ) ;
m_pqSkill . push ( std : : make_pair ( CClientManager : : instance ( ) . GetCurrentTime ( ) + dwCooltime , TGuildSkillUsed ( GID , dwSkillVnum ) ) ) ;
// END_OF_GUILD_SKILL_COOLTIME_BUG_FIX
}
void CGuildManager : : MoneyChange ( DWORD dwGuild , DWORD dwGold )
{
sys_log ( 0 , " GuildManager::MoneyChange %d %d " , dwGuild , dwGold ) ;
TPacketDGGuildMoneyChange p ;
p . dwGuild = dwGuild ;
p . iTotalGold = dwGold ;
CClientManager : : instance ( ) . ForwardPacket ( HEADER_DG_GUILD_MONEY_CHANGE , & p , sizeof ( p ) ) ;
char buf [ 1024 ] ;
snprintf ( buf , sizeof ( buf ) , " UPDATE guild%s SET gold=%u WHERE id = %u " , GetTablePostfix ( ) , dwGold , dwGuild ) ;
CDBManager : : instance ( ) . AsyncQuery ( buf ) ;
}
void CGuildManager : : DepositMoney ( DWORD dwGuild , INT iGold )
{
if ( iGold < = 0 )
return ;
itertype ( m_map_kGuild ) it = m_map_kGuild . find ( dwGuild ) ;
if ( it = = m_map_kGuild . end ( ) )
{
sys_err ( " No guild by id %u " , dwGuild ) ;
return ;
}
it - > second . gold + = iGold ;
sys_log ( 0 , " GUILD: %u Deposit %u Total %d " , dwGuild , iGold , it - > second . gold ) ;
MoneyChange ( dwGuild , it - > second . gold ) ;
}
void CGuildManager : : WithdrawMoney ( CPeer * peer , DWORD dwGuild , INT iGold )
{
itertype ( m_map_kGuild ) it = m_map_kGuild . find ( dwGuild ) ;
if ( it = = m_map_kGuild . end ( ) )
{
sys_err ( " No guild by id %u " , dwGuild ) ;
return ;
}
// <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ϰ<EFBFBD> <20> ÷<EFBFBD> <C3B7> ش<EFBFBD>
if ( it - > second . gold > = iGold )
{
it - > second . gold - = iGold ;
sys_log ( 0 , " GUILD: %u Withdraw %d Total %d " , dwGuild , iGold , it - > second . gold ) ;
TPacketDGGuildMoneyWithdraw p ;
p . dwGuild = dwGuild ;
p . iChangeGold = iGold ;
peer - > EncodeHeader ( HEADER_DG_GUILD_WITHDRAW_MONEY_GIVE , 0 , sizeof ( TPacketDGGuildMoneyWithdraw ) ) ;
peer - > Encode ( & p , sizeof ( TPacketDGGuildMoneyWithdraw ) ) ;
}
}
void CGuildManager : : WithdrawMoneyReply ( DWORD dwGuild , BYTE bGiveSuccess , INT iGold )
{
itertype ( m_map_kGuild ) it = m_map_kGuild . find ( dwGuild ) ;
if ( it = = m_map_kGuild . end ( ) )
return ;
sys_log ( 0 , " GuildManager::WithdrawMoneyReply : guild %u success %d gold %d " , dwGuild , bGiveSuccess , iGold ) ;
if ( ! bGiveSuccess )
it - > second . gold + = iGold ;
else
MoneyChange ( dwGuild , it - > second . gold ) ;
}
//
// <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> (<28> <> <EFBFBD> <EFBFBD> <EFBFBD> ڰ<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <20> ִ<EFBFBD> )
//
const int c_aiScoreByLevel [ GUILD_MAX_LEVEL + 1 ] =
{
500 , // level 0 = 500 probably error
500 , // 1
1000 ,
2000 ,
3000 ,
4000 ,
6000 ,
8000 ,
10000 ,
12000 ,
15000 , // 10
18000 ,
21000 ,
24000 ,
28000 ,
32000 ,
36000 ,
40000 ,
45000 ,
50000 ,
55000 ,
} ;
const int c_aiScoreByRanking [ GUILD_RANK_MAX_NUM + 1 ] =
{
0 ,
55000 , // 1<> <31>
50000 ,
45000 ,
40000 ,
36000 ,
32000 ,
28000 ,
24000 ,
21000 ,
18000 , // 10<31> <30>
15000 ,
12000 ,
10000 ,
8000 ,
6000 ,
4000 ,
3000 ,
2000 ,
1000 ,
500 // 20<32> <30>
} ;
