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server/gamefiles/data/quest/main_quest_lv16.quest

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quest main_quest_lv16 begin
state start begin
end
state run begin
when login or levelup or enter with pc.get_level() >= 16 begin
set_state ( gotoboss )
end
end
state gotoboss begin
when letter begin
send_letter(gameforge.main_quest_lv16._10_sendLetter)
local v=find_npc_by_vnum(20355)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.main_quest_lv10._10_sendLetter)
end
end
when button or info begin
say_title(gameforge.main_quest_lv16._20_sayTitle)
---------- l
say(gameforge.main_quest_lv16._30_sayReward)
end
when __TARGET__.target.click begin
target.delete("__TARGET__")
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.main_quest_lv16._40_say)
set_state ( killrobber )
end
end
state killrobber begin
when letter begin
send_letter(gameforge.main_quest_lv16._60_sendLetter)
end
when button or info begin
say_title(gameforge.main_quest_lv16._60_sendLetter)
say(gameforge.main_quest_lv16._70_sayReward)
end
when 394.kill or 393.kill or 392.kill or 391.kill or 301.kill or 302.kill or 303.kill or 304.kill begin
if number( 1, 10 ) == 1 then
pc.give_item2( 30001, 1 )
say_title(gameforge.main_quest_lv16._60_sendLetter)
say(gameforge.main_quest_lv16._75_say)
set_state (gotoboss2)
end
end
end
state gotoboss2 begin
when letter begin
local v=find_npc_by_vnum(20355)
if 0==v then
else
target.vid("__TARGET__", v, gameforge.main_quest_lv10._10_sendLetter)
end
end
when button or info begin
say_title(gameforge.main_quest_lv10._10_sendLetter)
say(gameforge.main_quest_lv16._80_sayReward)
end
when __TARGET__.target.click begin
target.delete("__TARGET__")
if pc.count_item(30001) >= 1 then
say_title(gameforge.main_quest_lv10._30_sayTitle)
say(gameforge.main_quest_lv16._90_say)
say_title(gameforge.collect_herb_lv4._130_sayTitle)
say_reward(gameforge.main_quest_lv16._100_sayReward)
pc.remove_item(30001)
pc.give_exp2( 40000 )
pc.change_money( 5000 )
clear_letter()
set_state (__COMPLETE__)
set_quest_state("main_quest_lv27", "run")
end
end
end
state __COMPLETE__ begin
end
end