forked from metin2/server
86 lines
2.2 KiB
Plaintext
86 lines
2.2 KiB
Plaintext
quest main_quest_lv16 begin
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state start begin
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end
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state run begin
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when login or levelup or enter with pc.get_level() >= 16 begin
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set_state ( gotoboss )
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end
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end
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state gotoboss begin
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when letter begin
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send_letter(gameforge.main_quest_lv16._10_sendLetter)
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local v=find_npc_by_vnum(20355)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.main_quest_lv10._10_sendLetter)
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv16._20_sayTitle)
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---------- l
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say(gameforge.main_quest_lv16._30_sayReward)
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end
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when __TARGET__.target.click begin
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target.delete("__TARGET__")
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.main_quest_lv16._40_say)
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set_state ( killrobber )
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end
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end
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state killrobber begin
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when letter begin
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send_letter(gameforge.main_quest_lv16._60_sendLetter)
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end
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when button or info begin
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say_title(gameforge.main_quest_lv16._60_sendLetter)
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say(gameforge.main_quest_lv16._70_sayReward)
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end
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when 394.kill or 393.kill or 392.kill or 391.kill or 301.kill or 302.kill or 303.kill or 304.kill begin
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if number( 1, 10 ) == 1 then
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pc.give_item2( 30001, 1 )
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say_title(gameforge.main_quest_lv16._60_sendLetter)
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say(gameforge.main_quest_lv16._75_say)
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set_state (gotoboss2)
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end
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end
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end
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state gotoboss2 begin
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when letter begin
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local v=find_npc_by_vnum(20355)
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if 0==v then
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else
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target.vid("__TARGET__", v, gameforge.main_quest_lv10._10_sendLetter)
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end
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end
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when button or info begin
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say_title(gameforge.main_quest_lv10._10_sendLetter)
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say(gameforge.main_quest_lv16._80_sayReward)
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end
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when __TARGET__.target.click begin
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target.delete("__TARGET__")
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if pc.count_item(30001) >= 1 then
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say_title(gameforge.main_quest_lv10._30_sayTitle)
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say(gameforge.main_quest_lv16._90_say)
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say_title(gameforge.collect_herb_lv4._130_sayTitle)
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say_reward(gameforge.main_quest_lv16._100_sayReward)
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pc.remove_item(30001)
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pc.give_exp2( 40000 )
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pc.change_money( 5000 )
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clear_letter()
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set_state (__COMPLETE__)
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set_quest_state("main_quest_lv27", "run")
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end
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end
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end
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state __COMPLETE__ begin
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end
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end
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