void CGuildManager : : BootReserveWar ( )
{
const char * c_apszQuery [ 2 ] =
{
" SELECT id, guild1, guild2, UNIX_TIMESTAMP(time), type, warprice, initscore, bet_from, bet_to, power1, power2, handicap FROM guild_war_reservation WHERE started=1 AND winner=-1 " ,
" SELECT id, guild1, guild2, UNIX_TIMESTAMP(time), type, warprice, initscore, bet_from, bet_to, power1, power2, handicap FROM guild_war_reservation WHERE started=0 "
} ;
for ( int i = 0 ; i < 2 ; + + i )
{
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std : : unique_ptr < SQLMsg > pmsg ( CDBManager : : instance ( ) . DirectQuery ( c_apszQuery [ i ] ) ) ;
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if ( pmsg - > Get ( ) - > uiNumRows = = 0 )
continue ;
MYSQL_ROW row ;
while ( ( row = mysql_fetch_row ( pmsg - > Get ( ) - > pSQLResult ) ) )
{
int col = 0 ;
TGuildWarReserve t ;
str_to_number ( t . dwID , row [ col + + ] ) ;
str_to_number ( t . dwGuildFrom , row [ col + + ] ) ;
str_to_number ( t . dwGuildTo , row [ col + + ] ) ;
str_to_number ( t . dwTime , row [ col + + ] ) ;
str_to_number ( t . bType , row [ col + + ] ) ;
str_to_number ( t . lWarPrice , row [ col + + ] ) ;
str_to_number ( t . lInitialScore , row [ col + + ] ) ;
str_to_number ( t . dwBetFrom , row [ col + + ] ) ;
str_to_number ( t . dwBetTo , row [ col + + ] ) ;
str_to_number ( t . lPowerFrom , row [ col + + ] ) ;
str_to_number ( t . lPowerTo , row [ col + + ] ) ;
str_to_number ( t . lHandicap , row [ col + + ] ) ;
t . bStarted = 0 ;
CGuildWarReserve * pkReserve = new CGuildWarReserve ( t ) ;
char buf [ 512 ] ;
snprintf ( buf , sizeof ( buf ) , " GuildWar: BootReserveWar : step %d id %u GID1 %u GID2 %u " , i , t . dwID , t . dwGuildFrom , t . dwGuildTo ) ;
// i == 0 <20> ̸<EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> DB<44> <42> ƨ<> <C6A8> <20> <> <EFBFBD> ̹Ƿ<CCB9> <20> <> <EFBFBD> º<EFBFBD> ó<> <C3B3> <EFBFBD> Ѵ <EFBFBD> .
// <20> Ǵ<EFBFBD> , 5<> <35> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> º<EFBFBD> ó<> <C3B3> <EFBFBD> Ѵ <EFBFBD> . (<28> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> þ<EFBFBD> <C3BE> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> ش<EFBFBD> )
//if (i == 0 || (int) t.dwTime - CClientManager::instance().GetCurrentTime() < 60 * 5)
if ( i = = 0 | | ( int ) t . dwTime - CClientManager : : instance ( ) . GetCurrentTime ( ) < 0 )
{
if ( i = = 0 )
sys_log ( 0 , " %s : DB was shutdowned while war is being. " , buf ) ;
else
sys_log ( 0 , " %s : left time lower than 5 minutes, will be canceled " , buf ) ;
pkReserve - > Draw ( ) ;
delete pkReserve ;
}
else
{
sys_log ( 0 , " %s : OK " , buf ) ;
m_map_kWarReserve . insert ( std : : make_pair ( t . dwID , pkReserve ) ) ;
}
}
}
}
int GetAverageGuildMemberLevel ( DWORD dwGID )
{
char szQuery [ QUERY_MAX_LEN ] ;
snprintf ( szQuery , sizeof ( szQuery ) ,
" SELECT AVG(level) FROM guild_member%s, player%s AS p WHERE guild_id=%u AND guild_member%s.pid=p.id " ,
GetTablePostfix ( ) , GetTablePostfix ( ) , dwGID , GetTablePostfix ( ) ) ;
