forked from metin2/server
105 lines
2.5 KiB
Plaintext
105 lines
2.5 KiB
Plaintext
quest subquest_9 begin
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state start begin
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when login or levelup with pc.level >= 16 and pc.level <= 21 begin
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set_state(information)
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end
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end
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state information begin
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when letter begin
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local v = find_npc_by_vnum(20016)
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if v != 0 then
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target.vid("__TARGET__", v, gameforge.subquest_09._10_targetVid)
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end
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end
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when __TARGET__.target.click or 20016.chat.gameforge.subquest_09._20_npcChat with pc.level >= 16 begin
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target.delete("__TARGET__")
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say_title(gameforge.blacksmith._20_sayTitle)
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say(gameforge.subquest_09._30_say)
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local s= select(gameforge.find_brother_article._90_select, gameforge.find_brother_article._100_select)
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if 2==s then
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say_title(gameforge.blacksmith._20_sayTitle)
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say(gameforge.subquest_09._40_say)
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local a= select(gameforge.locale.guild.yes, gameforge.locale.guild.no)
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if 2==a then
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say_title(gameforge.subquest_09._50_sayTitle)
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say(gameforge.subquest_09._60_say)
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return
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end
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say_title(gameforge.blacksmith._20_sayTitle)
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say(gameforge.subquest_09._70_say)
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set_state(__GIVEUP__)
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return
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end
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say_title(gameforge.blacksmith._20_sayTitle)
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say(gameforge.subquest_09._80_say)
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set_state(hunt_for_goldenaxe)
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end
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end
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state hunt_for_goldenaxe begin
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when letter begin
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setskin(NOWINDOW)
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makequestbutton(gameforge.subquest_09._90_makequestbutton)
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q.set_title(gameforge.subquest_09._90_makequestbutton)
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q.start()
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end
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when info or button begin
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say_title(gameforge.subquest_09._90_makequestbutton)
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say(gameforge.subquest_09._100_sayReward)
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end
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when 301.kill begin
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local s = number(1, 100)
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if s <= 5 and pc.count_item("30102")==0 then
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pc.give_item2("30102", 1)
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send_letter(gameforge.subquest_09._110_sendLetter)
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local v=find_npc_by_vnum(20016)
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if 0==v then
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else
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target.vid("__TARGET__",v, gameforge.subquest_06._490_targetVid)
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end
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end
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end
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when 20016.chat.gameforge.subquest_09._120_npcChat begin
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target.delete("__TARGET__")
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if pc.count_item("30102") >= 1 then
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say_title(gameforge.blacksmith._20_sayTitle)
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say(gameforge.subquest_09._130_say)
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pc.remove_item("30102", 1)
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pc.give_exp2(36000)
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set_quest_state("levelup","run")
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pc.change_money(10000)
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pc.give_item2("30031", 1)
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say_title(gameforge.collect_herb_lv4._130_sayTitle)
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say_reward(gameforge.subquest_09._140_sayReward)
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clear_letter()
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set_state(__COMPLETE__)
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return
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end
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end
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end --state
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state __GIVEUP__ begin
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end
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state __COMPLETE__ begin
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when enter begin
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q.done()
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end
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end
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end
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