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std : : unique_ptr < SQLMsg > msg ( CDBManager : : instance ( ) . DirectQuery ( szQuery ) ) ;
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MYSQL_ROW row ;
row = mysql_fetch_row ( msg - > Get ( ) - > pSQLResult ) ;
int nAverageLevel = 0 ; str_to_number ( nAverageLevel , row [ 0 ] ) ;
return nAverageLevel ;
}
int GetGuildMemberCount ( DWORD dwGID )
{
char szQuery [ QUERY_MAX_LEN ] ;
snprintf ( szQuery , sizeof ( szQuery ) , " SELECT COUNT(*) FROM guild_member%s WHERE guild_id=%u " , GetTablePostfix ( ) , dwGID ) ;
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std : : unique_ptr < SQLMsg > msg ( CDBManager : : instance ( ) . DirectQuery ( szQuery ) ) ;
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MYSQL_ROW row ;
row = mysql_fetch_row ( msg - > Get ( ) - > pSQLResult ) ;
DWORD dwCount = 0 ; str_to_number ( dwCount , row [ 0 ] ) ;
return dwCount ;
}
bool CGuildManager : : ReserveWar ( TPacketGuildWar * p )
{
DWORD GID1 = p - > dwGuildFrom ;
DWORD GID2 = p - > dwGuildTo ;
if ( GID1 > GID2 )
std : : swap ( GID1 , GID2 ) ;
if ( p - > lWarPrice > 0 )
if ( ! TakeBetPrice ( GID1 , GID2 , p - > lWarPrice ) )
return false ;
TGuildWarReserve t ;
memset ( & t , 0 , sizeof ( TGuildWarReserve ) ) ;
t . dwGuildFrom = GID1 ;
t . dwGuildTo = GID2 ;
t . dwTime = CClientManager : : instance ( ) . GetCurrentTime ( ) + GetGuildWarReserveSeconds ( ) ;
t . bType = p - > bType ;
t . lWarPrice = p - > lWarPrice ;
t . lInitialScore = p - > lInitialScore ;
int lvp , rkp , alv , mc ;
// <20> Ŀ<EFBFBD> <20> <> <EFBFBD> <EFBFBD>
TGuild & k1 = TouchGuild ( GID1 ) ;
lvp = c_aiScoreByLevel [ MIN ( GUILD_MAX_LEVEL , k1 . level ) ] ;
rkp = c_aiScoreByRanking [ GetRanking ( GID1 ) ] ;
alv = GetAverageGuildMemberLevel ( GID1 ) ;
mc = GetGuildMemberCount ( GID1 ) ;
polyPower . SetVar ( " lvp " , lvp ) ;
polyPower . SetVar ( " rkp " , rkp ) ;
polyPower . SetVar ( " alv " , alv ) ;
polyPower . SetVar ( " mc " , mc ) ;
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t . lPowerFrom = ( int ) polyPower . Eval ( ) ;
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sys_log ( 0 , " GuildWar: %u lvp %d rkp %d alv %d mc %d power %d " , GID1 , lvp , rkp , alv , mc , t . lPowerFrom ) ;
// <20> Ŀ<EFBFBD> <20> <> <EFBFBD> <EFBFBD>
TGuild & k2 = TouchGuild ( GID2 ) ;
lvp = c_aiScoreByLevel [ MIN ( GUILD_MAX_LEVEL , k2 . level ) ] ;
rkp = c_aiScoreByRanking [ GetRanking ( GID2 ) ] ;
alv = GetAverageGuildMemberLevel ( GID2 ) ;
mc = GetGuildMemberCount ( GID2 ) ;
polyPower . SetVar ( " lvp " , lvp ) ;
polyPower . SetVar ( " rkp " , rkp ) ;
polyPower . SetVar ( " alv " , alv ) ;
polyPower . SetVar ( " mc " , mc ) ;
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t . lPowerTo = ( int ) polyPower . Eval ( ) ;
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sys_log ( 0 , " GuildWar: %u lvp %d rkp %d alv %d mc %d power %d " , GID2 , lvp , rkp , alv , mc , t . lPowerTo ) ;
// <20> ڵ<EFBFBD> ĸ <20> <> <EFBFBD> <EFBFBD>
if ( t . lPowerTo > t . lPowerFrom )
{
polyHandicap . SetVar ( " pA " , t . lPowerTo ) ;
polyHandicap . SetVar ( " pB " , t . lPowerFrom ) ;
}
else
{
polyHandicap . SetVar ( " pA " , t . lPowerFrom ) ;
polyHandicap . SetVar ( " pB " , t . lPowerTo ) ;
}
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t . lHandicap = ( int ) polyHandicap . Eval ( ) ;
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sys_log ( 0 , " GuildWar: handicap %d " , t . lHandicap ) ;
// <20> <> <EFBFBD> <EFBFBD>
char szQuery [ 512 ] ;
snprintf ( szQuery , sizeof ( szQuery ) ,
" INSERT INTO guild_war_reservation (guild1, guild2, time, type, warprice, initscore, power1, power2, handicap) "
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" VALUES(%u, %u, DATE_ADD(NOW(), INTERVAL 180 SECOND), %u, %d, %d, %d, %d, %d) " ,
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GID1 , GID2 , p - > bType , p - > lWarPrice , p - > lInitialScore , t . lPowerFrom , t . lPowerTo , t . lHandicap ) ;
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std : : unique_ptr < SQLMsg > pmsg ( CDBManager : : instance ( ) . DirectQuery ( szQuery ) ) ;
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if ( pmsg - > Get ( ) - > uiAffectedRows = = 0 | | pmsg - > Get ( ) - > uiInsertID = = 0 | | pmsg - > Get ( ) - > uiAffectedRows = = ( uint32_t ) - 1 )
{
sys_err ( " GuildWar: Cannot insert row " ) ;
return false ;
}
t . dwID = pmsg - > Get ( ) - > uiInsertID ;
m_map_kWarReserve . insert ( std : : make_pair ( t . dwID , new CGuildWarReserve ( t ) ) ) ;
CClientManager : : instance ( ) . ForwardPacket ( HEADER_DG_GUILD_WAR_RESERVE_ADD , & t , sizeof ( TGuildWarReserve ) ) ;
return true ;
}
void CGuildManager : : ProcessReserveWar ( )
{
DWORD dwCurTime = CClientManager : : instance ( ) . GetCurrentTime ( ) ;
itertype ( m_map_kWarReserve ) it = m_map_kWarReserve . begin ( ) ;
while ( it ! = m_map_kWarReserve . end ( ) )
{
itertype ( m_map_kWarReserve ) it2 = it + + ;
CGuildWarReserve * pk = it2 - > second ;
TGuildWarReserve & r = pk - > GetDataRef ( ) ;
if ( ! r . bStarted & & r . dwTime - 1800 < = dwCurTime ) // 30<33> <30> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ˸ <EFBFBD> <CBB8> <EFBFBD> .
{
int iMin = ( int ) ceil ( ( int ) ( r . dwTime - dwCurTime ) / 60.0 ) ;
TGuild & r_1 = m_map_kGuild [ r . dwGuildFrom ] ;
TGuild & r_2 = m_map_kGuild [ r . dwGuildTo ] ;
sys_log ( 0 , " GuildWar: started GID1 %u GID2 %u %d time %d min %d " , r . dwGuildFrom , r . dwGuildTo , r . bStarted , dwCurTime - r . dwTime , iMin ) ;
if ( iMin < = 0 )
{
char szQuery [ 128 ] ;
snprintf ( szQuery , sizeof ( szQuery ) , " UPDATE guild_war_reservation SET started=1 WHERE id=%u " , r . dwID ) ;
CDBManager : : instance ( ) . AsyncQuery ( szQuery ) ;
CClientManager : : instance ( ) . ForwardPacket ( HEADER_DG_GUILD_WAR_RESERVE_DEL , & r . dwID , sizeof ( DWORD ) ) ;
r . bStarted = true ;
TGuildWaitStartInfo info ( r . bType , r . dwGuildFrom , r . dwGuildTo , r . lWarPrice , r . lInitialScore , pk ) ;
m_pqWaitStart . push ( std : : make_pair ( dwCurTime + GetGuildWarWaitStartDuration ( ) , info ) ) ;
TPacketGuildWar pck ;
pck . bType = r . bType ;
pck . bWar = GUILD_WAR_WAIT_START ;
pck . dwGuildFrom = r . dwGuildFrom ;
pck . dwGuildTo = r . dwGuildTo ;
pck . lWarPrice = r . lWarPrice ;
pck . lInitialScore = r . lInitialScore ;
CClientManager : : instance ( ) . ForwardPacket ( HEADER_DG_GUILD_WAR , & pck , sizeof ( TPacketGuildWar ) ) ;
//m_map_kWarReserve.erase(it2);
}
else
{
if ( iMin ! = pk - > GetLastNoticeMin ( ) )
{
pk - > SetLastNoticeMin ( iMin ) ;
if ( ! g_stLocale . compare ( " euckr " ) )
CClientManager : : instance ( ) . SendNotice ( " %s <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> %s <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> <> %d<> <64> <20> <> <20> <> <EFBFBD> <EFBFBD> <20> ˴ ϴ<CBB4> ! " , r_1 . szName , r_2 . szName , iMin ) ;
else if ( ! g_stLocale . compare ( " gb2312 " ) )
CClientManager : : instance ( ) . SendNotice ( " %s <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> %s <20> <> <EFBFBD> <EFBFBD> <EFBFBD> İ<EFBFBD> <C4B0> <EFBFBD> ս <EFBFBD> <D5BD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> %d<> <64> <EFBFBD> Ӻ<EFBFBD> <D3BA> <EFBFBD> ʼ ! " , r_1 . szName , r_2 . szName , iMin ) ;
}
}
}
}
}
bool CGuildManager : : Bet ( DWORD dwID , const char * c_pszLogin , DWORD dwGold , DWORD dwGuild )
{
itertype ( m_map_kWarReserve ) it = m_map_kWarReserve . find ( dwID ) ;
char szQuery [ 1024 ] ;
if ( it = = m_map_kWarReserve . end ( ) )
{
sys_log ( 0 , " WAR_RESERVE: Bet: cannot find reserve war by id %u " , dwID ) ;
snprintf ( szQuery , sizeof ( szQuery ) , " INSERT INTO item_award (login, vnum, socket0, given_time) VALUES('%s', %d, %u, NOW()) " ,
c_pszLogin , ITEM_ELK_VNUM , dwGold ) ;
CDBManager : : instance ( ) . AsyncQuery ( szQuery ) ;
return false ;
}
if ( ! it - > second - > Bet ( c_pszLogin , dwGold , dwGuild ) )
{
sys_log ( 0 , " WAR_RESERVE: Bet: cannot bet id %u, login %s, gold %u, guild %u " , dwID , c_pszLogin , dwGold , dwGuild ) ;
snprintf ( szQuery , sizeof ( szQuery ) , " INSERT INTO item_award (login, vnum, socket0, given_time) VALUES('%s', %d, %u, NOW()) " ,
c_pszLogin , ITEM_ELK_VNUM , dwGold ) ;
CDBManager : : instance ( ) . AsyncQuery ( szQuery ) ;
return false ;
}
return true ;
}
void CGuildManager : : CancelWar ( DWORD GID1 , DWORD GID2 )
{
RemoveDeclare ( GID1 , GID2 ) ;
RemoveWar ( GID1 , GID2 ) ;
}
bool CGuildManager : : ChangeMaster ( DWORD dwGID , DWORD dwFrom , DWORD dwTo )
{
itertype ( m_map_kGuild ) iter = m_map_kGuild . find ( dwGID ) ;
if ( iter = = m_map_kGuild . end ( ) )
return false ;
char szQuery [ 1024 ] ;
snprintf ( szQuery , sizeof ( szQuery ) , " UPDATE guild%s SET master=%u WHERE id=%u " , GetTablePostfix ( ) , dwTo , dwGID ) ;
delete CDBManager : : instance ( ) . DirectQuery ( szQuery ) ;
snprintf ( szQuery , sizeof ( szQuery ) , " UPDATE guild_member%s SET grade=1 WHERE pid=%u " , GetTablePostfix ( ) , dwTo ) ;
delete CDBManager : : instance ( ) . DirectQuery ( szQuery ) ;
snprintf ( szQuery , sizeof ( szQuery ) , " UPDATE guild_member%s SET grade=15 WHERE pid=%u " , GetTablePostfix ( ) , dwFrom ) ;
delete CDBManager : : instance ( ) . DirectQuery ( szQuery ) ;
return true ;
}
//////////////////////////////////////////////////////////////////////////////////////////
// Guild War Reserve Class
//////////////////////////////////////////////////////////////////////////////////////////
CGuildWarReserve : : CGuildWarReserve ( const TGuildWarReserve & rTable )
{
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memcpy ( & m_data , & rTable , sizeof ( TGuildWarReserve ) ) ;
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m_iLastNoticeMin = - 1 ;
Initialize ( ) ;
}
void CGuildWarReserve : : Initialize ( )
{
char szQuery [ 256 ] ;
snprintf ( szQuery , sizeof ( szQuery ) , " SELECT login, guild, gold FROM guild_war_bet WHERE war_id=%u " , m_data . dwID ) ;
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std : : unique_ptr < SQLMsg > msgbet ( CDBManager : : instance ( ) . DirectQuery ( szQuery ) ) ;
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if ( msgbet - > Get ( ) - > uiNumRows )
{
MYSQL_RES * res = msgbet - > Get ( ) - > pSQLResult ;
MYSQL_ROW row ;
char szLogin [ LOGIN_MAX_LEN + 1 ] ;
DWORD dwGuild ;
DWORD dwGold ;
while ( ( row = mysql_fetch_row ( res ) ) )
{
dwGuild = dwGold = 0 ;
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strncpy ( szLogin , row [ 0 ] , sizeof ( szLogin ) ) ;
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str_to_number ( dwGuild , row [ 1 ] ) ;
str_to_number ( dwGold , row [ 2 ] ) ;
mapBet . insert ( std : : make_pair ( szLogin , std : : make_pair ( dwGuild , dwGold ) ) ) ;
}
}
}
void CGuildWarReserve : : OnSetup ( CPeer * peer )
{
if ( m_data . bStarted ) // <20> ̹<EFBFBD> <20> <> <EFBFBD> ۵ <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <20> ʴ´ <CAB4> .
return ;
FSendPeerWar ( m_data . bType , GUILD_WAR_RESERVE , m_data . dwGuildFrom , m_data . dwGuildTo ) ( peer ) ;
peer - > EncodeHeader ( HEADER_DG_GUILD_WAR_RESERVE_ADD , 0 , sizeof ( TGuildWarReserve ) ) ;
peer - > Encode ( & m_data , sizeof ( TGuildWarReserve ) ) ;
TPacketGDGuildWarBet pckBet ;
pckBet . dwWarID = m_data . dwID ;
itertype ( mapBet ) it = mapBet . begin ( ) ;
while ( it ! = mapBet . end ( ) )
{
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strncpy ( pckBet . szLogin , it - > first . c_str ( ) , sizeof ( pckBet . szLogin ) ) ;
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pckBet . dwGuild = it - > second . first ;
pckBet . dwGold = it - > second . second ;
peer - > EncodeHeader ( HEADER_DG_GUILD_WAR_BET , 0 , sizeof ( TPacketGDGuildWarBet ) ) ;
peer - > Encode ( & pckBet , sizeof ( TPacketGDGuildWarBet ) ) ;
+ + it ;
}
}
bool CGuildWarReserve : : Bet ( const char * pszLogin , DWORD dwGold , DWORD dwGuild )
{
char szQuery [ 1024 ] ;
if ( m_data . dwGuildFrom ! = dwGuild & & m_data . dwGuildTo ! = dwGuild )
{
sys_log ( 0 , " GuildWarReserve::Bet: invalid guild id " ) ;
return false ;
}
if ( m_data . bStarted )
{
sys_log ( 0 , " GuildWarReserve::Bet: war is already started " ) ;
return false ;
}
if ( mapBet . find ( pszLogin ) ! = mapBet . end ( ) )
{
sys_log ( 0 , " GuildWarReserve::Bet: failed. already bet " ) ;
return false ;
}
snprintf ( szQuery , sizeof ( szQuery ) ,
" INSERT INTO guild_war_bet (war_id, login, gold, guild) VALUES(%u, '%s', %u, %u) " ,
m_data . dwID , pszLogin , dwGold , dwGuild ) ;
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std : : unique_ptr < SQLMsg > pmsg ( CDBManager : : instance ( ) . DirectQuery ( szQuery ) ) ;
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if ( pmsg - > Get ( ) - > uiAffectedRows = = 0 | | pmsg - > Get ( ) - > uiAffectedRows = = ( uint32_t ) - 1 )
{
sys_log ( 0 , " GuildWarReserve::Bet: failed. cannot insert row to guild_war_bet table " ) ;
return false ;
}
if ( m_data . dwGuildFrom = = dwGuild )
m_data . dwBetFrom + = dwGold ;
else
m_data . dwBetTo + = dwGold ;
CClientManager : : instance ( ) . ForwardPacket ( HEADER_DG_GUILD_WAR_RESERVE_ADD , & m_data , sizeof ( TGuildWarReserve ) ) ;
snprintf ( szQuery , sizeof ( szQuery ) , " UPDATE guild_war_reservation SET bet_from=%u,bet_to=%u WHERE id=%u " ,
m_data . dwBetFrom , m_data . dwBetTo , m_data . dwID ) ;
CDBManager : : instance ( ) . AsyncQuery ( szQuery ) ;
sys_log ( 0 , " GuildWarReserve::Bet: success. %s %u war_id %u bet %u : %u " , pszLogin , dwGuild , m_data . dwID , m_data . dwBetFrom , m_data . dwBetTo ) ;
mapBet . insert ( std : : make_pair ( pszLogin , std : : make_pair ( dwGuild , dwGold ) ) ) ;
TPacketGDGuildWarBet pckBet ;
pckBet . dwWarID = m_data . dwID ;
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strncpy ( pckBet . szLogin , pszLogin , sizeof ( pckBet . szLogin ) ) ;
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pckBet . dwGuild = dwGuild ;
pckBet . dwGold = dwGold ;
CClientManager : : instance ( ) . ForwardPacket ( HEADER_DG_GUILD_WAR_BET , & pckBet , sizeof ( TPacketGDGuildWarBet ) ) ;
return true ;
}
//
// <20> <> <EFBFBD> º<EFBFBD> ó<> <C3B3> : <20> <> <EFBFBD> κ<EFBFBD> <20> ºΰ<C2BA> <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> , <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> Ư<> <C6AF> <20> <> Ȳ<EFBFBD> <C8B2> <20> <> <EFBFBD> 쿡<EFBFBD> <ECBFA1>
// <20> <> <EFBFBD> º<EFBFBD> ó<> <C3B3> <EFBFBD> <EFBFBD> <20> ־<EFBFBD> <D6BE> <EFBFBD> <20> Ѵ <EFBFBD> .
//
void CGuildWarReserve : : Draw ( )
{
char szQuery [ 1024 ] ;
snprintf ( szQuery , sizeof ( szQuery ) , " UPDATE guild_war_reservation SET started=1,winner=0 WHERE id=%u " , m_data . dwID ) ;
CDBManager : : instance ( ) . AsyncQuery ( szQuery ) ;
if ( mapBet . empty ( ) )
return ;
sys_log ( 0 , " WAR_REWARD: Draw. war_id %u " , m_data . dwID ) ;
itertype ( mapBet ) it = mapBet . begin ( ) ;
while ( 1 )
{
int iLen = 0 ;
int iRow = 0 ;
iLen + = snprintf ( szQuery , sizeof ( szQuery ) - iLen , " INSERT INTO item_award (login, vnum, socket0, given_time) VALUES " ) ;
while ( it ! = mapBet . end ( ) )
{
if ( iRow = = 0 )
iLen + = snprintf ( szQuery + iLen , sizeof ( szQuery ) - iLen , " ('%s', %d, %u, NOW()) " ,
it - > first . c_str ( ) , ITEM_ELK_VNUM , it - > second . second ) ;
else
iLen + = snprintf ( szQuery + iLen , sizeof ( szQuery ) - iLen , " ,('%s', %d, %u, NOW()) " ,
it - > first . c_str ( ) , ITEM_ELK_VNUM , it - > second . second ) ;
it + + ;
if ( iLen > 384 )
break ;
+ + iRow ;
}
if ( iRow > 0 )
{
sys_log ( 0 , " WAR_REWARD: QUERY: %s " , szQuery ) ;
CDBManager : : instance ( ) . AsyncQuery ( szQuery ) ;
}
if ( it = = mapBet . end ( ) )
break ;
}
}
void CGuildWarReserve : : End ( int iScoreFrom , int iScoreTo )
{
DWORD dwWinner ;
sys_log ( 0 , " WAR_REWARD: End: From %u %d To %u %d " , m_data . dwGuildFrom , iScoreFrom , m_data . dwGuildTo , iScoreTo ) ;
if ( m_data . lPowerFrom > m_data . lPowerTo )
{
if ( m_data . lHandicap > iScoreFrom - iScoreTo )
{
sys_log ( 0 , " WAR_REWARD: End: failed to overcome handicap, From is strong but To won " ) ;
dwWinner = m_data . dwGuildTo ;
}
else
{
sys_log ( 0 , " WAR_REWARD: End: success to overcome handicap, From win! " ) ;
dwWinner = m_data . dwGuildFrom ;
}
}
else
{
if ( m_data . lHandicap > iScoreTo - iScoreFrom )
{
sys_log ( 0 , " WAR_REWARD: End: failed to overcome handicap, To is strong but From won " ) ;
dwWinner = m_data . dwGuildFrom ;
}
else
{
sys_log ( 0 , " WAR_REWARD: End: success to overcome handicap, To win! " ) ;
dwWinner = m_data . dwGuildTo ;
}
}
char szQuery [ 1024 ] ;
snprintf ( szQuery , sizeof ( szQuery ) , " UPDATE guild_war_reservation SET started=1,winner=%u,result1=%d,result2=%d WHERE id=%u " ,
dwWinner , iScoreFrom , iScoreTo , m_data . dwID ) ;
CDBManager : : instance ( ) . AsyncQuery ( szQuery ) ;
if ( mapBet . empty ( ) )
return ;
DWORD dwTotalBet = m_data . dwBetFrom + m_data . dwBetTo ;
DWORD dwWinnerBet = 0 ;
if ( dwWinner = = m_data . dwGuildFrom )
dwWinnerBet = m_data . dwBetFrom ;
else if ( dwWinner = = m_data . dwGuildTo )
dwWinnerBet = m_data . dwBetTo ;
else
{
sys_err ( " WAR_REWARD: fatal error, winner does not exist! " ) ;
return ;
}
if ( dwWinnerBet = = 0 )
{
sys_err ( " WAR_REWARD: total bet money on winner is zero " ) ;
return ;
}
sys_log ( 0 , " WAR_REWARD: End: Total bet: %u, Winner bet: %u " , dwTotalBet , dwWinnerBet ) ;
itertype ( mapBet ) it = mapBet . begin ( ) ;
while ( 1 )
{
int iLen = 0 ;
int iRow = 0 ;
iLen + = snprintf ( szQuery , sizeof ( szQuery ) - iLen , " INSERT INTO item_award (login, vnum, socket0, given_time) VALUES " ) ;
while ( it ! = mapBet . end ( ) )
{
if ( it - > second . first ! = dwWinner )
{
+ + it ;
continue ;
}
double ratio = ( double ) it - > second . second / dwWinnerBet ;
// 10% <20> <> <EFBFBD> <EFBFBD> <20> <> <EFBFBD> <EFBFBD> <20> <> <20> й<EFBFBD>
sys_log ( 0 , " WAR_REWARD: %s %u ratio %f " , it - > first . c_str ( ) , it - > second . second , ratio ) ;
DWORD dwGold = ( DWORD ) ( dwTotalBet * ratio * 0.9 ) ;
if ( iRow = = 0 )
iLen + = snprintf ( szQuery + iLen , sizeof ( szQuery ) - iLen , " ('%s', %d, %u, NOW()) " ,
it - > first . c_str ( ) , ITEM_ELK_VNUM , dwGold ) ;
else
iLen + = snprintf ( szQuery + iLen , sizeof ( szQuery ) - iLen , " ,('%s', %d, %u, NOW()) " ,
it - > first . c_str ( ) , ITEM_ELK_VNUM , dwGold ) ;
+ + it ;
if ( iLen > 384 )
break ;
+ + iRow ;
}
if ( iRow > 0 )
{
sys_log ( 0 , " WAR_REWARD: query: %s " , szQuery ) ;
CDBManager : : instance ( ) . AsyncQuery ( szQuery ) ;
}
if ( it = = mapBet . end ( ) )
break ;
}
}